public BlockBehaviour$OffsetType | | ah_() | | getOffsetType() | | method_16841() | | getOffsetType() | | func_176218_Q() |
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public VoxelShape | | b(cee arg0, bqz arg1, fx arg2, dcp arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public void | | b(cee arg0, aag arg1, fx arg2, Random arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | func_225542_b_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3) |
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public boolean | | a(cee arg0, brw arg1, fx arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
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public BlockState | | a(cee arg0, gc arg1, cee arg2, brv arg3, fx arg4, fx arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public boolean | | a(bqz arg0, fx arg1, cee arg2, boolean arg3) | | isValidBonemealTarget(BlockGetter arg0, BlockPos arg1, BlockState arg2, boolean arg3) | | method_9651(class_1922 arg0, class_2338 arg1, class_2680 arg2, boolean arg3) | | isFertilizable(BlockView arg0, BlockPos arg1, BlockState arg2, boolean arg3) | | func_176473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, boolean arg3) |
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public boolean | | a(bru arg0, Random arg1, fx arg2, cee arg3) | | isBonemealSuccess(Level arg0, Random arg1, BlockPos arg2, BlockState arg3) | | method_9650(class_1937 arg0, Random arg1, class_2338 arg2, class_2680 arg3) | | canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3) | | func_180670_a(World arg0, Random arg1, BlockPos arg2, BlockState arg3) |
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public void | | a(aag arg0, Random arg1, fx arg2, cee arg3) | | performBonemeal(ServerLevel arg0, Random arg1, BlockPos arg2, BlockState arg3) | | method_9652(class_3218 arg0, Random arg1, class_2338 arg2, class_2680 arg3) | | grow(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3) | | func_225535_a_(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3) |
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public float | | a(cee arg0, bft arg1, bqz arg2, fx arg3) | | getDestroyProgress(BlockState arg0, Player arg1, BlockGetter arg2, BlockPos arg3) | | method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3) | | calcBlockBreakingDelta(BlockState arg0, PlayerEntity arg1, BlockView arg2, BlockPos arg3) | | func_180647_a(BlockState arg0, PlayerEntity arg1, IBlockReader arg2, BlockPos arg3) | | getDamage(IBlockData arg0, EntityHuman arg1, IBlockAccess arg2, BlockPosition arg3) |
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protected void | |
public ItemStack | | a(bqz arg0, fx arg1, cee arg2) | | getCloneItemStack(BlockGetter arg0, BlockPos arg1, BlockState arg2) | | method_9574(class_1922 arg0, class_2338 arg1, class_2680 arg2) | | getPickStack(BlockView arg0, BlockPos arg1, BlockState arg2) | | func_185473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2) |
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