public InteractionResult | | a(cfj arg0, bqb arg1, fu arg2, bec arg3, anf arg4, deh arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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public MenuProvider | | b(cfj arg0, bqb arg1, fu arg2) | | getMenuProvider(BlockState arg0, Level arg1, BlockPos arg2) | | method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | createScreenHandlerFactory(BlockState arg0, World arg1, BlockPos arg2) | | func_220052_b(BlockState arg0, World arg1, BlockPos arg2) | | getInventory(IBlockData arg0, World arg1, BlockPosition arg2) |
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public BlockState | |
protected void | |