net.minecraft.client.renderer.chunk

public class RenderChunkRegion

implements BlockAndTintGetter

ecn
net.minecraft.client.renderer.chunk.RenderChunkRegion
net.minecraft.class_853
net.minecraft.client.render.chunk.ChunkRendererRegion
net.minecraft.client.renderer.chunk.ChunkRenderCache

Field summary

Modifier and TypeField
protected final int
a
centerX
field_4488
chunkXOffset
field_212400_a
protected final int
b
centerZ
field_4487
chunkZOffset
field_212401_b
protected final BlockPos
c
start
field_4481
offset
field_212402_c
protected final int
d
xLength
field_4486
xSize
field_212403_d
protected final int
e
yLength
field_4484
ySize
field_212404_e
protected final int
f
zLength
field_4482
zSize
field_212405_f
protected final LevelChunk[][]
g
chunks
field_4483
chunks
field_212406_g
protected final BlockState[]
h
blockStates
field_4489
blockStates
field_217340_h
protected final FluidState[]
i
fluidStates
field_4485
fluidStates
field_217341_i
protected final Level
j
level
field_4490
world
field_212408_i

Constructor summary

ModifierConstructor
public (Level world, int chunkX, int chunkZ, LevelChunk[][] chunks, BlockPos startPos, BlockPos endPos)

Method summary

Modifier and TypeMethod
public static RenderChunkRegion
a(bru arg0, fx arg1, fx arg2, int arg3)
createIfNotEmpty(Level arg0, BlockPos arg1, BlockPos arg2, int arg3)
method_3689(class_1937 arg0, class_2338 arg1, class_2338 arg2, int arg3)
create(World world, BlockPos startPos, BlockPos endPos, int chunkRadius)
func_212397_a(World arg0, BlockPos arg1, BlockPos arg2, int arg3)
public static boolean
a(fx arg0, fx arg1, int arg2, int arg3, cge[][] arg4)
isAllEmpty(BlockPos arg0, BlockPos arg1, int arg2, int arg3, LevelChunk[][] arg4)
method_30000(class_2338 arg0, class_2338 arg1, int arg2, int arg3, class_2818[][] arg4)
method_30000(BlockPos arg0, BlockPos arg1, int arg2, int arg3, WorldChunk[][] arg4)
func_241718_a_(BlockPos arg0, BlockPos arg1, int arg2, int arg3, Chunk[][] arg4)
protected final int
a(fx arg0)
index(BlockPos arg0)
method_3691(class_2338 arg0)
getIndex(BlockPos pos)
func_212398_a(BlockPos arg0)
protected int
a(int arg0, int arg1, int arg2)
index(int arg0, int arg1, int arg2)
method_3690(int arg0, int arg1, int arg2)
getIndex(int x, int y, int z)
func_217339_a(int arg0, int arg1, int arg2)
public BlockState
d_(fx arg0)
getBlockState(BlockPos arg0)
method_8320(class_2338 arg0)
getBlockState(BlockPos arg0)
func_180495_p(BlockPos arg0)
getType(BlockPosition arg0)
public FluidState
b(fx arg0)
getFluidState(BlockPos arg0)
method_8316(class_2338 arg0)
getFluidState(BlockPos arg0)
func_204610_c(BlockPos arg0)
getFluid(BlockPosition arg0)
public float
a(gc arg0, boolean arg1)
getShade(Direction arg0, boolean arg1)
method_24852(class_2350 arg0, boolean arg1)
getBrightness(Direction arg0, boolean arg1)
func_230487_a_(Direction arg0, boolean arg1)
public LevelLightEngine
e()
getLightEngine()
method_22336()
getLightingProvider()
func_225524_e_()
public BlockEntity
c(fx arg0)
getBlockEntity(BlockPos arg0)
method_8321(class_2338 arg0)
getBlockEntity(BlockPos arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPosition arg0)
public BlockEntity
a(fx arg0, cge$a arg1)
getBlockEntity(BlockPos arg0, LevelChunk$EntityCreationType arg1)
method_3688(class_2338 arg0, class_2818$class_2819 arg1)
getBlockEntity(BlockPos arg0, WorldChunk$CreationType arg1)
func_212399_a(BlockPos arg0, Chunk$CreateEntityType arg1)
public int
a(fx arg0, ColorResolver arg1)
getBlockTint(BlockPos arg0, ColorResolver arg1)
method_23752(class_2338 arg0, ColorResolver arg1)
getColor(BlockPos arg0, ColorResolver arg1)
func_225525_a_(BlockPos arg0, ColorResolver arg1)