public static HitResult | | a(aom arg0, Predicate<aom> arg1, bpj$a arg2) | | getHitResult(Entity arg0, Predicate<Entity> arg1, ClipContext$Block arg2) | | method_18074(class_1297 arg0, Predicate<class_1297> arg1, class_3959$class_3960 arg2) | | getCollision(Entity arg0, Predicate<Entity> arg1, RayTraceContext$ShapeType arg2) | | func_234618_a_(Entity arg0, Predicate<Entity> arg1, RayTraceContext$BlockMode arg2) |
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public static EntityHitResult | | a(bqb arg0, aom arg1, dem arg2, dem arg3, deg arg4, Predicate<aom> arg5) | | getEntityHitResult(Level arg0, Entity arg1, Vec3 arg2, Vec3 arg3, AABB arg4, Predicate<Entity> arg5) | | method_18077(class_1937 arg0, class_1297 arg1, class_243 arg2, class_243 arg3, class_238 arg4, Predicate<class_1297> arg5) | | getEntityCollision(World arg0, Entity arg1, Vec3d arg2, Vec3d arg3, Box arg4, Predicate<Entity> arg5) | | func_221269_a(World arg0, Entity arg1, Vector3d arg2, Vector3d arg3, AxisAlignedBB arg4, Predicate<Entity> arg5) |
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public static final void | | a(aom arg0, float arg1) | | rotateTowardsMovement(Entity arg0, float arg1) | | method_7484(class_1297 arg0, float arg1) | | method_7484(Entity arg0, float arg1) | | func_188803_a(Entity arg0, float arg1) |
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public static InteractionHand | |
public static AbstractArrow | | a(aoy arg0, bki arg1, float arg2) | | getMobArrow(LivingEntity arg0, ItemStack arg1, float arg2) | | method_18813(class_1309 arg0, class_1799 arg1, float arg2) | | createArrowProjectile(LivingEntity entity, ItemStack stack, float damageModifier) | | func_221272_a(LivingEntity arg0, ItemStack arg1, float arg2) |
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public static EntityHitResult | | a(aom arg0, dem arg1, dem arg2, deg arg3, Predicate<aom> arg4, double arg5) | | getEntityHitResult(Entity arg0, Vec3 arg1, Vec3 arg2, AABB arg3, Predicate<Entity> arg4, double arg5) | | method_18075(class_1297 arg0, class_243 arg1, class_243 arg2, class_238 arg3, Predicate<class_1297> arg4, double arg5) | | rayTrace(Entity arg0, Vec3d arg1, Vec3d arg2, Box arg3, Predicate<Entity> arg4, double arg5) | | func_221273_a(Entity arg0, Vector3d arg1, Vector3d arg2, AxisAlignedBB arg3, Predicate<Entity> arg4, double arg5) |
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