public Vec3 | | a(dck arg0, float arg1) | | getBrightnessDependentFogColor(Vec3 arg0, float arg1) | | method_28112(class_243 arg0, float arg1) | | adjustSkyColor(Vec3d arg0, float arg1) | | func_230494_a_(Vector3d arg0, float arg1) |
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public boolean | | a(int arg0, int arg1) | | isFoggyAt(int arg0, int arg1) | | method_28110(int arg0, int arg1) | | useThickFog(int arg0, int arg1) | | func_230493_a_(int arg0, int arg1) |
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public float[] | | a(float arg0, float arg1) | | getSunriseColor(float arg0, float arg1) | | method_28109(float arg0, float arg1) | | getSkyColor(float arg0, float arg1) | | func_230492_a_(float arg0, float arg1) |
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