History - net.minecraft.client.renderer.ItemInHandRenderer

1.21.3

Names

gev

gle

Fields

Minecraft: au, minecraft, field_4050, client, f_109299_

Minecraft: au, minecraft, field_4050, client

ItemStack: av, mainHandItem, field_4047, mainHand, f_109300_

ItemStack: aw, mainHandItem, field_4047, mainHand

ItemStack: aw, offHandItem, field_4048, offHand, f_109301_

ItemStack: ax, offHandItem, field_4048, offHand

float: ax, mainHandHeight, field_4043, equipProgressMainHand, f_109302_

float: ay, mainHandHeight, field_4043, equipProgressMainHand

float: ay, oMainHandHeight, field_4053, prevEquipProgressMainHand, f_109303_

float: az, oMainHandHeight, field_4053, prevEquipProgressMainHand

float: az, offHandHeight, field_4052, equipProgressOffHand, f_109304_

float: aA, offHandHeight, field_4052, equipProgressOffHand

float: aA, oOffHandHeight, field_4051, prevEquipProgressOffHand, f_109305_

float: aB, oOffHandHeight, field_4051, prevEquipProgressOffHand

ItemRenderer: aC, itemRenderer, field_4044, itemRenderer, f_109307_

ItemRenderer: aD, itemRenderer, field_4044, itemRenderer

EntityRenderDispatcher: aB, entityRenderDispatcher, field_4046, entityRenderDispatcher, f_109306_

EntityRenderDispatcher: aC, entityRenderDispatcher, field_4046, entityRenderDispatcher

RenderType: a, MAP_BACKGROUND, field_21807, MAP_BACKGROUND, f_109297_

RenderType: a, MAP_BACKGROUND, field_21807, MAP_BACKGROUND

RenderType: b, MAP_BACKGROUND_CHECKERBOARD, field_21808, MAP_BACKGROUND_CHECKERBOARD, f_109298_

RenderType: b, MAP_BACKGROUND_CHECKERBOARD, field_21808, MAP_BACKGROUND_CHECKERBOARD

float: c, ITEM_SWING_X_POS_SCALE, field_32735, field_32735, f_172888_

float: c, ITEM_SWING_X_POS_SCALE, field_32735, field_32735

float: d, ITEM_SWING_Y_POS_SCALE, field_32736, field_32736, f_172889_

float: d, ITEM_SWING_Y_POS_SCALE, field_32736, field_32736

float: e, ITEM_SWING_Z_POS_SCALE, field_32737, field_32737, f_172890_

float: e, ITEM_SWING_Z_POS_SCALE, field_32737, field_32737

float: f, ITEM_HEIGHT_SCALE, field_32738, field_32738, f_172891_

float: f, ITEM_HEIGHT_SCALE, field_32738, field_32738

float: g, ITEM_POS_X, field_32739, EQUIP_OFFSET_TRANSLATE_X, f_172892_

float: g, ITEM_POS_X, field_32739, EQUIP_OFFSET_TRANSLATE_X

float: h, ITEM_POS_Y, field_32740, EQUIP_OFFSET_TRANSLATE_Y, f_172893_

float: h, ITEM_POS_Y, field_32740, EQUIP_OFFSET_TRANSLATE_Y

float: i, ITEM_POS_Z, field_32741, EQUIP_OFFSET_TRANSLATE_Z, f_172894_

float: i, ITEM_POS_Z, field_32741, EQUIP_OFFSET_TRANSLATE_Z

float: j, ITEM_PRESWING_ROT_Y, field_32742, field_32742, f_172895_

float: j, ITEM_PRESWING_ROT_Y, field_32742, field_32742

float: k, ITEM_SWING_X_ROT_AMOUNT, field_32743, field_32743, f_172896_

float: k, ITEM_SWING_X_ROT_AMOUNT, field_32743, field_32743

float: l, ITEM_SWING_Y_ROT_AMOUNT, field_32744, field_32744, f_172897_

float: l, ITEM_SWING_Y_ROT_AMOUNT, field_32744, field_32744

float: m, ITEM_SWING_Z_ROT_AMOUNT, field_32745, field_32745, f_172898_

float: m, ITEM_SWING_Z_ROT_AMOUNT, field_32745, field_32745

float: n, EAT_JIGGLE_X_ROT_AMOUNT, field_32746, EAT_OR_DRINK_X_ANGLE_MULTIPLIER, f_172899_

float: n, EAT_JIGGLE_X_ROT_AMOUNT, field_32746, EAT_OR_DRINK_X_ANGLE_MULTIPLIER

float: o, EAT_JIGGLE_Y_ROT_AMOUNT, field_32747, EAT_OR_DRINK_Y_ANGLE_MULTIPLIER, f_172900_

float: o, EAT_JIGGLE_Y_ROT_AMOUNT, field_32747, EAT_OR_DRINK_Y_ANGLE_MULTIPLIER

float: p, EAT_JIGGLE_Z_ROT_AMOUNT, field_32748, EAT_OR_DRINK_Z_ANGLE_MULTIPLIER, f_172901_

float: p, EAT_JIGGLE_Z_ROT_AMOUNT, field_32748, EAT_OR_DRINK_Z_ANGLE_MULTIPLIER

float: q, EAT_JIGGLE_X_POS_SCALE, field_32749, field_32749, f_172902_

float: q, EAT_JIGGLE_X_POS_SCALE, field_32749, field_32749

float: r, EAT_JIGGLE_Y_POS_SCALE, field_32750, field_32750, f_172903_

float: r, EAT_JIGGLE_Y_POS_SCALE, field_32750, field_32750

float: s, EAT_JIGGLE_Z_POS_SCALE, field_32751, field_32751, f_172904_

float: s, EAT_JIGGLE_Z_POS_SCALE, field_32751, field_32751

double: t, EAT_JIGGLE_EXPONENT, field_32752, field_32752, f_172905_

double: t, EAT_JIGGLE_EXPONENT, field_32752, field_32752

float: u, EAT_EXTRA_JIGGLE_CUTOFF, field_32753, field_32753, f_172906_

float: u, EAT_EXTRA_JIGGLE_CUTOFF, field_32753, field_32753

float: v, EAT_EXTRA_JIGGLE_SCALE, field_32754, field_32754, f_172907_

float: v, EAT_EXTRA_JIGGLE_SCALE, field_32754, field_32754

float: w, ARM_SWING_X_POS_SCALE, field_32755, field_32755, f_172908_

float: w, ARM_SWING_X_POS_SCALE, field_32755, field_32755

float: x, ARM_SWING_Y_POS_SCALE, field_32756, field_32756, f_172909_

float: x, ARM_SWING_Y_POS_SCALE, field_32756, field_32756

float: y, ARM_SWING_Z_POS_SCALE, field_32757, field_32757, f_172910_

float: y, ARM_SWING_Z_POS_SCALE, field_32757, field_32757

float: z, ARM_SWING_Y_ROT_AMOUNT, field_32758, ARM_HOLDING_ITEM_SECOND_Y_ANGLE_MULTIPLIER, f_172911_

float: z, ARM_SWING_Y_ROT_AMOUNT, field_32758, ARM_HOLDING_ITEM_SECOND_Y_ANGLE_MULTIPLIER

float: A, ARM_SWING_Z_ROT_AMOUNT, field_32689, ARM_HOLDING_ITEM_FIRST_Z_ANGLE_MULTIPLIER, f_172842_

float: A, ARM_SWING_Z_ROT_AMOUNT, field_32689, ARM_HOLDING_ITEM_FIRST_Z_ANGLE_MULTIPLIER

float: B, ARM_HEIGHT_SCALE, field_32690, field_32690, f_172843_

float: B, ARM_HEIGHT_SCALE, field_32690, field_32690

float: C, ARM_POS_SCALE, field_32691, field_32691, f_172844_

float: C, ARM_POS_SCALE, field_32691, field_32691

float: D, ARM_POS_X, field_32692, field_32692, f_172845_

float: D, ARM_POS_X, field_32692, field_32692

float: E, ARM_POS_Y, field_32693, field_32693, f_172846_

float: E, ARM_POS_Y, field_32693, field_32693

float: F, ARM_POS_Z, field_32694, field_32694, f_172847_

float: F, ARM_POS_Z, field_32694, field_32694

float: G, ARM_PRESWING_ROT_Y, field_32695, field_32695, f_172848_

float: G, ARM_PRESWING_ROT_Y, field_32695, field_32695

float: H, ARM_PREROTATION_X_OFFSET, field_32696, field_32696, f_172849_

float: H, ARM_PREROTATION_X_OFFSET, field_32696, field_32696

float: I, ARM_PREROTATION_Y_OFFSET, field_32697, field_32697, f_172850_

float: I, ARM_PREROTATION_Y_OFFSET, field_32697, field_32697

float: J, ARM_PREROTATION_Z_OFFSET, field_32698, field_32698, f_172851_

float: J, ARM_PREROTATION_Z_OFFSET, field_32698, field_32698

float: K, ARM_POSTROTATION_X_OFFSET, field_32699, ARM_HOLDING_ITEM_TRANSLATE_X, f_172852_

float: K, ARM_POSTROTATION_X_OFFSET, field_32699, ARM_HOLDING_ITEM_TRANSLATE_X

int: L, ARM_ROT_X, field_32700, ARM_HOLDING_ITEM_X_ANGLE_MULTIPLIER, f_172853_

int: L, ARM_ROT_X, field_32700, ARM_HOLDING_ITEM_X_ANGLE_MULTIPLIER

int: M, ARM_ROT_Y, field_32701, ARM_HOLDING_ITEM_THIRD_Y_ANGLE_MULTIPLIER, f_172854_

int: M, ARM_ROT_Y, field_32701, ARM_HOLDING_ITEM_THIRD_Y_ANGLE_MULTIPLIER

int: N, ARM_ROT_Z, field_32702, ARM_HOLDING_ITEM_SECOND_Z_ANGLE_MULTIPLIER, f_172855_

int: N, ARM_ROT_Z, field_32702, ARM_HOLDING_ITEM_SECOND_Z_ANGLE_MULTIPLIER

float: O, MAP_SWING_X_POS_SCALE, field_32703, field_32703, f_172856_

float: O, MAP_SWING_X_POS_SCALE, field_32703, field_32703

float: P, MAP_SWING_Z_POS_SCALE, field_32704, field_32704, f_172857_

float: P, MAP_SWING_Z_POS_SCALE, field_32704, field_32704

float: Q, MAP_HANDS_POS_X, field_32705, field_32705, f_172858_

float: Q, MAP_HANDS_POS_X, field_32705, field_32705

float: R, MAP_HANDS_POS_Y, field_32706, field_32706, f_172859_

float: R, MAP_HANDS_POS_Y, field_32706, field_32706

float: S, MAP_HANDS_POS_Z, field_32707, field_32707, f_172860_

float: S, MAP_HANDS_POS_Z, field_32707, field_32707

float: T, MAP_HANDS_HEIGHT_SCALE, field_32708, field_32708, f_172861_

float: T, MAP_HANDS_HEIGHT_SCALE, field_32708, field_32708

float: U, MAP_HANDS_TILT_SCALE, field_32709, field_32709, f_172862_

float: U, MAP_HANDS_TILT_SCALE, field_32709, field_32709

float: V, MAP_PLAYER_PITCH_SCALE, field_32710, field_32710, f_172863_

float: V, MAP_PLAYER_PITCH_SCALE, field_32710, field_32710

float: W, MAP_HANDS_Z_ROT_AMOUNT, field_32711, field_32711, f_172864_

float: W, MAP_HANDS_Z_ROT_AMOUNT, field_32711, field_32711

float: X, MAPHAND_X_ROT_AMOUNT, field_32712, ARM_X_ANGLE_MULTIPLIER, f_172865_

float: X, MAPHAND_X_ROT_AMOUNT, field_32712, ARM_X_ANGLE_MULTIPLIER

float: Y, MAPHAND_Y_ROT_AMOUNT, field_32713, ARM_Y_ANGLE_MULTIPLIER, f_172866_

float: Y, MAPHAND_Y_ROT_AMOUNT, field_32713, ARM_Y_ANGLE_MULTIPLIER

float: Z, MAPHAND_Z_ROT_AMOUNT, field_32714, ARM_Z_ANGLE_MULTIPLIER, f_172867_

float: Z, MAPHAND_Z_ROT_AMOUNT, field_32714, ARM_Z_ANGLE_MULTIPLIER

float: aa, MAP_HAND_X_POS, field_32715, ARM_TRANSLATE_X, f_172868_

float: aa, MAP_HAND_X_POS, field_32715, ARM_TRANSLATE_X

float: ab, MAP_HAND_Y_POS, field_32716, ARM_TRANSLATE_Y, f_172869_

float: ab, MAP_HAND_Y_POS, field_32716, ARM_TRANSLATE_Y

float: ac, MAP_HAND_Z_POS, field_32717, ARM_TRANSLATE_Z, f_172870_

float: ac, MAP_HAND_Z_POS, field_32717, ARM_TRANSLATE_Z

float: ad, MAP_SWING_X_ROT_AMOUNT, field_32718, field_32718, f_172871_

float: ad, MAP_SWING_X_ROT_AMOUNT, field_32718, field_32718

float: ae, MAP_PRE_ROT_SCALE, field_32719, FIRST_PERSON_MAP_FIRST_SCALE, f_172872_

float: ae, MAP_PRE_ROT_SCALE, field_32719, FIRST_PERSON_MAP_FIRST_SCALE

float: af, MAP_GLOBAL_X_POS, field_32720, FIRST_PERSON_MAP_TRANSLATE_X, f_172873_

float: af, MAP_GLOBAL_X_POS, field_32720, FIRST_PERSON_MAP_TRANSLATE_X

float: ag, MAP_GLOBAL_Y_POS, field_32721, FIRST_PERSON_MAP_TRANSLATE_Y, f_172874_

float: ag, MAP_GLOBAL_Y_POS, field_32721, FIRST_PERSON_MAP_TRANSLATE_Y

float: ah, MAP_GLOBAL_Z_POS, field_32722, FIRST_PERSON_MAP_TRANSLATE_Z, f_172875_

float: ah, MAP_GLOBAL_Z_POS, field_32722, FIRST_PERSON_MAP_TRANSLATE_Z

float: ai, MAP_FINAL_SCALE, field_32723, FIRST_PERSON_MAP_SECOND_SCALE, f_172876_

float: ai, MAP_FINAL_SCALE, field_32723, FIRST_PERSON_MAP_SECOND_SCALE

int: aj, MAP_BORDER, field_32724, field_32724, f_172877_

int: aj, MAP_BORDER, field_32724, field_32724

int: ak, MAP_HEIGHT, field_32725, field_32725, f_172878_

int: ak, MAP_HEIGHT, field_32725, field_32725

int: al, MAP_WIDTH, field_32726, field_32726, f_172879_

int: al, MAP_WIDTH, field_32726, field_32726

float: am, BOW_CHARGE_X_POS_SCALE, field_32727, field_32727, f_172880_

float: am, BOW_CHARGE_X_POS_SCALE, field_32727, field_32727

float: an, BOW_CHARGE_Y_POS_SCALE, field_32728, field_32728, f_172881_

float: an, BOW_CHARGE_Y_POS_SCALE, field_32728, field_32728

float: ao, BOW_CHARGE_Z_POS_SCALE, field_32729, field_32729, f_172882_

float: ao, BOW_CHARGE_Z_POS_SCALE, field_32729, field_32729

float: ap, BOW_CHARGE_SHAKE_X_SCALE, field_32730, field_32730, f_172883_

float: ap, BOW_CHARGE_SHAKE_X_SCALE, field_32730, field_32730

float: aq, BOW_CHARGE_SHAKE_Y_SCALE, field_32731, field_32731, f_172884_

float: aq, BOW_CHARGE_SHAKE_Y_SCALE, field_32731, field_32731

float: ar, BOW_CHARGE_SHAKE_Z_SCALE, field_32732, field_32732, f_172885_

float: ar, BOW_CHARGE_SHAKE_Z_SCALE, field_32732, field_32732

float: as, BOW_CHARGE_Z_SCALE, field_32733, field_32733, f_172886_

float: as, BOW_CHARGE_Z_SCALE, field_32733, field_32733

float: at, BOW_MIN_SHAKE_CHARGE, field_32734, field_32734, f_172887_

float: at, BOW_MIN_SHAKE_CHARGE, field_32734, field_32734

MapRenderState: av, mapRenderState, field_53067, field_53067

Constructors

Methods

float (float): a, calculateMapTilt, method_3227, getMapAngle, m_109312_

float (float): a, calculateMapTilt, method_3227, getMapAngle

void (): a, tick, method_3220, updateHeldItems, m_109311_

void (): a, tick, method_3220, updateHeldItems

void (InteractionHand): a, itemUsed, method_3215, resetEquipProgress, m_109320_

void (InteractionHand): a, itemUsed, method_3215, resetEquipProgress

void (PoseStack, MultiBufferSource, int, HumanoidArm): a, renderMapHand, method_3216, renderArm, m_109361_

void (PoseStack, MultiBufferSource, int, HumanoidArm): a, renderMapHand, method_3216, renderArm

void (PoseStack, MultiBufferSource, int, float, HumanoidArm, float, ItemStack): a, renderOneHandedMap, method_3222, renderMapInOneHand, m_109353_

void (PoseStack, MultiBufferSource, int, float, HumanoidArm, float, ItemStack): a, renderOneHandedMap, method_3222, renderMapInOneHand

void (PoseStack, MultiBufferSource, int, float, float, float): a, renderTwoHandedMap, method_3231, renderMapInBothHands, m_109339_

void (PoseStack, MultiBufferSource, int, float, float, float): a, renderTwoHandedMap, method_3231, renderMapInBothHands

void (PoseStack, MultiBufferSource, int, ItemStack): a, renderMap, method_3223, renderFirstPersonMap, m_109366_

void (PoseStack, MultiBufferSource, int, ItemStack): a, renderMap, method_3223, renderFirstPersonMap

void (PoseStack, MultiBufferSource, int, float, float, HumanoidArm): a, renderPlayerArm, method_3219, renderArmHoldingItem, m_109346_

void (PoseStack, MultiBufferSource, int, float, float, HumanoidArm): a, renderPlayerArm, method_3219, renderArmHoldingItem

void (PoseStack, HumanoidArm, float): a, applyItemArmAttackTransform, method_3217, applySwingOffset, m_109335_

void (PoseStack, HumanoidArm, float): a, applyItemArmAttackTransform, method_3217, applySwingOffset

void (PoseStack, HumanoidArm, float): b, applyItemArmTransform, method_3224, applyEquipOffset, m_109382_

void (PoseStack, HumanoidArm, float): b, applyItemArmTransform, method_3224, applyEquipOffset

void (float, PoseStack, MultiBufferSource$BufferSource, LocalPlayer, int): a, renderHandsWithItems, method_22976, renderItem, m_109314_

void (float, PoseStack, MultiBufferSource$BufferSource, LocalPlayer, int): a, renderHandsWithItems, method_22976, renderItem

void (AbstractClientPlayer, float, float, InteractionHand, float, ItemStack, float, PoseStack, MultiBufferSource, int): a, renderArmWithItem, method_3228, renderFirstPersonItem, m_109371_

void (AbstractClientPlayer, float, float, InteractionHand, float, ItemStack, float, PoseStack, MultiBufferSource, int): a, renderArmWithItem, method_3228, renderFirstPersonItem

ItemInHandRenderer$HandRenderSelection (LocalPlayer): a, evaluateWhichHandsToRender, method_33303, getHandRenderType, m_172914_

ItemInHandRenderer$HandRenderSelection (LocalPlayer): a, evaluateWhichHandsToRender, method_33303, getHandRenderType

ItemInHandRenderer$HandRenderSelection (LocalPlayer): b, selectionUsingItemWhileHoldingBowLike, method_33304, getUsingItemHandRenderType, m_172916_

ItemInHandRenderer$HandRenderSelection (LocalPlayer): b, selectionUsingItemWhileHoldingBowLike, method_33304, getUsingItemHandRenderType

boolean (ItemStack): a, isChargedCrossbow, method_33302, isChargedCrossbow, m_172912_

boolean (ItemStack): a, isChargedCrossbow, method_33302, isChargedCrossbow

void (LivingEntity, ItemStack, ItemDisplayContext, boolean, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem, m_269530_

void (LivingEntity, ItemStack, ItemDisplayContext, boolean, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem

void (PoseStack, float, HumanoidArm, ItemStack, Player): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, m_109330_

void (PoseStack, float, HumanoidArm, ItemStack, Player): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation

void (PoseStack, float, HumanoidArm, ItemStack, Player, float): a, applyBrushTransform, method_49340, applyBrushTransformation, m_271982_

void (PoseStack, float, HumanoidArm, ItemStack, Player, float): a, applyBrushTransform, method_49340, applyBrushTransformation

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

gdm

gev

Fields

Constructors

Methods

void (PoseStack, float, HumanoidArm, ItemStack): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, m_109330_

void (PoseStack, float, HumanoidArm, ItemStack, float): a, applyBrushTransform, method_49340, applyBrushTransformation, m_271982_

void (PoseStack, float, HumanoidArm, ItemStack, Player): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, m_109330_

void (PoseStack, float, HumanoidArm, ItemStack, Player, float): a, applyBrushTransform, method_49340, applyBrushTransformation, m_271982_

1.20.6

Names

ftd

gdm

Fields

Constructors

Methods

1.20.4

Names

foa

ftd

Fields

Constructors

Methods

1.20.2

Names

fjt

foa

Fields

Constructors

Methods

1.20.1

Names

fic

fjt

Fields

Constructors

Methods

1.19.4

Names

fdr

fic

Fields

Constructors

Methods

void (LivingEntity, ItemStack, ItemTransforms$TransformType, boolean, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem, m_109322_

void (LivingEntity, ItemStack, ItemDisplayContext, boolean, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem, m_269530_

void (PoseStack, float, HumanoidArm, ItemStack, float): a, applyBrushTransform, method_49340, applyBrushTransformation, m_271982_

1.19.3

Names

ezo

fdr

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

exq

ezo

Fields

Constructors

Methods

1.19

Names

eqo

exq

Fields

EntityRenderDispatcher: aB, entityRenderDispatcher, field_4046, renderManager, f_109306_

EntityRenderDispatcher: aB, entityRenderDispatcher, field_4046, entityRenderDispatcher, f_109306_

Constructors

(Minecraft)

(Minecraft, EntityRenderDispatcher, ItemRenderer)

Methods

1.18.2

Names

eph

eqo

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

ene

eph

Fields

Constructors

Methods

1.17.1

Names

end

ene

Fields

float: g, ITEM_POS_X, field_32739, field_32739, f_172892_

float: g, ITEM_POS_X, field_32739, EQUIP_OFFSET_TRANSLATE_X, f_172892_

float: h, ITEM_POS_Y, field_32740, field_32740, f_172893_

float: h, ITEM_POS_Y, field_32740, EQUIP_OFFSET_TRANSLATE_Y, f_172893_

float: i, ITEM_POS_Z, field_32741, field_32741, f_172894_

float: i, ITEM_POS_Z, field_32741, EQUIP_OFFSET_TRANSLATE_Z, f_172894_

float: n, EAT_JIGGLE_X_ROT_AMOUNT, field_32746, field_32746, f_172899_

float: n, EAT_JIGGLE_X_ROT_AMOUNT, field_32746, EAT_OR_DRINK_X_ANGLE_MULTIPLIER, f_172899_

float: o, EAT_JIGGLE_Y_ROT_AMOUNT, field_32747, field_32747, f_172900_

float: o, EAT_JIGGLE_Y_ROT_AMOUNT, field_32747, EAT_OR_DRINK_Y_ANGLE_MULTIPLIER, f_172900_

float: p, EAT_JIGGLE_Z_ROT_AMOUNT, field_32748, field_32748, f_172901_

float: p, EAT_JIGGLE_Z_ROT_AMOUNT, field_32748, EAT_OR_DRINK_Z_ANGLE_MULTIPLIER, f_172901_

float: z, ARM_SWING_Y_ROT_AMOUNT, field_32758, field_32758, f_172911_

float: z, ARM_SWING_Y_ROT_AMOUNT, field_32758, ARM_HOLDING_ITEM_SECOND_Y_ANGLE_MULTIPLIER, f_172911_

float: A, ARM_SWING_Z_ROT_AMOUNT, field_32689, field_32689, f_172842_

float: A, ARM_SWING_Z_ROT_AMOUNT, field_32689, ARM_HOLDING_ITEM_FIRST_Z_ANGLE_MULTIPLIER, f_172842_

float: K, ARM_POSTROTATION_X_OFFSET, field_32699, field_32699, f_172852_

float: K, ARM_POSTROTATION_X_OFFSET, field_32699, ARM_HOLDING_ITEM_TRANSLATE_X, f_172852_

int: L, ARM_ROT_X, field_32700, field_32700, f_172853_

int: L, ARM_ROT_X, field_32700, ARM_HOLDING_ITEM_X_ANGLE_MULTIPLIER, f_172853_

int: M, ARM_ROT_Y, field_32701, field_32701, f_172854_

int: M, ARM_ROT_Y, field_32701, ARM_HOLDING_ITEM_THIRD_Y_ANGLE_MULTIPLIER, f_172854_

int: N, ARM_ROT_Z, field_32702, field_32702, f_172855_

int: N, ARM_ROT_Z, field_32702, ARM_HOLDING_ITEM_SECOND_Z_ANGLE_MULTIPLIER, f_172855_

float: X, MAPHAND_X_ROT_AMOUNT, field_32712, field_32712, f_172865_

float: X, MAPHAND_X_ROT_AMOUNT, field_32712, ARM_X_ANGLE_MULTIPLIER, f_172865_

float: Y, MAPHAND_Y_ROT_AMOUNT, field_32713, field_32713, f_172866_

float: Y, MAPHAND_Y_ROT_AMOUNT, field_32713, ARM_Y_ANGLE_MULTIPLIER, f_172866_

float: Z, MAPHAND_Z_ROT_AMOUNT, field_32714, field_32714, f_172867_

float: Z, MAPHAND_Z_ROT_AMOUNT, field_32714, ARM_Z_ANGLE_MULTIPLIER, f_172867_

float: aa, MAP_HAND_X_POS, field_32715, field_32715, f_172868_

float: aa, MAP_HAND_X_POS, field_32715, ARM_TRANSLATE_X, f_172868_

float: ab, MAP_HAND_Y_POS, field_32716, field_32716, f_172869_

float: ab, MAP_HAND_Y_POS, field_32716, ARM_TRANSLATE_Y, f_172869_

float: ac, MAP_HAND_Z_POS, field_32717, field_32717, f_172870_

float: ac, MAP_HAND_Z_POS, field_32717, ARM_TRANSLATE_Z, f_172870_

float: ae, MAP_PRE_ROT_SCALE, field_32719, field_32719, f_172872_

float: ae, MAP_PRE_ROT_SCALE, field_32719, FIRST_PERSON_MAP_FIRST_SCALE, f_172872_

float: af, MAP_GLOBAL_X_POS, field_32720, field_32720, f_172873_

float: af, MAP_GLOBAL_X_POS, field_32720, FIRST_PERSON_MAP_TRANSLATE_X, f_172873_

float: ag, MAP_GLOBAL_Y_POS, field_32721, field_32721, f_172874_

float: ag, MAP_GLOBAL_Y_POS, field_32721, FIRST_PERSON_MAP_TRANSLATE_Y, f_172874_

float: ah, MAP_GLOBAL_Z_POS, field_32722, field_32722, f_172875_

float: ah, MAP_GLOBAL_Z_POS, field_32722, FIRST_PERSON_MAP_TRANSLATE_Z, f_172875_

float: ai, MAP_FINAL_SCALE, field_32723, field_32723, f_172876_

float: ai, MAP_FINAL_SCALE, field_32723, FIRST_PERSON_MAP_SECOND_SCALE, f_172876_

Constructors

Methods

1.17

Names

eac

end

net.minecraft.client.renderer.FirstPersonRenderer

net.minecraft.src.C_4131_

Fields

Minecraft: c, minecraft, field_4050, client, field_78455_a

Minecraft: au, minecraft, field_4050, client, f_109299_

ItemStack: d, mainHandItem, field_4047, mainHand, field_187467_d

ItemStack: av, mainHandItem, field_4047, mainHand, f_109300_

ItemStack: e, offHandItem, field_4048, offHand, field_187468_e

ItemStack: aw, offHandItem, field_4048, offHand, f_109301_

float: f, mainHandHeight, field_4043, equipProgressMainHand, field_187469_f

float: ax, mainHandHeight, field_4043, equipProgressMainHand, f_109302_

float: g, oMainHandHeight, field_4053, prevEquipProgressMainHand, field_187470_g

float: ay, oMainHandHeight, field_4053, prevEquipProgressMainHand, f_109303_

float: h, offHandHeight, field_4052, equipProgressOffHand, field_187471_h

float: az, offHandHeight, field_4052, equipProgressOffHand, f_109304_

float: i, oOffHandHeight, field_4051, prevEquipProgressOffHand, field_187472_i

float: aA, oOffHandHeight, field_4051, prevEquipProgressOffHand, f_109305_

ItemRenderer: k, itemRenderer, field_4044, itemRenderer, field_178112_h

ItemRenderer: aC, itemRenderer, field_4044, itemRenderer, f_109307_

EntityRenderDispatcher: j, entityRenderDispatcher, field_4046, renderManager, field_178111_g

EntityRenderDispatcher: aB, entityRenderDispatcher, field_4046, renderManager, f_109306_

RenderType: a, MAP_BACKGROUND, field_21807, MAP_BACKGROUND, field_230010_a_

RenderType: a, MAP_BACKGROUND, field_21807, MAP_BACKGROUND, f_109297_

RenderType: b, MAP_BACKGROUND_CHECKERBOARD, field_21808, MAP_BACKGROUND_CHECKERBOARD, field_230011_b_

RenderType: b, MAP_BACKGROUND_CHECKERBOARD, field_21808, MAP_BACKGROUND_CHECKERBOARD, f_109298_

float: c, ITEM_SWING_X_POS_SCALE, field_32735, field_32735, f_172888_

float: d, ITEM_SWING_Y_POS_SCALE, field_32736, field_32736, f_172889_

float: e, ITEM_SWING_Z_POS_SCALE, field_32737, field_32737, f_172890_

float: f, ITEM_HEIGHT_SCALE, field_32738, field_32738, f_172891_

float: g, ITEM_POS_X, field_32739, field_32739, f_172892_

float: h, ITEM_POS_Y, field_32740, field_32740, f_172893_

float: i, ITEM_POS_Z, field_32741, field_32741, f_172894_

float: j, ITEM_PRESWING_ROT_Y, field_32742, field_32742, f_172895_

float: k, ITEM_SWING_X_ROT_AMOUNT, field_32743, field_32743, f_172896_

float: l, ITEM_SWING_Y_ROT_AMOUNT, field_32744, field_32744, f_172897_

float: m, ITEM_SWING_Z_ROT_AMOUNT, field_32745, field_32745, f_172898_

float: n, EAT_JIGGLE_X_ROT_AMOUNT, field_32746, field_32746, f_172899_

float: o, EAT_JIGGLE_Y_ROT_AMOUNT, field_32747, field_32747, f_172900_

float: p, EAT_JIGGLE_Z_ROT_AMOUNT, field_32748, field_32748, f_172901_

float: q, EAT_JIGGLE_X_POS_SCALE, field_32749, field_32749, f_172902_

float: r, EAT_JIGGLE_Y_POS_SCALE, field_32750, field_32750, f_172903_

float: s, EAT_JIGGLE_Z_POS_SCALE, field_32751, field_32751, f_172904_

double: t, EAT_JIGGLE_EXPONENT, field_32752, field_32752, f_172905_

float: u, EAT_EXTRA_JIGGLE_CUTOFF, field_32753, field_32753, f_172906_

float: v, EAT_EXTRA_JIGGLE_SCALE, field_32754, field_32754, f_172907_

float: w, ARM_SWING_X_POS_SCALE, field_32755, field_32755, f_172908_

float: x, ARM_SWING_Y_POS_SCALE, field_32756, field_32756, f_172909_

float: y, ARM_SWING_Z_POS_SCALE, field_32757, field_32757, f_172910_

float: z, ARM_SWING_Y_ROT_AMOUNT, field_32758, field_32758, f_172911_

float: A, ARM_SWING_Z_ROT_AMOUNT, field_32689, field_32689, f_172842_

float: B, ARM_HEIGHT_SCALE, field_32690, field_32690, f_172843_

float: C, ARM_POS_SCALE, field_32691, field_32691, f_172844_

float: D, ARM_POS_X, field_32692, field_32692, f_172845_

float: E, ARM_POS_Y, field_32693, field_32693, f_172846_

float: F, ARM_POS_Z, field_32694, field_32694, f_172847_

float: G, ARM_PRESWING_ROT_Y, field_32695, field_32695, f_172848_

float: H, ARM_PREROTATION_X_OFFSET, field_32696, field_32696, f_172849_

float: I, ARM_PREROTATION_Y_OFFSET, field_32697, field_32697, f_172850_

float: J, ARM_PREROTATION_Z_OFFSET, field_32698, field_32698, f_172851_

float: K, ARM_POSTROTATION_X_OFFSET, field_32699, field_32699, f_172852_

int: L, ARM_ROT_X, field_32700, field_32700, f_172853_

int: M, ARM_ROT_Y, field_32701, field_32701, f_172854_

int: N, ARM_ROT_Z, field_32702, field_32702, f_172855_

float: O, MAP_SWING_X_POS_SCALE, field_32703, field_32703, f_172856_

float: P, MAP_SWING_Z_POS_SCALE, field_32704, field_32704, f_172857_

float: Q, MAP_HANDS_POS_X, field_32705, field_32705, f_172858_

float: R, MAP_HANDS_POS_Y, field_32706, field_32706, f_172859_

float: S, MAP_HANDS_POS_Z, field_32707, field_32707, f_172860_

float: T, MAP_HANDS_HEIGHT_SCALE, field_32708, field_32708, f_172861_

float: U, MAP_HANDS_TILT_SCALE, field_32709, field_32709, f_172862_

float: V, MAP_PLAYER_PITCH_SCALE, field_32710, field_32710, f_172863_

float: W, MAP_HANDS_Z_ROT_AMOUNT, field_32711, field_32711, f_172864_

float: X, MAPHAND_X_ROT_AMOUNT, field_32712, field_32712, f_172865_

float: Y, MAPHAND_Y_ROT_AMOUNT, field_32713, field_32713, f_172866_

float: Z, MAPHAND_Z_ROT_AMOUNT, field_32714, field_32714, f_172867_

float: aa, MAP_HAND_X_POS, field_32715, field_32715, f_172868_

float: ab, MAP_HAND_Y_POS, field_32716, field_32716, f_172869_

float: ac, MAP_HAND_Z_POS, field_32717, field_32717, f_172870_

float: ad, MAP_SWING_X_ROT_AMOUNT, field_32718, field_32718, f_172871_

float: ae, MAP_PRE_ROT_SCALE, field_32719, field_32719, f_172872_

float: af, MAP_GLOBAL_X_POS, field_32720, field_32720, f_172873_

float: ag, MAP_GLOBAL_Y_POS, field_32721, field_32721, f_172874_

float: ah, MAP_GLOBAL_Z_POS, field_32722, field_32722, f_172875_

float: ai, MAP_FINAL_SCALE, field_32723, field_32723, f_172876_

int: aj, MAP_BORDER, field_32724, field_32724, f_172877_

int: ak, MAP_HEIGHT, field_32725, field_32725, f_172878_

int: al, MAP_WIDTH, field_32726, field_32726, f_172879_

float: am, BOW_CHARGE_X_POS_SCALE, field_32727, field_32727, f_172880_

float: an, BOW_CHARGE_Y_POS_SCALE, field_32728, field_32728, f_172881_

float: ao, BOW_CHARGE_Z_POS_SCALE, field_32729, field_32729, f_172882_

float: ap, BOW_CHARGE_SHAKE_X_SCALE, field_32730, field_32730, f_172883_

float: aq, BOW_CHARGE_SHAKE_Y_SCALE, field_32731, field_32731, f_172884_

float: ar, BOW_CHARGE_SHAKE_Z_SCALE, field_32732, field_32732, f_172885_

float: as, BOW_CHARGE_Z_SCALE, field_32733, field_32733, f_172886_

float: at, BOW_MIN_SHAKE_CHARGE, field_32734, field_32734, f_172887_

Constructors

Methods

float (float): a, calculateMapTilt, method_3227, getMapAngle, func_178100_c

float (float): a, calculateMapTilt, method_3227, getMapAngle, m_109312_

void (): a, tick, method_3220, updateHeldItems, func_78441_a

void (): a, tick, method_3220, updateHeldItems, m_109311_

void (InteractionHand): a, itemUsed, method_3215, resetEquipProgress, func_187460_a

void (InteractionHand): a, itemUsed, method_3215, resetEquipProgress, m_109320_

void (LivingEntity, ItemStack, ItemTransforms$TransformType, boolean, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem, func_228397_a_

void (LivingEntity, ItemStack, ItemTransforms$TransformType, boolean, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem, m_109322_

void (PoseStack, MultiBufferSource, int, HumanoidArm): a, renderMapHand, method_3216, renderArm, func_228403_a_

void (PoseStack, MultiBufferSource, int, HumanoidArm): a, renderMapHand, method_3216, renderArm, m_109361_

void (PoseStack, MultiBufferSource, int, float, HumanoidArm, float, ItemStack): a, renderOneHandedMap, method_3222, renderMapInOneHand, func_228402_a_

void (PoseStack, MultiBufferSource, int, float, HumanoidArm, float, ItemStack): a, renderOneHandedMap, method_3222, renderMapInOneHand, m_109353_

void (PoseStack, MultiBufferSource, int, float, float, float): a, renderTwoHandedMap, method_3231, renderMapInBothHands, func_228400_a_

void (PoseStack, MultiBufferSource, int, float, float, float): a, renderTwoHandedMap, method_3231, renderMapInBothHands, m_109339_

void (PoseStack, MultiBufferSource, int, ItemStack): a, renderMap, method_3223, renderFirstPersonMap, func_228404_a_

void (PoseStack, MultiBufferSource, int, ItemStack): a, renderMap, method_3223, renderFirstPersonMap, m_109366_

void (PoseStack, MultiBufferSource, int, float, float, HumanoidArm): a, renderPlayerArm, method_3219, renderArmHoldingItem, func_228401_a_

void (PoseStack, MultiBufferSource, int, float, float, HumanoidArm): a, renderPlayerArm, method_3219, renderArmHoldingItem, m_109346_

void (PoseStack, float, HumanoidArm, ItemStack): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, func_228398_a_

void (PoseStack, float, HumanoidArm, ItemStack): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, m_109330_

void (PoseStack, HumanoidArm, float): a, applyItemArmAttackTransform, method_3217, applySwingOffset, func_228399_a_

void (PoseStack, HumanoidArm, float): a, applyItemArmAttackTransform, method_3217, applySwingOffset, m_109335_

void (PoseStack, HumanoidArm, float): b, applyItemArmTransform, method_3224, applyEquipOffset, func_228406_b_

void (PoseStack, HumanoidArm, float): b, applyItemArmTransform, method_3224, applyEquipOffset, m_109382_

void (float, PoseStack, MultiBufferSource$BufferSource, LocalPlayer, int): a, renderHandsWithItems, method_22976, renderItem, func_228396_a_

void (float, PoseStack, MultiBufferSource$BufferSource, LocalPlayer, int): a, renderHandsWithItems, method_22976, renderItem, m_109314_

void (AbstractClientPlayer, float, float, InteractionHand, float, ItemStack, float, PoseStack, MultiBufferSource, int): a, renderArmWithItem, method_3228, renderFirstPersonItem, func_228405_a_

void (AbstractClientPlayer, float, float, InteractionHand, float, ItemStack, float, PoseStack, MultiBufferSource, int): a, renderArmWithItem, method_3228, renderFirstPersonItem, m_109371_

ItemInHandRenderer$HandRenderSelection (LocalPlayer): a, evaluateWhichHandsToRender, method_33303, getHandRenderType, m_172914_

ItemInHandRenderer$HandRenderSelection (LocalPlayer): b, selectionUsingItemWhileHoldingBowLike, method_33304, getUsingItemHandRenderType, m_172916_

boolean (ItemStack): a, isChargedCrossbow, method_33302, isChargedCrossbow, m_172912_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

dzu

eac

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ebv

dzu

Fields

Constructors

Methods

1.16.1

Names

dqp

ebv

Fields

Constructors

Methods

1.15.2

Names

dqm

dqp

Fields

Constructors

Methods

1.15.1

Names

Fields

RenderType: a, MAP_BACKGROUND, field_21807, field_230010_a_

RenderType: a, MAP_BACKGROUND, field_21807, MAP_BACKGROUND, field_230010_a_

RenderType: b, MAP_BACKGROUND_CHECKERBOARD, field_21808, field_230011_b_

RenderType: b, MAP_BACKGROUND_CHECKERBOARD, field_21808, MAP_BACKGROUND_CHECKERBOARD, field_230011_b_

Constructors

Methods

1.15

Names

dne

dqm

Fields

ResourceLocation: a, MAP_BACKGROUND_LOCATION, field_4049, MAP_BACKGROUND_TEX, field_110931_c

ResourceLocation: b, UNDERWATER_LOCATION, field_4045, UNDERWATER_TEX, field_110929_d

RenderType: a, MAP_BACKGROUND, field_21807, field_230010_a_

RenderType: b, MAP_BACKGROUND_CHECKERBOARD, field_21808, field_230011_b_

Constructors

Methods

void (float, float): a, enableLight, method_3229, rotate, func_178101_a

void (): b, setLightValue, method_3235, applyLightmap, func_187464_b

void (float): c, setPlayerBob, method_3214, applyCameraAngles, func_187458_c

float (float): d, calculateMapTilt, method_3227, getMapAngle, func_178100_c

float (float): a, calculateMapTilt, method_3227, getMapAngle, func_178100_c

void (): c, renderMapHands, method_3221, renderArms, func_187466_c

void (HumanoidArm): a, renderMapHand, method_3216, renderArm, func_187455_a

void (float, HumanoidArm, float, ItemStack): a, renderOneHandedMap, method_3222, renderMapInOneHand, func_187465_a

void (float, float, float): a, renderTwoHandedMap, method_3231, renderMapInBothHands, func_187463_a

void (ItemStack): a, renderMap, method_3223, renderFirstPersonMap, func_187461_a

void (float, float, HumanoidArm): a, renderPlayerArm, method_3219, renderArmHoldingItem, func_187456_a

void (float, HumanoidArm, ItemStack): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, func_187454_a

void (HumanoidArm, float): a, applyItemArmAttackTransform, method_3217, func_187453_a

void (HumanoidArm, float): b, applyItemArmTransform, method_3224, applyHandOffset, func_187459_b

void (float): a, render, method_3225, renderFirstPersonItem, func_78440_a

void (float): b, renderScreenEffect, method_3232, renderOverlays, func_78447_b

void (TextureAtlasSprite): a, renderTex, method_3226, renderBlock, func_178108_a

void (float): e, renderWater, method_3230, renderWaterOverlay, func_78448_c

void (): d, renderFire, method_3236, renderFireOverlay, func_78442_d

void (LivingEntity, ItemStack, ItemTransforms$TransformType): a, renderItem, method_3233, renderItem, func_178099_a

void (LivingEntity, ItemStack, ItemTransforms$TransformType, boolean): a, renderItem, method_3234, renderItemFromSide, func_187462_a

void (AbstractClientPlayer, float, float, InteractionHand, float, ItemStack, float): a, renderArmWithItem, method_3228, renderFirstPersonItem, func_187457_a

void (LivingEntity, ItemStack, ItemTransforms$TransformType, boolean, PoseStack, MultiBufferSource, int): a, renderItem, method_3233, renderItem, func_228397_a_

void (PoseStack, MultiBufferSource, int, HumanoidArm): a, renderMapHand, method_3216, renderArm, func_228403_a_

void (PoseStack, MultiBufferSource, int, float, HumanoidArm, float, ItemStack): a, renderOneHandedMap, method_3222, renderMapInOneHand, func_228402_a_

void (PoseStack, MultiBufferSource, int, float, float, float): a, renderTwoHandedMap, method_3231, renderMapInBothHands, func_228400_a_

void (PoseStack, MultiBufferSource, int, ItemStack): a, renderMap, method_3223, renderFirstPersonMap, func_228404_a_

void (PoseStack, MultiBufferSource, int, float, float, HumanoidArm): a, renderPlayerArm, method_3219, renderArmHoldingItem, func_228401_a_

void (PoseStack, float, HumanoidArm, ItemStack): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, func_228398_a_

void (PoseStack, HumanoidArm, float): a, applyItemArmAttackTransform, method_3217, applySwingOffset, func_228399_a_

void (PoseStack, HumanoidArm, float): b, applyItemArmTransform, method_3224, applyEquipOffset, func_228406_b_

void (float, PoseStack, MultiBufferSource$BufferSource, LocalPlayer, int): a, renderHandsWithItems, method_22976, renderItem, func_228396_a_

void (AbstractClientPlayer, float, float, InteractionHand, float, ItemStack, float, PoseStack, MultiBufferSource, int): a, renderArmWithItem, method_3228, renderFirstPersonItem, func_228405_a_

1.14.4

Names

dkq

dne

net.minecraft.client.renderer.ItemInHandRenderer

net.minecraft.client.render.FirstPersonRenderer

net.minecraft.client.render.item.HeldItemRenderer

Fields

MinecraftKey: a, field_4049, MAP_BACKGROUND_TEX, field_110931_c

ResourceLocation: a, MAP_BACKGROUND_LOCATION, field_4049, MAP_BACKGROUND_TEX, field_110931_c

MinecraftKey: b, field_4045, UNDERWATER_TEX, field_110929_d

ResourceLocation: b, UNDERWATER_LOCATION, field_4045, UNDERWATER_TEX, field_110929_d

MinecraftClient: c, field_4050, client, field_78455_a

Minecraft: c, minecraft, field_4050, client, field_78455_a

ItemStack: d, field_4047, mainHand, field_187467_d

ItemStack: d, mainHandItem, field_4047, mainHand, field_187467_d

ItemStack: e, field_4048, offHand, field_187468_e

ItemStack: e, offHandItem, field_4048, offHand, field_187468_e

float: f, field_4043, equipProgressMainHand, field_187469_f

float: f, mainHandHeight, field_4043, equipProgressMainHand, field_187469_f

float: g, field_4053, prevEquipProgressMainHand, field_187470_g

float: g, oMainHandHeight, field_4053, prevEquipProgressMainHand, field_187470_g

float: h, field_4052, equipProgressOffHand, field_187471_h

float: h, offHandHeight, field_4052, equipProgressOffHand, field_187471_h

float: i, field_4051, prevEquipProgressOffHand, field_187472_i

float: i, oOffHandHeight, field_4051, prevEquipProgressOffHand, field_187472_i

ItemRenderer: k, field_4044, itemRenderer, field_178112_h

ItemRenderer: k, itemRenderer, field_4044, itemRenderer, field_178112_h

EntityRenderDispatcher: j, field_4046, renderManager, field_178111_g

EntityRenderDispatcher: j, entityRenderDispatcher, field_4046, renderManager, field_178111_g

Constructors

Methods

void (float, float): a, method_3229, rotate, func_178101_a

void (float, float): a, enableLight, method_3229, rotate, func_178101_a

void (): b, method_3235, applyLightmap, func_187464_b

void (): b, setLightValue, method_3235, applyLightmap, func_187464_b

void (float): c, method_3214, applyCameraAngles, func_187458_c

void (float): c, setPlayerBob, method_3214, applyCameraAngles, func_187458_c

float (float): d, method_3227, getMapAngle, func_178100_c

float (float): d, calculateMapTilt, method_3227, getMapAngle, func_178100_c

void (): c, method_3221, renderArms, func_187466_c

void (): c, renderMapHands, method_3221, renderArms, func_187466_c

void (EnumMainHand): a, method_3216, renderArm, func_187455_a

void (HumanoidArm): a, renderMapHand, method_3216, renderArm, func_187455_a

void (float, EnumMainHand, float, ItemStack): a, method_3222, renderMapInOneHand, func_187465_a

void (float, HumanoidArm, float, ItemStack): a, renderOneHandedMap, method_3222, renderMapInOneHand, func_187465_a

void (float, float, float): a, method_3231, renderMapInBothHands, func_187463_a

void (float, float, float): a, renderTwoHandedMap, method_3231, renderMapInBothHands, func_187463_a

void (ItemStack): a, method_3223, renderFirstPersonMap, func_187461_a

void (ItemStack): a, renderMap, method_3223, renderFirstPersonMap, func_187461_a

void (float, float, EnumMainHand): a, method_3219, renderArmHoldingItem, func_187456_a

void (float, float, HumanoidArm): a, renderPlayerArm, method_3219, renderArmHoldingItem, func_187456_a

void (float, EnumMainHand, ItemStack): a, method_3218, applyEatOrDrinkTransformation, func_187454_a

void (float, HumanoidArm, ItemStack): a, applyEatTransform, method_3218, applyEatOrDrinkTransformation, func_187454_a

void (EnumMainHand, float): a, method_3217, method_3217, func_187453_a

void (HumanoidArm, float): a, applyItemArmAttackTransform, method_3217, func_187453_a

void (EnumMainHand, float): b, method_3224, applyHandOffset, func_187459_b

void (HumanoidArm, float): b, applyItemArmTransform, method_3224, applyHandOffset, func_187459_b

void (float): a, method_3225, renderFirstPersonItem, func_78440_a

void (float): a, render, method_3225, renderFirstPersonItem, func_78440_a

void (float): b, method_3232, renderOverlays, func_78447_b

void (float): b, renderScreenEffect, method_3232, renderOverlays, func_78447_b

void (Sprite): a, method_3226, renderBlock, func_178108_a

void (TextureAtlasSprite): a, renderTex, method_3226, renderBlock, func_178108_a

void (float): e, method_3230, renderWaterOverlay, func_78448_c

void (float): e, renderWater, method_3230, renderWaterOverlay, func_78448_c

void (): d, method_3236, renderFireOverlay, func_78442_d

void (): d, renderFire, method_3236, renderFireOverlay, func_78442_d

void (): a, method_3220, updateHeldItems, func_78441_a

void (): a, tick, method_3220, updateHeldItems, func_78441_a

void (EnumHand): a, method_3215, resetEquipProgress, func_187460_a

void (InteractionHand): a, itemUsed, method_3215, resetEquipProgress, func_187460_a

void (EntityLiving, ItemStack, ModelTransformation$Type): a, method_3233, renderItem, func_178099_a

void (LivingEntity, ItemStack, ItemTransforms$TransformType): a, renderItem, method_3233, renderItem, func_178099_a

void (EntityLiving, ItemStack, ModelTransformation$Type, boolean): a, method_3234, renderItemFromSide, func_187462_a

void (LivingEntity, ItemStack, ItemTransforms$TransformType, boolean): a, renderItem, method_3234, renderItemFromSide, func_187462_a

void (AbstractClientPlayerEntity, float, float, EnumHand, float, ItemStack, float): a, method_3228, renderFirstPersonItem, func_187457_a

void (AbstractClientPlayer, float, float, InteractionHand, float, ItemStack, float): a, renderArmWithItem, method_3228, renderFirstPersonItem, func_187457_a

1.14.3

Names

dkm

dkq

net.minecraft.client.render.FirstPersonRenderer

Fields

MinecraftKey: a, field_4049, field_110931_c

MinecraftKey: a, field_4049, MAP_BACKGROUND_TEX, field_110931_c

MinecraftKey: b, field_4045, field_110929_d

MinecraftKey: b, field_4045, UNDERWATER_TEX, field_110929_d

Minecraft: c, field_4050, field_78455_a

MinecraftClient: c, field_4050, client, field_78455_a

ItemStack: d, field_4047, field_187467_d

ItemStack: d, field_4047, mainHand, field_187467_d

ItemStack: e, field_4048, field_187468_e

ItemStack: e, field_4048, offHand, field_187468_e

float: f, field_4043, field_187469_f

float: f, field_4043, equipProgressMainHand, field_187469_f

float: g, field_4053, field_187470_g

float: g, field_4053, prevEquipProgressMainHand, field_187470_g

float: h, field_4052, field_187471_h

float: h, field_4052, equipProgressOffHand, field_187471_h

float: i, field_4051, field_187472_i

float: i, field_4051, prevEquipProgressOffHand, field_187472_i

ItemRenderer: k, field_4044, field_178112_h

ItemRenderer: k, field_4044, itemRenderer, field_178112_h

EntityRendererManager: j, field_4046, field_178111_g

EntityRenderDispatcher: j, field_4046, renderManager, field_178111_g

Constructors

Methods

void (float, float): a, method_3229, func_178101_a

void (float, float): a, method_3229, rotate, func_178101_a

void (): b, method_3235, func_187464_b

void (): b, method_3235, applyLightmap, func_187464_b

void (float): c, method_3214, func_187458_c

void (float): c, method_3214, applyCameraAngles, func_187458_c

float (float): d, method_3227, func_178100_c

float (float): d, method_3227, getMapAngle, func_178100_c

void (): c, method_3221, func_187466_c

void (): c, method_3221, renderArms, func_187466_c

void (EnumMainHand): a, method_3216, func_187455_a

void (EnumMainHand): a, method_3216, renderArm, func_187455_a

void (float, EnumMainHand, float, ItemStack): a, method_3222, func_187465_a

void (float, EnumMainHand, float, ItemStack): a, method_3222, renderMapInOneHand, func_187465_a

void (float, float, float): a, method_3231, func_187463_a

void (float, float, float): a, method_3231, renderMapInBothHands, func_187463_a

void (ItemStack): a, method_3223, func_187461_a

void (ItemStack): a, method_3223, renderFirstPersonMap, func_187461_a

void (float, float, EnumMainHand): a, method_3219, func_187456_a

void (float, float, EnumMainHand): a, method_3219, renderArmHoldingItem, func_187456_a

void (float, EnumMainHand, ItemStack): a, method_3218, func_187454_a

void (float, EnumMainHand, ItemStack): a, method_3218, applyEatOrDrinkTransformation, func_187454_a

void (EnumMainHand, float): a, method_3217, func_187453_a

void (EnumMainHand, float): a, method_3217, method_3217, func_187453_a

void (EnumMainHand, float): b, method_3224, func_187459_b

void (EnumMainHand, float): b, method_3224, applyHandOffset, func_187459_b

void (float): a, method_3225, func_78440_a

void (float): a, method_3225, renderFirstPersonItem, func_78440_a

void (float): b, method_3232, func_78447_b

void (float): b, method_3232, renderOverlays, func_78447_b

void (TextureAtlasSprite): a, method_3226, func_178108_a

void (Sprite): a, method_3226, renderBlock, func_178108_a

void (float): e, method_3230, func_78448_c

void (float): e, method_3230, renderWaterOverlay, func_78448_c

void (): d, method_3236, func_78442_d

void (): d, method_3236, renderFireOverlay, func_78442_d

void (): a, method_3220, func_78441_a

void (): a, method_3220, updateHeldItems, func_78441_a

void (EnumHand): a, method_3215, func_187460_a

void (EnumHand): a, method_3215, resetEquipProgress, func_187460_a

void (EntityLiving, ItemStack, ItemCameraTransforms$TransformType): a, method_3233, func_178099_a

void (EntityLiving, ItemStack, ModelTransformation$Type): a, method_3233, renderItem, func_178099_a

void (EntityLiving, ItemStack, ItemCameraTransforms$TransformType, boolean): a, method_3234, func_187462_a

void (EntityLiving, ItemStack, ModelTransformation$Type, boolean): a, method_3234, renderItemFromSide, func_187462_a

void (AbstractClientPlayerEntity, float, float, EnumHand, float, ItemStack, float): a, method_3228, func_187457_a

void (AbstractClientPlayerEntity, float, float, EnumHand, float, ItemStack, float): a, method_3228, renderFirstPersonItem, func_187457_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

dkk

dkm

Fields

Constructors

Methods

1.14

Names

cuc

dkk

net.minecraft.class_759

Fields

MinecraftKey: a, field_110931_c

MinecraftKey: a, field_4049, field_110931_c

MinecraftKey: b, field_110929_d

MinecraftKey: b, field_4045, field_110929_d

Minecraft: c, field_78455_a

Minecraft: c, field_4050, field_78455_a

ItemStack: d, field_187467_d

ItemStack: d, field_4047, field_187467_d

ItemStack: e, field_187468_e

ItemStack: e, field_4048, field_187468_e

float: f, field_187469_f

float: f, field_4043, field_187469_f

float: g, field_187470_g

float: g, field_4053, field_187470_g

float: h, field_187471_h

float: h, field_4052, field_187471_h

float: i, field_187472_i

float: i, field_4051, field_187472_i

RenderManager: j, field_178111_g

ItemRenderer: k, field_178112_h

ItemRenderer: k, field_4044, field_178112_h

EntityRendererManager: j, field_4046, field_178111_g

Constructors

Methods

void (float, float): a, func_178101_a

void (float, float): a, method_3229, func_178101_a

void (): b, func_187464_b

void (): b, method_3235, func_187464_b

void (float): c, func_187458_c

void (float): c, method_3214, func_187458_c

float (float): d, func_178100_c

float (float): d, method_3227, func_178100_c

void (): c, func_187466_c

void (): c, method_3221, func_187466_c

void (EnumMainHand): a, func_187455_a

void (EnumMainHand): a, method_3216, func_187455_a

void (float, EnumMainHand, float, ItemStack): a, func_187465_a

void (float, EnumMainHand, float, ItemStack): a, method_3222, func_187465_a

void (float, float, float): a, func_187463_a

void (float, float, float): a, method_3231, func_187463_a

void (ItemStack): a, func_187461_a

void (ItemStack): a, method_3223, func_187461_a

void (float, float, EnumMainHand): a, func_187456_a

void (float, float, EnumMainHand): a, method_3219, func_187456_a

void (float, EnumMainHand, ItemStack): a, func_187454_a

void (float, EnumMainHand, ItemStack): a, method_3218, func_187454_a

void (EnumMainHand, float): a, func_187453_a

void (EnumMainHand, float): a, method_3217, func_187453_a

void (EnumMainHand, float): b, func_187459_b

void (EnumMainHand, float): b, method_3224, func_187459_b

void (float): a, func_78440_a

void (float): a, method_3225, func_78440_a

void (AbstractClientPlayer, float, float, EnumHand, float, ItemStack, float): a, func_187457_a

void (float): b, func_78447_b

void (float): b, method_3232, func_78447_b

void (TextureAtlasSprite): a, func_178108_a

void (TextureAtlasSprite): a, method_3226, func_178108_a

void (float): e, func_78448_c

void (float): e, method_3230, func_78448_c

void (): d, func_78442_d

void (): d, method_3236, func_78442_d

void (): a, func_78441_a

void (): a, method_3220, func_78441_a

void (EnumHand): a, func_187460_a

void (EnumHand): a, method_3215, func_187460_a

void (EntityLiving, ItemStack, ItemCameraTransforms$TransformType): a, func_178099_a

void (EntityLiving, ItemStack, ItemCameraTransforms$TransformType, boolean): a, func_187462_a

void (EntityLiving, ItemStack, ItemCameraTransforms$TransformType): a, method_3233, func_178099_a

void (EntityLiving, ItemStack, ItemCameraTransforms$TransformType, boolean): a, method_3234, func_187462_a

void (AbstractClientPlayerEntity, float, float, EnumHand, float, ItemStack, float): a, method_3228, func_187457_a

1.13.2

Names

cub

cuc

Fields

Constructors

Methods

1.13.1

Names

ctr

cub

Fields

Constructors

Methods

void (EntityLiving, ItemStack, ItemCameraTransforms$TransformType): a, func_178099_a

void (EntityLiving, ItemStack, ItemCameraTransforms$TransformType, boolean): a, func_187462_a

void (EntityLiving, ItemStack, ItemCameraTransforms$TransformType): a, func_178099_a

void (EntityLiving, ItemStack, ItemCameraTransforms$TransformType, boolean): a, func_187462_a

1.13

Names

ctr

net.minecraft.client.renderer.FirstPersonRenderer

Fields

MinecraftKey: a, field_110931_c

MinecraftKey: b, field_110929_d

Minecraft: c, field_78455_a

ItemStack: d, field_187467_d

ItemStack: e, field_187468_e

float: f, field_187469_f

float: g, field_187470_g

float: h, field_187471_h

float: i, field_187472_i

RenderManager: j, field_178111_g

ItemRenderer: k, field_178112_h

Constructors

(Minecraft)

Methods

void (EntityLiving, ItemStack, ItemCameraTransforms$TransformType): a, func_178099_a

void (EntityLiving, ItemStack, ItemCameraTransforms$TransformType, boolean): a, func_187462_a

void (float, float): a, func_178101_a

void (): b, func_187464_b

void (float): c, func_187458_c

float (float): d, func_178100_c

void (): c, func_187466_c

void (EnumMainHand): a, func_187455_a

void (float, EnumMainHand, float, ItemStack): a, func_187465_a

void (float, float, float): a, func_187463_a

void (ItemStack): a, func_187461_a

void (float, float, EnumMainHand): a, func_187456_a

void (float, EnumMainHand, ItemStack): a, func_187454_a

void (EnumMainHand, float): a, func_187453_a

void (EnumMainHand, float): b, func_187459_b

void (float): a, func_78440_a

void (AbstractClientPlayer, float, float, EnumHand, float, ItemStack, float): a, func_187457_a

void (float): b, func_78447_b

void (TextureAtlasSprite): a, func_178108_a

void (float): e, func_78448_c

void (): d, func_78442_d

void (): a, func_78441_a

void (EnumHand): a, func_187460_a