public static NaturalSpawner$SpawnState | | a(int arg0, Iterable<aom> arg1, bqj$b arg2) | | createState(int arg0, Iterable<Entity> arg1, NaturalSpawner$ChunkGetter arg2) | | method_27815(int arg0, Iterable<class_1297> arg1, class_1948$class_5260 arg2) | | setupSpawn(int spawningChunkCount, Iterable<Entity> entities, SpawnHelper$ChunkSource chunkSource) | | func_234964_a_(int arg0, Iterable<Entity> arg1, WorldEntitySpawner$IInitialDensityAdder arg2) |
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private static Biome | |
public static void | | a(zd arg0, chj arg1, bqj$d arg2, boolean arg3, boolean arg4, boolean arg5) | | spawnForChunk(ServerLevel arg0, LevelChunk arg1, NaturalSpawner$SpawnState arg2, boolean arg3, boolean arg4, boolean arg5) | | method_27821(class_3218 arg0, class_2818 arg1, class_1948$class_5262 arg2, boolean arg3, boolean arg4, boolean arg5) | | spawn(ServerWorld world, WorldChunk chunk, SpawnHelper$Info info, boolean spawnAnimals, boolean spawnMonsters, boolean shouldSpawnAnimals) | | func_234979_a_(ServerWorld arg0, Chunk arg1, WorldEntitySpawner$EntityDensityManager arg2, boolean arg3, boolean arg4, boolean arg5) |
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public static void | | a(apa arg0, zd arg1, chj arg2, bqj$c arg3, bqj$a arg4) | | spawnCategoryForChunk(MobCategory arg0, ServerLevel arg1, LevelChunk arg2, NaturalSpawner$SpawnPredicate arg3, NaturalSpawner$AfterSpawnCallback arg4) | | method_8663(class_1311 arg0, class_3218 arg1, class_2818 arg2, class_1948$class_5261 arg3, class_1948$class_5259 arg4) | | spawnEntitiesInChunk(SpawnGroup group, ServerWorld world, WorldChunk chunk, SpawnHelper$Checker checker, SpawnHelper$Runner runner) | | func_234967_a_(EntityClassification arg0, ServerWorld arg1, Chunk arg2, WorldEntitySpawner$IDensityCheck arg3, WorldEntitySpawner$IOnSpawnDensityAdder arg4) |
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public static void | | a(apa arg0, zd arg1, cgy arg2, fu arg3, bqj$c arg4, bqj$a arg5) | | spawnCategoryForPosition(MobCategory arg0, ServerLevel arg1, ChunkAccess arg2, BlockPos arg3, NaturalSpawner$SpawnPredicate arg4, NaturalSpawner$AfterSpawnCallback arg5) | | method_24930(class_1311 arg0, class_3218 arg1, class_2791 arg2, class_2338 arg3, class_1948$class_5261 arg4, class_1948$class_5259 arg5) | | spawnEntitiesInChunk(SpawnGroup group, ServerWorld world, Chunk chunk, BlockPos pos, SpawnHelper$Checker checker, SpawnHelper$Runner runner) | | func_234966_a_(EntityClassification arg0, ServerWorld arg1, IChunk arg2, BlockPos arg3, WorldEntitySpawner$IDensityCheck arg4, WorldEntitySpawner$IOnSpawnDensityAdder arg5) |
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private static boolean | | a(zd arg0, cgy arg1, fu$a arg2, double arg3) | | isRightDistanceToPlayerAndSpawnPoint(ServerLevel arg0, ChunkAccess arg1, BlockPos$MutableBlockPos arg2, double arg3) | | method_24933(class_3218 arg0, class_2791 arg1, class_2338$class_2339 arg2, double arg3) | | isAcceptableSpawnPosition(ServerWorld world, Chunk chunk, BlockPos$Mutable pos, double squaredDistance) | | func_234978_a_(ServerWorld arg0, IChunk arg1, BlockPos$Mutable arg2, double arg3) |
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private static boolean | | a(zd arg0, apa arg1, bqq arg2, cha arg3, bre$g arg4, fu$a arg5, double arg6) | | isValidSpawnPostitionForType(ServerLevel arg0, MobCategory arg1, StructureFeatureManager arg2, ChunkGenerator arg3, Biome$SpawnerData arg4, BlockPos$MutableBlockPos arg5, double arg6) | | method_24934(class_3218 arg0, class_1311 arg1, class_5138 arg2, class_2794 arg3, class_1959$class_1964 arg4, class_2338$class_2339 arg5, double arg6) | | canSpawn(ServerWorld world, SpawnGroup group, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Biome$SpawnEntry spawnEntry, BlockPos$Mutable pos, double squaredDistance) | | func_234975_a_(ServerWorld arg0, EntityClassification arg1, StructureManager arg2, ChunkGenerator arg3, Biome$SpawnListEntry arg4, BlockPos$Mutable arg5, double arg6) |
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private static Mob | |
private static boolean | | a(zd arg0, aoz arg1, double arg2) | | isValidPositionForMob(ServerLevel arg0, Mob arg1, double arg2) | | method_24932(class_3218 arg0, class_1308 arg1, double arg2) | | isValidSpawn(ServerWorld world, MobEntity entity, double squaredDistance) | | func_234974_a_(ServerWorld arg0, MobEntity arg1, double arg2) |
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private static Biome$SpawnerData | | a(zd arg0, bqq arg1, cha arg2, apa arg3, Random arg4, fu arg5) | | getRandomSpawnMobAt(ServerLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, MobCategory arg3, Random arg4, BlockPos arg5) | | method_8664(class_3218 arg0, class_5138 arg1, class_2794 arg2, class_1311 arg3, Random arg4, class_2338 arg5) | | pickRandomSpawnEntry(ServerWorld arg0, StructureAccessor arg1, ChunkGenerator arg2, SpawnGroup arg3, Random arg4, BlockPos arg5) | | func_234977_a_(ServerWorld arg0, StructureManager arg1, ChunkGenerator arg2, EntityClassification arg3, Random arg4, BlockPos arg5) |
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private static boolean | | a(zd arg0, bqq arg1, cha arg2, apa arg3, bre$g arg4, fu arg5) | | canSpawnMobAt(ServerLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, MobCategory arg3, Biome$SpawnerData arg4, BlockPos arg5) | | method_8659(class_3218 arg0, class_5138 arg1, class_2794 arg2, class_1311 arg3, class_1959$class_1964 arg4, class_2338 arg5) | | containsSpawnEntry(ServerWorld arg0, StructureAccessor arg1, ChunkGenerator arg2, SpawnGroup arg3, Biome$SpawnEntry arg4, BlockPos arg5) | | func_234976_a_(ServerWorld arg0, StructureManager arg1, ChunkGenerator arg2, EntityClassification arg3, Biome$SpawnListEntry arg4, BlockPos arg5) |
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private static List<Biome$SpawnerData> | | a(zd arg0, bqq arg1, cha arg2, apa arg3, fu arg4, bre arg5) | | mobsAt(ServerLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, MobCategory arg3, BlockPos arg4, Biome arg5) | | method_29950(class_3218 arg0, class_5138 arg1, class_2794 arg2, class_1311 arg3, class_2338 arg4, class_1959 arg5) | | method_29950(ServerWorld arg0, StructureAccessor arg1, ChunkGenerator arg2, SpawnGroup arg3, BlockPos arg4, Biome arg5) | | func_241463_a_(ServerWorld arg0, StructureManager arg1, ChunkGenerator arg2, EntityClassification arg3, BlockPos arg4, Biome arg5) |
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private static BlockPos | |
public static boolean | | a(bpg arg0, fu arg1, cfj arg2, cxa arg3, aoq arg4) | | isValidEmptySpawnBlock(BlockGetter arg0, BlockPos arg1, BlockState arg2, FluidState arg3, EntityType arg4) | | method_8662(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3, class_1299 arg4) | | isClearForSpawn(BlockView blockView, BlockPos pos, BlockState state, FluidState fluidState, EntityType arg4) | | func_234968_a_(IBlockReader arg0, BlockPos arg1, BlockState arg2, FluidState arg3, EntityType arg4) |
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public static boolean | | a(app$c arg0, bqd arg1, fu arg2, aoq<?> arg3) | | isSpawnPositionOk(SpawnPlacements$Type arg0, LevelReader arg1, BlockPos arg2, EntityType<?> arg3) | | method_8660(class_1317$class_1319 arg0, class_4538 arg1, class_2338 arg2, class_1299<?> arg3) | | canSpawn(SpawnRestriction$Location location, WorldView world, BlockPos pos, EntityType<?> entityType) | | func_209382_a(EntitySpawnPlacementRegistry$PlacementType arg0, IWorldReader arg1, BlockPos arg2, EntityType<?> arg3) |
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public static void | | a(bqc arg0, bre arg1, int arg2, int arg3, Random arg4) | | spawnMobsForChunkGeneration(LevelAccessor arg0, Biome arg1, int arg2, int arg3, Random arg4) | | method_8661(class_1936 arg0, class_1959 arg1, int arg2, int arg3, Random arg4) | | populateEntities(WorldAccess world, Biome biome, int chunkX, int chunkZ, Random arg4) | | func_77191_a(IWorld arg0, Biome arg1, int arg2, int arg3, Random arg4) |
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private static BlockPos | | a(bqd arg0, aoq<?> arg1, int arg2, int arg3) | | getTopNonCollidingPos(LevelReader arg0, EntityType<?> arg1, int arg2, int arg3) | | method_8658(class_4538 arg0, class_1299<?> arg1, int arg2, int arg3) | | getEntitySpawnPos(WorldView world, EntityType<?> entityType, int x, int z) | | func_208498_a(IWorldReader arg0, EntityType<?> arg1, int arg2, int arg3) |
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