net.minecraft.world.level

public abstract class Level

implements LevelAccessor, AutoCloseable

bqb
net.minecraft.world.level.Level
net.minecraft.class_1937
net.minecraft.world.World
net.minecraft.world.World
net.minecraft.server.v1_16_R1.World

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
e
LOGGER
field_9224
LOGGER
field_195596_d
public static final com.mojang.serialization.Codec<ResourceKey<Level>>
f
RESOURCE_KEY_CODEC
field_25178
CODEC
field_234917_f_
public static final ResourceKey<Level>
g
OVERWORLD
field_25179
OVERWORLD
field_234918_g_
OVERWORLD
public static final ResourceKey<Level>
h
NETHER
field_25180
NETHER
field_234919_h_
THE_NETHER
public static final ResourceKey<Level>
i
END
field_25181
END
field_234920_i_
THE_END
private static final Direction[]
a
DIRECTIONS
field_9233
DIRECTIONS
field_200007_a
public final List<BlockEntity>
j
blockEntityList
field_9231
blockEntities
field_147482_g
tileEntityList
public final List<BlockEntity>
k
tickableBlockEntities
field_9246
tickingBlockEntities
field_175730_i
tileEntityListTick
protected final List<BlockEntity>
l
pendingBlockEntities
field_9241
pendingBlockEntities
field_147484_a
tileEntityListPending
protected final List<BlockEntity>
m
blockEntitiesToUnload
field_18139
unloadedBlockEntities
field_147483_b
tileEntityListUnload
private final Thread
b
thread
field_17086
thread
field_217407_c
serverThread
private final boolean
c
isDebug
field_24496
debugWorld
field_234916_c_
debugWorld
private int
d
skyDarken
field_9226
ambientDarkness
field_73008_k
protected int
n
randValue
field_9256
lcgBlockSeed
field_73005_l
protected final int
o
addend
field_9238
unusedIncrement
field_73006_m
protected float
p
oRainLevel
field_9253
rainGradientPrev
field_73003_n
lastRainLevel
protected float
q
rainLevel
field_9235
rainGradient
field_73004_o
rainLevel
protected float
r
oThunderLevel
field_9251
thunderGradientPrev
field_73018_p
lastThunderLevel
protected float
s
thunderLevel
field_9234
thunderGradient
field_73017_q
thunderLevel
public final Random
t
random
field_9229
random
field_73012_v
random
private final DimensionType
x
dimensionType
field_9247
dimension
field_234921_x_
protected final WritableLevelData
u
levelData
field_9232
properties
field_72986_A
worldData
private final Supplier<ProfilerFiller>
y
profiler
field_16316
profiler
field_72984_F
methodProfiler
public final boolean
v
isClientSide
field_9236
isClient
field_72995_K
isClientSide
protected boolean
w
updatingBlockEntities
field_9249
iteratingTickingBlockEntities
field_147481_N
tickingTileEntities
private final WorldBorder
z
worldBorder
field_9223
border
field_175728_M
worldBorder
private final BiomeManager
A
biomeManager
field_20639
biomeAccess
field_226689_w_
biomeManager
private final ResourceKey<Level>
B
dimension
field_25176
registryKey
field_73011_w
dimensionKey
private final ResourceKey<DimensionType>
C
dimensionTypeKey
field_25177
dimensionRegistryKey
field_234915_C_
typeKey

Constructor summary

ModifierConstructor
protected (WritableLevelData arg0, ResourceKey<Level> arg1, ResourceKey<DimensionType> arg2, DimensionType arg3, Supplier<ProfilerFiller> profiler, boolean arg5, boolean arg6, long arg7)

Method summary

Modifier and TypeMethod
public boolean
s_()
isClientSide()
method_8608()
isClient()
func_201670_d()
public MinecraftServer
l()
getServer()
method_8503()
getServer()
func_73046_m()
getMinecraftServer()
public static boolean
j(fu arg0)
isInWorldBounds(BlockPos arg0)
method_24794(class_2338 arg0)
method_24794(BlockPos arg0)
func_175701_a(BlockPos arg0)
isValidLocation(BlockPosition arg0)
public static boolean
k(fu arg0)
isInSpawnableBounds(BlockPos arg0)
method_25953(class_2338 arg0)
method_25953(BlockPos arg0)
func_234935_k_(BlockPos arg0)
private static boolean
e(fu arg0)
isInWorldBoundsHorizontal(BlockPos arg0)
method_8558(class_2338 arg0)
isValid(BlockPos pos)
func_234934_e_(BlockPos arg0)
private static boolean
d(int arg0)
isOutsideSpawnableHeight(int arg0)
method_25952(int arg0)
method_25952(int arg0)
func_234933_d_(int arg0)
public static boolean
l(fu arg0)
isOutsideBuildHeight(BlockPos arg0)
method_8518(class_2338 arg0)
isHeightInvalid(BlockPos pos)
func_189509_E(BlockPos arg0)
isOutsideWorld(BlockPosition arg0)
public static boolean
b(int arg0)
isOutsideBuildHeight(int arg0)
method_8476(int arg0)
isHeightInvalid(int y)
func_217405_b(int arg0)
public double
m(fu arg0)
getRelativeFloorHeight(BlockPos arg0)
method_26372(class_2338 arg0)
getCollisionHeightAt(BlockPos pos)
func_234936_m_(BlockPos arg0)
public double
c(fu arg0, Predicate<cfj> arg1)
getRelativeFloorHeight(BlockPos arg0, Predicate<BlockState> arg1)
method_26097(class_2338 arg0, Predicate<class_2680> arg1)
getCollisionHeightAt(BlockPos pos, Predicate<BlockState> arg1)
func_234932_c_(BlockPos arg0, Predicate<BlockState> arg1)
public double
a(fu arg0, double arg1)
getRelativeCeilingHeight(BlockPos arg0, double arg1)
method_26096(class_2338 arg0, double arg1)
method_26096(BlockPos arg0, double arg1)
func_234928_a_(BlockPos arg0, double arg1)
public LevelChunk
n(fu arg0)
getChunkAt(BlockPos arg0)
method_8500(class_2338 arg0)
getWorldChunk(BlockPos pos)
func_175726_f(BlockPos arg0)
getChunkAtWorldCoords(BlockPosition arg0)
public LevelChunk
d(int arg0, int arg1)
getChunk(int arg0, int arg1)
method_8497(int arg0, int arg1)
getChunk(int arg0, int arg1)
func_212866_a_(int arg0, int arg1)
getChunkAt(int arg0, int arg1)
public ChunkAccess
a(int arg0, int arg1, chc arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
method_8402(int arg0, int arg1, class_2806 arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
func_217353_a(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
getChunkAt(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
public boolean
a(fu arg0, cfj arg1, int arg2)
setBlock(BlockPos arg0, BlockState arg1, int arg2)
method_8652(class_2338 arg0, class_2680 arg1, int arg2)
setBlockState(BlockPos arg0, BlockState arg1, int arg2)
func_180501_a(BlockPos arg0, BlockState arg1, int arg2)
setTypeAndData(BlockPosition arg0, IBlockData arg1, int arg2)
public boolean
a(fu arg0, cfj arg1, int arg2, int arg3)
setBlock(BlockPos arg0, BlockState arg1, int arg2, int arg3)
method_30092(class_2338 arg0, class_2680 arg1, int arg2, int arg3)
setBlockState(BlockPos arg0, BlockState arg1, int arg2, int arg3)
func_241211_a_(BlockPos arg0, BlockState arg1, int arg2, int arg3)
public void
a(fu arg0, cfj arg1, cfj arg2)
onBlockStateChange(BlockPos arg0, BlockState arg1, BlockState arg2)
method_19282(class_2338 arg0, class_2680 arg1, class_2680 arg2)
onBlockChanged(BlockPos pos, BlockState oldBlock, BlockState newBlock)
func_217393_a(BlockPos arg0, BlockState arg1, BlockState arg2)
public boolean
a(fu arg0, boolean arg1)
removeBlock(BlockPos arg0, boolean arg1)
method_8650(class_2338 arg0, boolean arg1)
removeBlock(BlockPos arg0, boolean arg1)
func_217377_a(BlockPos arg0, boolean arg1)
public boolean
a(fu arg0, boolean arg1, aom arg2, int arg3)
destroyBlock(BlockPos arg0, boolean arg1, Entity arg2, int arg3)
method_30093(class_2338 arg0, boolean arg1, class_1297 arg2, int arg3)
breakBlock(BlockPos arg0, boolean arg1, Entity arg2, int arg3)
func_241212_a_(BlockPos arg0, boolean arg1, Entity arg2, int arg3)
public boolean
a(fu arg0, cfj arg1)
setBlockAndUpdate(BlockPos arg0, BlockState arg1)
method_8501(class_2338 arg0, class_2680 arg1)
setBlockState(BlockPos pos, BlockState state)
func_175656_a(BlockPos arg0, BlockState arg1)
setTypeUpdate(BlockPosition arg0, IBlockData arg1)
public abstract void
a(fu arg0, cfj arg1, cfj arg2, int arg3)
sendBlockUpdated(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
method_8413(class_2338 arg0, class_2680 arg1, class_2680 arg2, int arg3)
updateListeners(BlockPos pos, BlockState oldState, BlockState newState, int flags)
func_184138_a(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
notify(BlockPosition arg0, IBlockData arg1, IBlockData arg2, int arg3)
public void
b(fu arg0, cfj arg1, cfj arg2)
setBlocksDirty(BlockPos arg0, BlockState arg1, BlockState arg2)
method_16109(class_2338 arg0, class_2680 arg1, class_2680 arg2)
scheduleBlockRerenderIfNeeded(BlockPos pos, BlockState old, BlockState updated)
func_225319_b(BlockPos arg0, BlockState arg1, BlockState arg2)
public void
b(fu arg0, bvr arg1)
updateNeighborsAt(BlockPos arg0, Block arg1)
method_8452(class_2338 arg0, class_2248 arg1)
updateNeighborsAlways(BlockPos pos, Block block)
func_195593_d(BlockPos arg0, Block arg1)
applyPhysics(BlockPosition arg0, Block arg1)
public void
a(fu arg0, bvr arg1, fz arg2)
updateNeighborsAtExceptFromFacing(BlockPos arg0, Block arg1, Direction arg2)
method_8508(class_2338 arg0, class_2248 arg1, class_2350 arg2)
updateNeighborsExcept(BlockPos pos, Block sourceBlock, Direction direction)
func_175695_a(BlockPos arg0, Block arg1, Direction arg2)
public void
a(fu arg0, bvr arg1, fu arg2)
neighborChanged(BlockPos arg0, Block arg1, BlockPos arg2)
method_8492(class_2338 arg0, class_2248 arg1, class_2338 arg2)
updateNeighbor(BlockPos sourcePos, Block sourceBlock, BlockPos neighborPos)
func_190524_a(BlockPos arg0, Block arg1, BlockPos arg2)
public int
a(cio$a arg0, int arg1, int arg2)
getHeight(Heightmap$Types arg0, int arg1, int arg2)
method_8624(class_2902$class_2903 arg0, int arg1, int arg2)
getTopY(Heightmap$Type arg0, int arg1, int arg2)
func_201676_a(Heightmap$Type arg0, int arg1, int arg2)
public LevelLightEngine
e()
getLightEngine()
method_22336()
getLightingProvider()
func_225524_e_()
public BlockState
d_(fu arg0)
getBlockState(BlockPos arg0)
method_8320(class_2338 arg0)
getBlockState(BlockPos arg0)
func_180495_p(BlockPos arg0)
getType(BlockPosition arg0)
public FluidState
b(fu arg0)
getFluidState(BlockPos arg0)
method_8316(class_2338 arg0)
getFluidState(BlockPos arg0)
func_204610_c(BlockPos arg0)
getFluid(BlockPosition arg0)
public boolean
J()
isDay()
method_8530()
isDay()
func_72935_r()
isDay()
public boolean
K()
isNight()
method_23886()
isNight()
func_226690_K_()
isNight()
public void
a(bec arg0, fu arg1, ack arg2, acm arg3, float arg4, float arg5)
playSound(Player arg0, BlockPos arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5)
method_8396(class_1657 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSound(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
func_184133_a(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(EntityHuman arg0, BlockPosition arg1, SoundEffect arg2, SoundCategory arg3, float arg4, float arg5)
public abstract void
a(bec arg0, double arg1, double arg2, double arg3, ack arg4, acm arg5, float arg6, float arg7)
playSound(Player arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundSource arg5, float arg6, float arg7)
method_8465(class_1657 arg0, double arg1, double arg2, double arg3, class_3414 arg4, class_3419 arg5, float arg6, float arg7)
playSound(PlayerEntity player, double x, double y, double z, SoundEvent sound, SoundCategory category, float volume, float pitch)
func_184148_a(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
playSound(EntityHuman arg0, double arg1, double arg2, double arg3, SoundEffect arg4, SoundCategory arg5, float arg6, float arg7)
public abstract void
a(bec arg0, aom arg1, ack arg2, acm arg3, float arg4, float arg5)
playSound(Player arg0, Entity arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5)
method_8449(class_1657 arg0, class_1297 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSoundFromEntity(PlayerEntity player, Entity entity, SoundEvent sound, SoundCategory category, float volume, float pitch)
func_217384_a(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(EntityHuman arg0, Entity arg1, SoundEffect arg2, SoundCategory arg3, float arg4, float arg5)
public void
a(double arg0, double arg1, double arg2, ack arg3, acm arg4, float arg5, float arg6, boolean arg7)
playLocalSound(double arg0, double arg1, double arg2, SoundEvent arg3, SoundSource arg4, float arg5, float arg6, boolean arg7)
method_8486(double arg0, double arg1, double arg2, class_3414 arg3, class_3419 arg4, float arg5, float arg6, boolean arg7)
playSound(double x, double y, double z, SoundEvent sound, SoundCategory category, float volume, float pitch, boolean arg7)
func_184134_a(double arg0, double arg1, double arg2, SoundEvent arg3, SoundCategory arg4, float arg5, float arg6, boolean arg7)
public void
a(hf arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8406(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleEffect arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleParam arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public void
b(hf arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addAlwaysVisibleParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8494(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addImportantParticle(ParticleEffect parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195589_b(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public void
b(hf arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addAlwaysVisibleParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_17452(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addImportantParticle(ParticleEffect parameters, boolean alwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_217404_b(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
public float
a(float arg0)
getSunAngle(float arg0)
method_8442(float arg0)
getSkyAngleRadians(float tickDelta)
func_72929_e(float arg0)
public boolean
a(cdl arg0)
addBlockEntity(BlockEntity arg0)
method_8438(class_2586 arg0)
addBlockEntity(BlockEntity blockEntity)
func_175700_a(TileEntity arg0)
public void
a(Collection<cdl> arg0)
addAllPendingBlockEntities(Collection<BlockEntity> arg0)
method_8447(Collection<class_2586> arg0)
addBlockEntities(Collection<BlockEntity> blockEntities)
func_147448_a(Collection<TileEntity> arg0)
public void
L()
tickBlockEntities()
method_18471()
tickBlockEntities()
func_217391_K()
tickBlockEntities()
public void
a(Consumer<aom> arg0, aom arg1)
guardEntityTick(Consumer<Entity> arg0, Entity arg1)
method_18472(Consumer<class_1297> arg0, class_1297 arg1)
tickEntity(Consumer<Entity> tickConsumer, Entity entity)
func_217390_a(Consumer<Entity> arg0, Entity arg1)
public Explosion
a(aom arg0, double arg1, double arg2, double arg3, float arg4, bpt$a arg5)
explode(Entity arg0, double arg1, double arg2, double arg3, float arg4, Explosion$BlockInteraction arg5)
method_8437(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, class_1927$class_4179 arg5)
createExplosion(Entity entity, double x, double y, double z, float power, Explosion$DestructionType destructionType)
func_217385_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, Explosion$Mode arg5)
explode(Entity arg0, double arg1, double arg2, double arg3, float arg4, Explosion$Effect arg5)
public Explosion
a(aom arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, bpt$a arg6)
explode(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, Explosion$BlockInteraction arg6)
method_8537(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, class_1927$class_4179 arg6)
createExplosion(Entity entity, double x, double y, double z, float power, boolean createFire, Explosion$DestructionType destructionType)
func_217398_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, Explosion$Mode arg6)
createExplosion(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, Explosion$Effect arg6)
public Explosion
a(aom arg0, anw arg1, bpu arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, bpt$a arg8)
explode(Entity arg0, DamageSource arg1, ExplosionDamageCalculator arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, Explosion$BlockInteraction arg8)
method_8454(class_1297 arg0, class_1282 arg1, class_5362 arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, class_1927$class_4179 arg8)
createExplosion(Entity entity, DamageSource damageSource, ExplosionBehavior arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, Explosion$DestructionType arg8)
func_230546_a_(Entity arg0, DamageSource arg1, IExplosionContext arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, Explosion$Mode arg8)
createExplosion(Entity arg0, DamageSource arg1, ExplosionDamageCalculator arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, Explosion$Effect arg8)
public BlockEntity
c(fu arg0)
getBlockEntity(BlockPos arg0)
method_8321(class_2338 arg0)
getBlockEntity(BlockPos arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPosition arg0)
private BlockEntity
D(fu arg0)
getPendingBlockEntityAt(BlockPos arg0)
method_8426(class_2338 arg0)
getPendingBlockEntity(BlockPos pos)
func_189508_F(BlockPos arg0)
public void
a(fu arg0, cdl arg1)
setBlockEntity(BlockPos arg0, BlockEntity arg1)
method_8526(class_2338 arg0, class_2586 arg1)
setBlockEntity(BlockPos pos, BlockEntity blockEntity)
func_175690_a(BlockPos arg0, TileEntity arg1)
setTileEntity(BlockPosition arg0, TileEntity arg1)
public void
o(fu arg0)
removeBlockEntity(BlockPos arg0)
method_8544(class_2338 arg0)
removeBlockEntity(BlockPos pos)
func_175713_t(BlockPos arg0)
removeTileEntity(BlockPosition arg0)
public boolean
p(fu arg0)
isLoaded(BlockPos arg0)
method_8477(class_2338 arg0)
canSetBlock(BlockPos pos)
func_195588_v(BlockPos arg0)
public boolean
a(fu arg0, aom arg1, fz arg2)
loadedAndEntityCanStandOnFace(BlockPos arg0, Entity arg1, Direction arg2)
method_24368(class_2338 arg0, class_1297 arg1, class_2350 arg2)
isDirectionSolid(BlockPos pos, Entity entity, Direction direction)
func_234929_a_(BlockPos arg0, Entity arg1, Direction arg2)
public boolean
a(fu arg0, aom arg1)
loadedAndEntityCanStandOn(BlockPos arg0, Entity arg1)
method_8515(class_2338 arg0, class_1297 arg1)
isTopSolid(BlockPos pos, Entity entity)
func_217400_a(BlockPos arg0, Entity arg1)
public void
N()
updateSkyBrightness()
method_8533()
calculateAmbientDarkness()
func_72966_v()
public void
b(boolean arg0, boolean arg1)
setSpawnSettings(boolean arg0, boolean arg1)
method_8424(boolean arg0, boolean arg1)
setMobSpawnOptions(boolean spawnMonsters, boolean spawnAnimals)
func_72891_a(boolean arg0, boolean arg1)
setSpawnFlags(boolean arg0, boolean arg1)
protected void
O()
prepareWeather()
method_8543()
initWeatherGradients()
func_72947_a()
public void
close()
close()
close()
close()
close()
public BlockGetter
c(int arg0, int arg1)
getChunkForCollisions(int arg0, int arg1)
method_22338(int arg0, int arg1)
getExistingChunk(int arg0, int arg1)
func_225522_c_(int arg0, int arg1)
public List<Entity>
a(aom arg0, deg arg1, Predicate<? super aom> arg2)
getEntities(Entity arg0, AABB arg1, Predicate<? super Entity> arg2)
method_8333(class_1297 arg0, class_238 arg1, Predicate<? super class_1297> arg2)
getEntities(Entity arg0, Box arg1, Predicate<? super Entity> arg2)
func_175674_a(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
getEntities(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
public <T extends Entity> List<T>
a(aoq<T> arg0, deg arg1, Predicate<? super T> arg2)
getEntities(EntityType<T> arg0, AABB arg1, Predicate<? super T> arg2)
method_18023(class_1299<T> arg0, class_238 arg1, Predicate<? super T> arg2)
getEntities(EntityType<T> type, Box box, Predicate<? super T> predicate)
func_217394_a(EntityType<T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, deg arg1, Predicate<? super T> arg2)
getEntitiesOfClass(Class<? extends T> arg0, AABB arg1, Predicate<? super T> arg2)
method_8390(Class<? extends T> arg0, class_238 arg1, Predicate<? super T> arg2)
getEntities(Class<? extends T> arg0, Box arg1, Predicate<? super T> arg2)
func_175647_a(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
public <T extends Entity> List<T>
b(Class<? extends T> arg0, deg arg1, Predicate<? super T> arg2)
getLoadedEntitiesOfClass(Class<? extends T> arg0, AABB arg1, Predicate<? super T> arg2)
method_21729(Class<? extends T> arg0, class_238 arg1, Predicate<? super T> arg2)
getEntitiesIncludingUngeneratedChunks(Class<? extends T> arg0, Box arg1, Predicate<? super T> arg2)
func_225316_b(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
public abstract Entity
a(int arg0)
getEntity(int arg0)
method_8469(int arg0)
getEntityById(int id)
func_73045_a(int arg0)
getEntity(int arg0)
public void
b(fu arg0, cdl arg1)
blockEntityChanged(BlockPos arg0, BlockEntity arg1)
method_8524(class_2338 arg0, class_2586 arg1)
markDirty(BlockPos pos, BlockEntity blockEntity)
func_175646_b(BlockPos arg0, TileEntity arg1)
public int
t_()
getSeaLevel()
method_8615()
getSeaLevel()
func_181545_F()
getSeaLevel()
public Level
n()
getLevel()
method_8410()
getWorld()
func_201672_e()
getMinecraftWorld()
public int
q(fu arg0)
getDirectSignalTo(BlockPos arg0)
method_8488(class_2338 arg0)
getReceivedStrongRedstonePower(BlockPos pos)
func_175676_y(BlockPos arg0)
getBlockPower(BlockPosition arg0)
public boolean
a(fu arg0, fz arg1)
hasSignal(BlockPos arg0, Direction arg1)
method_8459(class_2338 arg0, class_2350 arg1)
isEmittingRedstonePower(BlockPos pos, Direction direction)
func_175709_b(BlockPos arg0, Direction arg1)
isBlockFacePowered(BlockPosition arg0, EnumDirection arg1)
public int
b(fu arg0, fz arg1)
getSignal(BlockPos arg0, Direction arg1)
method_8499(class_2338 arg0, class_2350 arg1)
getEmittedRedstonePower(BlockPos pos, Direction direction)
func_175651_c(BlockPos arg0, Direction arg1)
getBlockFacePower(BlockPosition arg0, EnumDirection arg1)
public boolean
r(fu arg0)
hasNeighborSignal(BlockPos arg0)
method_8479(class_2338 arg0)
isReceivingRedstonePower(BlockPos pos)
func_175640_z(BlockPos arg0)
isBlockIndirectlyPowered(BlockPosition arg0)
public int
s(fu arg0)
getBestNeighborSignal(BlockPos arg0)
method_8482(class_2338 arg0)
getReceivedRedstonePower(BlockPos pos)
func_175687_A(BlockPos arg0)
public long
Q()
getGameTime()
method_8510()
getTime()
func_82737_E()
getTime()
public long
R()
getDayTime()
method_8532()
getTimeOfDay()
func_72820_D()
getDayTime()
public boolean
a(bec arg0, fu arg1)
mayInteract(Player arg0, BlockPos arg1)
method_8505(class_1657 arg0, class_2338 arg1)
canPlayerModifyAt(PlayerEntity player, BlockPos pos)
func_175660_a(PlayerEntity arg0, BlockPos arg1)
public void
a(aom arg0, byte arg1)
broadcastEntityEvent(Entity arg0, byte arg1)
method_8421(class_1297 arg0, byte arg1)
sendEntityStatus(Entity entity, byte status)
func_72960_a(Entity arg0, byte arg1)
broadcastEntityEffect(Entity arg0, byte arg1)
public void
a(fu arg0, bvr arg1, int arg2, int arg3)
blockEvent(BlockPos arg0, Block arg1, int arg2, int arg3)
method_8427(class_2338 arg0, class_2248 arg1, int arg2, int arg3)
addSyncedBlockEvent(BlockPos pos, Block block, int type, int data)
func_175641_c(BlockPos arg0, Block arg1, int arg2, int arg3)
playBlockAction(BlockPosition arg0, Block arg1, int arg2, int arg3)
public LevelData
u_()
getLevelData()
method_8401()
getLevelProperties()
func_72912_H()
getWorldData()
public GameRules
S()
getGameRules()
method_8450()
getGameRules()
func_82736_K()
getGameRules()
public float
b(float arg0)
getThunderLevel(float arg0)
method_8478(float arg0)
getThunderGradient(float delta)
func_72819_i(float arg0)
public float
d(float arg0)
getRainLevel(float arg0)
method_8430(float arg0)
getRainGradient(float delta)
func_72867_j(float arg0)
public boolean
T()
isThundering()
method_8546()
isThundering()
func_72911_I()
public boolean
U()
isRaining()
method_8419()
isRaining()
func_72896_J()
isRaining()
public boolean
t(fu arg0)
isRainingAt(BlockPos arg0)
method_8520(class_2338 arg0)
hasRain(BlockPos pos)
func_175727_C(BlockPos arg0)
isRainingAt(BlockPosition arg0)
public boolean
u(fu arg0)
isHumidAt(BlockPos arg0)
method_8480(class_2338 arg0)
hasHighHumidity(BlockPos pos)
func_180502_D(BlockPos arg0)
public abstract MapItemSavedData
a(String arg0)
getMapData(String arg0)
method_17891(String arg0)
getMapState(String id)
func_217406_a(String arg0)
public abstract void
a(czv arg0)
setMapData(MapItemSavedData arg0)
method_17890(class_22 arg0)
putMapState(MapState mapState)
func_217399_a(MapData arg0)
public abstract int
t()
getFreeMapId()
method_17889()
getNextMapId()
func_217395_y()
getWorldMapCount()
public void
b(int arg0, fu arg1, int arg2)
globalLevelEvent(int arg0, BlockPos arg1, int arg2)
method_8474(int arg0, class_2338 arg1, int arg2)
syncGlobalEvent(int eventId, BlockPos pos, int data)
func_175669_a(int arg0, BlockPos arg1, int arg2)
public CrashReportCategory
a(j arg0)
fillReportDetails(CrashReport arg0)
method_8538(class_128 arg0)
addDetailsToCrashReport(CrashReport report)
func_72914_a(CrashReport arg0)
public abstract void
a(int arg0, fu arg1, int arg2)
destroyBlockProgress(int arg0, BlockPos arg1, int arg2)
method_8517(int arg0, class_2338 arg1, int arg2)
setBlockBreakingInfo(int entityId, BlockPos pos, int progress)
func_175715_c(int arg0, BlockPos arg1, int arg2)
public abstract Scoreboard
D()
getScoreboard()
method_8428()
getScoreboard()
func_96441_U()
getScoreboard()
public void
c(fu arg0, bvr arg1)
updateNeighbourForOutputSignal(BlockPos arg0, Block arg1)
method_8455(class_2338 arg0, class_2248 arg1)
updateComparators(BlockPos pos, Block block)
func_175666_e(BlockPos arg0, Block arg1)
updateAdjacentComparators(BlockPosition arg0, Block arg1)
public DifficultyInstance
d(fu arg0)
getCurrentDifficultyAt(BlockPos arg0)
method_8404(class_2338 arg0)
getLocalDifficulty(BlockPos arg0)
func_175649_E(BlockPos arg0)
getDamageScaler(BlockPosition arg0)
public int
c()
getSkyDarken()
method_8594()
getAmbientDarkness()
func_175657_ab()
public void
c(int arg0)
setSkyFlashTime(int arg0)
method_8509(int arg0)
setLightningTicksLeft(int lightningTicksLeft)
func_225605_c_(int arg0)
public WorldBorder
f()
getWorldBorder()
method_8621()
getWorldBorder()
func_175723_af()
getWorldBorder()
public void
a(ni<?> arg0)
sendPacketToServer(Packet<?> arg0)
method_8522(class_2596<?> arg0)
sendPacket(Packet<?> packet)
func_184135_a(IPacket<?> arg0)
public DimensionType
m()
dimensionType()
method_8597()
getDimension()
func_230315_m_()
getDimensionManager()
public ResourceKey<DimensionType>
V()
dimensionTypeKey()
method_29287()
getDimensionRegistryKey()
func_234922_V_()
getTypeKey()
public ResourceKey<Level>
W()
dimension()
method_27983()
getRegistryKey()
func_234923_W_()
getDimensionKey()
public Random
v_()
getRandom()
method_8409()
getRandom()
func_201674_k()
getRandom()
public boolean
a(fu arg0, Predicate<cfj> arg1)
isStateAtPosition(BlockPos arg0, Predicate<BlockState> arg1)
method_16358(class_2338 arg0, Predicate<class_2680> arg1)
testBlockState(BlockPos arg0, Predicate<BlockState> arg1)
func_217375_a(BlockPos arg0, Predicate<BlockState> arg1)
public abstract RecipeManager
o()
getRecipeManager()
method_8433()
getRecipeManager()
func_199532_z()
getCraftingManager()
public abstract TagManager
p()
getTagManager()
method_8514()
getTagManager()
func_205772_D()
public BlockPos
a(int arg0, int arg1, int arg2, int arg3)
getBlockRandomPos(int arg0, int arg1, int arg2, int arg3)
method_8536(int arg0, int arg1, int arg2, int arg3)
getRandomPosInChunk(int x, int y, int z, int arg3)
func_217383_a(int arg0, int arg1, int arg2, int arg3)
public boolean
q()
noSave()
method_8458()
isSavingDisabled()
func_217402_u()
isSavingDisabled()
public ProfilerFiller
X()
getProfiler()
method_16107()
getProfiler()
func_217381_Z()
getMethodProfiler()
public Supplier<ProfilerFiller>
Y()
getProfilerSupplier()
method_24367()
getProfilerSupplier()
func_234924_Y_()
getMethodProfilerSupplier()
public BiomeManager
d()
getBiomeManager()
method_22385()
getBiomeAccess()
func_225523_d_()
public final boolean
Z()
isDebug()
method_27982()
isDebugWorld()
func_234925_Z_()
isDebugWorld()
public void
a(hf arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_8466(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleEffect parameters, boolean alwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195590_a(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
public String
M()
gatherChunkSourceStats()
method_8457()
getDebugString()
func_72827_u()
public void
P()
disconnect()
method_8525()
disconnect()
func_72882_A()
public void
c(float arg0)
setThunderLevel(float arg0)
method_8496(float arg0)
setThunderGradient(float thunderGradient)
func_147442_i(float arg0)
public void
e(float arg0)
setRainLevel(float arg0)
method_8519(float arg0)
setRainGradient(float rainGradient)
func_72894_k(float arg0)
public void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, le arg6)
createFireworks(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, CompoundTag arg6)
method_8547(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, class_2487 arg6)
addFireworkParticle(double x, double y, double z, double velocityX, double velocityY, double velocityZ, CompoundTag tag)
func_92088_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, CompoundNBT arg6)