net.minecraft.network.protocol.game

public class ClientboundEntityEventPacket

implements Packet<ClientGamePacketListener>

on
net.minecraft.network.protocol.game.ClientboundEntityEventPacket
net.minecraft.class_2663
net.minecraft.network.packet.s2c.play.EntityStatusS2CPacket
net.minecraft.network.play.server.SEntityStatusPacket
net.minecraft.server.v1_16_R1.PacketPlayOutEntityStatus

Field summary

Modifier and TypeField
private int
a
entityId
field_12175
id
field_149164_a
private byte
b
eventId
field_12174
status
field_149163_b

Constructor summary

ModifierConstructor
public ()
public (Entity entity, byte status)

Method summary

Modifier and TypeMethod
public void
a(mg arg0)
read(FriendlyByteBuf arg0)
method_11053(class_2540 arg0)
read(PacketByteBuf arg0)
func_148837_a(PacketBuffer arg0)
public void
b(mg arg0)
write(FriendlyByteBuf arg0)
method_11052(class_2540 arg0)
write(PacketByteBuf arg0)
func_148840_b(PacketBuffer arg0)
public void
a(nl arg0)
handle(ClientGamePacketListener arg0)
method_11471(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
func_148833_a(IClientPlayNetHandler arg0)
public Entity
a(bqb arg0)
getEntity(Level arg0)
method_11469(class_1937 arg0)
getEntity(World world)
func_149161_a(World arg0)
public byte
b()
getEventId()
method_11470()
getStatus()
func_149160_c()