net.minecraft.world.entity.ai.behavior

public class SetRaidStatus

extends Behavior<LivingEntity>

atl
net.minecraft.world.entity.ai.behavior.SetRaidStatus
net.minecraft.class_4253
net.minecraft.entity.ai.brain.task.StartRaidTask
net.minecraft.entity.ai.brain.task.BeginRaidTask
net.minecraft.server.v1_16_R2.BehaviorRaid

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
protected boolean
a(aag arg0, aqj arg1)
checkExtraStartConditions(ServerLevel arg0, LivingEntity arg1)
method_18919(class_3218 arg0, class_1309 arg1)
shouldRun(ServerWorld arg0, LivingEntity arg1)
func_212832_a_(ServerWorld arg0, LivingEntity arg1)
protected void
a(aag arg0, aqj arg1, long arg2)
start(ServerLevel arg0, LivingEntity arg1, long arg2)
method_18920(class_3218 arg0, class_1309 arg1, long arg2)
run(ServerWorld arg0, LivingEntity arg1, long arg2)
func_212831_a_(ServerWorld arg0, LivingEntity arg1, long arg2)