History - net.minecraft.world.level.block.BambooSaplingBlock

1.21.3

Names

dfb

djp

Fields

VoxelShape: c, SAPLING_SHAPE, field_9897, SHAPE, f_48954_

VoxelShape: c, SAPLING_SHAPE, field_9897, SHAPE

float: b, SAPLING_AABB_OFFSET, field_31005, field_31005, f_152100_

float: b, SAPLING_AABB_OFFSET, field_31005, field_31005

com.mojang.serialization.MapCodec<BambooSaplingBlock>: a, CODEC, field_46262, CODEC, f_302774_

com.mojang.serialization.MapCodec<BambooSaplingBlock>: a, CODEC, field_46262, CODEC

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta

void (Level, BlockPos): a, growBamboo, method_9351, grow, m_48972_

void (Level, BlockPos): a, growBamboo, method_9351, grow

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable

com.mojang.serialization.MapCodec<BambooSaplingBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<BambooSaplingBlock> (): a, codec, method_53969, getCodec

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dee

dfb

Fields

Constructors

Methods

1.20.6

Names

cvt

dee

Fields

Constructors

Methods

1.20.4

Names

crz

cvt

net.minecraft.block.BambooSaplingBlock

net.minecraft.block.BambooShootBlock

Fields

VoxelShape: b, SAPLING_SHAPE, field_9897, SHAPE, f_48954_

VoxelShape: c, SAPLING_SHAPE, field_9897, SHAPE, f_48954_

float: a, SAPLING_AABB_OFFSET, field_31005, field_31005, f_152100_

float: b, SAPLING_AABB_OFFSET, field_31005, field_31005, f_152100_

com.mojang.serialization.MapCodec<BambooSaplingBlock>: a, CODEC, field_46262, CODEC, f_302774_

Constructors

Methods

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

com.mojang.serialization.MapCodec<BambooSaplingBlock> (): a, codec, method_53969, getCodec, m_304657_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

1.20.2

Names

cor

crz

Fields

Constructors

Methods

boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

1.20.1

Names

col

cor

Fields

Constructors

Methods

1.19.4

Names

clx

col

Fields

Constructors

Methods

1.19.3

Names

ciy

clx

Fields

Constructors

Methods

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cib

ciy

Fields

Constructors

Methods

1.19

Names

ccv

cib

Fields

Constructors

Methods

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_

BlockBehaviour$OffsetType (): U_, getOffsetType, method_16841, getOffsetType, m_5858_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_

1.18.2

Names

ccd

ccv

Fields

Constructors

Methods

BlockBehaviour$OffsetType (): T_, getOffsetType, method_16841, getOffsetType, m_5858_

BlockBehaviour$OffsetType (): U_, getOffsetType, method_16841, getOffsetType, m_5858_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

byu

ccd

Fields

Constructors

Methods

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_, getDamage

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

BlockBehaviour$OffsetType (): S_, getOffsetType, method_16841, getOffsetType, m_5858_

BlockBehaviour$OffsetType (): T_, getOffsetType, method_16841, getOffsetType, m_5858_

1.17.1

Names

byt

byu

Fields

Constructors

Methods

1.17

Names

btv

byt

net.minecraft.block.BambooSaplingBlock

net.minecraft.src.C_1682_

net.minecraft.server.v1_16_R3.BlockBambooSapling

net.minecraft.world.level.block.BlockBambooSapling

Fields

VoxelShape: a, SAPLING_SHAPE, field_9897, SHAPE, field_220088_a

VoxelShape: b, SAPLING_SHAPE, field_9897, SHAPE, f_48954_

float: a, SAPLING_AABB_OFFSET, field_31005, field_31005, f_152100_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_, getDamage

void (Level, BlockPos): a, growBamboo, method_9351, grow, func_220087_a

void (Level, BlockPos): a, growBamboo, method_9351, grow, m_48972_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_

BlockBehaviour$OffsetType (): ah_, getOffsetType, method_16841, getOffsetType, func_176218_Q

BlockBehaviour$OffsetType (): S_, getOffsetType, method_16841, getOffsetType, m_5858_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bts

btv

net.minecraft.server.v1_16_R2.BlockBambooSapling

net.minecraft.server.v1_16_R3.BlockBambooSapling

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

buy

bts

net.minecraft.server.v1_16_R1.BlockBambooSapling

net.minecraft.server.v1_16_R2.BlockBambooSapling

Fields

Constructors

Methods

BlockBehaviour$OffsetType (): aj_, getOffsetType, method_16841, getOffsetType, func_176218_Q

BlockBehaviour$OffsetType (): ah_, getOffsetType, method_16841, getOffsetType, func_176218_Q

1.16.1

Names

boo

buy

net.minecraft.server.v1_15_R1.BlockBambooSapling

net.minecraft.server.v1_16_R1.BlockBambooSapling

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

BlockBehaviour$OffsetType (): aj_, getOffsetType, method_16841, getOffsetType, func_176218_Q

1.15.2

Names

bol

boo

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bmd

bol

net.minecraft.server.v1_14_R1.BlockBambooSapling

net.minecraft.server.v1_15_R1.BlockBambooSapling

Fields

Constructors

Methods

Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q

Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_

1.14.4

Names

bly

bmd

net.minecraft.world.level.block.BambooSaplingBlock

Fields

VoxelShape: a, field_9897, SHAPE, field_220088_a

VoxelShape: a, SAPLING_SHAPE, field_9897, SHAPE, field_220088_a

Constructors

Methods

Block$EnumRandomOffset (): R_, method_16841, getOffsetType, func_176218_Q

Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, isFertilizable, func_176473_a

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, canGrow, func_180670_a

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, method_9652, grow, func_176474_b

void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b

float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (World, BlockPosition): a, method_9351, grow, func_220087_a

void (Level, BlockPos): a, growBamboo, method_9351, grow, func_220087_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a

1.14.3

Names

blu

bly

net.minecraft.block.BambooSaplingBlock

Fields

VoxelShape: a, field_9897, field_220088_a

VoxelShape: a, field_9897, SHAPE, field_220088_a

Constructors

Methods

Block$EnumRandomOffset (): S_, method_16841, func_176218_Q

Block$EnumRandomOffset (): R_, method_16841, getOffsetType, func_176218_Q

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, func_176473_a

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, isFertilizable, func_176473_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, func_180670_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, canGrow, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, method_9652, func_176474_b

void (World, Random, BlockPosition, IBlockData): b, method_9652, grow, func_176474_b

float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, func_180647_a, getDamage

float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

void (World, BlockPosition): a, method_9351, func_220087_a

void (World, BlockPosition): a, method_9351, grow, func_220087_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

blt

blu

Fields

Constructors

Methods

1.14

Names

blt

net.minecraft.class_2202

net.minecraft.block.BambooSaplingBlock

net.minecraft.server.v1_14_R1.BlockBambooSapling

Fields

VoxelShape: a, field_9897, field_220088_a

Constructors

(Block$Info)

Methods

Block$EnumRandomOffset (): S_, method_16841, func_176218_Q

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, func_176473_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, method_9652, func_176474_b

float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, func_180647_a, getDamage

TextureType (): c, method_9551, func_180664_k

void (World, BlockPosition): a, method_9351, func_220087_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a