protected abstract com.mojang.serialization.Codec<? extends BiomeSource> | | a() | | codec() | | method_28442() | | method_28442() | | func_230319_a_() |
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public List<Biome> | | b() | | getPlayerSpawnBiomes() | | method_8759() | | getSpawnBiomes() | | func_76932_a() |
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public List<Biome> | | c() | | possibleBiomes() | | method_28443() | | method_28443() | | func_235203_c_() |
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public Set<Biome> | | a(int arg0, int arg1, int arg2, int arg3) | | getBiomesWithin(int arg0, int arg1, int arg2, int arg3) | | method_8763(int arg0, int arg1, int arg2, int arg3) | | getBiomesInArea(int x, int y, int z, int radius) | | func_225530_a_(int arg0, int arg1, int arg2, int arg3) |
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public BlockPos | | a(int arg0, int arg1, int arg2, int arg3, List<bre> arg4, Random arg5) | | findBiomeHorizontal(int arg0, int arg1, int arg2, int arg3, List<Biome> arg4, Random arg5) | | method_8762(int arg0, int arg1, int arg2, int arg3, List<class_1959> arg4, Random arg5) | | locateBiome(int x, int y, int z, int radius, List<Biome> biomes, Random random) | | func_225531_a_(int arg0, int arg1, int arg2, int arg3, List<Biome> arg4, Random arg5) |
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public BlockPos | | a(int arg0, int arg1, int arg2, int arg3, int arg4, List<bre> arg5, Random arg6, boolean arg7) | | findBiomeHorizontal(int arg0, int arg1, int arg2, int arg3, int arg4, List<Biome> arg5, Random arg6, boolean arg7) | | method_24385(int arg0, int arg1, int arg2, int arg3, int arg4, List<class_1959> arg5, Random arg6, boolean arg7) | | locateBiome(int x, int y, int z, int radius, int arg4, List<Biome> biomes, Random random, boolean arg7) | | func_230321_a_(int arg0, int arg1, int arg2, int arg3, int arg4, List<Biome> arg5, Random arg6, boolean arg7) |
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public boolean | |
public Set<BlockState> | | d() | | getSurfaceBlocks() | | method_8761() | | getTopMaterials() | | func_205706_b() |
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public abstract BiomeSource | | a(long arg0) | | withSeed(long arg0) | | method_27985(long arg0) | | withSeed(long seed) | | func_230320_a_(long arg0) |
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