public void | | a() | | prepareForDamage() | | method_5542() | | setFallDeathSuffix() | | func_94545_a() |
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public void | | a(aph arg0, float arg1, float arg2) | | recordDamage(DamageSource arg0, float arg1, float arg2) | | method_5547(class_1282 arg0, float arg1, float arg2) | | onDamage(DamageSource damageSource, float originalHealth, float arg2) | | func_94547_a(DamageSource arg0, float arg1, float arg2) | | trackDamage(DamageSource arg0, float arg1, float arg2) |
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public Component | | b() | | getDeathMessage() | | method_5548() | | getDeathMessage() | | func_151521_b() | | getDeathMessage() |
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public LivingEntity | | c() | | getKiller() | | method_5541() | | getBiggestAttacker() | | func_94550_c() |
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private CombatEntry | | j() | | getMostSignificantFall() | | method_5544() | | getBiggestFall() | | func_94544_f() |
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private String | |
public int | | f() | | getCombatDuration() | | method_5546() | | getTimeSinceLastAttack() | | func_180134_f() |
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private void | | k() | | resetPreparedStatus() | | method_5545() | | clearFallDeathSuffix() | | func_94542_g() |
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public void | | g() | | recheckStatus() | | method_5539() | | update() | | func_94549_h() |
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public LivingEntity | | h() | | getMob() | | method_5540() | | getEntity() | | func_180135_h() |
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