public BlockState | | a(cee arg0, gc arg1, cee arg2, brv arg3, fx arg4, fx arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public BlockState | |
public void | | a(bru arg0, fx arg1, cee arg2, aqj arg3, bly arg4) | | setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4) |
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public boolean | | a(cee arg0, brw arg1, fx arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
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public void | | a(brv arg0, fx arg1, int arg2) | | placeAt(LevelAccessor arg0, BlockPos arg1, int arg2) | | method_10021(class_1936 arg0, class_2338 arg1, int arg2) | | placeAt(WorldAccess world, BlockPos pos, int flags) | | func_196390_a(IWorld arg0, BlockPos arg1, int arg2) |
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public void | | a(bru arg0, fx arg1, cee arg2, bft arg3) | | playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3) | | method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) | | func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) |
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public void | | a(bru arg0, bft arg1, fx arg2, cee arg3, ccg arg4, bly arg5) | | playerDestroy(Level arg0, Player arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5) | | afterBreak(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5) |
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protected static void | | b(bru arg0, fx arg1, cee arg2, bft arg3) | | preventCreativeDropFromBottomPart(Level arg0, BlockPos arg1, BlockState arg2, Player arg3) | | method_30036(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | method_30036(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) | | func_241471_b_(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) |
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protected void | |
public BlockBehaviour$OffsetType | | ah_() | | getOffsetType() | | method_16841() | | getOffsetType() | | func_176218_Q() |
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public long | |