History - net.minecraft.world.level.block.CrossCollisionBlock
1.21.3
Names
dhu
dmk
Fields
BooleanProperty: a, NORTH, field_10905, NORTH, f_52309_
BooleanProperty: a, NORTH, field_10905, NORTH
BooleanProperty: b, EAST, field_10907, EAST, f_52310_
BooleanProperty: b, EAST, field_10907, EAST
BooleanProperty: c, SOUTH, field_10904, SOUTH, f_52311_
BooleanProperty: c, SOUTH, field_10904, SOUTH
BooleanProperty: d, WEST, field_10903, WEST, f_52312_
BooleanProperty: d, WEST, field_10903, WEST
BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_52313_
BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_52314_
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES
VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_52315_
VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes
VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_52316_
VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_52317_
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE
Constructors
Methods
VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_52326_
VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes
int (Direction): a, indexFor, method_9985, getDirectionMask, m_52343_
int (Direction): a, indexFor, method_9985, getDirectionMask
int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_52363_
int (BlockState): h, getAABBIndex, method_9987, getShapeIndex
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape
com.mojang.serialization.MapCodec<? extends CrossCollisionBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends CrossCollisionBlock> (): a, codec, method_53969, getCodec
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dgx
dhu
Fields
Constructors
Methods
1.20.6
Names
cym
dgx
Fields
Constructors
Methods
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
cun
cym
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
com.mojang.serialization.MapCodec<? extends CrossCollisionBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
crf
cun
Fields
Constructors
Methods
1.20.1
Names
cqy
crf
Fields
Constructors
Methods
1.19.4
Names
coi
cqy
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_
1.19.3
Names
clg
coi
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
ckj
clg
Fields
Constructors
Methods
1.19
Names
cfd
ckj
Fields
Constructors
Methods
1.18.2
Names
cel
cfd
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cbc
cel
Fields
Constructors
Methods
1.17.1
Names
cbb
cbc
Fields
Constructors
Methods
1.17
Names
bvt
cbb
net.minecraft.block.FourWayBlock
net.minecraft.src.C_1752_
net.minecraft.server.v1_16_R3.BlockTall
net.minecraft.world.level.block.BlockTall
Fields
BooleanProperty: a, NORTH, field_10905, NORTH, field_196409_a, NORTH
BooleanProperty: a, NORTH, field_10905, NORTH, f_52309_
BooleanProperty: b, EAST, field_10907, EAST, field_196411_b, EAST
BooleanProperty: b, EAST, field_10907, EAST, f_52310_
BooleanProperty: c, SOUTH, field_10904, SOUTH, field_196413_c, SOUTH
BooleanProperty: c, SOUTH, field_10904, SOUTH, f_52311_
BooleanProperty: d, WEST, field_10903, WEST, field_196414_y, WEST
BooleanProperty: d, WEST, field_10903, WEST, f_52312_
BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, field_204514_u
BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_52313_
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, field_196415_z
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_52314_
VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, field_196410_A
VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_52315_
VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, field_196412_B
VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_52316_
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, field_223008_i
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_52317_
Constructors
Methods
VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, func_196408_a
VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_52326_
int (Direction): a, indexFor, method_9985, getDirectionMask, func_196407_a
int (Direction): a, indexFor, method_9985, getDirectionMask, m_52343_
int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, func_196406_i
int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_52363_
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bvq
bvt
net.minecraft.server.v1_16_R2.BlockTall
net.minecraft.server.v1_16_R3.BlockTall
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bww
bvq
net.minecraft.server.v1_16_R1.BlockTall
net.minecraft.server.v1_16_R2.BlockTall
Fields
Constructors
Methods
1.16.1
Names
bql
bww
net.minecraft.server.v1_15_R1.BlockTall
net.minecraft.server.v1_16_R1.BlockTall
Fields
Constructors
(float, float, float, float, float, Block$Properties)
(float, float, float, float, float, BlockBehaviour$Properties)
Methods
int (BlockState): h, getAABBIndex, method_9987, getShapeIndex, func_196406_i
int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, func_196406_i
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
1.15.2
Names
bqi
bql
net.minecraft.block.HorizontalConnectedBlock
net.minecraft.block.HorizontalConnectingBlock
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bnz
bqi
net.minecraft.block.HorizontalConnectingBlock
net.minecraft.block.HorizontalConnectedBlock
net.minecraft.server.v1_14_R1.BlockTall
net.minecraft.server.v1_15_R1.BlockTall
Fields
Constructors
Methods
int (BlockState): j, getAABBIndex, method_9987, getShapeIndex, func_196406_i
int (BlockState): h, getAABBIndex, method_9987, getShapeIndex, func_196406_i
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t
1.14.4
Names
bnu
bnz
net.minecraft.world.level.block.CrossCollisionBlock
net.minecraft.block.HorizontalConnectedBlock
net.minecraft.block.HorizontalConnectingBlock
Fields
BlockStateBoolean: a, field_10905, NORTH, field_196409_a, NORTH
BooleanProperty: a, NORTH, field_10905, NORTH, field_196409_a, NORTH
BlockStateBoolean: b, field_10907, EAST, field_196411_b, EAST
BooleanProperty: b, EAST, field_10907, EAST, field_196411_b, EAST
BlockStateBoolean: c, field_10904, SOUTH, field_196413_c, SOUTH
BooleanProperty: c, SOUTH, field_10904, SOUTH, field_196413_c, SOUTH
BlockStateBoolean: d, field_10903, WEST, field_196414_y, WEST
BooleanProperty: d, WEST, field_10903, WEST, field_196414_y, WEST
BlockStateBoolean: e, field_10900, WATERLOGGED, field_204514_u
BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, field_204514_u
Map<EnumDirection, BlockStateBoolean>: f, field_10902, FACING_PROPERTIES, field_196415_z
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, field_196415_z
VoxelShape[]: g, field_10901, collisionShapes, field_196410_A
VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, field_196410_A
VoxelShape[]: h, field_10906, boundingShapes, field_196412_B
VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, field_196412_B
it.unimi.dsi.fastutil.objects.Object2IntMap<IBlockData>: i, field_19313, SHAPE_INDEX_CACHE, field_223008_i
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, field_223008_i
Constructors
Methods
VoxelShape[] (float, float, float, float, float): a, method_9984, createShapes, func_196408_a
VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, func_196408_a
int (EnumDirection): a, method_9985, getDirectionMask, func_196407_a
int (Direction): a, indexFor, method_9985, getDirectionMask, func_196407_a
int (IBlockData): j, method_9987, getShapeIndex, func_196406_i
int (BlockState): j, getAABBIndex, method_9987, getShapeIndex, func_196406_i
Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i
boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
1.14.3
Names
bnq
bnu
net.minecraft.block.HorizontalConnectedBlock
Fields
BlockStateBoolean: a, field_10905, field_196409_a, NORTH
BlockStateBoolean: a, field_10905, NORTH, field_196409_a, NORTH
BlockStateBoolean: b, field_10907, field_196411_b, EAST
BlockStateBoolean: b, field_10907, EAST, field_196411_b, EAST
BlockStateBoolean: c, field_10904, field_196413_c, SOUTH
BlockStateBoolean: c, field_10904, SOUTH, field_196413_c, SOUTH
BlockStateBoolean: d, field_10903, field_196414_y, WEST
BlockStateBoolean: d, field_10903, WEST, field_196414_y, WEST
BlockStateBoolean: e, field_10900, field_204514_u
BlockStateBoolean: e, field_10900, WATERLOGGED, field_204514_u
Map<EnumDirection, BlockStateBoolean>: f, field_10902, field_196415_z
Map<EnumDirection, BlockStateBoolean>: f, field_10902, FACING_PROPERTIES, field_196415_z
VoxelShape[]: g, field_10901, field_196410_A
VoxelShape[]: g, field_10901, collisionShapes, field_196410_A
VoxelShape[]: h, field_10906, field_196412_B
VoxelShape[]: h, field_10906, boundingShapes, field_196412_B
it.unimi.dsi.fastutil.objects.Object2IntMap<IBlockData>: i, field_19313, field_223008_i
it.unimi.dsi.fastutil.objects.Object2IntMap<IBlockData>: i, field_19313, SHAPE_INDEX_CACHE, field_223008_i
Constructors
Methods
VoxelShape[] (float, float, float, float, float): a, method_9984, func_196408_a
VoxelShape[] (float, float, float, float, float): a, method_9984, createShapes, func_196408_a
int (EnumDirection): a, method_9985, func_196407_a
int (EnumDirection): a, method_9985, getDirectionMask, func_196407_a
int (IBlockData): j, method_9987, func_196406_i
int (IBlockData): j, method_9987, getShapeIndex, func_196406_i
Fluid (IBlockData): g, method_9545, func_204507_t
Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bnp
bnq
Fields
it.unimi.dsi.fastutil.objects.Object2IntMap<IBlockData>: i, field_19313, field_223008_i
Constructors
Methods
1.14
Names
bdw
bnp
net.minecraft.class_2310
net.minecraft.block.BlockFourWay
net.minecraft.block.FourWayBlock
net.minecraft.server.v1_13_R2.BlockTall
net.minecraft.server.v1_14_R1.BlockTall
Fields
BlockStateBoolean: a, field_196409_a, NORTH
BlockStateBoolean: a, field_10905, field_196409_a, NORTH
BlockStateBoolean: b, field_196411_b, EAST
BlockStateBoolean: b, field_10907, field_196411_b, EAST
BlockStateBoolean: c, field_196413_c, SOUTH
BlockStateBoolean: c, field_10904, field_196413_c, SOUTH
BlockStateBoolean: o, field_196414_y, WEST
BlockStateBoolean: d, field_10903, field_196414_y, WEST
BlockStateBoolean: p, field_204514_u
BlockStateBoolean: e, field_10900, field_204514_u
Map<EnumDirection, BlockStateBoolean>: q, field_196415_z
Map<EnumDirection, BlockStateBoolean>: f, field_10902, field_196415_z
VoxelShape[]: r, field_196410_A
VoxelShape[]: g, field_10901, field_196410_A
VoxelShape[]: s, field_196412_B
VoxelShape[]: h, field_10906, field_196412_B
Constructors
Methods
VoxelShape[] (float, float, float, float, float): a, func_196408_a
VoxelShape[] (float, float, float, float, float): a, method_9984, func_196408_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition): f, func_196268_f
int (EnumDirection): a, func_196407_a
int (EnumDirection): a, method_9985, func_196407_a
int (IBlockData): k, func_196406_i
int (IBlockData): j, method_9987, func_196406_i
FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid
Fluid (IBlockData): h, func_204507_t
Fluid (IBlockData): g, method_9545, func_204507_t
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b
1.13.2
Names
bdv
bdw
Fields
Constructors
Methods
FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a
FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid
1.13.1
Names
bdn
bdv
net.minecraft.server.v1_13_R1.BlockTall
net.minecraft.server.v1_13_R2.BlockTall
Fields
BlockStateBoolean: p, field_196414_y, WEST
BlockStateBoolean: o, field_196414_y, WEST
BlockStateBoolean: q, field_204514_u
BlockStateBoolean: p, field_204514_u
Map<EnumDirection, BlockStateBoolean>: r, field_196415_z
Map<EnumDirection, BlockStateBoolean>: q, field_196415_z
VoxelShape[]: s, field_196410_A
VoxelShape[]: r, field_196410_A
VoxelShape[]: t, field_196412_B
VoxelShape[]: s, field_196412_B
Constructors
Methods
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place
1.13
Names
bdn
net.minecraft.block.BlockFourWay
net.minecraft.server.v1_13_R1.BlockTall
Fields
BlockStateBoolean: a, field_196409_a, NORTH
BlockStateBoolean: b, field_196411_b, EAST
BlockStateBoolean: c, field_196413_c, SOUTH
BlockStateBoolean: p, field_196414_y, WEST
BlockStateBoolean: q, field_204514_u
Map<EnumDirection, BlockStateBoolean>: r, field_196415_z
VoxelShape[]: s, field_196410_A
VoxelShape[]: t, field_196412_B
Constructors
(float, float, float, float, float, Block$Info)
Methods
VoxelShape[] (float, float, float, float, float): a, func_196408_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition): f, func_196268_f
int (EnumDirection): a, func_196407_a
int (IBlockData): k, func_196406_i
FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a
Fluid (IBlockData): h, func_204507_t
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a