public boolean | |
public boolean | | a(cfj arg0, bqb arg1, fu arg2, bec arg3) | | canAttackBlock(BlockState arg0, Level arg1, BlockPos arg2, Player arg3) | | method_7885(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3) | | canMine(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | func_195938_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) |
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public InteractionResult | |
private void | | a(bec arg0, cfj arg1, bqc arg2, fu arg3, boolean arg4, bki arg5) | | handleInteraction(Player arg0, BlockState arg1, LevelAccessor arg2, BlockPos arg3, boolean arg4, ItemStack arg5) | | method_7759(class_1657 arg0, class_2680 arg1, class_1936 arg2, class_2338 arg3, boolean arg4, class_1799 arg5) | | use(PlayerEntity player, BlockState state, WorldAccess world, BlockPos pos, boolean update, ItemStack stack) | | func_195958_a(PlayerEntity arg0, BlockState arg1, IWorld arg2, BlockPos arg3, boolean arg4, ItemStack arg5) |
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private static <T extends Comparable<T>> BlockState | | a(cfj arg0, cgl<T> arg1, boolean arg2) | | cycleState(BlockState arg0, Property<T> arg1, boolean arg2) | | method_7758(class_2680 arg0, class_2769<T> arg1, boolean arg2) | | cycle(BlockState state, Property<T> property, boolean inverse) | | func_195960_a(BlockState arg0, Property<T> arg1, boolean arg2) |
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private static <T> T | | a(Iterable<T> arg0, T arg1, boolean arg2) | | getRelative(Iterable<T> arg0, T arg1, boolean arg2) | | method_7760(Iterable<T> arg0, T arg1, boolean arg2) | | cycle(Iterable<T> elements, T current, boolean inverse) | | func_195959_a(Iterable<T> arg0, T arg1, boolean arg2) |
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private static void | |
private static <T extends Comparable<T>> String | |