net.minecraft.client.renderer.entity.layers

public abstract class StuckInBodyLayer<T extends LivingEntity, M extends PlayerModel<T>>

extends RenderLayer<T, M>

eiu
net.minecraft.client.renderer.entity.layers.StuckInBodyLayer
net.minecraft.class_4507
net.minecraft.client.render.entity.feature.StuckObjectsFeatureRenderer
net.minecraft.client.renderer.entity.layers.StuckInBodyLayer

Constructor summary

ModifierConstructor
public (LivingEntityRenderer<T, M> entityRenderer)

Method summary

Modifier and TypeMethod
protected abstract int
a(T arg0)
numStuck(T arg0)
method_22134(T arg0)
getObjectCount(T entity)
func_225631_a_(T arg0)
protected abstract void
a(dfj arg0, dzy arg1, int arg2, apx arg3, float arg4, float arg5, float arg6, float arg7)
renderStuckItem(PoseStack arg0, MultiBufferSource arg1, int arg2, Entity arg3, float arg4, float arg5, float arg6, float arg7)
method_22130(class_4587 arg0, class_4597 arg1, int arg2, class_1297 arg3, float arg4, float arg5, float arg6, float arg7)
renderObject(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Entity entity, float directionX, float directionY, float directionZ, float tickDelta)
func_225632_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, Entity arg3, float arg4, float arg5, float arg6, float arg7)
public void
a(dfj arg0, dzy arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
method_22132(class_4587 arg0, class_4597 arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
func_225628_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)