public VoxelShape | | b(cfj arg0, bpg arg1, fu arg2, der arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public void | | b(cfj arg0, zd arg1, fu arg2, Random arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | func_225542_b_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3) |
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public static boolean | |
public static NetherPortalBlock$PortalShape | |
public BlockState | | a(cfj arg0, fz arg1, cfj arg2, bqc arg3, fu arg4, fu arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public void | | a(cfj arg0, bqb arg1, fu arg2, aom arg3) | | entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) |
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public BlockState | |
protected void | |
public static BlockPattern$BlockPatternMatch | |
public void | | a(cfj arg0, bqb arg1, fu arg2, Random arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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public ItemStack | | a(bpg arg0, fu arg1, cfj arg2) | | getCloneItemStack(BlockGetter arg0, BlockPos arg1, BlockState arg2) | | method_9574(class_1922 arg0, class_2338 arg1, class_2680 arg2) | | getPickStack(BlockView arg0, BlockPos arg1, BlockState arg2) | | func_185473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2) |
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