History - net.minecraft.client.renderer.block.LiquidBlockRenderer

1.21.3

Names

gfu

gmp

Fields

TextureAtlasSprite[]: b, lavaIcons, field_4165, lavaSprites, f_110940_

TextureAtlasSprite[]: b, lavaIcons, field_4165, lavaSprites

TextureAtlasSprite[]: c, waterIcons, field_4166, waterSprites, f_110941_

TextureAtlasSprite[]: c, waterIcons, field_4166, waterSprites

TextureAtlasSprite: d, waterOverlay, field_4164, waterOverlaySprite, f_110942_

TextureAtlasSprite: d, waterOverlay, field_4164, waterOverlaySprite

float: a, MAX_FLUID_HEIGHT, field_32781, field_32781, f_173402_

float: a, MAX_FLUID_HEIGHT, field_32781, field_32781

Constructors

Methods

void (): a, setupSprites, method_3345, onResourceReload, m_110944_

void (): a, setupSprites, method_3345, onResourceReload

int (BlockAndTintGetter, BlockPos): a, getLightColor, method_3343, getLight, m_110945_

int (BlockAndTintGetter, BlockPos): a, getLightColor, method_3343, getLight

boolean (BlockGetter, Direction, float, BlockPos, BlockState): a, isFaceOccludedByState, method_29710, isSideCovered, m_110978_

boolean (BlockGetter, BlockPos, BlockState, Direction): a, isFaceOccludedBySelf, method_29709, isOppositeSideCovered, m_110959_

boolean (FluidState, FluidState): a, isNeighborSameFluid, method_3348, isSameFluid, m_203185_

boolean (FluidState, FluidState): a, isNeighborSameFluid, method_3348, isSameFluid

boolean (BlockGetter, BlockPos, Direction, float, BlockState): a, isFaceOccludedByNeighbor, method_3344, isSideCovered, m_203179_

boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction, FluidState): a, shouldRenderFace, method_29708, shouldRenderSide, m_203166_

float (BlockAndTintGetter, Fluid, float, float, float, BlockPos): a, calculateAverageHeight, method_40077, calculateFluidHeight, m_203149_

float (BlockAndTintGetter, Fluid, float, float, float, BlockPos): a, calculateAverageHeight, method_40077, calculateFluidHeight

void (float[], float): a, addWeightedHeight, method_40080, addHeight, m_203188_

void (float[], float): a, addWeightedHeight, method_40080, addHeight

float (BlockAndTintGetter, Fluid, BlockPos): a, getHeight, method_40078, getFluidHeight, m_203156_

float (BlockAndTintGetter, Fluid, BlockPos): a, getHeight, method_40078, getFluidHeight

float (BlockAndTintGetter, Fluid, BlockPos, BlockState, FluidState): a, getHeight, method_40079, getFluidHeight, m_203160_

float (BlockAndTintGetter, Fluid, BlockPos, BlockState, FluidState): a, getHeight, method_40079, getFluidHeight

void (BlockAndTintGetter, BlockPos, VertexConsumer, BlockState, FluidState): a, tesselate, method_3347, render, m_234369_

void (BlockAndTintGetter, BlockPos, VertexConsumer, BlockState, FluidState): a, tesselate, method_3347, render

void (VertexConsumer, float, float, float, float, float, float, float, float, int): a, vertex, method_23072, vertex, m_110984_

void (VertexConsumer, float, float, float, float, float, float, float, float, int): a, vertex, method_23072, vertex

boolean (Direction, float, BlockState): a, isFaceOccludedByState, method_29710, isSideCovered

boolean (Direction, float, BlockState): b, isFaceOccludedByNeighbor, method_3344, method_3344

boolean (BlockState, Direction): a, isFaceOccludedBySelf, method_29709, isOppositeSideCovered

boolean (FluidState, BlockState, Direction, FluidState): a, shouldRenderFace, method_29708, shouldRenderSide

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

gel

gfu

Fields

Constructors

Methods

void (VertexConsumer, double, double, double, float, float, float, float, float, int): a, vertex, method_23072, vertex, m_110984_

void (VertexConsumer, float, float, float, float, float, float, float, float, int): a, vertex, method_23072, vertex, m_110984_

1.20.6

Names

fuc

gel

Fields

Constructors

Methods

1.20.4

Names

foz

fuc

Fields

Constructors

Methods

1.20.2

Names

fkp

foz

Fields

Constructors

Methods

1.20.1

Names

fiy

fkp

Fields

Constructors

Methods

1.19.4

Names

fen

fiy

Fields

Constructors

Methods

1.19.3

Names

fak

fen

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

eym

fak

Fields

Constructors

Methods

1.19

Names

erk

eym

Fields

Constructors

Methods

boolean (BlockAndTintGetter, BlockPos, VertexConsumer, BlockState, FluidState): a, tesselate, method_3347, render, m_203173_

float (BlockAndTintGetter, Fluid, float, float, float, BlockPos): a, calculateAverageHeight, method_40077, method_40077, m_203149_

float (BlockAndTintGetter, Fluid, float, float, float, BlockPos): a, calculateAverageHeight, method_40077, calculateFluidHeight, m_203149_

void (float[], float): a, addWeightedHeight, method_40080, method_40080, m_203188_

void (float[], float): a, addWeightedHeight, method_40080, addHeight, m_203188_

float (BlockAndTintGetter, Fluid, BlockPos): a, getHeight, method_40078, method_40078, m_203156_

float (BlockAndTintGetter, Fluid, BlockPos): a, getHeight, method_40078, getFluidHeight, m_203156_

float (BlockAndTintGetter, Fluid, BlockPos, BlockState, FluidState): a, getHeight, method_40079, method_40079, m_203160_

float (BlockAndTintGetter, Fluid, BlockPos, BlockState, FluidState): a, getHeight, method_40079, getFluidHeight, m_203160_

void (BlockAndTintGetter, BlockPos, VertexConsumer, BlockState, FluidState): a, tesselate, method_3347, render, m_234369_

1.18.2

Names

eqd

erk

Fields

Constructors

Methods

boolean (BlockGetter, BlockPos, Direction, FluidState): a, isNeighborSameFluid, method_3348, isSameFluid, m_110973_

boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccludedByNeighbor, method_3344, isSideCovered, m_110968_

float (BlockGetter, BlockPos, Fluid): a, getWaterHeight, method_3346, getNorthWestCornerFluidHeight, m_110964_

boolean (BlockAndTintGetter, BlockPos, VertexConsumer, FluidState): a, tesselate, method_3347, render, m_110954_

boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction): a, shouldRenderFace, method_29708, shouldRenderSide, m_110948_

boolean (FluidState, FluidState): a, isNeighborSameFluid, method_3348, isSameFluid, m_203185_

boolean (BlockGetter, BlockPos, Direction, float, BlockState): a, isFaceOccludedByNeighbor, method_3344, isSideCovered, m_203179_

boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction, FluidState): a, shouldRenderFace, method_29708, shouldRenderSide, m_203166_

boolean (BlockAndTintGetter, BlockPos, VertexConsumer, BlockState, FluidState): a, tesselate, method_3347, render, m_203173_

float (BlockAndTintGetter, Fluid, float, float, float, BlockPos): a, calculateAverageHeight, method_40077, method_40077, m_203149_

void (float[], float): a, addWeightedHeight, method_40080, method_40080, m_203188_

float (BlockAndTintGetter, Fluid, BlockPos): a, getHeight, method_40078, method_40078, m_203156_

float (BlockAndTintGetter, Fluid, BlockPos, BlockState, FluidState): a, getHeight, method_40079, method_40079, m_203160_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

eoa

eqd

Fields

Constructors

Methods

boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction): a, shouldRenderFace, method_29708, method_29708, m_110948_

boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction): a, shouldRenderFace, method_29708, shouldRenderSide, m_110948_

1.17.1

Names

enz

eoa

Fields

Constructors

Methods

1.17

Names

eay

enz

net.minecraft.client.renderer.FluidBlockRenderer

net.minecraft.src.C_4185_

Fields

TextureAtlasSprite[]: a, lavaIcons, field_4165, lavaSprites, field_178272_a

TextureAtlasSprite[]: b, lavaIcons, field_4165, lavaSprites, f_110940_

TextureAtlasSprite[]: b, waterIcons, field_4166, waterSprites, field_178271_b

TextureAtlasSprite[]: c, waterIcons, field_4166, waterSprites, f_110941_

TextureAtlasSprite: c, waterOverlay, field_4164, waterOverlaySprite, field_187501_d

TextureAtlasSprite: d, waterOverlay, field_4164, waterOverlaySprite, f_110942_

float: a, MAX_FLUID_HEIGHT, field_32781, field_32781, f_173402_

Constructors

Methods

void (): a, setupSprites, method_3345, onResourceReload, func_178268_a

void (): a, setupSprites, method_3345, onResourceReload, m_110944_

boolean (BlockGetter, BlockPos, Direction, FluidState): a, isNeighborSameFluid, method_3348, isSameFluid, func_209557_a

boolean (BlockGetter, BlockPos, Direction, FluidState): a, isNeighborSameFluid, method_3348, isSameFluid, m_110973_

boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccludedByNeighbor, method_3344, isSideCovered, func_239283_a_

boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccludedByNeighbor, method_3344, isSideCovered, m_110968_

int (BlockAndTintGetter, BlockPos): a, getLightColor, method_3343, getLight, func_228795_a_

int (BlockAndTintGetter, BlockPos): a, getLightColor, method_3343, getLight, m_110945_

float (BlockGetter, BlockPos, Fluid): a, getWaterHeight, method_3346, getNorthWestCornerFluidHeight, func_217640_a

float (BlockGetter, BlockPos, Fluid): a, getWaterHeight, method_3346, getNorthWestCornerFluidHeight, m_110964_

boolean (BlockAndTintGetter, BlockPos, VertexConsumer, FluidState): a, tesselate, method_3347, render, func_228796_a_

boolean (BlockAndTintGetter, BlockPos, VertexConsumer, FluidState): a, tesselate, method_3347, render, m_110954_

void (VertexConsumer, double, double, double, float, float, float, float, float, int): a, vertex, method_23072, vertex, func_228797_a_

void (VertexConsumer, double, double, double, float, float, float, float, float, int): a, vertex, method_23072, vertex, m_110984_

boolean (BlockGetter, Direction, float, BlockPos, BlockState): a, isFaceOccludedByState, method_29710, method_29710, func_239284_a_

boolean (BlockGetter, Direction, float, BlockPos, BlockState): a, isFaceOccludedByState, method_29710, isSideCovered, m_110978_

boolean (BlockGetter, BlockPos, BlockState, Direction): a, isFaceOccludedBySelf, method_29709, method_29709, func_239282_a_

boolean (BlockGetter, BlockPos, BlockState, Direction): a, isFaceOccludedBySelf, method_29709, isOppositeSideCovered, m_110959_

boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction): a, shouldRenderFace, method_29708, method_29708, func_239281_a_

boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction): a, shouldRenderFace, method_29708, method_29708, m_110948_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

eaq

eay

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ecr

eaq

Fields

Constructors

Methods

1.16.1

Names

drl

ecr

Fields

Constructors

Methods

boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccluded, method_3344, isSideCovered, func_209556_a

boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccludedByNeighbor, method_3344, isSideCovered, func_239283_a_

boolean (BlockGetter, Direction, float, BlockPos, BlockState): a, isFaceOccludedByState, method_29710, method_29710, func_239284_a_

boolean (BlockGetter, BlockPos, BlockState, Direction): a, isFaceOccludedBySelf, method_29709, method_29709, func_239282_a_

boolean (BlockAndTintGetter, BlockPos, FluidState, BlockState, Direction): a, shouldRenderFace, method_29708, method_29708, func_239281_a_

1.15.2

Names

dri

drl

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

dnx

dri

Fields

Constructors

Methods

boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccluded, method_3344, func_209556_a

boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccluded, method_3344, isSideCovered, func_209556_a

boolean (BlockAndBiomeGetter, BlockPos, BufferBuilder, FluidState): a, tesselate, method_3347, tesselate, func_217638_a

int (BlockAndBiomeGetter, BlockPos): a, getLightColor, method_3343, func_217639_a

int (BlockAndTintGetter, BlockPos): a, getLightColor, method_3343, getLight, func_228795_a_

boolean (BlockAndTintGetter, BlockPos, VertexConsumer, FluidState): a, tesselate, method_3347, render, func_228796_a_

void (VertexConsumer, double, double, double, float, float, float, float, float, int): a, vertex, method_23072, vertex, func_228797_a_

1.14.4

Names

dlj

dnx

net.minecraft.client.renderer.block.LiquidBlockRenderer

Fields

Sprite[]: a, field_4165, lavaSprites, field_178272_a

TextureAtlasSprite[]: a, lavaIcons, field_4165, lavaSprites, field_178272_a

Sprite[]: b, field_4166, waterSprites, field_178271_b

TextureAtlasSprite[]: b, waterIcons, field_4166, waterSprites, field_178271_b

Sprite: c, field_4164, waterOverlaySprite, field_187501_d

TextureAtlasSprite: c, waterOverlay, field_4164, waterOverlaySprite, field_187501_d

Constructors

Methods

void (): a, method_3345, onResourceReload, func_178268_a

void (): a, setupSprites, method_3345, onResourceReload, func_178268_a

boolean (IBlockAccess, BlockPosition, EnumDirection, Fluid): a, method_3348, isSameFluid, func_209557_a

boolean (BlockGetter, BlockPos, Direction, FluidState): a, isNeighborSameFluid, method_3348, isSameFluid, func_209557_a

boolean (IBlockAccess, BlockPosition, EnumDirection, float): a, method_3344, method_3344, func_209556_a

boolean (BlockGetter, BlockPos, Direction, float): a, isFaceOccluded, method_3344, func_209556_a

boolean (IIBlockAccess, BlockPosition, BufferBuilder, Fluid): a, method_3347, tesselate, func_217638_a

boolean (BlockAndBiomeGetter, BlockPos, BufferBuilder, FluidState): a, tesselate, method_3347, tesselate, func_217638_a

int (IIBlockAccess, BlockPosition): a, method_3343, method_3343, func_217639_a

int (BlockAndBiomeGetter, BlockPos): a, getLightColor, method_3343, func_217639_a

float (IBlockAccess, BlockPosition, FluidType): a, method_3346, getNorthWestCornerFluidHeight, func_217640_a

float (BlockGetter, BlockPos, Fluid): a, getWaterHeight, method_3346, getNorthWestCornerFluidHeight, func_217640_a

1.14.3

Names

dlf

dlj

net.minecraft.client.render.block.FluidRenderer

Fields

TextureAtlasSprite[]: a, field_4165, field_178272_a

Sprite[]: a, field_4165, lavaSprites, field_178272_a

TextureAtlasSprite[]: b, field_4166, field_178271_b

Sprite[]: b, field_4166, waterSprites, field_178271_b

TextureAtlasSprite: c, field_4164, field_187501_d

Sprite: c, field_4164, waterOverlaySprite, field_187501_d

Constructors

Methods

void (): a, method_3345, func_178268_a

void (): a, method_3345, onResourceReload, func_178268_a

boolean (IBlockAccess, BlockPosition, EnumDirection, Fluid): a, method_3348, func_209557_a

boolean (IBlockAccess, BlockPosition, EnumDirection, Fluid): a, method_3348, isSameFluid, func_209557_a

boolean (IBlockAccess, BlockPosition, EnumDirection, float): a, method_3344, func_209556_a

boolean (IBlockAccess, BlockPosition, EnumDirection, float): a, method_3344, method_3344, func_209556_a

boolean (IIBlockAccess, BlockPosition, BufferBuilder, Fluid): a, method_3347, func_217638_a

boolean (IIBlockAccess, BlockPosition, BufferBuilder, Fluid): a, method_3347, tesselate, func_217638_a

int (IIBlockAccess, BlockPosition): a, method_3343, func_217639_a

int (IIBlockAccess, BlockPosition): a, method_3343, method_3343, func_217639_a

float (IBlockAccess, BlockPosition, FluidType): a, method_3346, func_217640_a

float (IBlockAccess, BlockPosition, FluidType): a, method_3346, getNorthWestCornerFluidHeight, func_217640_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

dld

dlf

Fields

Constructors

Methods

1.14

Names

dld

net.minecraft.class_775

net.minecraft.client.renderer.FluidBlockRenderer

Fields

TextureAtlasSprite[]: a, field_4165, field_178272_a

TextureAtlasSprite[]: b, field_4166, field_178271_b

TextureAtlasSprite: c, field_4164, field_187501_d

Constructors

()

Methods

void (): a, method_3345, func_178268_a

boolean (IBlockAccess, BlockPosition, EnumDirection, Fluid): a, method_3348, func_209557_a

boolean (IBlockAccess, BlockPosition, EnumDirection, float): a, method_3344, func_209556_a

boolean (IIBlockAccess, BlockPosition, BufferBuilder, Fluid): a, method_3347, func_217638_a

int (IIBlockAccess, BlockPosition): a, method_3343, func_217639_a

float (IBlockAccess, BlockPosition, FluidType): a, method_3346, func_217640_a