net.minecraft.world.level.block

public class CrossCollisionBlock

extends Block implements SimpleWaterloggedBlock

All mapped superinterfaces:

ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

bww
net.minecraft.world.level.block.CrossCollisionBlock
net.minecraft.class_2310
net.minecraft.block.HorizontalConnectingBlock
net.minecraft.block.FourWayBlock
net.minecraft.server.v1_16_R1.BlockTall

Field summary

Modifier and TypeField
public static final BooleanProperty
a
NORTH
field_10905
NORTH
field_196409_a
NORTH
public static final BooleanProperty
b
EAST
field_10907
EAST
field_196411_b
EAST
public static final BooleanProperty
c
SOUTH
field_10904
SOUTH
field_196413_c
SOUTH
public static final BooleanProperty
d
WEST
field_10903
WEST
field_196414_y
WEST
public static final BooleanProperty
e
WATERLOGGED
field_10900
WATERLOGGED
field_204514_u
protected static final Map<Direction, BooleanProperty>
f
PROPERTY_BY_DIRECTION
field_10902
FACING_PROPERTIES
field_196415_z
protected final VoxelShape[]
g
collisionShapeByIndex
field_10901
collisionShapes
field_196410_A
protected final VoxelShape[]
h
shapeByIndex
field_10906
boundingShapes
field_196412_B
private final it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>
i
stateToIndex
field_19313
SHAPE_INDEX_CACHE
field_223008_i

Constructor summary

ModifierConstructor
protected (float radius1, float radius2, float boundingHeight1, float boundingHeight2, float collisionHeight, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
protected VoxelShape[]
a(float arg0, float arg1, float arg2, float arg3, float arg4)
makeShapes(float arg0, float arg1, float arg2, float arg3, float arg4)
method_9984(float arg0, float arg1, float arg2, float arg3, float arg4)
createShapes(float radius1, float radius2, float height1, float offset2, float height2)
func_196408_a(float arg0, float arg1, float arg2, float arg3, float arg4)
public boolean
b(cfj arg0, bpg arg1, fu arg2)
propagatesSkylightDown(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9579(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isTranslucent(BlockState arg0, BlockView arg1, BlockPos arg2)
func_200123_i(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
b(cfj arg0, bpg arg1, fu arg2, der arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
c(cfj arg0, bpg arg1, fu arg2, der arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
private static int
a(fz arg0)
indexFor(Direction arg0)
method_9985(class_2350 arg0)
getDirectionMask(Direction dir)
func_196407_a(Direction arg0)
protected int
g(cfj arg0)
getAABBIndex(BlockState arg0)
method_9987(class_2680 arg0)
getShapeIndex(BlockState state)
func_196406_i(BlockState arg0)
public FluidState
d(cfj arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
func_204507_t(BlockState arg0)
public boolean
a(cfj arg0, bpg arg1, fu arg2, czg arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public BlockState
a(cfj arg0, cap arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public BlockState
a(cfj arg0, bzj arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)