History - net.minecraft.world.level.block.WallBlock

1.21.3

Names

dox

dtn

Fields

BooleanProperty: b, UP, field_11717, UP, f_57949_

BooleanProperty: b, UP, field_11717, UP

EnumProperty<WallSide>: c, EAST_WALL, field_22156, EAST_SHAPE, f_57950_

EnumProperty<WallSide>: c, EAST_WALL, field_22156, EAST_SHAPE

EnumProperty<WallSide>: d, NORTH_WALL, field_22157, NORTH_SHAPE, f_57951_

EnumProperty<WallSide>: d, NORTH_WALL, field_22157, NORTH_SHAPE

EnumProperty<WallSide>: e, SOUTH_WALL, field_22158, SOUTH_SHAPE, f_57952_

EnumProperty<WallSide>: e, SOUTH_WALL, field_22158, SOUTH_SHAPE

EnumProperty<WallSide>: f, WEST_WALL, field_22159, WEST_SHAPE, f_57953_

EnumProperty<WallSide>: f, WEST_WALL, field_22159, WEST_SHAPE

BooleanProperty: g, WATERLOGGED, field_22160, WATERLOGGED, f_57954_

BooleanProperty: g, WATERLOGGED, field_22160, WATERLOGGED

Map<BlockState, VoxelShape>: h, shapeByIndex, field_22161, shapeMap, f_57955_

Map<BlockState, VoxelShape>: h, shapeByIndex, field_22161, shapeMap

Map<BlockState, VoxelShape>: i, collisionShapeByIndex, field_22162, collisionShapeMap, f_57956_

Map<BlockState, VoxelShape>: i, collisionShapeByIndex, field_22162, collisionShapeMap

VoxelShape: F, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: G, POST_TEST, field_22163, TALL_POST_SHAPE

VoxelShape: G, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: H, NORTH_TEST, field_22164, TALL_NORTH_SHAPE

VoxelShape: H, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: I, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE

VoxelShape: I, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: J, WEST_TEST, field_22166, TALL_WEST_SHAPE

VoxelShape: J, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

VoxelShape: K, EAST_TEST, field_22167, TALL_EAST_SHAPE

int: j, WALL_WIDTH, field_31276, field_31276, f_154876_

int: j, WALL_WIDTH, field_31276, field_31276

int: k, WALL_HEIGHT, field_31277, field_31277, f_154877_

int: k, WALL_HEIGHT, field_31277, field_31277

int: l, POST_WIDTH, field_31278, field_31278, f_154878_

int: l, POST_WIDTH, field_31278, field_31278

int: m, POST_COVER_WIDTH, field_31279, field_31279, f_154879_

int: m, POST_COVER_WIDTH, field_31279, field_31279

int: n, WALL_COVER_START, field_31280, field_31280, f_154880_

int: n, WALL_COVER_START, field_31280, field_31280

int: o, WALL_COVER_END, field_31281, field_31281, f_154881_

int: o, WALL_COVER_END, field_31281, field_31281

com.mojang.serialization.MapCodec<WallBlock>: a, CODEC, field_46487, CODEC, f_302236_

com.mojang.serialization.MapCodec<WallBlock>: a, CODEC, field_46487, CODEC

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape

boolean (BlockState, boolean, Direction): a, connectsTo, method_16704, shouldConnectTo, m_58020_

boolean (BlockState, boolean, Direction): a, connectsTo, method_16704, shouldConnectTo

VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, getVoxelShape, m_58033_

VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, getVoxelShape

Map<BlockState, VoxelShape> (float, float, float, float, float, float): a, makeShapes, method_24420, getShapeMap, m_57965_

Map<BlockState, VoxelShape> (float, float, float, float, float, float): a, makeShapes, method_24420, getShapeMap

boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, isConnected, m_58010_

boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, isConnected

boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, shouldUseTallShape, m_58038_

boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, shouldUseTallShape

BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, getStateAt, m_57974_

BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, getStateAt

BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, getStateWithNeighbor, m_57988_

BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, getStateWithNeighbor

BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, getStateWith, m_57979_

BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, getStateWith

boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, shouldHavePost, m_58006_

boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, shouldHavePost

BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, getStateWith, m_58024_

BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, getStateWith

WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, getWallShape, m_58041_

WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, getWallShape

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror

com.mojang.serialization.MapCodec<WallBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<WallBlock> (): a, codec, method_53969, getCodec

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dnz

dox

Fields

Constructors

Methods

1.20.6

Names

dfm

dnz

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

dbr

dfm

Fields

BooleanProperty: a, UP, field_11717, UP, f_57949_

BooleanProperty: b, UP, field_11717, UP, f_57949_

EnumProperty<WallSide>: b, EAST_WALL, field_22156, EAST_SHAPE, f_57950_

EnumProperty<WallSide>: c, EAST_WALL, field_22156, EAST_SHAPE, f_57950_

EnumProperty<WallSide>: c, NORTH_WALL, field_22157, NORTH_SHAPE, f_57951_

EnumProperty<WallSide>: d, NORTH_WALL, field_22157, NORTH_SHAPE, f_57951_

EnumProperty<WallSide>: d, SOUTH_WALL, field_22158, SOUTH_SHAPE, f_57952_

EnumProperty<WallSide>: e, SOUTH_WALL, field_22158, SOUTH_SHAPE, f_57952_

EnumProperty<WallSide>: e, WEST_WALL, field_22159, WEST_SHAPE, f_57953_

EnumProperty<WallSide>: f, WEST_WALL, field_22159, WEST_SHAPE, f_57953_

BooleanProperty: f, WATERLOGGED, field_22160, WATERLOGGED, f_57954_

BooleanProperty: g, WATERLOGGED, field_22160, WATERLOGGED, f_57954_

Map<BlockState, VoxelShape>: g, shapeByIndex, field_22161, shapeMap, f_57955_

Map<BlockState, VoxelShape>: h, shapeByIndex, field_22161, shapeMap, f_57955_

Map<BlockState, VoxelShape>: h, collisionShapeByIndex, field_22162, collisionShapeMap, f_57956_

Map<BlockState, VoxelShape>: i, collisionShapeByIndex, field_22162, collisionShapeMap, f_57956_

VoxelShape: D, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: F, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: E, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: G, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: F, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: H, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: G, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: I, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: H, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

VoxelShape: J, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

int: i, WALL_WIDTH, field_31276, field_31276, f_154876_

int: j, WALL_WIDTH, field_31276, field_31276, f_154876_

int: j, WALL_HEIGHT, field_31277, field_31277, f_154877_

int: k, WALL_HEIGHT, field_31277, field_31277, f_154877_

int: k, POST_WIDTH, field_31278, field_31278, f_154878_

int: l, POST_WIDTH, field_31278, field_31278, f_154878_

int: l, POST_COVER_WIDTH, field_31279, field_31279, f_154879_

int: m, POST_COVER_WIDTH, field_31279, field_31279, f_154879_

int: m, WALL_COVER_START, field_31280, field_31280, f_154880_

int: n, WALL_COVER_START, field_31280, field_31280, f_154880_

int: n, WALL_COVER_END, field_31281, field_31281, f_154881_

int: o, WALL_COVER_END, field_31281, field_31281, f_154881_

com.mojang.serialization.MapCodec<WallBlock>: a, CODEC, field_46487, CODEC, f_302236_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

com.mojang.serialization.MapCodec<WallBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cyj

dbr

Fields

Constructors

Methods

1.20.1

Names

cya

cyj

Fields

VoxelShape: E, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: D, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: F, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: E, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: G, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: F, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: H, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: G, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: I, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

VoxelShape: H, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

Constructors

Methods

1.19.4

Names

cvh

cya

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

1.19.3

Names

cse

cvh

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

crh

cse

Fields

Constructors

Methods

1.19

Names

clo

crh

Fields

Constructors

Methods

1.18.2

Names

ckw

clo

Fields

VoxelShape: F, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: E, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: G, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: F, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: H, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: G, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: I, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: H, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: J, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

VoxelShape: I, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

chn

ckw

Fields

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, method_24426, m_58033_

VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, getVoxelShape, m_58033_

boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, method_24424, m_58010_

boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, isConnected, m_58010_

boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, method_24427, m_58038_

boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, shouldUseTallShape, m_58038_

BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, method_24421, m_57974_

BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, getStateAt, m_57974_

BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, method_24423, m_57988_

BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, getStateWithNeighbor, m_57988_

BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, method_24422, m_57979_

BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, getStateWith, m_57979_

boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, method_27092, m_58006_

boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, shouldHavePost, m_58006_

BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, method_24425, m_58024_

BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, getStateWith, m_58024_

WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, method_24428, m_58041_

WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, getWallShape, m_58041_

1.17.1

Names

chm

chn

Fields

Constructors

Methods

1.17

Names

cbk

chm

net.minecraft.block.WallBlock

net.minecraft.src.C_1956_

net.minecraft.server.v1_16_R3.BlockCobbleWall

net.minecraft.world.level.block.BlockCobbleWall

Fields

BooleanProperty: a, UP, field_11717, UP, field_176256_a, UP

BooleanProperty: a, UP, field_11717, UP, f_57949_

EnumProperty<WallSide>: b, EAST_WALL, field_22156, EAST_SHAPE, field_235612_b_

EnumProperty<WallSide>: b, EAST_WALL, field_22156, EAST_SHAPE, f_57950_

EnumProperty<WallSide>: c, NORTH_WALL, field_22157, NORTH_SHAPE, field_235613_c_

EnumProperty<WallSide>: c, NORTH_WALL, field_22157, NORTH_SHAPE, f_57951_

EnumProperty<WallSide>: d, SOUTH_WALL, field_22158, SOUTH_SHAPE, field_235614_d_

EnumProperty<WallSide>: d, SOUTH_WALL, field_22158, SOUTH_SHAPE, f_57952_

EnumProperty<WallSide>: e, WEST_WALL, field_22159, WEST_SHAPE, field_235615_e_

EnumProperty<WallSide>: e, WEST_WALL, field_22159, WEST_SHAPE, f_57953_

BooleanProperty: f, WATERLOGGED, field_22160, WATERLOGGED, field_235616_f_

BooleanProperty: f, WATERLOGGED, field_22160, WATERLOGGED, f_57954_

Map<BlockState, VoxelShape>: g, shapeByIndex, field_22161, shapeMap, field_235617_g_

Map<BlockState, VoxelShape>: g, shapeByIndex, field_22161, shapeMap, f_57955_

Map<BlockState, VoxelShape>: h, collisionShapeByIndex, field_22162, collisionShapeMap, field_235618_h_

Map<BlockState, VoxelShape>: h, collisionShapeByIndex, field_22162, collisionShapeMap, f_57956_

VoxelShape: i, POST_TEST, field_22163, TALL_POST_SHAPE, field_235619_i_

VoxelShape: F, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: j, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, field_235620_j_

VoxelShape: G, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: k, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, field_235621_k_

VoxelShape: H, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: o, WEST_TEST, field_22166, TALL_WEST_SHAPE, field_235622_o_

VoxelShape: I, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: p, EAST_TEST, field_22167, TALL_EAST_SHAPE, field_235623_p_

VoxelShape: J, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

int: i, WALL_WIDTH, field_31276, field_31276, f_154876_

int: j, WALL_HEIGHT, field_31277, field_31277, f_154877_

int: k, POST_WIDTH, field_31278, field_31278, f_154878_

int: l, POST_COVER_WIDTH, field_31279, field_31279, f_154879_

int: m, WALL_COVER_START, field_31280, field_31280, f_154880_

int: n, WALL_COVER_END, field_31281, field_31281, f_154881_

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

boolean (BlockState, boolean, Direction): a, connectsTo, method_16704, shouldConnectTo, func_220113_a

boolean (BlockState, boolean, Direction): a, connectsTo, method_16704, shouldConnectTo, m_58020_

VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, method_24426, func_235631_a_

VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, method_24426, m_58033_

Map<BlockState, VoxelShape> (float, float, float, float, float, float): a, makeShapes, method_24420, getShapeMap, func_235624_a_

Map<BlockState, VoxelShape> (float, float, float, float, float, float): a, makeShapes, method_24420, getShapeMap, m_57965_

boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, method_24424, func_235629_a_

boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, method_24424, m_58010_

boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, method_24427, func_235632_a_

boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, method_24427, m_58038_

BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, method_24421, func_235625_a_

BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, method_24421, m_57974_

BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, method_24423, func_235627_a_

BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, method_24423, m_57988_

BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, method_24422, func_235626_a_

BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, method_24422, m_57979_

boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, method_27092, func_235628_a_

boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, method_27092, m_58006_

BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, method_24425, func_235630_a_

BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, method_24425, m_58024_

WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, method_24428, func_235633_a_

WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, method_24428, m_58041_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cbh

cbk

net.minecraft.server.v1_16_R2.BlockCobbleWall

net.minecraft.server.v1_16_R3.BlockCobbleWall

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ccm

cbh

net.minecraft.server.v1_16_R1.BlockCobbleWall

net.minecraft.server.v1_16_R2.BlockCobbleWall

Fields

VoxelShape: i, POST_TEST, field_22163, field_22163, field_235619_i_

VoxelShape: i, POST_TEST, field_22163, TALL_POST_SHAPE, field_235619_i_

VoxelShape: j, NORTH_TEST, field_22164, field_22164, field_235620_j_

VoxelShape: j, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, field_235620_j_

VoxelShape: k, SOUTH_TEST, field_22165, field_22165, field_235621_k_

VoxelShape: k, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, field_235621_k_

VoxelShape: o, WEST_TEST, field_22166, field_22166, field_235622_o_

VoxelShape: o, WEST_TEST, field_22166, TALL_WEST_SHAPE, field_235622_o_

VoxelShape: p, EAST_TEST, field_22167, field_22167, field_235623_p_

VoxelShape: p, EAST_TEST, field_22167, TALL_EAST_SHAPE, field_235623_p_

Constructors

Methods

1.16.1

Names

bvo

ccm

net.minecraft.server.v1_15_R1.BlockCobbleWall

net.minecraft.server.v1_16_R1.BlockCobbleWall

Fields

BooleanProperty: i, UP, field_11717, UP, field_176256_a, UP

BooleanProperty: a, UP, field_11717, UP, field_176256_a, UP

VoxelShape[]: j, shapeWithPostByIndex, field_11718, UP_OUTLINE_SHAPES, field_196422_D

VoxelShape[]: k, collisionShapeWithPostByIndex, field_11716, UP_COLLISION_SHAPES, field_196423_E

EnumProperty<WallSide>: b, EAST_WALL, field_22156, EAST_SHAPE, field_235612_b_

EnumProperty<WallSide>: c, NORTH_WALL, field_22157, NORTH_SHAPE, field_235613_c_

EnumProperty<WallSide>: d, SOUTH_WALL, field_22158, SOUTH_SHAPE, field_235614_d_

EnumProperty<WallSide>: e, WEST_WALL, field_22159, WEST_SHAPE, field_235615_e_

BooleanProperty: f, WATERLOGGED, field_22160, WATERLOGGED, field_235616_f_

Map<BlockState, VoxelShape>: g, shapeByIndex, field_22161, shapeMap, field_235617_g_

Map<BlockState, VoxelShape>: h, collisionShapeByIndex, field_22162, collisionShapeMap, field_235618_h_

VoxelShape: i, POST_TEST, field_22163, field_22163, field_235619_i_

VoxelShape: j, NORTH_TEST, field_22164, field_22164, field_235620_j_

VoxelShape: k, SOUTH_TEST, field_22165, field_22165, field_235621_k_

VoxelShape: o, WEST_TEST, field_22166, field_22166, field_235622_o_

VoxelShape: p, EAST_TEST, field_22167, field_22167, field_235623_p_

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, method_24426, func_235631_a_

Map<BlockState, VoxelShape> (float, float, float, float, float, float): a, makeShapes, method_24420, getShapeMap, func_235624_a_

boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, method_24424, func_235629_a_

boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, method_24427, func_235632_a_

BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, method_24421, func_235625_a_

BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, method_24423, func_235627_a_

BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, method_24422, func_235626_a_

boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, method_27092, func_235628_a_

BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, method_24425, func_235630_a_

WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, method_24428, func_235633_a_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

1.15.2

Names

bvl

bvo

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bta

bvl

net.minecraft.server.v1_14_R1.BlockCobbleWall

net.minecraft.server.v1_15_R1.BlockCobbleWall

Fields

Constructors

Methods

1.14.4

Names

bsv

bta

net.minecraft.world.level.block.WallBlock

Fields

BlockStateBoolean: i, field_11717, UP, field_176256_a, UP

BooleanProperty: i, UP, field_11717, UP, field_176256_a, UP

VoxelShape[]: j, field_11718, UP_OUTLINE_SHAPES, field_196422_D

VoxelShape[]: j, shapeWithPostByIndex, field_11718, UP_OUTLINE_SHAPES, field_196422_D

VoxelShape[]: k, field_11716, UP_COLLISION_SHAPES, field_196423_E

VoxelShape[]: k, collisionShapeWithPostByIndex, field_11716, UP_COLLISION_SHAPES, field_196423_E

Constructors

Methods

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

boolean (IBlockData, boolean, EnumDirection): a, method_16704, shouldConnectTo, func_220113_a

boolean (BlockState, boolean, Direction): a, connectsTo, method_16704, shouldConnectTo, func_220113_a

1.14.3

Names

bsr

bsv

net.minecraft.block.WallBlock

Fields

BlockStateBoolean: i, field_11717, field_176256_a, UP

BlockStateBoolean: i, field_11717, UP, field_176256_a, UP

VoxelShape[]: j, field_11718, field_196422_D

VoxelShape[]: j, field_11718, UP_OUTLINE_SHAPES, field_196422_D

VoxelShape[]: k, field_11716, field_196423_E

VoxelShape[]: k, field_11716, UP_COLLISION_SHAPES, field_196423_E

Constructors

Methods

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b

boolean (IBlockData, boolean, EnumDirection): a, method_16704, func_220113_a

boolean (IBlockData, boolean, EnumDirection): a, method_16704, shouldConnectTo, func_220113_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bsq

bsr

Fields

Constructors

Methods

1.14

Names

bis

bsq

net.minecraft.class_2544

net.minecraft.block.BlockWall

net.minecraft.block.WallBlock

net.minecraft.server.v1_13_R2.BlockCobbleWall

net.minecraft.server.v1_14_R1.BlockCobbleWall

Fields

BlockStateBoolean: t, field_176256_a, UP

BlockStateBoolean: i, field_11717, field_176256_a, UP

VoxelShape[]: u, field_196422_D

VoxelShape[]: j, field_11718, field_196422_D

VoxelShape[]: v, field_196423_E

VoxelShape[]: k, field_11716, field_196423_E

Constructors

Methods

boolean (IBlockData): a, func_149686_d

boolean (Block): f, func_194143_e

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition): f, func_196268_f

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, EnumBlockFaceShape): a, func_196421_a

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b

boolean (IBlockData, boolean, EnumDirection): a, method_16704, func_220113_a

1.13.2

Names

bir

bis

Fields

Constructors

Methods

1.13.1

Names

bij

bir

net.minecraft.server.v1_13_R1.BlockCobbleWall

net.minecraft.server.v1_13_R2.BlockCobbleWall

Fields

BlockStateBoolean: u, field_176256_a, UP

BlockStateBoolean: t, field_176256_a, UP

VoxelShape[]: v, field_196422_D

VoxelShape[]: u, field_196422_D

VoxelShape[]: w, field_196423_E

VoxelShape[]: v, field_196423_E

Constructors

Methods

1.13

Names

auv

bij

net.minecraft.server.v1_12_R1.BlockCobbleWall

net.minecraft.server.v1_13_R1.BlockCobbleWall

Fields

BlockStateBoolean: a, field_176256_a, UP

BlockStateBoolean: u, field_176256_a, UP

BlockStateBoolean: b, field_176254_b, NORTH

BlockStateBoolean: c, field_176257_M, EAST

BlockStateBoolean: d, field_176258_N, SOUTH

BlockStateBoolean: e, field_176259_O, WEST

BlockStateEnum<BlockCobbleWall$EnumCobbleVariant>: f, field_176255_P, VARIANT

AxisAlignedBB[]: g, field_185751_g

AxisAlignedBB[]: B, field_185750_B

VoxelShape[]: v, field_196422_D

VoxelShape[]: w, field_196423_E

Constructors

(Block)

(Block$Info)

Methods

String (): c, func_149732_F, getName

boolean (IBlockAccess, BlockPosition): b, func_176205_b

int (IBlockData): d, func_180651_a, getDropData

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

BlockStateList (): b, func_180661_e, getStateList

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

int (IBlockData): x, func_185749_i

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

boolean (IBlockData): b, func_149662_c

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176253_e

boolean (Block): e, func_194143_e

boolean (Block): f, func_194143_e

void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition): f, func_196268_f

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

boolean (IBlockData, EnumBlockFaceShape): a, func_196421_a

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aut

auv

Fields

Constructors

Methods

1.12

Names

arq

aut

net.minecraft.server.v1_11_R1.BlockCobbleWall

net.minecraft.server.v1_12_R1.BlockCobbleWall

Fields

Constructors

Methods

boolean (IBlockAccess, BlockPosition): c, func_176253_e

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

int (IBlockData): i, func_185749_i

int (IBlockData): x, func_185749_i

void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176253_e

boolean (Block): e, func_194143_e

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aro

arq

Fields

Constructors

Methods

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

1.11

Names

apz

aro

net.minecraft.server.v1_10_R1.BlockCobbleWall

net.minecraft.server.v1_11_R1.BlockCobbleWall

Fields

Constructors

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a

void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

apk

apz

net.minecraft.server.v1_9_R2.BlockCobbleWall

net.minecraft.server.v1_10_R1.BlockCobbleWall

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockCobbleWall

net.minecraft.server.v1_9_R2.BlockCobbleWall

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

akl

apk

net.minecraft.server.v1_8_R3.BlockCobbleWall

net.minecraft.server.v1_9_R1.BlockCobbleWall

Fields

BlockStateBoolean: N, field_176257_M, EAST

BlockStateBoolean: c, field_176257_M, EAST

BlockStateBoolean: O, field_176258_N, SOUTH

BlockStateBoolean: d, field_176258_N, SOUTH

BlockStateBoolean: P, field_176259_O, WEST

BlockStateBoolean: e, field_176259_O, WEST

BlockStateEnum<BlockCobbleWall$EnumCobbleVariant>: Q, field_176255_P, VARIANT

BlockStateEnum<BlockCobbleWall$EnumCobbleVariant>: f, field_176255_P, VARIANT

AxisAlignedBB[]: g, field_185751_g

AxisAlignedBB[]: B, field_185750_B

Constructors

Methods

String (): f, func_149732_F, getName

String (): c, func_149732_F, getName

boolean (): d, func_149686_d

boolean (): c, func_149662_c

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

boolean (IBlockAccess, BlockPosition): e, func_176253_e

boolean (IBlockAccess, BlockPosition): c, func_176253_e

int (IBlockData): a, func_180651_a, getDropData

int (IBlockData): d, func_180651_a, getDropData

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a

int (IBlockData): i, func_185749_i

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): b, func_149662_c

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

1.8.8

Names

akl

net.minecraft.block.BlockWall

net.minecraft.server.v1_8_R3.BlockCobbleWall

Fields

BlockStateBoolean: a, field_176256_a, UP

BlockStateBoolean: b, field_176254_b, NORTH

BlockStateBoolean: N, field_176257_M, EAST

BlockStateBoolean: O, field_176258_N, SOUTH

BlockStateBoolean: P, field_176259_O, WEST

BlockStateEnum<BlockCobbleWall$EnumCobbleVariant>: Q, field_176255_P, VARIANT

Constructors

(Block)

Methods

String (): f, func_149732_F, getName

boolean (): d, func_149686_d

boolean (IBlockAccess, BlockPosition): b, func_176205_b

boolean (): c, func_149662_c

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

boolean (IBlockAccess, BlockPosition): e, func_176253_e

int (IBlockData): a, func_180651_a, getDropData

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

BlockStateList (): e, func_180661_e, getStateList

void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a