public MobSpawnSettings | | b() | | getMobSettings() | | method_30966() | | getSpawnSettings() | | func_242433_b() |
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public Biome$Precipitation | | c() | | getPrecipitation() | | method_8694() | | getPrecipitation() | | func_201851_b() |
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public boolean | | d() | | isHumid() | | method_8724() | | hasHighHumidity() | | func_76736_e() |
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private float | |
public final float | |
public boolean | |
public boolean | | a(brw arg0, fx arg1, boolean arg2) | | shouldFreeze(LevelReader arg0, BlockPos arg1, boolean arg2) | | method_8685(class_4538 arg0, class_2338 arg1, boolean arg2) | | canSetIce(WorldView world, BlockPos pos, boolean doWaterCheck) | | func_201854_a(IWorldReader arg0, BlockPos arg1, boolean arg2) |
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public boolean | |
public BiomeGenerationSettings | | e() | | getGenerationSettings() | | method_30970() | | getGenerationSettings() | | func_242440_e() |
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public void | | a(bsk arg0, cfv arg1, aam arg2, long arg3, chu arg4, fx arg5) | | generate(StructureFeatureManager arg0, ChunkGenerator arg1, WorldGenRegion arg2, long arg3, WorldgenRandom arg4, BlockPos arg5) | | method_8702(class_5138 arg0, class_2794 arg1, class_3233 arg2, long arg3, class_2919 arg4, class_2338 arg5) | | generateFeatureStep(StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, ChunkRegion region, long populationSeed, ChunkRandom random, BlockPos pos) | | func_242427_a(StructureManager arg0, ChunkGenerator arg1, WorldGenRegion arg2, long arg3, SharedSeedRandom arg4, BlockPos arg5) |
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public void | | a(Random arg0, cft arg1, int arg2, int arg3, int arg4, double arg5, cee arg6, cee arg7, int arg8, long arg9) | | buildSurfaceAt(Random arg0, ChunkAccess arg1, int arg2, int arg3, int arg4, double arg5, BlockState arg6, BlockState arg7, int arg8, long arg9) | | method_8703(Random arg0, class_2791 arg1, int arg2, int arg3, int arg4, double arg5, class_2680 arg6, class_2680 arg7, int arg8, long arg9) | | buildSurface(Random random, Chunk chunk, int x, int z, int worldHeight, double noise, BlockState defaultBlock, BlockState defaultFluid, int seaLevel, long seed) | | func_206854_a(Random arg0, IChunk arg1, int arg2, int arg3, int arg4, double arg5, BlockState arg6, BlockState arg7, int arg8, long arg9) |
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public final float | | h() | | getDepth() | | method_8695() | | getDepth() | | func_185355_j() |
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public final float | | i() | | getDownfall() | | method_8715() | | getDownfall() | | func_76727_i() | | getHumidity() |
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public final float | | j() | | getScale() | | method_8686() | | getScale() | | func_185360_m() |
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public final float | | k() | | getBaseTemperature() | | method_8712() | | getTemperature() | | func_242445_k() |
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public BiomeSpecialEffects | | l() | | getSpecialEffects() | | method_24377() | | getEffects() | | func_235089_q_() |
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public final Biome$BiomeCategory | | t() | | getBiomeCategory() | | method_8688() | | getCategory() | | func_201856_r() |
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public int | | a() | | getSkyColor() | | method_8697() | | getSkyColor() | | func_225529_c_() |
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public int | | f() | | getFogColor() | | method_24376() | | getFogColor() | | func_235080_i_() |
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public int | | a(double arg0, double arg1) | | getGrassColor(double arg0, double arg1) | | method_8711(double arg0, double arg1) | | getGrassColorAt(double x, double z) | | func_225528_a_(double arg0, double arg1) |
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private int | | v() | | getGrassColorFromTexture() | | method_30773() | | getDefaultGrassColor() | | func_242448_v() |
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public int | | g() | | getFoliageColor() | | method_8698() | | getFoliageColor() | | func_225527_a_() |
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private int | | w() | | getFoliageColorFromTexture() | | method_30774() | | getDefaultFoliageColor() | | func_242449_w() |
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public final int | | m() | | getWaterColor() | | method_8687() | | getWaterColor() | | func_185361_o() |
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public final int | | n() | | getWaterFogColor() | | method_8713() | | getWaterFogColor() | | func_204274_p() |
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public Optional<AmbientParticleSettings> | | o() | | getAmbientParticle() | | method_24378() | | getParticleConfig() | | func_235090_t_() |
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public Optional<SoundEvent> | | p() | | getAmbientLoop() | | method_24935() | | getLoopSound() | | func_235091_u_() |
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public Optional<AmbientMoodSettings> | | q() | | getAmbientMood() | | method_24936() | | getMoodSound() | | func_235092_v_() |
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public Optional<AmbientAdditionsSettings> | | r() | | getAmbientAdditions() | | method_24937() | | getAdditionsSound() | | func_235093_w_() |
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public Optional<Music> | | s() | | getBackgroundMusic() | | method_27343() | | getMusic() | | func_235094_x_() |
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