History - net.minecraft.client.gui.screens.debug.GameModeSwitcherScreen
1.21.3
Names
fop
fuk
Fields
ResourceLocation: c, GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE, f_97541_
ResourceLocation: c, GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE
int: y, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_
int: y, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH
Component: z, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_
Component: z, SELECT_KEY, field_25454, SELECT_NEXT_TEXT
int: C, firstMouseX, field_24570, lastMouseX, f_97546_
int: C, firstMouseX, field_24570, lastMouseX
int: D, firstMouseY, field_24571, lastMouseY, f_97547_
int: D, firstMouseY, field_24571, lastMouseY
boolean: E, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_
boolean: E, setFirstMousePos, field_24572, mouseUsedForSelection
List<GameModeSwitcherScreen$GameModeSlot>: F, slots, field_24573, gameModeButtons, f_97549_
List<GameModeSwitcherScreen$GameModeSlot>: F, slots, field_24573, gameModeButtons
int: r, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_
int: d, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH
int: s, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_
int: s, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT
int: u, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_
int: u, SLOT_AREA, field_32312, BUTTON_SIZE
int: v, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_
int: v, SLOT_PADDING, field_32313, ICON_OFFSET
int: w, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_
int: w, SLOT_AREA_PADDED, field_32314, field_32314
int: x, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_
int: x, HELP_TIPS_OFFSET_Y, field_32315, field_32315
GameModeSwitcherScreen$GameModeIcon: A, previousHovered, field_24568, currentGameMode, f_97544_
GameModeSwitcherScreen$GameModeIcon: A, previousHovered, field_24568, currentGameMode
GameModeSwitcherScreen$GameModeIcon: B, currentlyHovered, field_24569, gameMode, f_97545_
GameModeSwitcherScreen$GameModeIcon: B, currentlyHovered, field_24569, gameMode
ResourceLocation: a, SLOT_SPRITE, field_45432, SLOT_TEXTURE, f_290989_
ResourceLocation: a, SLOT_SPRITE, field_45432, SLOT_TEXTURE
ResourceLocation: b, SELECTION_SPRITE, field_45433, SELECTION_TEXTURE, f_291869_
ResourceLocation: b, SELECTION_SPRITE, field_45433, SELECTION_TEXTURE
Constructors
Methods
GameType (): m, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_
GameType (): l, getDefaultSelected, method_30106, getPreviousGameMode
void (): aT_, init, method_25426, init, m_7856_
void (): aT_, init, method_25426, init
void (): C, switchToHoveredGameMode, method_28068, apply, m_97576_
void (): E, switchToHoveredGameMode, method_28068, apply
boolean (): D, checkToClose, method_28069, checkForClose, m_97577_
boolean (): F, checkToClose, method_28069, checkForClose
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed
boolean (): k, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): j, isPauseScreen, method_25421, shouldPause
void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_
void (GuiGraphics, int, int, float): a, render, method_25394, render
void (Minecraft, GameModeSwitcherScreen$GameModeIcon): a, switchToHoveredGameMode, method_28064, apply, m_280040_
void (Minecraft, GameModeSwitcherScreen$GameModeIcon): a, switchToHoveredGameMode, method_28064, apply
void (GuiGraphics, int, int, float): b, renderBackground, method_25420, renderBackground, m_280273_
void (GuiGraphics, int, int, float): b, renderBackground, method_25420, renderBackground
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
foa
fop
Fields
int: x, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_
int: y, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_
Component: y, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_
Component: z, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_
int: B, firstMouseX, field_24570, lastMouseX, f_97546_
int: C, firstMouseX, field_24570, lastMouseX, f_97546_
int: C, firstMouseY, field_24571, lastMouseY, f_97547_
int: D, firstMouseY, field_24571, lastMouseY, f_97547_
boolean: D, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_
boolean: E, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_
List<GameModeSwitcherScreen$GameModeSlot>: E, slots, field_24573, gameModeButtons, f_97549_
List<GameModeSwitcherScreen$GameModeSlot>: F, slots, field_24573, gameModeButtons, f_97549_
int: d, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_
int: r, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_
int: r, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_
int: s, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_
int: s, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_
int: u, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_
int: u, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_
int: v, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_
int: v, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_
int: w, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_
int: w, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_
int: x, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_
GameModeSwitcherScreen$GameModeIcon: z, previousHovered, field_24568, currentGameMode, f_97544_
GameModeSwitcherScreen$GameModeIcon: A, previousHovered, field_24568, currentGameMode, f_97544_
GameModeSwitcherScreen$GameModeIcon: A, currentlyHovered, field_24569, gameMode, f_97545_
GameModeSwitcherScreen$GameModeIcon: B, currentlyHovered, field_24569, gameMode, f_97545_
Constructors
Methods
void (): aM_, init, method_25426, init, m_7856_
void (): aT_, init, method_25426, init, m_7856_
void (): E, switchToHoveredGameMode, method_28068, apply, m_97576_
void (): C, switchToHoveredGameMode, method_28068, apply, m_97576_
boolean (): F, checkToClose, method_28069, checkForClose, m_97577_
boolean (): D, checkToClose, method_28069, checkForClose, m_97577_
1.20.6
Names
fdx
foa
Fields
int: q, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_
int: x, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_
Component: r, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_
Component: y, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_
int: v, firstMouseX, field_24570, lastMouseX, f_97546_
int: B, firstMouseX, field_24570, lastMouseX, f_97546_
int: w, firstMouseY, field_24571, lastMouseY, f_97547_
int: C, firstMouseY, field_24571, lastMouseY, f_97547_
boolean: x, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_
boolean: D, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_
List<GameModeSwitcherScreen$GameModeSlot>: y, slots, field_24573, gameModeButtons, f_97549_
List<GameModeSwitcherScreen$GameModeSlot>: E, slots, field_24573, gameModeButtons, f_97549_
int: k, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_
int: d, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_
int: l, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_
int: r, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_
int: m, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_
int: s, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_
int: n, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_
int: u, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_
int: o, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_
int: v, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_
int: p, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_
int: w, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_
GameModeSwitcherScreen$GameModeIcon: t, previousHovered, field_24568, currentGameMode, f_97544_
GameModeSwitcherScreen$GameModeIcon: z, previousHovered, field_24568, currentGameMode, f_97544_
GameModeSwitcherScreen$GameModeIcon: u, currentlyHovered, field_24569, gameMode, f_97545_
GameModeSwitcherScreen$GameModeIcon: A, currentlyHovered, field_24569, gameMode, f_97545_
Constructors
Methods
GameType (): n, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_
GameType (): m, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_
void (): aN_, init, method_25426, init, m_7856_
void (): aM_, init, method_25426, init, m_7856_
void (): D, switchToHoveredGameMode, method_28068, apply, m_97576_
void (): E, switchToHoveredGameMode, method_28068, apply, m_97576_
boolean (): E, checkToClose, method_28069, checkForClose, m_97577_
boolean (): F, checkToClose, method_28069, checkForClose, m_97577_
1.20.4
Names
ezf
fdx
Fields
Component: s, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_
Component: r, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_
Constructors
Methods
GameType (): l, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_
GameType (): n, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_
void (): aH_, init, method_25426, init, m_7856_
void (): aN_, init, method_25426, init, m_7856_
boolean (): j, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): k, isPauseScreen, method_25421, shouldPause, m_7043_
1.20.2
Names
evm
ezf
Fields
ResourceLocation: a, GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE, f_97541_
ResourceLocation: c, GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE, f_97541_
int: o, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_
int: q, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_
Component: p, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_
Component: s, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_
int: s, firstMouseX, field_24570, lastMouseX, f_97546_
int: v, firstMouseX, field_24570, lastMouseX, f_97546_
int: t, firstMouseY, field_24571, lastMouseY, f_97547_
int: w, firstMouseY, field_24571, lastMouseY, f_97547_
boolean: u, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_
boolean: x, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_
List<GameModeSwitcherScreen$GameModeSlot>: v, slots, field_24573, gameModeButtons, f_97549_
List<GameModeSwitcherScreen$GameModeSlot>: y, slots, field_24573, gameModeButtons, f_97549_
int: b, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_
int: k, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_
int: c, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_
int: l, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_
int: k, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_
int: m, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_
int: l, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_
int: n, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_
int: m, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_
int: o, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_
int: n, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_
int: p, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_
GameModeSwitcherScreen$GameModeIcon: q, previousHovered, field_24568, currentGameMode, f_97544_
GameModeSwitcherScreen$GameModeIcon: t, previousHovered, field_24568, currentGameMode, f_97544_
GameModeSwitcherScreen$GameModeIcon: r, currentlyHovered, field_24569, gameMode, f_97545_
GameModeSwitcherScreen$GameModeIcon: u, currentlyHovered, field_24569, gameMode, f_97545_
ResourceLocation: a, SLOT_SPRITE, field_45432, SLOT_TEXTURE, f_290989_
ResourceLocation: b, SELECTION_SPRITE, field_45433, SELECTION_TEXTURE, f_291869_
Constructors
Methods
void (): b, init, method_25426, init, m_7856_
void (): aH_, init, method_25426, init, m_7856_
void (): B, switchToHoveredGameMode, method_28068, apply, m_97576_
void (): D, switchToHoveredGameMode, method_28068, apply, m_97576_
boolean (): C, checkToClose, method_28069, checkForClose, m_97577_
boolean (): E, checkToClose, method_28069, checkForClose, m_97577_
boolean (): az_, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): j, isPauseScreen, method_25421, shouldPause, m_7043_
void (GuiGraphics, int, int, float): b, renderBackground, method_25420, renderBackground, m_280273_
1.20.1
Names
ety
evm
Fields
int: s, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_
int: o, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_
Component: t, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_
Component: p, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_
Optional<GameModeSwitcherScreen$GameModeIcon>: u, previousHovered, field_24568, currentGameMode, f_97544_
Optional<GameModeSwitcherScreen$GameModeIcon>: v, currentlyHovered, field_24569, gameMode, f_97545_
int: w, firstMouseX, field_24570, lastMouseX, f_97546_
int: s, firstMouseX, field_24570, lastMouseX, f_97546_
int: x, firstMouseY, field_24571, lastMouseY, f_97547_
int: t, firstMouseY, field_24571, lastMouseY, f_97547_
boolean: y, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_
boolean: u, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_
List<GameModeSwitcherScreen$GameModeSlot>: z, slots, field_24573, gameModeButtons, f_97549_
List<GameModeSwitcherScreen$GameModeSlot>: v, slots, field_24573, gameModeButtons, f_97549_
int: o, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_
int: k, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_
int: p, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_
int: l, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_
int: q, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_
int: m, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_
int: r, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_
int: n, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_
GameModeSwitcherScreen$GameModeIcon: q, previousHovered, field_24568, currentGameMode, f_97544_
GameModeSwitcherScreen$GameModeIcon: r, currentlyHovered, field_24569, gameMode, f_97545_
Constructors
Methods
GameType (): m, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_
GameType (): l, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
void (Minecraft, Optional<GameModeSwitcherScreen$GameModeIcon>): a, switchToHoveredGameMode, method_28064, apply, m_97564_
boolean (): aB_, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): az_, isPauseScreen, method_25421, shouldPause, m_7043_
void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_
void (Minecraft, GameModeSwitcherScreen$GameModeIcon): a, switchToHoveredGameMode, method_28064, apply, m_280040_
1.19.4
Names
epw
ety
Fields
int: r, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_
int: s, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_
Component: s, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_
Component: t, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_
Optional<GameModeSwitcherScreen$GameModeIcon>: t, previousHovered, field_24568, currentGameMode, f_97544_
Optional<GameModeSwitcherScreen$GameModeIcon>: u, previousHovered, field_24568, currentGameMode, f_97544_
Optional<GameModeSwitcherScreen$GameModeIcon>: u, currentlyHovered, field_24569, gameMode, f_97545_
Optional<GameModeSwitcherScreen$GameModeIcon>: v, currentlyHovered, field_24569, gameMode, f_97545_
int: v, firstMouseX, field_24570, lastMouseX, f_97546_
int: w, firstMouseX, field_24570, lastMouseX, f_97546_
int: w, firstMouseY, field_24571, lastMouseY, f_97547_
int: x, firstMouseY, field_24571, lastMouseY, f_97547_
boolean: x, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_
boolean: y, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_
List<GameModeSwitcherScreen$GameModeSlot>: y, slots, field_24573, gameModeButtons, f_97549_
List<GameModeSwitcherScreen$GameModeSlot>: z, slots, field_24573, gameModeButtons, f_97549_
int: n, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_
int: o, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_
int: o, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_
int: p, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_
int: p, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_
int: q, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_
int: q, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_
int: r, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_
Constructors
Methods
GameType (): i, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_
GameType (): m, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_
void (): w, switchToHoveredGameMode, method_28068, apply, m_97576_
void (): B, switchToHoveredGameMode, method_28068, apply, m_97576_
boolean (): x, checkToClose, method_28069, checkForClose, m_97577_
boolean (): C, checkToClose, method_28069, checkForClose, m_97577_
boolean (): h, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): aB_, isPauseScreen, method_25421, shouldPause, m_7043_
1.19.3
Names
emh
epw
Fields
Constructors
Methods
GameType (): g, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_
GameType (): i, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
void (): j, switchToHoveredGameMode, method_28068, apply, m_97576_
void (): w, switchToHoveredGameMode, method_28068, apply, m_97576_
boolean (): k, checkToClose, method_28069, checkForClose, m_97577_
boolean (): x, checkToClose, method_28069, checkForClose, m_97577_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
ele
emh
Fields
Constructors
Methods
GameType (): h, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_
GameType (): g, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_
boolean (): x, checkToClose, method_28069, checkForClose, m_97577_
boolean (): k, checkToClose, method_28069, checkForClose, m_97577_
boolean (): ai_, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): h, isPauseScreen, method_25421, shouldPause, m_7043_
1.19
Names
eer
ele
Fields
Constructors
Methods
void (): v, switchToHoveredGameMode, method_28068, apply, m_97576_
void (): j, switchToHoveredGameMode, method_28068, apply, m_97576_
boolean (): w, checkToClose, method_28069, checkForClose, m_97577_
boolean (): x, checkToClose, method_28069, checkForClose, m_97577_
boolean (): aj_, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): ai_, isPauseScreen, method_25421, shouldPause, m_7043_
1.18.2
Names
edm
eer
Fields
Constructors
Methods
boolean (): ah_, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): aj_, isPauseScreen, method_25421, shouldPause, m_7043_
1.18.1
Names
Fields
Constructors
Methods
boolean (): ah_, isPauseScreen, method_25421, isPauseScreen, m_7043_
boolean (): ah_, isPauseScreen, method_25421, shouldPause, m_7043_
1.18
Names
ebk
edm
Fields
int: b, SPRITE_SHEET_WIDTH, field_32310, field_32310, f_169582_
int: b, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_
int: c, SPRITE_SHEET_HEIGHT, field_32311, field_32311, f_169583_
int: c, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_
int: n, SLOT_AREA, field_32312, field_32312, f_169584_
int: n, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_
int: o, SLOT_PADDING, field_32313, field_32313, f_169585_
int: o, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_
Constructors
Methods
void (): u, switchToHoveredGameMode, method_28068, apply, m_97576_
void (): v, switchToHoveredGameMode, method_28068, apply, m_97576_
boolean (): ai_, isPauseScreen, method_25421, isPauseScreen, m_7043_
boolean (): ah_, isPauseScreen, method_25421, isPauseScreen, m_7043_
1.17.1
Names
ebj
ebk
Fields
Constructors
Methods
1.17
Names
dpn
ebj
net.minecraft.client.gui.screen.GamemodeSelectionScreen
net.minecraft.src.C_3618_
Fields
ResourceLocation: a, GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE, field_238703_a_
ResourceLocation: a, GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE, f_97541_
int: b, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, field_238704_b_
int: r, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_
Component: c, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, field_238705_c_
Component: s, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_
Optional<GameModeSwitcherScreen$GameModeIcon>: p, previousHovered, field_24568, currentGameMode, field_238706_p_
Optional<GameModeSwitcherScreen$GameModeIcon>: t, previousHovered, field_24568, currentGameMode, f_97544_
Optional<GameModeSwitcherScreen$GameModeIcon>: q, currentlyHovered, field_24569, gameMode, field_238707_q_
Optional<GameModeSwitcherScreen$GameModeIcon>: u, currentlyHovered, field_24569, gameMode, f_97545_
int: r, firstMouseX, field_24570, lastMouseX, field_238708_r_
int: v, firstMouseX, field_24570, lastMouseX, f_97546_
int: s, firstMouseY, field_24571, lastMouseY, field_238709_s_
int: w, firstMouseY, field_24571, lastMouseY, f_97547_
boolean: t, setFirstMousePos, field_24572, mouseUsedForSelection, field_238710_t_
boolean: x, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_
List<GameModeSwitcherScreen$GameModeSlot>: u, slots, field_24573, gameModeButtons, field_238711_u_
List<GameModeSwitcherScreen$GameModeSlot>: y, slots, field_24573, gameModeButtons, f_97549_
int: b, SPRITE_SHEET_WIDTH, field_32310, field_32310, f_169582_
int: c, SPRITE_SHEET_HEIGHT, field_32311, field_32311, f_169583_
int: n, SLOT_AREA, field_32312, field_32312, f_169584_
int: o, SLOT_PADDING, field_32313, field_32313, f_169585_
int: p, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_
int: q, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_
Constructors
Methods
GameType (): i, getDefaultSelected, method_30106, getPreviousGameMode, func_241608_k_
GameType (): h, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_
void (): b, init, method_25426, init, func_231160_c_
void (): b, init, method_25426, init, m_7856_
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
void (): k, switchToHoveredGameMode, method_28068, apply, func_238717_j_
void (): u, switchToHoveredGameMode, method_28068, apply, m_97576_
void (Minecraft, Optional<GameModeSwitcherScreen$GameModeIcon>): a, switchToHoveredGameMode, method_28064, apply, func_238713_a_
void (Minecraft, Optional<GameModeSwitcherScreen$GameModeIcon>): a, switchToHoveredGameMode, method_28064, apply, m_97564_
boolean (): l, checkToClose, method_28069, checkForClose, func_238718_l_
boolean (): w, checkToClose, method_28069, checkForClose, m_97577_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, func_231046_a_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_
boolean (): ay_, isPauseScreen, method_25421, isPauseScreen, func_231177_au__
boolean (): ai_, isPauseScreen, method_25421, isPauseScreen, m_7043_
1.16.5
Names
Fields
Component: c, SELECT_KEY, field_25454, field_25454, field_238705_c_
Component: c, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, field_238705_c_
Constructors
Methods
GameType (): i, getDefaultSelected, method_30106, method_30106, func_241608_k_
GameType (): i, getDefaultSelected, method_30106, getPreviousGameMode, func_241608_k_
1.16.4
Names
dpk
dpn
Fields
Constructors
Methods
GameType (): k, getDefaultSelected, method_30106, method_30106, func_241608_k_
GameType (): i, getDefaultSelected, method_30106, method_30106, func_241608_k_
void (): l, switchToHoveredGameMode, method_28068, apply, func_238717_j_
void (): k, switchToHoveredGameMode, method_28068, apply, func_238717_j_
boolean (): m, checkToClose, method_28069, checkForClose, func_238718_l_
boolean (): l, checkToClose, method_28069, checkForClose, func_238718_l_
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
drl
dpk
Fields
Constructors
Methods
boolean (): ax_, isPauseScreen, method_25421, isPauseScreen, func_231177_au__
boolean (): ay_, isPauseScreen, method_25421, isPauseScreen, func_231177_au__
1.16.1
Names
drl
net.minecraft.client.gui.screens.debug.GameModeSwitcherScreen
net.minecraft.class_5289
net.minecraft.client.gui.screen.GameModeSelectionScreen
net.minecraft.client.gui.screen.GamemodeSelectionScreen
Fields
ResourceLocation: a, GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE, field_238703_a_
int: b, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, field_238704_b_
Component: c, SELECT_KEY, field_25454, field_25454, field_238705_c_
Optional<GameModeSwitcherScreen$GameModeIcon>: p, previousHovered, field_24568, currentGameMode, field_238706_p_
Optional<GameModeSwitcherScreen$GameModeIcon>: q, currentlyHovered, field_24569, gameMode, field_238707_q_
int: r, firstMouseX, field_24570, lastMouseX, field_238708_r_
int: s, firstMouseY, field_24571, lastMouseY, field_238709_s_
boolean: t, setFirstMousePos, field_24572, mouseUsedForSelection, field_238710_t_
List<GameModeSwitcherScreen$GameModeSlot>: u, slots, field_24573, gameModeButtons, field_238711_u_
Constructors
()
Methods
GameType (): k, getDefaultSelected, method_30106, method_30106, func_241608_k_
void (): b, init, method_25426, init, func_231160_c_
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
void (): l, switchToHoveredGameMode, method_28068, apply, func_238717_j_
void (Minecraft, Optional<GameModeSwitcherScreen$GameModeIcon>): a, switchToHoveredGameMode, method_28064, apply, func_238713_a_
boolean (): m, checkToClose, method_28069, checkForClose, func_238718_l_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, func_231046_a_
boolean (): ax_, isPauseScreen, method_25421, isPauseScreen, func_231177_au__