History - net.minecraft.client.renderer.block.LiquidBlockRenderer
1.21.3
Names
gfu
gmp
Fields
TextureAtlasSprite[]: b, lavaIcons, field_4165, lavaSprites, f_110940_
TextureAtlasSprite[]: b, lavaIcons, field_4165, lavaSprites
TextureAtlasSprite[]: c, waterIcons, field_4166, waterSprites, f_110941_
TextureAtlasSprite[]: c, waterIcons, field_4166, waterSprites
TextureAtlasSprite: d, waterOverlay, field_4164, waterOverlaySprite, f_110942_
TextureAtlasSprite: d, waterOverlay, field_4164, waterOverlaySprite
float: a, MAX_FLUID_HEIGHT, field_32781, field_32781, f_173402_
float: a, MAX_FLUID_HEIGHT, field_32781, field_32781
Constructors
Methods
void (): a, setupSprites, method_3345, onResourceReload, m_110944_
void (): a, setupSprites, method_3345, onResourceReload
int (BlockAndTintGetter, BlockPos): a, getLightColor, method_3343, getLight, m_110945_
int (BlockAndTintGetter, BlockPos): a, getLightColor, method_3343, getLight
boolean (BlockGetter, Direction, float, BlockPos, BlockState): a, isFaceOccludedByState, method_29710, isSideCovered, m_110978_
boolean (BlockGetter, BlockPos, BlockState, Direction): a, isFaceOccludedBySelf, method_29709, isOppositeSideCovered, m_110959_
boolean (FluidState, FluidState): a, isNeighborSameFluid, method_3348, isSameFluid, m_203185_
boolean (FluidState, FluidState): a, isNeighborSameFluid, method_3348, isSameFluid
boolean (BlockGetter, BlockPos, Direction, float, BlockState): a, isFaceOccludedByNeighbor, method_3344, isSideCovered, m_203179_
boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction, FluidState): a, shouldRenderFace, method_29708, shouldRenderSide, m_203166_
float (BlockAndTintGetter, Fluid, float, float, float, BlockPos): a, calculateAverageHeight, method_40077, calculateFluidHeight, m_203149_
float (BlockAndTintGetter, Fluid, float, float, float, BlockPos): a, calculateAverageHeight, method_40077, calculateFluidHeight
void (float[], float): a, addWeightedHeight, method_40080, addHeight, m_203188_
void (float[], float): a, addWeightedHeight, method_40080, addHeight
float (BlockAndTintGetter, Fluid, BlockPos): a, getHeight, method_40078, getFluidHeight, m_203156_
float (BlockAndTintGetter, Fluid, BlockPos): a, getHeight, method_40078, getFluidHeight
float (BlockAndTintGetter, Fluid, BlockPos, BlockState, FluidState): a, getHeight, method_40079, getFluidHeight, m_203160_
float (BlockAndTintGetter, Fluid, BlockPos, BlockState, FluidState): a, getHeight, method_40079, getFluidHeight
void (BlockAndTintGetter, BlockPos, VertexConsumer, BlockState, FluidState): a, tesselate, method_3347, render, m_234369_
void (BlockAndTintGetter, BlockPos, VertexConsumer, BlockState, FluidState): a, tesselate, method_3347, render
void (VertexConsumer, float, float, float, float, float, float, float, float, int): a, vertex, method_23072, vertex, m_110984_
void (VertexConsumer, float, float, float, float, float, float, float, float, int): a, vertex, method_23072, vertex
boolean (Direction, float, BlockState): a, isFaceOccludedByState, method_29710, isSideCovered
boolean (Direction, float, BlockState): b, isFaceOccludedByNeighbor, method_3344, method_3344
boolean (BlockState, Direction): a, isFaceOccludedBySelf, method_29709, isOppositeSideCovered
boolean (FluidState, BlockState, Direction, FluidState): a, shouldRenderFace, method_29708, shouldRenderSide
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
gel
gfu
Fields
Constructors
Methods
void (VertexConsumer, double, double, double, float, float, float, float, float, int): a, vertex, method_23072, vertex, m_110984_
void (VertexConsumer, float, float, float, float, float, float, float, float, int): a, vertex, method_23072, vertex, m_110984_
1.20.6
Names
fuc
gel
Fields
Constructors
Methods
1.20.4
Names
foz
fuc
Fields
Constructors
Methods
1.20.2
Names
fkp
foz
Fields
Constructors
Methods
1.20.1
Names
fiy
fkp
Fields
Constructors
Methods
1.19.4
Names
fen
fiy
Fields
Constructors
Methods
1.19.3
Names
fak
fen
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
eym
fak
Fields
Constructors
Methods
1.19
Names
erk
eym
Fields
Constructors
Methods
boolean (BlockAndTintGetter, BlockPos, VertexConsumer, BlockState, FluidState): a, tesselate, method_3347, render, m_203173_
float (BlockAndTintGetter, Fluid, float, float, float, BlockPos): a, calculateAverageHeight, method_40077, method_40077, m_203149_
float (BlockAndTintGetter, Fluid, float, float, float, BlockPos): a, calculateAverageHeight, method_40077, calculateFluidHeight, m_203149_
void (float[], float): a, addWeightedHeight, method_40080, method_40080, m_203188_
void (float[], float): a, addWeightedHeight, method_40080, addHeight, m_203188_
float (BlockAndTintGetter, Fluid, BlockPos): a, getHeight, method_40078, method_40078, m_203156_
float (BlockAndTintGetter, Fluid, BlockPos): a, getHeight, method_40078, getFluidHeight, m_203156_
float (BlockAndTintGetter, Fluid, BlockPos, BlockState, FluidState): a, getHeight, method_40079, method_40079, m_203160_
float (BlockAndTintGetter, Fluid, BlockPos, BlockState, FluidState): a, getHeight, method_40079, getFluidHeight, m_203160_
void (BlockAndTintGetter, BlockPos, VertexConsumer, BlockState, FluidState): a, tesselate, method_3347, render, m_234369_
1.18.2
Names
eqd
erk
Fields
Constructors
Methods
boolean (BlockGetter, BlockPos, Direction, FluidState): a, isNeighborSameFluid, method_3348, isSameFluid, m_110973_
boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccludedByNeighbor, method_3344, isSideCovered, m_110968_
float (BlockGetter, BlockPos, Fluid): a, getWaterHeight, method_3346, getNorthWestCornerFluidHeight, m_110964_
boolean (BlockAndTintGetter, BlockPos, VertexConsumer, FluidState): a, tesselate, method_3347, render, m_110954_
boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction): a, shouldRenderFace, method_29708, shouldRenderSide, m_110948_
boolean (FluidState, FluidState): a, isNeighborSameFluid, method_3348, isSameFluid, m_203185_
boolean (BlockGetter, BlockPos, Direction, float, BlockState): a, isFaceOccludedByNeighbor, method_3344, isSideCovered, m_203179_
boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction, FluidState): a, shouldRenderFace, method_29708, shouldRenderSide, m_203166_
boolean (BlockAndTintGetter, BlockPos, VertexConsumer, BlockState, FluidState): a, tesselate, method_3347, render, m_203173_
float (BlockAndTintGetter, Fluid, float, float, float, BlockPos): a, calculateAverageHeight, method_40077, method_40077, m_203149_
void (float[], float): a, addWeightedHeight, method_40080, method_40080, m_203188_
float (BlockAndTintGetter, Fluid, BlockPos): a, getHeight, method_40078, method_40078, m_203156_
float (BlockAndTintGetter, Fluid, BlockPos, BlockState, FluidState): a, getHeight, method_40079, method_40079, m_203160_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
eoa
eqd
Fields
Constructors
Methods
boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction): a, shouldRenderFace, method_29708, method_29708, m_110948_
boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction): a, shouldRenderFace, method_29708, shouldRenderSide, m_110948_
1.17.1
Names
enz
eoa
Fields
Constructors
Methods
1.17
Names
eay
enz
net.minecraft.client.renderer.FluidBlockRenderer
net.minecraft.src.C_4185_
Fields
TextureAtlasSprite[]: a, lavaIcons, field_4165, lavaSprites, field_178272_a
TextureAtlasSprite[]: b, lavaIcons, field_4165, lavaSprites, f_110940_
TextureAtlasSprite[]: b, waterIcons, field_4166, waterSprites, field_178271_b
TextureAtlasSprite[]: c, waterIcons, field_4166, waterSprites, f_110941_
TextureAtlasSprite: c, waterOverlay, field_4164, waterOverlaySprite, field_187501_d
TextureAtlasSprite: d, waterOverlay, field_4164, waterOverlaySprite, f_110942_
float: a, MAX_FLUID_HEIGHT, field_32781, field_32781, f_173402_
Constructors
Methods
void (): a, setupSprites, method_3345, onResourceReload, func_178268_a
void (): a, setupSprites, method_3345, onResourceReload, m_110944_
boolean (BlockGetter, BlockPos, Direction, FluidState): a, isNeighborSameFluid, method_3348, isSameFluid, func_209557_a
boolean (BlockGetter, BlockPos, Direction, FluidState): a, isNeighborSameFluid, method_3348, isSameFluid, m_110973_
boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccludedByNeighbor, method_3344, isSideCovered, func_239283_a_
boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccludedByNeighbor, method_3344, isSideCovered, m_110968_
int (BlockAndTintGetter, BlockPos): a, getLightColor, method_3343, getLight, func_228795_a_
int (BlockAndTintGetter, BlockPos): a, getLightColor, method_3343, getLight, m_110945_
float (BlockGetter, BlockPos, Fluid): a, getWaterHeight, method_3346, getNorthWestCornerFluidHeight, func_217640_a
float (BlockGetter, BlockPos, Fluid): a, getWaterHeight, method_3346, getNorthWestCornerFluidHeight, m_110964_
boolean (BlockAndTintGetter, BlockPos, VertexConsumer, FluidState): a, tesselate, method_3347, render, func_228796_a_
boolean (BlockAndTintGetter, BlockPos, VertexConsumer, FluidState): a, tesselate, method_3347, render, m_110954_
void (VertexConsumer, double, double, double, float, float, float, float, float, int): a, vertex, method_23072, vertex, func_228797_a_
void (VertexConsumer, double, double, double, float, float, float, float, float, int): a, vertex, method_23072, vertex, m_110984_
boolean (BlockGetter, Direction, float, BlockPos, BlockState): a, isFaceOccludedByState, method_29710, method_29710, func_239284_a_
boolean (BlockGetter, Direction, float, BlockPos, BlockState): a, isFaceOccludedByState, method_29710, isSideCovered, m_110978_
boolean (BlockGetter, BlockPos, BlockState, Direction): a, isFaceOccludedBySelf, method_29709, method_29709, func_239282_a_
boolean (BlockGetter, BlockPos, BlockState, Direction): a, isFaceOccludedBySelf, method_29709, isOppositeSideCovered, m_110959_
boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction): a, shouldRenderFace, method_29708, method_29708, func_239281_a_
boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction): a, shouldRenderFace, method_29708, method_29708, m_110948_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
eaq
eay
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ecr
eaq
Fields
Constructors
Methods
1.16.1
Names
drl
ecr
Fields
Constructors
Methods
boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccluded, method_3344, isSideCovered, func_209556_a
boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccludedByNeighbor, method_3344, isSideCovered, func_239283_a_
boolean (BlockGetter, Direction, float, BlockPos, BlockState): a, isFaceOccludedByState, method_29710, method_29710, func_239284_a_
boolean (BlockGetter, BlockPos, BlockState, Direction): a, isFaceOccludedBySelf, method_29709, method_29709, func_239282_a_
boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction): a, shouldRenderFace, method_29708, method_29708, func_239281_a_
1.15.2
Names
dri
drl
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
dnx
dri
Fields
Constructors
Methods
boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccluded, method_3344, func_209556_a
boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccluded, method_3344, isSideCovered, func_209556_a
boolean (BlockAndBiomeGetter, BlockPos, BufferBuilder, FluidState): a, tesselate, method_3347, tesselate, func_217638_a
int (BlockAndBiomeGetter, BlockPos): a, getLightColor, method_3343, func_217639_a
int (BlockAndTintGetter, BlockPos): a, getLightColor, method_3343, getLight, func_228795_a_
boolean (BlockAndTintGetter, BlockPos, VertexConsumer, FluidState): a, tesselate, method_3347, render, func_228796_a_
void (VertexConsumer, double, double, double, float, float, float, float, float, int): a, vertex, method_23072, vertex, func_228797_a_
1.14.4
Names
dlj
dnx
net.minecraft.client.renderer.block.LiquidBlockRenderer
Fields
Sprite[]: a, field_4165, lavaSprites, field_178272_a
TextureAtlasSprite[]: a, lavaIcons, field_4165, lavaSprites, field_178272_a
Sprite[]: b, field_4166, waterSprites, field_178271_b
TextureAtlasSprite[]: b, waterIcons, field_4166, waterSprites, field_178271_b
Sprite: c, field_4164, waterOverlaySprite, field_187501_d
TextureAtlasSprite: c, waterOverlay, field_4164, waterOverlaySprite, field_187501_d
Constructors
Methods
void (): a, method_3345, onResourceReload, func_178268_a
void (): a, setupSprites, method_3345, onResourceReload, func_178268_a
boolean (IBlockAccess, BlockPosition, EnumDirection, Fluid): a, method_3348, isSameFluid, func_209557_a
boolean (BlockGetter, BlockPos, Direction, FluidState): a, isNeighborSameFluid, method_3348, isSameFluid, func_209557_a
boolean (IBlockAccess, BlockPosition, EnumDirection, float): a, method_3344, method_3344, func_209556_a
boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccluded, method_3344, func_209556_a
boolean (IIBlockAccess, BlockPosition, BufferBuilder, Fluid): a, method_3347, tesselate, func_217638_a
boolean (BlockAndBiomeGetter, BlockPos, BufferBuilder, FluidState): a, tesselate, method_3347, tesselate, func_217638_a
int (IIBlockAccess, BlockPosition): a, method_3343, method_3343, func_217639_a
int (BlockAndBiomeGetter, BlockPos): a, getLightColor, method_3343, func_217639_a
float (IBlockAccess, BlockPosition, FluidType): a, method_3346, getNorthWestCornerFluidHeight, func_217640_a
float (BlockGetter, BlockPos, Fluid): a, getWaterHeight, method_3346, getNorthWestCornerFluidHeight, func_217640_a
1.14.3
Names
dlf
dlj
net.minecraft.client.render.block.FluidRenderer
Fields
TextureAtlasSprite[]: a, field_4165, field_178272_a
Sprite[]: a, field_4165, lavaSprites, field_178272_a
TextureAtlasSprite[]: b, field_4166, field_178271_b
Sprite[]: b, field_4166, waterSprites, field_178271_b
TextureAtlasSprite: c, field_4164, field_187501_d
Sprite: c, field_4164, waterOverlaySprite, field_187501_d
Constructors
Methods
void (): a, method_3345, func_178268_a
void (): a, method_3345, onResourceReload, func_178268_a
boolean (IBlockAccess, BlockPosition, EnumDirection, Fluid): a, method_3348, func_209557_a
boolean (IBlockAccess, BlockPosition, EnumDirection, Fluid): a, method_3348, isSameFluid, func_209557_a
boolean (IBlockAccess, BlockPosition, EnumDirection, float): a, method_3344, func_209556_a
boolean (IBlockAccess, BlockPosition, EnumDirection, float): a, method_3344, method_3344, func_209556_a
boolean (IIBlockAccess, BlockPosition, BufferBuilder, Fluid): a, method_3347, func_217638_a
boolean (IIBlockAccess, BlockPosition, BufferBuilder, Fluid): a, method_3347, tesselate, func_217638_a
int (IIBlockAccess, BlockPosition): a, method_3343, func_217639_a
int (IIBlockAccess, BlockPosition): a, method_3343, method_3343, func_217639_a
float (IBlockAccess, BlockPosition, FluidType): a, method_3346, func_217640_a
float (IBlockAccess, BlockPosition, FluidType): a, method_3346, getNorthWestCornerFluidHeight, func_217640_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
dld
dlf
Fields
Constructors
Methods
1.14
Names
dld
net.minecraft.class_775
net.minecraft.client.renderer.FluidBlockRenderer
Fields
TextureAtlasSprite[]: a, field_4165, field_178272_a
TextureAtlasSprite[]: b, field_4166, field_178271_b
TextureAtlasSprite: c, field_4164, field_187501_d
Constructors
()
Methods
void (): a, method_3345, func_178268_a
boolean (IBlockAccess, BlockPosition, EnumDirection, Fluid): a, method_3348, func_209557_a
boolean (IBlockAccess, BlockPosition, EnumDirection, float): a, method_3344, func_209556_a
boolean (IIBlockAccess, BlockPosition, BufferBuilder, Fluid): a, method_3347, func_217638_a
int (IIBlockAccess, BlockPosition): a, method_3343, func_217639_a
float (IBlockAccess, BlockPosition, FluidType): a, method_3346, func_217640_a