History - net.minecraft.client.gui.screens.debug.GameModeSwitcherScreen

1.21.3

Names

fop

fuk

Fields

ResourceLocation: c, GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE, f_97541_

ResourceLocation: c, GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE

int: y, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_

int: y, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH

Component: z, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_

Component: z, SELECT_KEY, field_25454, SELECT_NEXT_TEXT

int: C, firstMouseX, field_24570, lastMouseX, f_97546_

int: C, firstMouseX, field_24570, lastMouseX

int: D, firstMouseY, field_24571, lastMouseY, f_97547_

int: D, firstMouseY, field_24571, lastMouseY

boolean: E, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_

boolean: E, setFirstMousePos, field_24572, mouseUsedForSelection

List<GameModeSwitcherScreen$GameModeSlot>: F, slots, field_24573, gameModeButtons, f_97549_

List<GameModeSwitcherScreen$GameModeSlot>: F, slots, field_24573, gameModeButtons

int: r, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_

int: d, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH

int: s, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_

int: s, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT

int: u, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_

int: u, SLOT_AREA, field_32312, BUTTON_SIZE

int: v, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_

int: v, SLOT_PADDING, field_32313, ICON_OFFSET

int: w, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_

int: w, SLOT_AREA_PADDED, field_32314, field_32314

int: x, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_

int: x, HELP_TIPS_OFFSET_Y, field_32315, field_32315

GameModeSwitcherScreen$GameModeIcon: A, previousHovered, field_24568, currentGameMode, f_97544_

GameModeSwitcherScreen$GameModeIcon: A, previousHovered, field_24568, currentGameMode

GameModeSwitcherScreen$GameModeIcon: B, currentlyHovered, field_24569, gameMode, f_97545_

GameModeSwitcherScreen$GameModeIcon: B, currentlyHovered, field_24569, gameMode

ResourceLocation: a, SLOT_SPRITE, field_45432, SLOT_TEXTURE, f_290989_

ResourceLocation: a, SLOT_SPRITE, field_45432, SLOT_TEXTURE

ResourceLocation: b, SELECTION_SPRITE, field_45433, SELECTION_TEXTURE, f_291869_

ResourceLocation: b, SELECTION_SPRITE, field_45433, SELECTION_TEXTURE

Constructors

Methods

GameType (): m, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_

GameType (): l, getDefaultSelected, method_30106, getPreviousGameMode

void (): aT_, init, method_25426, init, m_7856_

void (): aT_, init, method_25426, init

void (): C, switchToHoveredGameMode, method_28068, apply, m_97576_

void (): E, switchToHoveredGameMode, method_28068, apply

boolean (): D, checkToClose, method_28069, checkForClose, m_97577_

boolean (): F, checkToClose, method_28069, checkForClose

boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_

boolean (int, int, int): a, keyPressed, method_25404, keyPressed

boolean (): k, isPauseScreen, method_25421, shouldPause, m_7043_

boolean (): j, isPauseScreen, method_25421, shouldPause

void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_

void (GuiGraphics, int, int, float): a, render, method_25394, render

void (Minecraft, GameModeSwitcherScreen$GameModeIcon): a, switchToHoveredGameMode, method_28064, apply, m_280040_

void (Minecraft, GameModeSwitcherScreen$GameModeIcon): a, switchToHoveredGameMode, method_28064, apply

void (GuiGraphics, int, int, float): b, renderBackground, method_25420, renderBackground, m_280273_

void (GuiGraphics, int, int, float): b, renderBackground, method_25420, renderBackground

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

foa

fop

Fields

int: x, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_

int: y, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_

Component: y, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_

Component: z, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_

int: B, firstMouseX, field_24570, lastMouseX, f_97546_

int: C, firstMouseX, field_24570, lastMouseX, f_97546_

int: C, firstMouseY, field_24571, lastMouseY, f_97547_

int: D, firstMouseY, field_24571, lastMouseY, f_97547_

boolean: D, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_

boolean: E, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_

List<GameModeSwitcherScreen$GameModeSlot>: E, slots, field_24573, gameModeButtons, f_97549_

List<GameModeSwitcherScreen$GameModeSlot>: F, slots, field_24573, gameModeButtons, f_97549_

int: d, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_

int: r, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_

int: r, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_

int: s, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_

int: s, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_

int: u, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_

int: u, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_

int: v, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_

int: v, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_

int: w, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_

int: w, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_

int: x, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_

GameModeSwitcherScreen$GameModeIcon: z, previousHovered, field_24568, currentGameMode, f_97544_

GameModeSwitcherScreen$GameModeIcon: A, previousHovered, field_24568, currentGameMode, f_97544_

GameModeSwitcherScreen$GameModeIcon: A, currentlyHovered, field_24569, gameMode, f_97545_

GameModeSwitcherScreen$GameModeIcon: B, currentlyHovered, field_24569, gameMode, f_97545_

Constructors

Methods

void (): aM_, init, method_25426, init, m_7856_

void (): aT_, init, method_25426, init, m_7856_

void (): E, switchToHoveredGameMode, method_28068, apply, m_97576_

void (): C, switchToHoveredGameMode, method_28068, apply, m_97576_

boolean (): F, checkToClose, method_28069, checkForClose, m_97577_

boolean (): D, checkToClose, method_28069, checkForClose, m_97577_

1.20.6

Names

fdx

foa

Fields

int: q, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_

int: x, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_

Component: r, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_

Component: y, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_

int: v, firstMouseX, field_24570, lastMouseX, f_97546_

int: B, firstMouseX, field_24570, lastMouseX, f_97546_

int: w, firstMouseY, field_24571, lastMouseY, f_97547_

int: C, firstMouseY, field_24571, lastMouseY, f_97547_

boolean: x, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_

boolean: D, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_

List<GameModeSwitcherScreen$GameModeSlot>: y, slots, field_24573, gameModeButtons, f_97549_

List<GameModeSwitcherScreen$GameModeSlot>: E, slots, field_24573, gameModeButtons, f_97549_

int: k, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_

int: d, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_

int: l, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_

int: r, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_

int: m, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_

int: s, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_

int: n, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_

int: u, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_

int: o, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_

int: v, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_

int: p, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_

int: w, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_

GameModeSwitcherScreen$GameModeIcon: t, previousHovered, field_24568, currentGameMode, f_97544_

GameModeSwitcherScreen$GameModeIcon: z, previousHovered, field_24568, currentGameMode, f_97544_

GameModeSwitcherScreen$GameModeIcon: u, currentlyHovered, field_24569, gameMode, f_97545_

GameModeSwitcherScreen$GameModeIcon: A, currentlyHovered, field_24569, gameMode, f_97545_

Constructors

Methods

GameType (): n, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_

GameType (): m, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_

void (): aN_, init, method_25426, init, m_7856_

void (): aM_, init, method_25426, init, m_7856_

void (): D, switchToHoveredGameMode, method_28068, apply, m_97576_

void (): E, switchToHoveredGameMode, method_28068, apply, m_97576_

boolean (): E, checkToClose, method_28069, checkForClose, m_97577_

boolean (): F, checkToClose, method_28069, checkForClose, m_97577_

1.20.4

Names

ezf

fdx

Fields

Component: s, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_

Component: r, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_

Constructors

Methods

GameType (): l, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_

GameType (): n, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_

void (): aH_, init, method_25426, init, m_7856_

void (): aN_, init, method_25426, init, m_7856_

boolean (): j, isPauseScreen, method_25421, shouldPause, m_7043_

boolean (): k, isPauseScreen, method_25421, shouldPause, m_7043_

1.20.2

Names

evm

ezf

Fields

ResourceLocation: a, GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE, f_97541_

ResourceLocation: c, GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE, f_97541_

int: o, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_

int: q, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_

Component: p, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_

Component: s, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_

int: s, firstMouseX, field_24570, lastMouseX, f_97546_

int: v, firstMouseX, field_24570, lastMouseX, f_97546_

int: t, firstMouseY, field_24571, lastMouseY, f_97547_

int: w, firstMouseY, field_24571, lastMouseY, f_97547_

boolean: u, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_

boolean: x, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_

List<GameModeSwitcherScreen$GameModeSlot>: v, slots, field_24573, gameModeButtons, f_97549_

List<GameModeSwitcherScreen$GameModeSlot>: y, slots, field_24573, gameModeButtons, f_97549_

int: b, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_

int: k, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_

int: c, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_

int: l, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_

int: k, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_

int: m, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_

int: l, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_

int: n, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_

int: m, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_

int: o, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_

int: n, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_

int: p, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_

GameModeSwitcherScreen$GameModeIcon: q, previousHovered, field_24568, currentGameMode, f_97544_

GameModeSwitcherScreen$GameModeIcon: t, previousHovered, field_24568, currentGameMode, f_97544_

GameModeSwitcherScreen$GameModeIcon: r, currentlyHovered, field_24569, gameMode, f_97545_

GameModeSwitcherScreen$GameModeIcon: u, currentlyHovered, field_24569, gameMode, f_97545_

ResourceLocation: a, SLOT_SPRITE, field_45432, SLOT_TEXTURE, f_290989_

ResourceLocation: b, SELECTION_SPRITE, field_45433, SELECTION_TEXTURE, f_291869_

Constructors

Methods

void (): b, init, method_25426, init, m_7856_

void (): aH_, init, method_25426, init, m_7856_

void (): B, switchToHoveredGameMode, method_28068, apply, m_97576_

void (): D, switchToHoveredGameMode, method_28068, apply, m_97576_

boolean (): C, checkToClose, method_28069, checkForClose, m_97577_

boolean (): E, checkToClose, method_28069, checkForClose, m_97577_

boolean (): az_, isPauseScreen, method_25421, shouldPause, m_7043_

boolean (): j, isPauseScreen, method_25421, shouldPause, m_7043_

void (GuiGraphics, int, int, float): b, renderBackground, method_25420, renderBackground, m_280273_

1.20.1

Names

ety

evm

Fields

int: s, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_

int: o, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_

Component: t, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_

Component: p, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_

Optional<GameModeSwitcherScreen$GameModeIcon>: u, previousHovered, field_24568, currentGameMode, f_97544_

Optional<GameModeSwitcherScreen$GameModeIcon>: v, currentlyHovered, field_24569, gameMode, f_97545_

int: w, firstMouseX, field_24570, lastMouseX, f_97546_

int: s, firstMouseX, field_24570, lastMouseX, f_97546_

int: x, firstMouseY, field_24571, lastMouseY, f_97547_

int: t, firstMouseY, field_24571, lastMouseY, f_97547_

boolean: y, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_

boolean: u, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_

List<GameModeSwitcherScreen$GameModeSlot>: z, slots, field_24573, gameModeButtons, f_97549_

List<GameModeSwitcherScreen$GameModeSlot>: v, slots, field_24573, gameModeButtons, f_97549_

int: o, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_

int: k, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_

int: p, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_

int: l, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_

int: q, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_

int: m, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_

int: r, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_

int: n, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_

GameModeSwitcherScreen$GameModeIcon: q, previousHovered, field_24568, currentGameMode, f_97544_

GameModeSwitcherScreen$GameModeIcon: r, currentlyHovered, field_24569, gameMode, f_97545_

Constructors

Methods

GameType (): m, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_

GameType (): l, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_

void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_

void (Minecraft, Optional<GameModeSwitcherScreen$GameModeIcon>): a, switchToHoveredGameMode, method_28064, apply, m_97564_

boolean (): aB_, isPauseScreen, method_25421, shouldPause, m_7043_

boolean (): az_, isPauseScreen, method_25421, shouldPause, m_7043_

void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_

void (Minecraft, GameModeSwitcherScreen$GameModeIcon): a, switchToHoveredGameMode, method_28064, apply, m_280040_

1.19.4

Names

epw

ety

Fields

int: r, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_

int: s, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_

Component: s, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_

Component: t, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_

Optional<GameModeSwitcherScreen$GameModeIcon>: t, previousHovered, field_24568, currentGameMode, f_97544_

Optional<GameModeSwitcherScreen$GameModeIcon>: u, previousHovered, field_24568, currentGameMode, f_97544_

Optional<GameModeSwitcherScreen$GameModeIcon>: u, currentlyHovered, field_24569, gameMode, f_97545_

Optional<GameModeSwitcherScreen$GameModeIcon>: v, currentlyHovered, field_24569, gameMode, f_97545_

int: v, firstMouseX, field_24570, lastMouseX, f_97546_

int: w, firstMouseX, field_24570, lastMouseX, f_97546_

int: w, firstMouseY, field_24571, lastMouseY, f_97547_

int: x, firstMouseY, field_24571, lastMouseY, f_97547_

boolean: x, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_

boolean: y, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_

List<GameModeSwitcherScreen$GameModeSlot>: y, slots, field_24573, gameModeButtons, f_97549_

List<GameModeSwitcherScreen$GameModeSlot>: z, slots, field_24573, gameModeButtons, f_97549_

int: n, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_

int: o, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_

int: o, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_

int: p, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_

int: p, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_

int: q, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_

int: q, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_

int: r, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_

Constructors

Methods

GameType (): i, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_

GameType (): m, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_

void (): w, switchToHoveredGameMode, method_28068, apply, m_97576_

void (): B, switchToHoveredGameMode, method_28068, apply, m_97576_

boolean (): x, checkToClose, method_28069, checkForClose, m_97577_

boolean (): C, checkToClose, method_28069, checkForClose, m_97577_

boolean (): h, isPauseScreen, method_25421, shouldPause, m_7043_

boolean (): aB_, isPauseScreen, method_25421, shouldPause, m_7043_

1.19.3

Names

emh

epw

Fields

Constructors

Methods

GameType (): g, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_

GameType (): i, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_

void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_

void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_

void (): j, switchToHoveredGameMode, method_28068, apply, m_97576_

void (): w, switchToHoveredGameMode, method_28068, apply, m_97576_

boolean (): k, checkToClose, method_28069, checkForClose, m_97577_

boolean (): x, checkToClose, method_28069, checkForClose, m_97577_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

ele

emh

Fields

Constructors

Methods

GameType (): h, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_

GameType (): g, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_

boolean (): x, checkToClose, method_28069, checkForClose, m_97577_

boolean (): k, checkToClose, method_28069, checkForClose, m_97577_

boolean (): ai_, isPauseScreen, method_25421, shouldPause, m_7043_

boolean (): h, isPauseScreen, method_25421, shouldPause, m_7043_

1.19

Names

eer

ele

Fields

Constructors

Methods

void (): v, switchToHoveredGameMode, method_28068, apply, m_97576_

void (): j, switchToHoveredGameMode, method_28068, apply, m_97576_

boolean (): w, checkToClose, method_28069, checkForClose, m_97577_

boolean (): x, checkToClose, method_28069, checkForClose, m_97577_

boolean (): aj_, isPauseScreen, method_25421, shouldPause, m_7043_

boolean (): ai_, isPauseScreen, method_25421, shouldPause, m_7043_

1.18.2

Names

edm

eer

Fields

Constructors

Methods

boolean (): ah_, isPauseScreen, method_25421, shouldPause, m_7043_

boolean (): aj_, isPauseScreen, method_25421, shouldPause, m_7043_

1.18.1

Names

Fields

Constructors

Methods

boolean (): ah_, isPauseScreen, method_25421, isPauseScreen, m_7043_

boolean (): ah_, isPauseScreen, method_25421, shouldPause, m_7043_

1.18

Names

ebk

edm

Fields

int: b, SPRITE_SHEET_WIDTH, field_32310, field_32310, f_169582_

int: b, SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH, f_169582_

int: c, SPRITE_SHEET_HEIGHT, field_32311, field_32311, f_169583_

int: c, SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT, f_169583_

int: n, SLOT_AREA, field_32312, field_32312, f_169584_

int: n, SLOT_AREA, field_32312, BUTTON_SIZE, f_169584_

int: o, SLOT_PADDING, field_32313, field_32313, f_169585_

int: o, SLOT_PADDING, field_32313, ICON_OFFSET, f_169585_

Constructors

Methods

void (): u, switchToHoveredGameMode, method_28068, apply, m_97576_

void (): v, switchToHoveredGameMode, method_28068, apply, m_97576_

boolean (): ai_, isPauseScreen, method_25421, isPauseScreen, m_7043_

boolean (): ah_, isPauseScreen, method_25421, isPauseScreen, m_7043_

1.17.1

Names

ebj

ebk

Fields

Constructors

Methods

1.17

Names

dpn

ebj

net.minecraft.client.gui.screen.GamemodeSelectionScreen

net.minecraft.src.C_3618_

Fields

ResourceLocation: a, GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE, field_238703_a_

ResourceLocation: a, GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE, f_97541_

int: b, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, field_238704_b_

int: r, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, f_97542_

Component: c, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, field_238705_c_

Component: s, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, f_97543_

Optional<GameModeSwitcherScreen$GameModeIcon>: p, previousHovered, field_24568, currentGameMode, field_238706_p_

Optional<GameModeSwitcherScreen$GameModeIcon>: t, previousHovered, field_24568, currentGameMode, f_97544_

Optional<GameModeSwitcherScreen$GameModeIcon>: q, currentlyHovered, field_24569, gameMode, field_238707_q_

Optional<GameModeSwitcherScreen$GameModeIcon>: u, currentlyHovered, field_24569, gameMode, f_97545_

int: r, firstMouseX, field_24570, lastMouseX, field_238708_r_

int: v, firstMouseX, field_24570, lastMouseX, f_97546_

int: s, firstMouseY, field_24571, lastMouseY, field_238709_s_

int: w, firstMouseY, field_24571, lastMouseY, f_97547_

boolean: t, setFirstMousePos, field_24572, mouseUsedForSelection, field_238710_t_

boolean: x, setFirstMousePos, field_24572, mouseUsedForSelection, f_97548_

List<GameModeSwitcherScreen$GameModeSlot>: u, slots, field_24573, gameModeButtons, field_238711_u_

List<GameModeSwitcherScreen$GameModeSlot>: y, slots, field_24573, gameModeButtons, f_97549_

int: b, SPRITE_SHEET_WIDTH, field_32310, field_32310, f_169582_

int: c, SPRITE_SHEET_HEIGHT, field_32311, field_32311, f_169583_

int: n, SLOT_AREA, field_32312, field_32312, f_169584_

int: o, SLOT_PADDING, field_32313, field_32313, f_169585_

int: p, SLOT_AREA_PADDED, field_32314, field_32314, f_169586_

int: q, HELP_TIPS_OFFSET_Y, field_32315, field_32315, f_169587_

Constructors

Methods

GameType (): i, getDefaultSelected, method_30106, getPreviousGameMode, func_241608_k_

GameType (): h, getDefaultSelected, method_30106, getPreviousGameMode, m_97575_

void (): b, init, method_25426, init, func_231160_c_

void (): b, init, method_25426, init, m_7856_

void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_

void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_

void (): k, switchToHoveredGameMode, method_28068, apply, func_238717_j_

void (): u, switchToHoveredGameMode, method_28068, apply, m_97576_

void (Minecraft, Optional<GameModeSwitcherScreen$GameModeIcon>): a, switchToHoveredGameMode, method_28064, apply, func_238713_a_

void (Minecraft, Optional<GameModeSwitcherScreen$GameModeIcon>): a, switchToHoveredGameMode, method_28064, apply, m_97564_

boolean (): l, checkToClose, method_28069, checkForClose, func_238718_l_

boolean (): w, checkToClose, method_28069, checkForClose, m_97577_

boolean (int, int, int): a, keyPressed, method_25404, keyPressed, func_231046_a_

boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_

boolean (): ay_, isPauseScreen, method_25421, isPauseScreen, func_231177_au__

boolean (): ai_, isPauseScreen, method_25421, isPauseScreen, m_7043_

1.16.5

Names

Fields

Component: c, SELECT_KEY, field_25454, field_25454, field_238705_c_

Component: c, SELECT_KEY, field_25454, SELECT_NEXT_TEXT, field_238705_c_

Constructors

Methods

GameType (): i, getDefaultSelected, method_30106, method_30106, func_241608_k_

GameType (): i, getDefaultSelected, method_30106, getPreviousGameMode, func_241608_k_

1.16.4

Names

dpk

dpn

Fields

Constructors

Methods

GameType (): k, getDefaultSelected, method_30106, method_30106, func_241608_k_

GameType (): i, getDefaultSelected, method_30106, method_30106, func_241608_k_

void (): l, switchToHoveredGameMode, method_28068, apply, func_238717_j_

void (): k, switchToHoveredGameMode, method_28068, apply, func_238717_j_

boolean (): m, checkToClose, method_28069, checkForClose, func_238718_l_

boolean (): l, checkToClose, method_28069, checkForClose, func_238718_l_

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

drl

dpk

Fields

Constructors

Methods

boolean (): ax_, isPauseScreen, method_25421, isPauseScreen, func_231177_au__

boolean (): ay_, isPauseScreen, method_25421, isPauseScreen, func_231177_au__

1.16.1

Names

drl

net.minecraft.client.gui.screens.debug.GameModeSwitcherScreen

net.minecraft.class_5289

net.minecraft.client.gui.screen.GameModeSelectionScreen

net.minecraft.client.gui.screen.GamemodeSelectionScreen

Fields

ResourceLocation: a, GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE, field_238703_a_

int: b, ALL_SLOTS_WIDTH, field_24567, UI_WIDTH, field_238704_b_

Component: c, SELECT_KEY, field_25454, field_25454, field_238705_c_

Optional<GameModeSwitcherScreen$GameModeIcon>: p, previousHovered, field_24568, currentGameMode, field_238706_p_

Optional<GameModeSwitcherScreen$GameModeIcon>: q, currentlyHovered, field_24569, gameMode, field_238707_q_

int: r, firstMouseX, field_24570, lastMouseX, field_238708_r_

int: s, firstMouseY, field_24571, lastMouseY, field_238709_s_

boolean: t, setFirstMousePos, field_24572, mouseUsedForSelection, field_238710_t_

List<GameModeSwitcherScreen$GameModeSlot>: u, slots, field_24573, gameModeButtons, field_238711_u_

Constructors

()

Methods

GameType (): k, getDefaultSelected, method_30106, method_30106, func_241608_k_

void (): b, init, method_25426, init, func_231160_c_

void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_

void (): l, switchToHoveredGameMode, method_28068, apply, func_238717_j_

void (Minecraft, Optional<GameModeSwitcherScreen$GameModeIcon>): a, switchToHoveredGameMode, method_28064, apply, func_238713_a_

boolean (): m, checkToClose, method_28069, checkForClose, func_238718_l_

boolean (int, int, int): a, keyPressed, method_25404, keyPressed, func_231046_a_

boolean (): ax_, isPauseScreen, method_25421, isPauseScreen, func_231177_au__