net.minecraft.client.renderer.block

public class LiquidBlockRenderer

eaq
net.minecraft.client.renderer.block.LiquidBlockRenderer
net.minecraft.class_775
net.minecraft.client.render.block.FluidRenderer
net.minecraft.client.renderer.FluidBlockRenderer

Field summary

Modifier and TypeField
private final TextureAtlasSprite[]
a
lavaIcons
field_4165
lavaSprites
field_178272_a
private final TextureAtlasSprite[]
b
waterIcons
field_4166
waterSprites
field_178271_b
private TextureAtlasSprite
c
waterOverlay
field_4164
waterOverlaySprite
field_187501_d

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
protected void
a()
setupSprites()
method_3345()
onResourceReload()
func_178268_a()
private static boolean
a(bqz arg0, fx arg1, gc arg2, cuu arg3)
isNeighborSameFluid(BlockGetter arg0, BlockPos arg1, Direction arg2, FluidState arg3)
method_3348(class_1922 arg0, class_2338 arg1, class_2350 arg2, class_3610 arg3)
isSameFluid(BlockView world, BlockPos pos, Direction side, FluidState state)
func_209557_a(IBlockReader arg0, BlockPos arg1, Direction arg2, FluidState arg3)
private static boolean
a(bqz arg0, gc arg1, float arg2, fx arg3, cee arg4)
isFaceOccludedByState(BlockGetter arg0, Direction arg1, float arg2, BlockPos arg3, BlockState arg4)
method_29710(class_1922 arg0, class_2350 arg1, float arg2, class_2338 arg3, class_2680 arg4)
method_29710(BlockView arg0, Direction arg1, float arg2, BlockPos arg3, BlockState arg4)
func_239284_a_(IBlockReader arg0, Direction arg1, float arg2, BlockPos arg3, BlockState arg4)
private static boolean
a(bqz arg0, fx arg1, gc arg2, float arg3)
isFaceOccludedByNeighbor(BlockGetter arg0, BlockPos arg1, Direction arg2, float arg3)
method_3344(class_1922 arg0, class_2338 arg1, class_2350 arg2, float arg3)
isSideCovered(BlockView world, BlockPos pos, Direction direction, float maxDeviation)
func_239283_a_(IBlockReader arg0, BlockPos arg1, Direction arg2, float arg3)
private static boolean
a(bqz arg0, fx arg1, cee arg2, gc arg3)
isFaceOccludedBySelf(BlockGetter arg0, BlockPos arg1, BlockState arg2, Direction arg3)
method_29709(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_2350 arg3)
method_29709(BlockView arg0, BlockPos arg1, BlockState arg2, Direction arg3)
func_239282_a_(IBlockReader arg0, BlockPos arg1, BlockState arg2, Direction arg3)
public static boolean
a(bqx arg0, fx arg1, cuu arg2, cee arg3, gc arg4)
shouldRenderFace(BlockAndTintGetter arg0, BlockPos arg1, FluidState arg2, BlockState arg3, Direction arg4)
method_29708(class_1920 arg0, class_2338 arg1, class_3610 arg2, class_2680 arg3, class_2350 arg4)
method_29708(BlockRenderView arg0, BlockPos arg1, FluidState arg2, BlockState arg3, Direction arg4)
func_239281_a_(IBlockDisplayReader arg0, BlockPos arg1, FluidState arg2, BlockState arg3, Direction arg4)
public boolean
a(bqx arg0, fx arg1, dfn arg2, cuu arg3)
tesselate(BlockAndTintGetter arg0, BlockPos arg1, VertexConsumer arg2, FluidState arg3)
method_3347(class_1920 arg0, class_2338 arg1, class_4588 arg2, class_3610 arg3)
render(BlockRenderView world, BlockPos pos, VertexConsumer vertexConsumer, FluidState state)
func_228796_a_(IBlockDisplayReader arg0, BlockPos arg1, IVertexBuilder arg2, FluidState arg3)
private void
a(dfn arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7, float arg8, int arg9)
vertex(VertexConsumer arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7, float arg8, int arg9)
method_23072(class_4588 arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7, float arg8, int arg9)
vertex(VertexConsumer vertexConsumer, double x, double y, double z, float red, float green, float blue, float u, float v, int light)
func_228797_a_(IVertexBuilder arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7, float arg8, int arg9)
private int
a(bqx arg0, fx arg1)
getLightColor(BlockAndTintGetter arg0, BlockPos arg1)
method_3343(class_1920 arg0, class_2338 arg1)
getLight(BlockRenderView world, BlockPos pos)
func_228795_a_(IBlockDisplayReader arg0, BlockPos arg1)
private float
a(bqz arg0, fx arg1, cut arg2)
getWaterHeight(BlockGetter arg0, BlockPos arg1, Fluid arg2)
method_3346(class_1922 arg0, class_2338 arg1, class_3611 arg2)
getNorthWestCornerFluidHeight(BlockView world, BlockPos pos, Fluid fluid)
func_217640_a(IBlockReader arg0, BlockPos arg1, Fluid arg2)