protected PathFinder | | a(int arg0) | | createPathFinder(int arg0) | | method_6336(int arg0) | | createPathNodeNavigator(int arg0) | | func_179679_a(int arg0) |
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protected boolean | | a() | | canUpdatePath() | | method_6358() | | isAtValidPosition() | | func_75485_k() |
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protected Vec3 | | b() | | getTempMobPos() | | method_6347() | | getPos() | | func_75502_i() |
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public Path | |
public Path | | a(aom arg0, int arg1) | | createPath(Entity arg0, int arg1) | | method_6349(class_1297 arg0, int arg1) | | findPathTo(Entity arg0, int arg1) | | func_75494_a(Entity arg0, int arg1) |
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private int | | t() | | getSurfaceY() | | method_6362() | | getPathfindingY() | | func_179687_p() |
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protected void | | E_() | | trimPath() | | method_6359() | | adjustPath() | | func_75487_m() |
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protected boolean | | a(dem arg0, dem arg1, int arg2, int arg3, int arg4) | | canMoveDirectly(Vec3 arg0, Vec3 arg1, int arg2, int arg3, int arg4) | | method_6341(class_243 arg0, class_243 arg1, int arg2, int arg3, int arg4) | | canPathDirectlyThrough(Vec3d arg0, Vec3d arg1, int arg2, int arg3, int arg4) | | func_75493_a(Vector3d arg0, Vector3d arg1, int arg2, int arg3, int arg4) |
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private boolean | | a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, dem arg6, double arg7, double arg8) | | canWalkOn(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Vec3 arg6, double arg7, double arg8) | | method_6364(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, class_243 arg6, double arg7, double arg8) | | allVisibleAreSafe(int centerX, int centerY, int centerZ, int xSize, int ySize, int zSize, Vec3d entityPos, double lookVecX, double lookVecZ) | | func_179683_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Vector3d arg6, double arg7, double arg8) |
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protected boolean | |
private boolean | | b(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, dem arg6, double arg7, double arg8) | | canWalkAbove(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Vec3 arg6, double arg7, double arg8) | | method_6367(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, class_243 arg6, double arg7, double arg8) | | allVisibleArePassable(int x, int y, int z, int xSize, int ySize, int zSize, Vec3d entityPos, double lookVecX, double lookVecZ) | | func_179692_b(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Vector3d arg6, double arg7, double arg8) |
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public void | | a(boolean arg0) | | setCanOpenDoors(boolean arg0) | | method_6363(boolean arg0) | | setCanPathThroughDoors(boolean canPathThroughDoors) | | func_179688_b(boolean arg0) |
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public boolean | | f() | | canOpenDoors() | | method_6366() | | canEnterOpenDoors() | | func_179686_g() |
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public void | | c(boolean arg0) | | setAvoidSun(boolean arg0) | | method_6361(boolean arg0) | | setAvoidSunlight(boolean avoidSunlight) | | func_179685_e(boolean arg0) |
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