private static VoxelShape | | a(dfg arg0, cgr arg1, dfg arg2, dfg arg3) | | applyWallShape(VoxelShape arg0, WallSide arg1, VoxelShape arg2, VoxelShape arg3) | | method_24426(class_265 arg0, class_4778 arg1, class_265 arg2, class_265 arg3) | | method_24426(VoxelShape arg0, WallShape arg1, VoxelShape arg2, VoxelShape arg3) | | func_235631_a_(VoxelShape arg0, WallHeight arg1, VoxelShape arg2, VoxelShape arg3) |
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private Map<BlockState, VoxelShape> | | a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | makeShapes(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | method_24420(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | getShapeMap(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | func_235624_a_(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) |
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public VoxelShape | | b(cfj arg0, bpg arg1, fu arg2, der arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public VoxelShape | | c(cfj arg0, bpg arg1, fu arg2, der arg3) | | getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public boolean | | a(cfj arg0, bpg arg1, fu arg2, czg arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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private boolean | | a(cfj arg0, boolean arg1, fz arg2) | | connectsTo(BlockState arg0, boolean arg1, Direction arg2) | | method_16704(class_2680 arg0, boolean arg1, class_2350 arg2) | | shouldConnectTo(BlockState state, boolean faceFullSquare, Direction side) | | func_220113_a(BlockState arg0, boolean arg1, Direction arg2) |
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public BlockState | |
public BlockState | | a(cfj arg0, fz arg1, cfj arg2, bqc arg3, fu arg4, fu arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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private static boolean | |
private static boolean | |
private BlockState | | a(bqd arg0, cfj arg1, fu arg2, cfj arg3) | | topUpdate(LevelReader arg0, BlockState arg1, BlockPos arg2, BlockState arg3) | | method_24421(class_4538 arg0, class_2680 arg1, class_2338 arg2, class_2680 arg3) | | method_24421(WorldView arg0, BlockState arg1, BlockPos arg2, BlockState arg3) | | func_235625_a_(IWorldReader arg0, BlockState arg1, BlockPos arg2, BlockState arg3) |
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private BlockState | | a(bqd arg0, fu arg1, cfj arg2, fu arg3, cfj arg4, fz arg5) | | sideUpdate(LevelReader arg0, BlockPos arg1, BlockState arg2, BlockPos arg3, BlockState arg4, Direction arg5) | | method_24423(class_4538 arg0, class_2338 arg1, class_2680 arg2, class_2338 arg3, class_2680 arg4, class_2350 arg5) | | method_24423(WorldView arg0, BlockPos arg1, BlockState arg2, BlockPos arg3, BlockState arg4, Direction arg5) | | func_235627_a_(IWorldReader arg0, BlockPos arg1, BlockState arg2, BlockPos arg3, BlockState arg4, Direction arg5) |
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private BlockState | | a(bqd arg0, cfj arg1, fu arg2, cfj arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7) | | updateShape(LevelReader arg0, BlockState arg1, BlockPos arg2, BlockState arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7) | | method_24422(class_4538 arg0, class_2680 arg1, class_2338 arg2, class_2680 arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7) | | method_24422(WorldView arg0, BlockState arg1, BlockPos arg2, BlockState arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7) | | func_235626_a_(IWorldReader arg0, BlockState arg1, BlockPos arg2, BlockState arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7) |
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private boolean | | a(cfj arg0, cfj arg1, dfg arg2) | | shouldRaisePost(BlockState arg0, BlockState arg1, VoxelShape arg2) | | method_27092(class_2680 arg0, class_2680 arg1, class_265 arg2) | | method_27092(BlockState arg0, BlockState arg1, VoxelShape arg2) | | func_235628_a_(BlockState arg0, BlockState arg1, VoxelShape arg2) |
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private BlockState | | a(cfj arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4, dfg arg5) | | updateSides(BlockState arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4, VoxelShape arg5) | | method_24425(class_2680 arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4, class_265 arg5) | | method_24425(BlockState arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4, VoxelShape arg5) | | func_235630_a_(BlockState arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4, VoxelShape arg5) |
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private WallSide | | a(boolean arg0, dfg arg1, dfg arg2) | | makeWallState(boolean arg0, VoxelShape arg1, VoxelShape arg2) | | method_24428(boolean arg0, class_265 arg1, class_265 arg2) | | method_24428(boolean arg0, VoxelShape arg1, VoxelShape arg2) | | func_235633_a_(boolean arg0, VoxelShape arg1, VoxelShape arg2) |
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public FluidState | |
public boolean | | b(cfj arg0, bpg arg1, fu arg2) | | propagatesSkylightDown(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9579(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | isTranslucent(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_200123_i(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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protected void | |
public BlockState | |
public BlockState | |