History - net.minecraft.world.level.block.BambooSaplingBlock
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
dpc
dty
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dmr
dpc
Fields
Constructors
Methods
1.21.5
Names
diq
dmr
Fields
VoxelShape: c, SAPLING_SHAPE, field_9897, SHAPE, f_48954_
VoxelShape: b, SHAPE, field_9897, SHAPE, f_379952_
float: b, SAPLING_AABB_OFFSET, field_31005, field_31005, f_152100_
Constructors
Methods
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_
1.21.4
Names
djp
diq
Fields
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_
1.21.3
Names
dfb
djp
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dee
dfb
Fields
Constructors
Methods
1.20.6
Names
cvt
dee
Fields
Constructors
Methods
1.20.4
Names
crz
cvt
net.minecraft.block.BambooSaplingBlock
net.minecraft.block.BambooShootBlock
Fields
VoxelShape: b, SAPLING_SHAPE, field_9897, SHAPE, f_48954_
VoxelShape: c, SAPLING_SHAPE, field_9897, SHAPE, f_48954_
float: a, SAPLING_AABB_OFFSET, field_31005, field_31005, f_152100_
float: b, SAPLING_AABB_OFFSET, field_31005, field_31005, f_152100_
com.mojang.serialization.MapCodec<BambooSaplingBlock>: a, CODEC, field_46262, CODEC, f_302774_
Constructors
Methods
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
com.mojang.serialization.MapCodec<BambooSaplingBlock> (): a, codec, method_53969, getCodec, m_304657_
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
1.20.2
Names
cor
crz
Fields
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
1.20.1
Names
col
cor
Fields
Constructors
Methods
1.19.4
Names
clx
col
Fields
Constructors
Methods
1.19.3
Names
ciy
clx
Fields
Constructors
Methods
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cib
ciy
Fields
Constructors
Methods
1.19
Names
ccv
cib
Fields
Constructors
Methods
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_
BlockBehaviour$OffsetType (): U_, getOffsetType, method_16841, getOffsetType, m_5858_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_
void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_
1.18.2
Names
ccd
ccv
Fields
Constructors
Methods
BlockBehaviour$OffsetType (): T_, getOffsetType, method_16841, getOffsetType, m_5858_
BlockBehaviour$OffsetType (): U_, getOffsetType, method_16841, getOffsetType, m_5858_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
byu
ccd
Fields
Constructors
Methods
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_, getDamage
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
BlockBehaviour$OffsetType (): S_, getOffsetType, method_16841, getOffsetType, m_5858_
BlockBehaviour$OffsetType (): T_, getOffsetType, method_16841, getOffsetType, m_5858_
1.17.1
Names
byt
byu
Fields
Constructors
Methods
1.17
Names
btv
byt
net.minecraft.block.BambooSaplingBlock
net.minecraft.src.C_1682_
net.minecraft.server.v1_16_R3.BlockBambooSapling
net.minecraft.world.level.block.BlockBambooSapling
Fields
VoxelShape: a, SAPLING_SHAPE, field_9897, SHAPE, field_220088_a
VoxelShape: b, SAPLING_SHAPE, field_9897, SHAPE, f_48954_
float: a, SAPLING_AABB_OFFSET, field_31005, field_31005, f_152100_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_, getDamage
void (Level, BlockPos): a, growBamboo, method_9351, grow, func_220087_a
void (Level, BlockPos): a, growBamboo, method_9351, grow, m_48972_
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_
BlockBehaviour$OffsetType (): ah_, getOffsetType, method_16841, getOffsetType, func_176218_Q
BlockBehaviour$OffsetType (): S_, getOffsetType, method_16841, getOffsetType, m_5858_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bts
btv
net.minecraft.server.v1_16_R2.BlockBambooSapling
net.minecraft.server.v1_16_R3.BlockBambooSapling
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
buy
bts
net.minecraft.server.v1_16_R1.BlockBambooSapling
net.minecraft.server.v1_16_R2.BlockBambooSapling
Fields
Constructors
Methods
BlockBehaviour$OffsetType (): aj_, getOffsetType, method_16841, getOffsetType, func_176218_Q
BlockBehaviour$OffsetType (): ah_, getOffsetType, method_16841, getOffsetType, func_176218_Q
1.16.1
Names
boo
buy
net.minecraft.server.v1_15_R1.BlockBambooSapling
net.minecraft.server.v1_16_R1.BlockBambooSapling
Fields
Constructors
Methods
Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick
BlockBehaviour$OffsetType (): aj_, getOffsetType, method_16841, getOffsetType, func_176218_Q
1.15.2
Names
bol
boo
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bmd
bol
net.minecraft.server.v1_14_R1.BlockBambooSapling
net.minecraft.server.v1_15_R1.BlockBambooSapling
Fields
Constructors
Methods
Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q
Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_
1.14.4
Names
bly
bmd
net.minecraft.world.level.block.BambooSaplingBlock
Fields
VoxelShape: a, field_9897, SHAPE, field_220088_a
VoxelShape: a, SAPLING_SHAPE, field_9897, SHAPE, field_220088_a
Constructors
Methods
Block$EnumRandomOffset (): R_, method_16841, getOffsetType, func_176218_Q
Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, isFertilizable, func_176473_a
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a
boolean (World, Random, BlockPosition, IBlockData): a, method_9650, canGrow, func_180670_a
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a
void (World, Random, BlockPosition, IBlockData): b, method_9652, grow, func_176474_b
void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b
float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage
TextureType (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (World, BlockPosition): a, method_9351, grow, func_220087_a
void (Level, BlockPos): a, growBamboo, method_9351, grow, func_220087_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a
1.14.3
Names
blu
bly
net.minecraft.block.BambooSaplingBlock
Fields
VoxelShape: a, field_9897, field_220088_a
VoxelShape: a, field_9897, SHAPE, field_220088_a
Constructors
Methods
Block$EnumRandomOffset (): S_, method_16841, func_176218_Q
Block$EnumRandomOffset (): R_, method_16841, getOffsetType, func_176218_Q
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, func_176473_a
boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, isFertilizable, func_176473_a
boolean (World, Random, BlockPosition, IBlockData): a, method_9650, func_180670_a
boolean (World, Random, BlockPosition, IBlockData): a, method_9650, canGrow, func_180670_a
void (World, Random, BlockPosition, IBlockData): b, method_9652, func_176474_b
void (World, Random, BlockPosition, IBlockData): b, method_9652, grow, func_176474_b
float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, func_180647_a, getDamage
float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage
TextureType (): c, method_9551, func_180664_k
TextureType (): c, method_9551, getRenderLayer, func_180664_k
void (World, BlockPosition): a, method_9351, func_220087_a
void (World, BlockPosition): a, method_9351, grow, func_220087_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
blt
blu
Fields
Constructors
Methods
1.14
Names
blt
net.minecraft.class_2202
net.minecraft.block.BambooSaplingBlock
net.minecraft.server.v1_14_R1.BlockBambooSapling
Fields
VoxelShape: a, field_9897, field_220088_a
Constructors
Methods
Block$EnumRandomOffset (): S_, method_16841, func_176218_Q
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, func_176473_a
boolean (World, Random, BlockPosition, IBlockData): a, method_9650, func_180670_a
void (World, Random, BlockPosition, IBlockData): b, method_9652, func_176474_b
float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, func_180647_a, getDamage
TextureType (): c, method_9551, func_180664_k
void (World, BlockPosition): a, method_9351, func_220087_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a