| public void |  | a(aoy arg0, bki arg1, edf$b arg2, boolean arg3, dhl arg4, ebz arg5, int arg6) |   | renderItem(LivingEntity arg0, ItemStack arg1, ItemTransforms$TransformType arg2, boolean arg3, PoseStack arg4, MultiBufferSource arg5, int arg6) |   | method_3233(class_1309 arg0, class_1799 arg1, class_809$class_811 arg2, boolean arg3, class_4587 arg4, class_4597 arg5, int arg6) |   | renderItem(LivingEntity entity, ItemStack stack, ModelTransformation$Mode renderMode, boolean leftHanded, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) |   | func_228397_a_(LivingEntity arg0, ItemStack arg1, ItemCameraTransforms$TransformType arg2, boolean arg3, MatrixStack arg4, IRenderTypeBuffer arg5, int arg6) |  
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| private float |  | a(float arg0) |   | calculateMapTilt(float arg0) |   | method_3227(float arg0) |   | getMapAngle(float tickDelta) |   | func_178100_c(float arg0) |  
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| private void |  | a(dhl arg0, ebz arg1, int arg2, aou arg3) |   | renderMapHand(PoseStack arg0, MultiBufferSource arg1, int arg2, HumanoidArm arg3) |   | method_3216(class_4587 arg0, class_4597 arg1, int arg2, class_1306 arg3) |   | renderArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Arm arm) |   | func_228403_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, HandSide arg3) |  
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| private void |  | a(dhl arg0, ebz arg1, int arg2, float arg3, aou arg4, float arg5, bki arg6) |   | renderOneHandedMap(PoseStack arg0, MultiBufferSource arg1, int arg2, float arg3, HumanoidArm arg4, float arg5, ItemStack arg6) |   | method_3222(class_4587 arg0, class_4597 arg1, int arg2, float arg3, class_1306 arg4, float arg5, class_1799 arg6) |   | renderMapInOneHand(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, float equipProgress, Arm arm, float swingProgress, ItemStack stack) |   | func_228402_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, float arg3, HandSide arg4, float arg5, ItemStack arg6) |  
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| private void |  | a(dhl arg0, ebz arg1, int arg2, float arg3, float arg4, float arg5) |   | renderTwoHandedMap(PoseStack arg0, MultiBufferSource arg1, int arg2, float arg3, float arg4, float arg5) |   | method_3231(class_4587 arg0, class_4597 arg1, int arg2, float arg3, float arg4, float arg5) |   | renderMapInBothHands(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, float pitch, float equipProgress, float swingProgress) |   | func_228400_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, float arg3, float arg4, float arg5) |  
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| private void |  | a(dhl arg0, ebz arg1, int arg2, bki arg3) |   | renderMap(PoseStack arg0, MultiBufferSource arg1, int arg2, ItemStack arg3) |   | method_3223(class_4587 arg0, class_4597 arg1, int arg2, class_1799 arg3) |   | renderFirstPersonMap(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int swingProgress, ItemStack stack) |   | func_228404_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, ItemStack arg3) |  
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| private void |  | a(dhl arg0, ebz arg1, int arg2, float arg3, float arg4, aou arg5) |   | renderPlayerArm(PoseStack arg0, MultiBufferSource arg1, int arg2, float arg3, float arg4, HumanoidArm arg5) |   | method_3219(class_4587 arg0, class_4597 arg1, int arg2, float arg3, float arg4, class_1306 arg5) |   | renderArmHoldingItem(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, float equipProgress, float swingProgress, Arm arm) |   | func_228401_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, float arg3, float arg4, HandSide arg5) |  
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| private void |  | a(dhl arg0, float arg1, aou arg2, bki arg3) |   | applyEatTransform(PoseStack arg0, float arg1, HumanoidArm arg2, ItemStack arg3) |   | method_3218(class_4587 arg0, float arg1, class_1306 arg2, class_1799 arg3) |   | applyEatOrDrinkTransformation(MatrixStack matrices, float tickDelta, Arm arm, ItemStack stack) |   | func_228398_a_(MatrixStack arg0, float arg1, HandSide arg2, ItemStack arg3) |  
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| private void |  | a(dhl arg0, aou arg1, float arg2) |   | applyItemArmAttackTransform(PoseStack arg0, HumanoidArm arg1, float arg2) |   | method_3217(class_4587 arg0, class_1306 arg1, float arg2) |   | applySwingOffset(MatrixStack matrices, Arm arm, float swingProgress) |   | func_228399_a_(MatrixStack arg0, HandSide arg1, float arg2) |  
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| private void |  | b(dhl arg0, aou arg1, float arg2) |   | applyItemArmTransform(PoseStack arg0, HumanoidArm arg1, float arg2) |   | method_3224(class_4587 arg0, class_1306 arg1, float arg2) |   | applyEquipOffset(MatrixStack matrices, Arm arm, float equipProgress) |   | func_228406_b_(MatrixStack arg0, HandSide arg1, float arg2) |  
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| public void |  | a(float arg0, dhl arg1, ebz$a arg2, ebf arg3, int arg4) |   | renderHandsWithItems(float arg0, PoseStack arg1, MultiBufferSource$BufferSource arg2, LocalPlayer arg3, int arg4) |   | method_22976(float arg0, class_4587 arg1, class_4597$class_4598 arg2, class_746 arg3, int arg4) |   | renderItem(float tickDelta, MatrixStack matrices, VertexConsumerProvider$Immediate vertexConsumers, ClientPlayerEntity player, int light) |   | func_228396_a_(float arg0, MatrixStack arg1, IRenderTypeBuffer$Impl arg2, ClientPlayerEntity arg3, int arg4) |  
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| private void |  | a(ebc arg0, float arg1, float arg2, anf arg3, float arg4, bki arg5, float arg6, dhl arg7, ebz arg8, int arg9) |   | renderArmWithItem(AbstractClientPlayer arg0, float arg1, float arg2, InteractionHand arg3, float arg4, ItemStack arg5, float arg6, PoseStack arg7, MultiBufferSource arg8, int arg9) |   | method_3228(class_742 arg0, float arg1, float arg2, class_1268 arg3, float arg4, class_1799 arg5, float arg6, class_4587 arg7, class_4597 arg8, int arg9) |   | renderFirstPersonItem(AbstractClientPlayerEntity player, float tickDelta, float pitch, Hand hand, float swingProgress, ItemStack item, float equipProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) |   | func_228405_a_(AbstractClientPlayerEntity arg0, float arg1, float arg2, Hand arg3, float arg4, ItemStack arg5, float arg6, MatrixStack arg7, IRenderTypeBuffer arg8, int arg9) |  
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| public void |  | a() |   | tick() |   | method_3220() |   | updateHeldItems() |   | func_78441_a() |  
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| public void |  |