net.minecraft.world.level.levelgen.structure

public class BuriedTreasurePieces$BuriedTreasurePiece

extends StructurePiece

cte$a
net.minecraft.world.level.levelgen.structure.BuriedTreasurePieces$BuriedTreasurePiece
net.minecraft.class_3789$class_3339
net.minecraft.structure.BuriedTreasureGenerator$Piece
net.minecraft.world.gen.feature.structure.BuriedTreasure$Piece
net.minecraft.server.v1_16_R1.WorldGenBuriedTreasurePieces$a

Constructor summary

ModifierConstructor
public (BlockPos pos)
public (StructureManager manager, CompoundTag tag)

Method summary

Modifier and TypeMethod
protected void
a(le arg0)
addAdditionalSaveData(CompoundTag arg0)
method_14943(class_2487 arg0)
toNbt(CompoundTag arg0)
func_143011_b(CompoundNBT arg0)
public boolean
a(bqu arg0, bqq arg1, cha arg2, Random arg3, ctd arg4, bph arg5, fu arg6)
postProcess(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
generate(ServerWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
func_230383_a_(ISeedReader arg0, StructureManager arg1, ChunkGenerator arg2, Random arg3, MutableBoundingBox arg4, ChunkPos arg5, BlockPos arg6)
private boolean
a(cfj arg0)
isLiquid(BlockState arg0)
method_14655(class_2680 arg0)
isLiquid(BlockState state)
func_204295_a(BlockState arg0)