public void | | a(cha arg0, cva arg1, int arg2, int arg3, bre arg4, coa arg5) | | generatePieces(ChunkGenerator arg0, StructureManager arg1, int arg2, int arg3, Biome arg4, NoneFeatureConfiguration arg5) | | method_28672(class_2794 arg0, class_3485 arg1, int arg2, int arg3, class_1959 arg4, class_3111 arg5) | | init(ChunkGenerator arg0, StructureManager arg1, int arg2, int arg3, Biome arg4, DefaultFeatureConfig arg5) | | func_230364_a_(ChunkGenerator arg0, TemplateManager arg1, int arg2, int arg3, Biome arg4, NoFeatureConfig arg5) |
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public void | | a(bqu arg0, bqq arg1, cha arg2, Random arg3, ctd arg4, bph arg5) | | placeInChunk(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BoundingBox arg4, ChunkPos arg5) | | method_14974(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_3341 arg4, class_1923 arg5) | | generateStructure(ServerWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5) | | func_230366_a_(ISeedReader arg0, StructureManager arg1, ChunkGenerator arg2, Random arg3, MutableBoundingBox arg4, ChunkPos arg5) |
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