net.minecraft.world.entity

public abstract class Entity

implements Nameable, CommandSource

apx
net.minecraft.world.entity.Entity
net.minecraft.class_1297
net.minecraft.entity.Entity
net.minecraft.entity.Entity
net.minecraft.server.v1_16_R2.Entity

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
h
LOGGER
field_5955
LOGGER
field_184243_a
private static final AtomicInteger
b
ENTITY_COUNTER
field_5978
MAX_ENTITY_ID
field_213331_b
entityCount
private static final List<ItemStack>
c
EMPTY_LIST
field_6030
EMPTY_STACK_LIST
field_190535_b
private static final AABB
d
INITIAL_AABB
field_6025
NULL_BOX
field_174836_a
private static double
e
viewScale
field_5999
renderDistanceMultiplier
field_70155_l
private final EntityType<?>
f
type
field_5961
type
field_200606_g
private int
g
id
field_5986
entityId
field_145783_c
id
public boolean
i
blocksBuilding
field_23807
inanimate
field_70156_m
private final List<Entity>
ag
passengers
field_5979
passengerList
field_184244_h
passengers
protected int
j
boardingCooldown
field_5951
ridingCooldown
field_184245_j
private Entity
ah
vehicle
field_6034
vehicle
field_184239_as
vehicle
public boolean
k
forcedLoading
field_5983
teleporting
field_98038_p
attachedToPlayer
public Level
l
level
field_6002
world
field_70170_p
world
public double
m
xo
field_6014
prevX
field_70169_q
lastX
public double
n
yo
field_6036
prevY
field_70167_r
lastY
public double
o
zo
field_5969
prevZ
field_70166_s
lastZ
private Vec3
ai
position
field_22467
pos
field_233557_ao_
loc
private BlockPos
aj
blockPosition
field_22468
blockPos
field_233558_ap_
locBlock
private Vec3
ak
deltaMovement
field_18276
velocity
field_213327_at
mot
public float
p
yRot
field_6031
yaw
field_70177_z
yaw
public float
q
xRot
field_5965
pitch
field_70125_A
pitch
public float
r
yRotO
field_5982
prevYaw
field_70126_B
lastYaw
public float
s
xRotO
field_6004
prevPitch
field_70127_C
lastPitch
private AABB
al
bb
field_6005
entityBounds
field_70121_D
boundingBox
protected boolean
t
onGround
field_5952
onGround
field_70122_E
onGround
public boolean
u
horizontalCollision
field_5976
horizontalCollision
field_70123_F
positionChanged
public boolean
v
verticalCollision
field_5992
verticalCollision
field_70124_G
public boolean
w
hurtMarked
field_6037
velocityModified
field_70133_I
velocityChanged
protected Vec3
x
stuckSpeedMultiplier
field_17046
movementMultiplier
field_213328_B
public boolean
y
removed
field_5988
removed
field_70128_L
dead
public float
z
walkDistO
field_6039
prevHorizontalSpeed
field_70141_P
public float
A
walkDist
field_5973
horizontalSpeed
field_70140_Q
public float
B
moveDist
field_5994
distanceTraveled
field_82151_R
public float
C
fallDistance
field_6017
fallDistance
field_70143_R
fallDistance
private float
am
nextStep
field_6003
nextStepSoundDistance
field_70150_b
private float
an
nextFlap
field_6022
nextFlySoundDistance
field_191959_ay
public double
D
xOld
field_6038
lastRenderX
field_70142_S
public double
E
yOld
field_5971
lastRenderY
field_70137_T
public double
F
zOld
field_5989
lastRenderZ
field_70136_U
public float
G
maxUpStep
field_6013
stepHeight
field_70138_W
public boolean
H
noPhysics
field_5960
noClip
field_70145_X
noclip
public float
I
pushthrough
field_5968
pushSpeedReduction
field_70144_Y
protected final Random
J
random
field_5974
random
field_70146_Z
random
public int
K
tickCount
field_6012
age
field_70173_aa
ticksLived
private int
ao
remainingFireTicks
field_5956
fireTicks
field_190534_ay
fireTicks
protected boolean
L
wasTouchingWater
field_5957
touchingWater
field_70171_ac
inWater
protected it.unimi.dsi.fastutil.objects.Object2DoubleMap<Tag<Fluid>>
M
fluidHeight
field_5964
fluidHeight
field_233554_M_
protected boolean
N
wasEyeInWater
field_6000
submergedInWater
field_205013_W
protected Tag<Fluid>
O
fluidOnEyes
field_25599
field_25599
field_241335_O_
public int
P
invulnerableTime
field_6008
timeUntilRegen
field_70172_ad
noDamageTicks
protected boolean
Q
firstTick
field_5953
firstUpdate
field_70148_d
justCreated
protected final SynchedEntityData
R
entityData
field_6011
dataTracker
field_70180_af
datawatcher
protected static final EntityDataAccessor<Byte>
S
DATA_SHARED_FLAGS_ID
field_5990
FLAGS
field_184240_ax
private static final EntityDataAccessor<Integer>
ap
DATA_AIR_SUPPLY_ID
field_6032
AIR
field_184241_ay
AIR_TICKS
private static final EntityDataAccessor<Optional<Component>>
aq
DATA_CUSTOM_NAME
field_6027
CUSTOM_NAME
field_184242_az
private static final EntityDataAccessor<Boolean>
ar
DATA_CUSTOM_NAME_VISIBLE
field_5975
NAME_VISIBLE
field_184233_aA
private static final EntityDataAccessor<Boolean>
as
DATA_SILENT
field_5962
SILENT
field_184234_aB
private static final EntityDataAccessor<Boolean>
at
DATA_NO_GRAVITY
field_5995
NO_GRAVITY
field_189655_aD
protected static final EntityDataAccessor<Pose>
T
DATA_POSE
field_18064
POSE
field_213330_X
POSE
public boolean
U
inChunk
field_6016
updateNeeded
field_70175_ag
inChunk
public int
V
xChunk
field_6024
chunkX
field_70176_ah
chunkX
public int
W
yChunk
field_5959
chunkY
field_70162_ai
chunkY
public int
X
zChunk
field_5980
chunkZ
field_70164_aj
chunkZ
private boolean
au
movedSinceLastChunkCheck
field_25154
chunkPosUpdateRequested
field_233555_aA_
private Vec3
av
packetCoordinates
field_25750
trackedPosition
field_242272_av
public boolean
Y
noCulling
field_5985
ignoreCameraFrustum
field_70158_ak
public boolean
Z
hasImpulse
field_6007
velocityDirty
field_70160_al
impulse
private int
aw
portalCooldown
field_6018
netherPortalCooldown
field_242273_aw
portalCooldown
protected boolean
aa
isInsidePortal
field_5963
inNetherPortal
field_71087_bX
inPortal
protected int
ab
portalTime
field_5972
netherPortalTime
field_82153_h
portalTicks
protected BlockPos
ac
portalEntrancePos
field_5991
lastNetherPortalPosition
field_242271_ac
private boolean
ax
invulnerable
field_6009
invulnerable
field_83001_bt
invulnerable
protected UUID
ad
uuid
field_6021
uuid
field_96093_i
uniqueID
protected String
ae
stringUUID
field_5981
uuidString
field_189513_ar
protected boolean
af
glowing
field_5958
glowing
field_184238_ar
glowing
private final Set<String>
ay
tags
field_6029
scoreboardTags
field_184236_aF
private boolean
az
forceChunkAddition
field_5966
teleportRequested
field_184237_aG
private final double[]
aA
pistonDeltas
field_5993
pistonMovementDelta
field_191505_aI
private long
aB
pistonDeltasGameTime
field_5996
pistonMovementTick
field_191506_aJ
private EntityDimensions
aC
dimensions
field_18065
dimensions
field_213325_aI
size
private float
aD
eyeHeight
field_18066
standingEyeHeight
field_213326_aJ
headHeight

Constructor summary

ModifierConstructor
public (EntityType<?> type, Level world)

Method summary

Modifier and TypeMethod
public boolean
a_()
isSpectator()
method_7325()
isSpectator()
func_175149_v()
isSpectator()
public final void
U()
unRide()
method_18375()
detach()
func_213319_R()
decouple()
public void
c(double arg0, double arg1, double arg2)
setPacketCoordinates(double arg0, double arg1, double arg2)
method_18003(double arg0, double arg1, double arg2)
updateTrackedPosition(double x, double y, double z)
func_213312_b(double arg0, double arg1, double arg2)
public void
a(dck arg0)
setPacketCoordinates(Vec3 arg0)
method_30228(class_243 arg0)
updateTrackedPosition(Vec3d pos)
func_242277_a(Vector3d arg0)
public EntityType<?>
W()
getType()
method_5864()
getType()
func_200600_R()
getEntityType()
public int
X()
getId()
method_5628()
getEntityId()
func_145782_y()
getId()
public void
e(int arg0)
setId(int arg0)
method_5838(int arg0)
setEntityId(int id)
func_145769_d(int arg0)
public Set<String>
Y()
getTags()
method_5752()
getScoreboardTags()
func_184216_O()
getScoreboardTags()
public boolean
a(String arg0)
addTag(String arg0)
method_5780(String arg0)
addScoreboardTag(String tag)
func_184211_a(String arg0)
addScoreboardTag(String arg0)
public boolean
b(String arg0)
removeTag(String arg0)
method_5738(String arg0)
removeScoreboardTag(String tag)
func_184197_b(String arg0)
removeScoreboardTag(String arg0)
public void
Z()
kill()
method_5768()
kill()
func_174812_G()
killEntity()
protected abstract void
e()
defineSynchedData()
method_5693()
initDataTracker()
func_70088_a()
initDatawatcher()
public SynchedEntityData
aa()
getEntityData()
method_5841()
getDataTracker()
func_184212_Q()
getDataWatcher()
public void
ac()
remove()
method_5650()
remove()
func_70106_y()
die()
public void
b(aqu arg0)
setPose(Pose arg0)
method_18380(class_4050 arg0)
setPose(EntityPose pose)
func_213301_b(Pose arg0)
setPose(EntityPose arg0)
public Pose
ad()
getPose()
method_18376()
getPose()
func_213283_Z()
getPose()
public boolean
a(apx arg0, double arg1)
closerThan(Entity arg0, double arg1)
method_24516(class_1297 arg0, double arg1)
isInRange(Entity other, double radius)
func_233562_a_(Entity arg0, double arg1)
protected void
a(float arg0, float arg1)
setRot(float arg0, float arg1)
method_5710(float arg0, float arg1)
setRotation(float yaw, float pitch)
func_70101_b(float arg0, float arg1)
setYawPitch(float arg0, float arg1)
public void
d(double arg0, double arg1, double arg2)
setPos(double arg0, double arg1, double arg2)
method_5814(double arg0, double arg1, double arg2)
updatePosition(double x, double y, double z)
func_70107_b(double arg0, double arg1, double arg2)
setPosition(double arg0, double arg1, double arg2)
protected void
ae()
reapplyPosition()
method_23311()
refreshPosition()
func_226264_Z_()
public void
j()
tick()
method_5773()
tick()
func_70071_h_()
tick()
public void
af()
baseTick()
method_5670()
baseTick()
func_70030_z()
entityBaseTick()
public void
ag()
setPortalCooldown()
method_30229()
resetNetherPortalCooldown()
func_242279_ag()
resetPortalCooldown()
public boolean
ah()
isOnPortalCooldown()
method_30230()
hasNetherPortalCooldown()
func_242280_ah()
protected void
E()
processPortalCooldown()
method_5760()
tickNetherPortalCooldown()
func_184173_H()
public int
ai()
getPortalWaitTime()
method_5741()
getMaxNetherPortalTime()
func_82145_z()
protected void
aj()
lavaHurt()
method_5730()
setOnFireFromLava()
func_70044_A()
burnFromLava()
public void
f(int arg0)
setSecondsOnFire(int arg0)
method_5639(int arg0)
setOnFireFor(int seconds)
func_70015_d(int arg0)
setOnFire(int arg0)
public void
g(int arg0)
setRemainingFireTicks(int arg0)
method_20803(int arg0)
setFireTicks(int ticks)
func_241209_g_(int arg0)
setFireTicks(int arg0)
public int
ak()
getRemainingFireTicks()
method_20802()
getFireTicks()
func_223314_ad()
getFireTicks()
public void
al()
clearFire()
method_5646()
extinguish()
func_70066_B()
extinguish()
protected void
am()
outOfWorld()
method_5825()
destroy()
func_70076_C()
public boolean
e(double arg0, double arg1, double arg2)
isFree(double arg0, double arg1, double arg2)
method_5654(double arg0, double arg1, double arg2)
doesNotCollide(double offsetX, double offsetY, double offsetZ)
func_70038_c(double arg0, double arg1, double arg2)
private boolean
b(dcf arg0)
isFree(AABB arg0)
method_5629(class_238 arg0)
doesNotCollide(Box box)
func_174809_b(AxisAlignedBB arg0)
public void
c(boolean arg0)
setOnGround(boolean arg0)
method_24830(boolean arg0)
setOnGround(boolean onGround)
func_230245_c_(boolean arg0)
setOnGround(boolean arg0)
public boolean
an()
isOnGround()
method_24828()
isOnGround()
func_233570_aj_()
isOnGround()
public void
a(aqo arg0, dck arg1)
move(MoverType arg0, Vec3 arg1)
method_5784(class_1313 arg0, class_243 arg1)
move(MovementType type, Vec3d movement)
func_213315_a(MoverType arg0, Vector3d arg1)
move(EnumMoveType arg0, Vec3D arg1)
protected BlockPos
ao()
getOnPos()
method_23312()
getLandingPos()
func_226268_ag_()
protected float
ap()
getBlockJumpFactor()
method_23313()
getJumpVelocityMultiplier()
func_226269_ah_()
getBlockJumpFactor()
protected float
aq()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
func_225515_ai_()
getBlockSpeedFactor()
protected BlockPos
ar()
getBlockPosBelowThatAffectsMyMovement()
method_23314()
getVelocityAffectingPos()
func_226270_aj_()
protected Vec3
a(dck arg0, aqo arg1)
maybeBackOffFromEdge(Vec3 arg0, MoverType arg1)
method_18796(class_243 arg0, class_1313 arg1)
adjustMovementForSneaking(Vec3d movement, MovementType type)
func_225514_a_(Vector3d arg0, MoverType arg1)
protected Vec3
b(dck arg0)
limitPistonMovement(Vec3 arg0)
method_18794(class_243 arg0)
adjustMovementForPiston(Vec3d movement)
func_213308_a(Vector3d arg0)
private double
a(gc$a arg0, double arg1)
applyPistonMovementRestriction(Direction$Axis arg0, double arg1)
method_18797(class_2350$class_2351 arg0, double arg1)
calculatePistonMovementFactor(Direction$Axis axis, double offsetFactor)
func_213304_a(Direction$Axis arg0, double arg1)
private Vec3
g(dck arg0)
collide(Vec3 arg0)
method_17835(class_243 arg0)
adjustMovementForCollisions(Vec3d movement)
func_213306_e(Vector3d arg0)
public static double
c(dck arg0)
getHorizontalDistanceSqr(Vec3 arg0)
method_17996(class_243 arg0)
squaredHorizontalLength(Vec3d vector)
func_213296_b(Vector3d arg0)
public static Vec3
a(apx arg0, dck arg1, dcf arg2, bru arg3, dcp arg4, afl<dde> arg5)
collideBoundingBoxHeuristically(Entity arg0, Vec3 arg1, AABB arg2, Level arg3, CollisionContext arg4, RewindableStream<VoxelShape> arg5)
method_20736(class_1297 arg0, class_243 arg1, class_238 arg2, class_1937 arg3, class_3726 arg4, class_3538<class_265> arg5)
adjustMovementForCollisions(Entity entity, Vec3d movement, Box entityBoundingBox, World world, ShapeContext context, ReusableStream<VoxelShape> collisions)
func_223307_a(Entity arg0, Vector3d arg1, AxisAlignedBB arg2, World arg3, ISelectionContext arg4, ReuseableStream<VoxelShape> arg5)
public static Vec3
a(dck arg0, dcf arg1, afl<dde> arg2)
collideBoundingBoxLegacy(Vec3 arg0, AABB arg1, RewindableStream<VoxelShape> arg2)
method_20737(class_243 arg0, class_238 arg1, class_3538<class_265> arg2)
adjustMovementForCollisions(Vec3d movement, Box entityBoundingBox, ReusableStream<VoxelShape> collisions)
func_223310_a(Vector3d arg0, AxisAlignedBB arg1, ReuseableStream<VoxelShape> arg2)
public static Vec3
a(dck arg0, dcf arg1, brw arg2, dcp arg3, afl<dde> arg4)
collideBoundingBox(Vec3 arg0, AABB arg1, LevelReader arg2, CollisionContext arg3, RewindableStream<VoxelShape> arg4)
method_17833(class_243 arg0, class_238 arg1, class_4538 arg2, class_3726 arg3, class_3538<class_265> arg4)
adjustSingleAxisMovementForCollisions(Vec3d movement, Box entityBoundingBox, WorldView world, ShapeContext context, ReusableStream<VoxelShape> collisions)
func_213313_a(Vector3d arg0, AxisAlignedBB arg1, IWorldReader arg2, ISelectionContext arg3, ReuseableStream<VoxelShape> arg4)
protected float
as()
nextStep()
method_5867()
calculateNextStepSoundDistance()
func_203009_ad()
public void
at()
setLocationFromBoundingbox()
method_5792()
moveToBoundingBoxCenter()
func_174829_m()
recalcPosition()
protected SoundEvent
au()
getSwimSound()
method_5737()
getSwimSound()
func_184184_Z()
getSoundSwim()
protected SoundEvent
av()
getSwimSplashSound()
method_5625()
getSplashSound()
func_184181_aa()
getSoundSplash()
protected SoundEvent
aw()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
func_204208_ah()
getSoundSplashHighSpeed()
protected void
ax()
checkInsideBlocks()
method_5852()
checkBlockCollision()
func_145775_I()
checkBlockCollisions()
protected void
a(cee arg0)
onInsideBlock(BlockState arg0)
method_5622(class_2680 arg0)
onBlockCollision(BlockState state)
func_191955_a(BlockState arg0)
protected void
b(fx arg0, cee arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos pos, BlockState state)
func_180429_a(BlockPos arg0, BlockState arg1)
protected void
d(float arg0)
playSwimSound(float arg0)
method_5734(float arg0)
playSwimSound(float volume)
func_203006_d(float arg0)
protected float
e(float arg0)
playFlySound(float arg0)
method_5801(float arg0)
playFlySound(float distance)
func_191954_d(float arg0)
protected boolean
ay()
makeFlySound()
method_5776()
hasWings()
func_191957_ae()
public void
a(adn arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent sound, float volume, float pitch)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
playSound(SoundEffect arg0, float arg1, float arg2)
public boolean
az()
isSilent()
method_5701()
isSilent()
func_174814_R()
isSilent()
public void
d(boolean arg0)
setSilent(boolean arg0)
method_5803(boolean arg0)
setSilent(boolean silent)
func_174810_b(boolean arg0)
setSilent(boolean arg0)
public boolean
aA()
isNoGravity()
method_5740()
hasNoGravity()
func_189652_ae()
isNoGravity()
public void
e(boolean arg0)
setNoGravity(boolean arg0)
method_5875(boolean arg0)
setNoGravity(boolean noGravity)
func_189654_d(boolean arg0)
setNoGravity(boolean arg0)
protected boolean
aB()
isMovementNoisy()
method_5658()
canClimb()
func_225502_at_()
playStepSound()
protected void
a(double arg0, boolean arg1, cee arg2, fx arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
fall(double heightDifference, boolean onGround, BlockState landedState, BlockPos landedPosition)
func_184231_a(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
public boolean
aC()
fireImmune()
method_5753()
isFireImmune()
func_230279_az_()
isFireProof()
public boolean
b(float arg0, float arg1)
causeFallDamage(float arg0, float arg1)
method_5747(float arg0, float arg1)
handleFallDamage(float fallDistance, float damageMultiplier)
func_225503_b_(float arg0, float arg1)
public boolean
aD()
isInWater()
method_5799()
isTouchingWater()
func_70090_H()
isInWater()
private boolean
i()
isInRain()
method_5778()
isBeingRainedOn()
func_209511_p()
isInRain()
private boolean
k()
isInBubbleColumn()
method_5798()
isInsideBubbleColumn()
func_209512_q()
public boolean
aE()
isInWaterOrRain()
method_5721()
isTouchingWaterOrRain()
func_70026_G()
isInWaterOrRain()
public boolean
aF()
isInWaterRainOrBubble()
method_5637()
isWet()
func_203008_ap()
public boolean
aG()
isInWaterOrBubble()
method_5816()
isInsideWaterOrBubbleColumn()
func_203005_aq()
public boolean
aH()
isUnderWater()
method_5869()
isSubmergedInWater()
func_204231_K()
public void
aI()
updateSwimming()
method_5790()
updateSwimming()
func_205343_av()
protected boolean
aJ()
updateInWaterStateAndDoFluidPushing()
method_5876()
updateWaterState()
func_233566_aG_()
void
aK()
updateInWaterStateAndDoWaterCurrentPushing()
method_5713()
checkWaterState()
func_233567_aH_()
private void
m()
updateFluidOnEyes()
method_5630()
updateSubmergedInWaterState()
func_205012_q()
protected void
aL()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
func_71061_d_()
protected BlockState
aM()
getBlockStateOn()
method_25936()
getLandingBlockState()
func_233568_aJ_()
public boolean
aN()
canSpawnSprintParticle()
method_27298()
shouldSpawnSprintingParticles()
func_230269_aK_()
protected void
aO()
spawnSprintParticle()
method_5839()
spawnSprintingParticles()
func_233569_aL_()
public boolean
a(aej<cut> arg0)
isEyeInFluid(Tag<Fluid> arg0)
method_5777(class_3494<class_3611> arg0)
isSubmergedIn(Tag<Fluid> arg0)
func_208600_a(ITag<Fluid> arg0)
public boolean
aP()
isInLava()
method_5771()
isInLava()
func_180799_ab()
public void
a(float arg0, dck arg1)
moveRelative(float arg0, Vec3 arg1)
method_5724(float arg0, class_243 arg1)
updateVelocity(float speed, Vec3d movementInput)
func_213309_a(float arg0, Vector3d arg1)
private static Vec3
a(dck arg0, float arg1, float arg2)
getInputVector(Vec3 arg0, float arg1, float arg2)
method_18795(class_243 arg0, float arg1, float arg2)
movementInputToVelocity(Vec3d movementInput, float speed, float yaw)
func_213299_a(Vector3d arg0, float arg1, float arg2)
public float
aQ()
getBrightness()
method_5718()
getBrightnessAtEyes()
func_70013_c()
public void
a_(bru arg0)
setLevel(Level arg0)
method_5866(class_1937 arg0)
setWorld(World world)
func_70029_a(World arg0)
spawnIn(World arg0)
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4)
absMoveTo(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5641(double arg0, double arg1, double arg2, float arg3, float arg4)
updatePositionAndAngles(double x, double y, double z, float yaw, float pitch)
func_70080_a(double arg0, double arg1, double arg2, float arg3, float arg4)
setLocation(double arg0, double arg1, double arg2, float arg3, float arg4)
public void
f(double arg0, double arg1, double arg2)
absMoveTo(double arg0, double arg1, double arg2)
method_30634(double arg0, double arg1, double arg2)
method_30634(double x, double y, double z)
func_242281_f(double arg0, double arg1, double arg2)
public void
d(dck arg0)
moveTo(Vec3 arg0)
method_29495(class_243 arg0)
refreshPositionAfterTeleport(Vec3d arg0)
func_233576_c_(Vector3d arg0)
public void
b(double arg0, double arg1, double arg2)
moveTo(double arg0, double arg1, double arg2)
method_24203(double arg0, double arg1, double arg2)
refreshPositionAfterTeleport(double x, double y, double z)
func_225653_b_(double arg0, double arg1, double arg2)
teleportAndSync(double arg0, double arg1, double arg2)
public void
a(fx arg0, float arg1, float arg2)
moveTo(BlockPos arg0, float arg1, float arg2)
method_5725(class_2338 arg0, float arg1, float arg2)
refreshPositionAndAngles(BlockPos pos, float yaw, float pitch)
func_174828_a(BlockPos arg0, float arg1, float arg2)
setPositionRotation(BlockPosition arg0, float arg1, float arg2)
public void
b(double arg0, double arg1, double arg2, float arg3, float arg4)
moveTo(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5808(double arg0, double arg1, double arg2, float arg3, float arg4)
refreshPositionAndAngles(double x, double y, double z, float yaw, float pitch)
func_70012_b(double arg0, double arg1, double arg2, float arg3, float arg4)
setPositionRotation(double arg0, double arg1, double arg2, float arg3, float arg4)
public void
g(double arg0, double arg1, double arg2)
setPosAndOldPos(double arg0, double arg1, double arg2)
method_22862(double arg0, double arg1, double arg2)
resetPosition(double x, double y, double z)
func_226286_f_(double arg0, double arg1, double arg2)
public float
g(apx arg0)
distanceTo(Entity arg0)
method_5739(class_1297 arg0)
distanceTo(Entity entity)
func_70032_d(Entity arg0)
public double
h(double arg0, double arg1, double arg2)
distanceToSqr(double arg0, double arg1, double arg2)
method_5649(double arg0, double arg1, double arg2)
squaredDistanceTo(double x, double y, double z)
func_70092_e(double arg0, double arg1, double arg2)
public double
h(apx arg0)
distanceToSqr(Entity arg0)
method_5858(class_1297 arg0)
squaredDistanceTo(Entity entity)
func_70068_e(Entity arg0)
public double
e(dck arg0)
distanceToSqr(Vec3 arg0)
method_5707(class_243 arg0)
squaredDistanceTo(Vec3d vector)
func_195048_a(Vector3d arg0)
public void
a_(bft arg0)
playerTouch(Player arg0)
method_5694(class_1657 arg0)
onPlayerCollision(PlayerEntity player)
func_70100_b_(PlayerEntity arg0)
pickup(EntityHuman arg0)
public void
i(apx arg0)
push(Entity arg0)
method_5697(class_1297 arg0)
pushAwayFrom(Entity entity)
func_70108_f(Entity arg0)
collide(Entity arg0)
public void
i(double arg0, double arg1, double arg2)
push(double arg0, double arg1, double arg2)
method_5762(double arg0, double arg1, double arg2)
addVelocity(double deltaX, double deltaY, double deltaZ)
func_70024_g(double arg0, double arg1, double arg2)
protected void
aR()
markHurt()
method_5785()
scheduleVelocityUpdate()
func_70018_K()
velocityChanged()
public boolean
a(aph arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource source, float amount)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
public final Vec3
f(float arg0)
getViewVector(float arg0)
method_5828(float arg0)
getRotationVec(float tickDelta)
func_70676_i(float arg0)
public float
g(float arg0)
getViewXRot(float arg0)
method_5695(float arg0)
getPitch(float tickDelta)
func_195050_f(float arg0)
public float
h(float arg0)
getViewYRot(float arg0)
method_5705(float arg0)
getYaw(float tickDelta)
func_195046_g(float arg0)
protected final Vec3
c(float arg0, float arg1)
calculateViewVector(float arg0, float arg1)
method_5631(float arg0, float arg1)
getRotationVector(float pitch, float yaw)
func_174806_f(float arg0, float arg1)
public final Vec3
i(float arg0)
getUpVector(float arg0)
method_18864(float arg0)
getOppositeRotationVector(float tickDelta)
func_213286_i(float arg0)
protected final Vec3
d(float arg0, float arg1)
calculateUpVector(float arg0, float arg1)
method_18863(float arg0, float arg1)
getOppositeRotationVector(float pitch, float yaw)
func_213320_d(float arg0, float arg1)
public final Vec3
j(float arg0)
getEyePosition(float arg0)
method_5836(float arg0)
getCameraPosVec(float tickDelta)
func_174824_e(float arg0)
public HitResult
a(double arg0, float arg1, boolean arg2)
pick(double arg0, float arg1, boolean arg2)
method_5745(double arg0, float arg1, boolean arg2)
raycast(double maxDistance, float tickDelta, boolean includeFluids)
func_213324_a(double arg0, float arg1, boolean arg2)
public boolean
aS()
isPickable()
method_5863()
collides()
func_70067_L()
isInteractable()
public boolean
aT()
isPushable()
method_5810()
isPushable()
func_70104_M()
isCollidable()
public void
a(apx arg0, int arg1, aph arg2)
awardKillScore(Entity arg0, int arg1, DamageSource arg2)
method_5716(class_1297 arg0, int arg1, class_1282 arg2)
updateKilledAdvancementCriterion(Entity killer, int score, DamageSource damageSource)
func_191956_a(Entity arg0, int arg1, DamageSource arg2)
public boolean
a_(md arg0)
saveAsPassenger(CompoundTag arg0)
method_5786(class_2487 arg0)
saveSelfToTag(CompoundTag tag)
func_184198_c(CompoundNBT arg0)
public boolean
d(md arg0)
save(CompoundTag arg0)
method_5662(class_2487 arg0)
saveToTag(CompoundTag tag)
func_70039_c(CompoundNBT arg0)
public CompoundTag
e(md arg0)
saveWithoutId(CompoundTag arg0)
method_5647(class_2487 arg0)
toTag(CompoundTag tag)
func_189511_e(CompoundNBT arg0)
save(NBTTagCompound arg0)
public void
f(md arg0)
load(CompoundTag arg0)
method_5651(class_2487 arg0)
fromTag(CompoundTag tag)
func_70020_e(CompoundNBT arg0)
load(NBTTagCompound arg0)
protected boolean
aU()
repositionEntityAfterLoad()
method_5638()
shouldSetPositionOnLoad()
func_142008_O()
protected final String
aV()
getEncodeId()
method_5653()
getSavedEntityId()
func_70022_Q()
getSaveID()
protected abstract void
a(md arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag tag)
func_70037_a(CompoundNBT arg0)
loadData(NBTTagCompound arg0)
protected abstract void
b(md arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag tag)
func_213281_b(CompoundNBT arg0)
saveData(NBTTagCompound arg0)
protected ListTag
a(double... arg0)
newDoubleList(double... arg0)
method_5846(double... arg0)
toListTag(double... values)
func_70087_a(double... arg0)
protected ListTag
a(float... arg0)
newFloatList(float... arg0)
method_5726(float... arg0)
toListTag(float... values)
func_70049_a(float... arg0)
public ItemEntity
a(brt arg0)
spawnAtLocation(ItemLike arg0)
method_5706(class_1935 arg0)
dropItem(ItemConvertible item)
func_199703_a(IItemProvider arg0)
public ItemEntity
a(brt arg0, int arg1)
spawnAtLocation(ItemLike arg0, int arg1)
method_5870(class_1935 arg0, int arg1)
dropItem(ItemConvertible item, int yOffset)
func_199702_a(IItemProvider arg0, int arg1)
public ItemEntity
a(bly arg0)
spawnAtLocation(ItemStack arg0)
method_5775(class_1799 arg0)
dropStack(ItemStack stack)
func_199701_a_(ItemStack arg0)
public ItemEntity
a(bly arg0, float arg1)
spawnAtLocation(ItemStack arg0, float arg1)
method_5699(class_1799 arg0, float arg1)
dropStack(ItemStack stack, float yOffset)
func_70099_a(ItemStack arg0, float arg1)
public boolean
aW()
isAlive()
method_5805()
isAlive()
func_70089_S()
isAlive()
public boolean
aX()
isInWall()
method_5757()
isInsideWall()
func_70094_T()
inBlock()
public InteractionResult
a(bft arg0, aoq arg1)
interact(Player arg0, InteractionHand arg1)
method_5688(class_1657 arg0, class_1268 arg1)
interact(PlayerEntity player, Hand hand)
func_184230_a(PlayerEntity arg0, Hand arg1)
public boolean
j(apx arg0)
canCollideWith(Entity arg0)
method_30949(class_1297 arg0)
collidesWith(Entity other)
func_241849_j(Entity arg0)
public boolean
aY()
canBeCollidedWith()
method_30948()
isCollidable()
func_241845_aY()
public void
aZ()
rideTick()
method_5842()
tickRiding()
func_70098_U()
passengerTick()
public void
k(apx arg0)
positionRider(Entity arg0)
method_5865(class_1297 arg0)
updatePassengerPosition(Entity passenger)
func_184232_k(Entity arg0)
private void
a(apx arg0, apx$a arg1)
positionRider(Entity arg0, Entity$MoveFunction arg1)
method_24201(class_1297 arg0, class_1297$class_4738 arg1)
updatePassengerPosition(Entity passenger, Entity$PositionUpdater arg1)
func_226266_a_(Entity arg0, Entity$IMoveCallback arg1)
public double
ba()
getMyRidingOffset()
method_5678()
getHeightOffset()
func_70033_W()
public double
bb()
getPassengersRidingOffset()
method_5621()
getMountedHeightOffset()
func_70042_X()
public boolean
m(apx arg0)
startRiding(Entity arg0)
method_5804(class_1297 arg0)
startRiding(Entity entity)
func_184220_m(Entity arg0)
startRiding(Entity arg0)
public boolean
a(apx arg0, boolean arg1)
startRiding(Entity arg0, boolean arg1)
method_5873(class_1297 arg0, boolean arg1)
startRiding(Entity entity, boolean force)
func_184205_a(Entity arg0, boolean arg1)
protected boolean
n(apx arg0)
canRide(Entity arg0)
method_5860(class_1297 arg0)
canStartRiding(Entity entity)
func_184228_n(Entity arg0)
protected boolean
c(aqu arg0)
canEnterPose(Pose arg0)
method_20233(class_4050 arg0)
wouldPoseNotCollide(EntityPose pose)
func_213298_c(Pose arg0)
public void
bd()
ejectPassengers()
method_5772()
removeAllPassengers()
func_184226_ay()
ejectPassengers()
public void
be()
removeVehicle()
method_29239()
method_29239()
func_233575_bb_()
public void
l()
stopRiding()
method_5848()
stopRiding()
func_184210_p()
stopRiding()
protected void
o(apx arg0)
addPassenger(Entity arg0)
method_5627(class_1297 arg0)
addPassenger(Entity passenger)
func_184200_o(Entity arg0)
addPassenger(Entity arg0)
protected void
p(apx arg0)
removePassenger(Entity arg0)
method_5793(class_1297 arg0)
removePassenger(Entity passenger)
func_184225_p(Entity arg0)
removePassenger(Entity arg0)
protected boolean
q(apx arg0)
canAddPassenger(Entity arg0)
method_5818(class_1297 arg0)
canAddPassenger(Entity passenger)
func_184219_q(Entity arg0)
public float
bf()
getPickRadius()
method_5871()
getTargetingMargin()
func_70111_Y()
public Vec3
bg()
getLookAngle()
method_5720()
getRotationVector()
func_70040_Z()
getLookDirection()
public Vec2
bh()
getRotationVector()
method_5802()
getRotationClient()
func_189653_aC()
public void
d(fx arg0)
handleInsidePortal(BlockPos arg0)
method_5717(class_2338 arg0)
setInNetherPortal(BlockPos pos)
func_181015_d(BlockPos arg0)
protected void
bj()
handleNetherPortal()
method_18379()
tickNetherPortal()
func_213284_aV()
doPortalTick()
public int
bk()
getDimensionChangingDelay()
method_5806()
getDefaultNetherPortalCooldown()
func_82147_ab()
getDefaultPortalCooldown()
public Iterable<ItemStack>
bm()
getHandSlots()
method_5877()
getItemsHand()
func_184214_aD()
public Iterable<ItemStack>
bn()
getArmorSlots()
method_5661()
getArmorItems()
func_184193_aE()
getArmorItems()
public Iterable<ItemStack>
bo()
getAllSlots()
method_5743()
getItemsEquipped()
func_184209_aF()
public void
a(aqc arg0, bly arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot slot, ItemStack stack)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setSlot(EnumItemSlot arg0, ItemStack arg1)
public boolean
bp()
isOnFire()
method_5809()
isOnFire()
func_70027_ad()
isBurning()
public boolean
bq()
isPassenger()
method_5765()
hasVehicle()
func_184218_aH()
isPassenger()
public boolean
br()
isVehicle()
method_5782()
hasPassengers()
func_184207_aI()
isVehicle()
public boolean
bs()
rideableUnderWater()
method_5788()
canBeRiddenInWater()
func_205710_ba()
public void
f(boolean arg0)
setShiftKeyDown(boolean arg0)
method_5660(boolean arg0)
setSneaking(boolean sneaking)
func_226284_e_(boolean arg0)
setSneaking(boolean arg0)
public boolean
bt()
isShiftKeyDown()
method_5715()
isSneaking()
func_225608_bj_()
isSneaking()
public boolean
bu()
isSteppingCarefully()
method_21749()
bypassesSteppingEffects()
func_226271_bk_()
public boolean
bv()
isSuppressingBounce()
method_21750()
bypassesLandingEffects()
func_226272_bl_()
public boolean
bw()
isDiscrete()
method_21751()
isSneaky()
func_226273_bm_()
public boolean
bx()
isDescending()
method_21752()
isDescending()
func_226274_bn_()
public boolean
by()
isCrouching()
method_18276()
isInSneakingPose()
func_213453_ef()
public boolean
bz()
isSprinting()
method_5624()
isSprinting()
func_70051_ag()
isSprinting()
public void
g(boolean arg0)
setSprinting(boolean arg0)
method_5728(boolean arg0)
setSprinting(boolean sprinting)
func_70031_b(boolean arg0)
setSprinting(boolean arg0)
public boolean
bA()
isSwimming()
method_5681()
isSwimming()
func_203007_ba()
isSwimming()
public boolean
bB()
isVisuallySwimming()
method_20232()
isInSwimmingPose()
func_213314_bj()
public void
h(boolean arg0)
setSwimming(boolean arg0)
method_5796(boolean arg0)
setSwimming(boolean swimming)
func_204711_a(boolean arg0)
setSwimming(boolean arg0)
public boolean
bD()
isGlowing()
method_5851()
isGlowing()
func_225510_bt_()
public void
i(boolean arg0)
setGlowing(boolean arg0)
method_5834(boolean arg0)
setGlowing(boolean glowing)
func_184195_f(boolean arg0)
public boolean
bE()
isInvisible()
method_5767()
isInvisible()
func_82150_aj()
isInvisible()
public Team
bF()
getTeam()
method_5781()
getScoreboardTeam()
func_96124_cp()
getScoreboardTeam()
public boolean
r(apx arg0)
isAlliedTo(Entity arg0)
method_5722(class_1297 arg0)
isTeammate(Entity other)
func_184191_r(Entity arg0)
public boolean
a(ddm arg0)
isAlliedTo(Team arg0)
method_5645(class_270 arg0)
isTeamPlayer(AbstractTeam team)
func_184194_a(Team arg0)
public void
j(boolean arg0)
setInvisible(boolean arg0)
method_5648(boolean arg0)
setInvisible(boolean invisible)
func_82142_c(boolean arg0)
setInvisible(boolean arg0)
protected boolean
i(int arg0)
getSharedFlag(int arg0)
method_5795(int arg0)
getFlag(int index)
func_70083_f(int arg0)
getFlag(int arg0)
protected void
b(int arg0, boolean arg1)
setSharedFlag(int arg0, boolean arg1)
method_5729(int arg0, boolean arg1)
setFlag(int index, boolean value)
func_70052_a(int arg0, boolean arg1)
setFlag(int arg0, boolean arg1)
public int
bG()
getMaxAirSupply()
method_5748()
getMaxAir()
func_205010_bg()
public int
bH()
getAirSupply()
method_5669()
getAir()
func_70086_ai()
getAirTicks()
public void
j(int arg0)
setAirSupply(int arg0)
method_5855(int arg0)
setAir(int air)
func_70050_g(int arg0)
setAirTicks(int arg0)
public void
a(aag arg0, aqi arg1)
thunderHit(ServerLevel arg0, LightningBolt arg1)
method_5800(class_3218 arg0, class_1538 arg1)
onStruckByLightning(ServerWorld world, LightningEntity lightning)
func_241841_a(ServerWorld arg0, LightningBoltEntity arg1)
onLightningStrike(WorldServer arg0, EntityLightning arg1)
public void
k(boolean arg0)
onAboveBubbleCol(boolean arg0)
method_5700(boolean arg0)
onBubbleColumnSurfaceCollision(boolean drag)
func_203002_i(boolean arg0)
public void
l(boolean arg0)
onInsideBubbleColumn(boolean arg0)
method_5764(boolean arg0)
onBubbleColumnCollision(boolean drag)
func_203004_j(boolean arg0)
public void
a(aag arg0, aqj arg1)
killed(ServerLevel arg0, LivingEntity arg1)
method_5874(class_3218 arg0, class_1309 arg1)
onKilledOther(ServerWorld arg0, LivingEntity arg1)
func_241847_a(ServerWorld arg0, LivingEntity arg1)
protected void
l(double arg0, double arg1, double arg2)
moveTowardsClosestSpace(double arg0, double arg1, double arg2)
method_5632(double arg0, double arg1, double arg2)
pushOutOfBlocks(double x, double y, double z)
func_213282_i(double arg0, double arg1, double arg2)
public void
a(cee arg0, dck arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState state, Vec3d multiplier)
func_213295_a(BlockState arg0, Vector3d arg1)
private static Component
b(nr arg0)
removeAction(Component arg0)
method_5856(class_2561 arg0)
removeClickEvents(Text textComponent)
func_233573_b_(ITextComponent arg0)
public Component
Q()
getName()
method_5477()
getName()
func_200200_C_()
getDisplayName()
protected Component
bI()
getTypeName()
method_23315()
getDefaultName()
func_225513_by_()
public boolean
s(apx arg0)
is(Entity arg0)
method_5779(class_1297 arg0)
isPartOf(Entity entity)
func_70028_i(Entity arg0)
public float
bJ()
getYHeadRot()
method_5791()
getHeadYaw()
func_70079_am()
getHeadRotation()
public void
m(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
setHeadYaw(float headYaw)
func_70034_d(float arg0)
setHeadRotation(float arg0)
public void
n(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
setYaw(float yaw)
func_181013_g(float arg0)
public boolean
bK()
isAttackable()
method_5732()
isAttackable()
func_70075_an()
public boolean
t(apx arg0)
skipAttackInteraction(Entity arg0)
method_5698(class_1297 arg0)
handleAttack(Entity attacker)
func_85031_j(Entity arg0)
public boolean
b(aph arg0)
isInvulnerableTo(DamageSource arg0)
method_5679(class_1282 arg0)
isInvulnerableTo(DamageSource damageSource)
func_180431_b(DamageSource arg0)
isInvulnerable(DamageSource arg0)
public boolean
bL()
isInvulnerable()
method_5655()
isInvulnerable()
func_190530_aW()
isInvulnerable()
public void
m(boolean arg0)
setInvulnerable(boolean arg0)
method_5684(boolean arg0)
setInvulnerable(boolean invulnerable)
func_184224_h(boolean arg0)
setInvulnerable(boolean arg0)
public void
u(apx arg0)
copyPosition(Entity arg0)
method_5719(class_1297 arg0)
copyPositionAndRotation(Entity entity)
func_82149_j(Entity arg0)
public void
v(apx arg0)
restoreFrom(Entity arg0)
method_5878(class_1297 arg0)
copyFrom(Entity original)
func_180432_n(Entity arg0)
public Entity
b(aag arg0)
changeDimension(ServerLevel arg0)
method_5731(class_3218 arg0)
moveToWorld(ServerWorld destination)
func_241206_a_(ServerWorld arg0)
protected void
bM()
removeAfterChangingDimensions()
method_30076()
method_30076()
func_241204_bJ_()
protected PortalInfo
a(aag arg0)
findDimensionEntryPoint(ServerLevel arg0)
method_30329(class_3218 arg0)
getTeleportTarget(ServerWorld destination)
func_241829_a(ServerWorld arg0)
protected Vec3
a(gc$a arg0, i$a arg1)
getRelativePortalPosition(Direction$Axis arg0, BlockUtil$FoundRectangle arg1)
method_30633(class_2350$class_2351 arg0, class_5459$class_5460 arg1)
method_30633(Direction$Axis arg0, class_5459$class_5460 arg1)
func_241839_a(Direction$Axis arg0, TeleportationRepositioner$Result arg1)
protected Optional<BlockUtil$FoundRectangle>
a(aag arg0, fx arg1, boolean arg2)
getExitPortal(ServerLevel arg0, BlockPos arg1, boolean arg2)
method_30330(class_3218 arg0, class_2338 arg1, boolean arg2)
method_30330(ServerWorld arg0, BlockPos arg1, boolean arg2)
func_241830_a(ServerWorld arg0, BlockPos arg1, boolean arg2)
public boolean
bN()
canChangeDimensions()
method_5822()
canUsePortals()
func_184222_aU()
canPortal()
public float
a(brm arg0, bqz arg1, fx arg2, cee arg3, cuu arg4, float arg5)
getBlockExplosionResistance(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, FluidState arg4, float arg5)
method_5774(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_3610 arg4, float arg5)
getEffectiveExplosionResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState, float max)
func_180428_a(Explosion arg0, IBlockReader arg1, BlockPos arg2, BlockState arg3, FluidState arg4, float arg5)
public boolean
a(brm arg0, bqz arg1, fx arg2, cee arg3, float arg4)
shouldBlockExplode(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, float arg4)
method_5853(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, float arg4)
canExplosionDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float explosionPower)
func_174816_a(Explosion arg0, IBlockReader arg1, BlockPos arg2, BlockState arg3, float arg4)
public int
bO()
getMaxFallDistance()
method_5850()
getSafeFallDistance()
func_82143_as()
public boolean
bP()
isIgnoringBlockTriggers()
method_5696()
canAvoidTraps()
func_145773_az()
isIgnoreBlockTrigger()
public void
a(m arg0)
fillCrashReportCategory(CrashReportCategory arg0)
method_5819(class_129 arg0)
populateCrashReport(CrashReportSection section)
func_85029_a(CrashReportCategory arg0)
appendEntityCrashDetails(CrashReportSystemDetails arg0)
public void
a_(UUID arg0)
setUUID(UUID arg0)
method_5826(UUID arg0)
setUuid(UUID uuid)
func_184221_a(UUID arg0)
public UUID
bR()
getUUID()
method_5667()
getUuid()
func_110124_au()
getUniqueID()
public String
bS()
getStringUUID()
method_5845()
getUuidAsString()
func_189512_bd()
getUniqueIDString()
public String
bT()
getScoreboardName()
method_5820()
getEntityName()
func_195047_I_()
getName()
public boolean
bU()
isPushedByFluid()
method_5675()
canFly()
func_96092_aw()
public Component
d()
getDisplayName()
method_5476()
getDisplayName()
func_145748_c_()
getScoreboardDisplayName()
public void
a(nr arg0)
setCustomName(Component arg0)
method_5665(class_2561 arg0)
setCustomName(Text name)
func_200203_b(ITextComponent arg0)
setCustomName(IChatBaseComponent arg0)
public Component
S()
getCustomName()
method_5797()
getCustomName()
func_200201_e()
getCustomName()
public boolean
R()
hasCustomName()
method_16914()
hasCustomName()
func_145818_k_()
hasCustomName()
public void
n(boolean arg0)
setCustomNameVisible(boolean arg0)
method_5880(boolean arg0)
setCustomNameVisible(boolean visible)
func_174805_g(boolean arg0)
setCustomNameVisible(boolean arg0)
public boolean
bW()
isCustomNameVisible()
method_5807()
isCustomNameVisible()
func_174833_aM()
getCustomNameVisible()
public final void
m(double arg0, double arg1, double arg2)
teleportToWithTicket(double arg0, double arg1, double arg2)
method_20620(double arg0, double arg1, double arg2)
teleport(double destX, double destY, double destZ)
func_223102_j(double arg0, double arg1, double arg2)
enderTeleportAndLoad(double arg0, double arg1, double arg2)
public void
a(double arg0, double arg1, double arg2)
teleportTo(double arg0, double arg1, double arg2)
method_5859(double arg0, double arg1, double arg2)
requestTeleport(double destX, double destY, double destZ)
func_70634_a(double arg0, double arg1, double arg2)
enderTeleportTo(double arg0, double arg1, double arg2)
public void
a(us<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> data)
func_184206_a(DataParameter<?> arg0)
public void
x_()
refreshDimensions()
method_18382()
calculateDimensions()
func_213323_x_()
updateSize()
public Direction
bY()
getDirection()
method_5735()
getHorizontalFacing()
func_174811_aO()
getDirection()
public Direction
bZ()
getMotionDirection()
method_5755()
getMovementDirection()
func_184172_bi()
getAdjustedDirection()
protected HoverEvent
ca()
createHoverEvent()
method_5769()
getHoverEvent()
func_174823_aP()
public boolean
a(aah arg0)
broadcastToPlayer(ServerPlayer arg0)
method_5680(class_3222 arg0)
canBeSpectated(ServerPlayerEntity spectator)
func_174827_a(ServerPlayerEntity arg0)
public AABB
cb()
getBoundingBox()
method_5829()
getBoundingBox()
func_174813_aQ()
getBoundingBox()
protected AABB
d(aqu arg0)
getBoundingBoxForPose(Pose arg0)
method_20343(class_4050 arg0)
calculateBoundsForPose(EntityPose pos)
func_213321_d(Pose arg0)
public void
a(dcf arg0)
setBoundingBox(AABB arg0)
method_5857(class_238 arg0)
setBoundingBox(Box boundingBox)
func_174826_a(AxisAlignedBB arg0)
protected float
a(aqu arg0, apy arg1)
getEyeHeight(Pose arg0, EntityDimensions arg1)
method_18378(class_4050 arg0, class_4048 arg1)
getEyeHeight(EntityPose pose, EntityDimensions dimensions)
func_213316_a(Pose arg0, EntitySize arg1)
getHeadHeight(EntityPose arg0, EntitySize arg1)
public final float
cd()
getEyeHeight()
method_5751()
getStandingEyeHeight()
func_70047_e()
getHeadHeight()
public boolean
a_(int arg0, bly arg1)
setSlot(int arg0, ItemStack arg1)
method_5758(int arg0, class_1799 arg1)
equip(int slot, ItemStack item)
func_174820_d(int arg0, ItemStack arg1)
public void
a(nr arg0, UUID arg1)
sendMessage(Component arg0, UUID arg1)
method_9203(class_2561 arg0, UUID arg1)
sendSystemMessage(Text arg0, UUID arg1)
func_145747_a(ITextComponent arg0, UUID arg1)
sendMessage(IChatBaseComponent arg0, UUID arg1)
public Level
cf()
getCommandSenderWorld()
method_5770()
getEntityWorld()
func_130014_f_()
getWorld()
public MinecraftServer
cg()
getServer()
method_5682()
getServer()
func_184102_h()
getMinecraftServer()
public InteractionResult
a(bft arg0, dck arg1, aoq arg2)
interactAt(Player arg0, Vec3 arg1, InteractionHand arg2)
method_5664(class_1657 arg0, class_243 arg1, class_1268 arg2)
interactAt(PlayerEntity player, Vec3d hitPos, Hand hand)
func_184199_a(PlayerEntity arg0, Vector3d arg1, Hand arg2)
public boolean
ch()
ignoreExplosion()
method_5659()
isImmuneToExplosion()
func_180427_aV()
public void
a(aqj arg0, apx arg1)
doEnchantDamageEffects(LivingEntity arg0, Entity arg1)
method_5723(class_1309 arg0, class_1297 arg1)
dealDamage(LivingEntity attacker, Entity target)
func_174815_a(LivingEntity arg0, Entity arg1)
public void
b(aah arg0)
startSeenByPlayer(ServerPlayer arg0)
method_5837(class_3222 arg0)
onStartedTrackingBy(ServerPlayerEntity player)
func_184178_b(ServerPlayerEntity arg0)
public void
c(aah arg0)
stopSeenByPlayer(ServerPlayer arg0)
method_5742(class_3222 arg0)
onStoppedTrackingBy(ServerPlayerEntity player)
func_184203_c(ServerPlayerEntity arg0)
public float
a(bzj arg0)
rotate(Rotation arg0)
method_5832(class_2470 arg0)
applyRotation(BlockRotation rotation)
func_184229_a(Rotation arg0)
public float
a(byd arg0)
mirror(Mirror arg0)
method_5763(class_2415 arg0)
applyMirror(BlockMirror mirror)
func_184217_a(Mirror arg0)
public boolean
ci()
onlyOpCanSetNbt()
method_5833()
entityDataRequiresOperator()
func_184213_bq()
public boolean
cj()
checkAndResetForcedChunkAdditionFlag()
method_5754()
teleportRequested()
func_233577_ch_()
public boolean
ck()
checkAndResetUpdateChunkPos()
method_29240()
isChunkPosUpdateRequested()
func_233578_ci_()
public Entity
cl()
getControllingPassenger()
method_5642()
getPrimaryPassenger()
func_184179_bs()
getRidingPassenger()
public List<Entity>
cm()
getPassengers()
method_5685()
getPassengerList()
func_184188_bt()
getPassengers()
public boolean
w(apx arg0)
hasPassenger(Entity arg0)
method_5626(class_1297 arg0)
hasPassenger(Entity passenger)
func_184196_w(Entity arg0)
public boolean
a(Class<? extends apx> arg0)
hasPassenger(Class<? extends Entity> arg0)
method_5703(Class<? extends class_1297> arg0)
hasPassengerType(Class<? extends Entity> clazz)
func_205708_a(Class<? extends Entity> arg0)
public Collection<Entity>
cn()
getIndirectPassengers()
method_5736()
getPassengersDeep()
func_184182_bu()
getAllPassengers()
public Stream<Entity>
co()
getSelfAndPassengers()
method_24204()
streamPassengersRecursively()
func_226276_cg_()
public boolean
cp()
hasOnePlayerPassenger()
method_5817()
hasPlayerRider()
func_200601_bK()
hasSinglePlayerPassenger()
private void
a(boolean arg0, Set<apx> arg1)
fillIndirectPassengers(boolean arg0, Set<Entity> arg1)
method_5868(boolean arg0, Set<class_1297> arg1)
collectPassengers(boolean playersOnly, Set<Entity> output)
func_200604_a(boolean arg0, Set<Entity> arg1)
public Entity
cq()
getRootVehicle()
method_5668()
getRootVehicle()
func_184208_bv()
getRootVehicle()
public boolean
x(apx arg0)
isPassengerOfSameVehicle(Entity arg0)
method_5794(class_1297 arg0)
isConnectedThroughVehicle(Entity entity)
func_184223_x(Entity arg0)
isSameVehicle(Entity arg0)
public boolean
cr()
isControlledByLocalInstance()
method_5787()
isLogicalSideForUpdatingMovement()
func_184186_bw()
protected static Vec3
a(double arg0, double arg1, float arg2)
getCollisionHorizontalEscapeVector(double arg0, double arg1, float arg2)
method_24826(double arg0, double arg1, float arg2)
getPassengerDismountOffset(double vehicleWidth, double passengerWidth, float passengerYaw)
func_233559_a_(double arg0, double arg1, float arg2)
public Vec3
b(aqj arg0)
getDismountLocationForPassenger(LivingEntity arg0)
method_24829(class_1309 arg0)
updatePassengerForDismount(LivingEntity passenger)
func_230268_c_(LivingEntity arg0)
public Entity
cs()
getVehicle()
method_5854()
getVehicle()
func_184187_bx()
getVehicle()
public PushReaction
y_()
getPistonPushReaction()
method_5657()
getPistonBehavior()
func_184192_z()
getPushReaction()
public SoundSource
ct()
getSoundSource()
method_5634()
getSoundCategory()
func_184176_by()
getSoundCategory()
protected int
cu()
getFireImmuneTicks()
method_5676()
getBurningDuration()
func_190531_bD()
getMaxFireTicks()
public CommandSourceStack
cv()
createCommandSourceStack()
method_5671()
getCommandSource()
func_195051_bN()
getCommandListener()
protected int
y()
getPermissionLevel()
method_5691()
getPermissionLevel()
func_184840_I()
public boolean
k(int arg0)
hasPermissions(int arg0)
method_5687(int arg0)
hasPermissionLevel(int permissionLevel)
func_211513_k(int arg0)
public boolean
a()
acceptsSuccess()
method_9200()
shouldReceiveFeedback()
func_195039_a()
shouldSendSuccess()
public boolean
b()
acceptsFailure()
method_9202()
shouldTrackOutput()
func_195040_b()
shouldSendFailure()
public boolean
R_()
shouldInformAdmins()
method_9201()
shouldBroadcastConsoleToOps()
func_195041_r_()
shouldBroadcastCommands()
public void
a(dj$a arg0, dck arg1)
lookAt(EntityAnchorArgument$Anchor arg0, Vec3 arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
lookAt(EntityAnchorArgumentType$EntityAnchor anchorPoint, Vec3d target)
func_200602_a(EntityAnchorArgument$Type arg0, Vector3d arg1)
public boolean
a(aej<cut> arg0, double arg1)
updateFluidHeightAndDoFluidPushing(Tag<Fluid> arg0, double arg1)
method_5692(class_3494<class_3611> arg0, double arg1)
updateMovementInFluid(Tag<Fluid> tag, double arg1)
func_210500_b(ITag<Fluid> arg0, double arg1)
public double
b(aej<cut> arg0)
getFluidHeight(Tag<Fluid> arg0)
method_5861(class_3494<class_3611> arg0)
getFluidHeight(Tag<Fluid> fluid)
func_233571_b_(ITag<Fluid> arg0)
public double
cw()
getFluidJumpThreshold()
method_29241()
method_29241()
func_233579_cu_()
public final float
cx()
getBbWidth()
method_17681()
getWidth()
func_213311_cf()
getWidth()
public final float
cy()
getBbHeight()
method_17682()
getHeight()
func_213302_cg()
getHeight()
public abstract Packet<?>
P()
getAddEntityPacket()
method_18002()
createSpawnPacket()
func_213297_N()
public EntityDimensions
a(aqu arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose pose)
func_213305_a(Pose arg0)
public Vec3
cz()
position()
method_19538()
getPos()
func_213303_ch()
getPositionVector()
public BlockPos
cA()
blockPosition()
method_24515()
getBlockPos()
func_233580_cy_()
getChunkCoordinates()
public Vec3
cB()
getDeltaMovement()
method_18798()
getVelocity()
func_213322_ci()
getMot()
public void
f(dck arg0)
setDeltaMovement(Vec3 arg0)
method_18799(class_243 arg0)
setVelocity(Vec3d velocity)
func_213317_d(Vector3d arg0)
setMot(Vec3D arg0)
public void
n(double arg0, double arg1, double arg2)
setDeltaMovement(double arg0, double arg1, double arg2)
method_18800(double arg0, double arg1, double arg2)
setVelocity(double x, double y, double z)
func_213293_j(double arg0, double arg1, double arg2)
setMot(double arg0, double arg1, double arg2)
public final double
cC()
getX()
method_23317()
getX()
func_226277_ct_()
locX()
public double
c(double arg0)
getX(double arg0)
method_23316(double arg0)
offsetX(double widthScale)
func_226275_c_(double arg0)
public double
d(double arg0)
getRandomX(double arg0)
method_23322(double arg0)
getParticleX(double widthScale)
func_226282_d_(double arg0)
public final double
cD()
getY()
method_23318()
getY()
func_226278_cu_()
locY()
public double
e(double arg0)
getY(double arg0)
method_23323(double arg0)
getBodyY(double heightScale)
func_226283_e_(double arg0)
public double
cE()
getRandomY()
method_23319()
getRandomBodyY()
func_226279_cv_()
public double
cF()
getEyeY()
method_23320()
getEyeY()
func_226280_cw_()
getHeadY()
public final double
cG()
getZ()
method_23321()
getZ()
func_226281_cx_()
locZ()
public double
f(double arg0)
getZ(double arg0)
method_23324(double arg0)
offsetZ(double widthScale)
func_226285_f_(double arg0)
public double
g(double arg0)
getRandomZ(double arg0)
method_23325(double arg0)
getParticleZ(double widthScale)
func_226287_g_(double arg0)
public void
o(double arg0, double arg1, double arg2)
setPosRaw(double arg0, double arg1, double arg2)
method_23327(double arg0, double arg1, double arg2)
setPos(double x, double y, double z)
func_226288_n_(double arg0, double arg1, double arg2)
setPositionRaw(double arg0, double arg1, double arg2)
public void
cH()
checkDespawn()
method_5982()
checkDespawn()
func_70623_bb()
checkDespawn()
public boolean
a(fx arg0, cee arg1)
isColliding(BlockPos arg0, BlockState arg1)
method_30632(class_2338 arg0, class_2680 arg1)
method_30632(BlockPos arg0, BlockState arg1)
func_242278_a(BlockPos arg0, BlockState arg1)
public int
T()
getTeamColor()
method_22861()
getTeamColorValue()
func_226263_P_()
public Vec3
V()
getPacketCoordinates()
method_30227()
getTrackedPosition()
func_242274_V()
protected void
ab()
resetPos()
method_5823()
afterSpawn()
func_70065_x()
public void
a(double arg0, double arg1)
turn(double arg0, double arg1)
method_5872(double arg0, double arg1)
changeLookDirection(double cursorDeltaX, double cursorDeltaY)
func_195049_a(double arg0, double arg1)
public Vec3
k(float arg0)
getLightProbePosition(float arg0)
method_31166(float arg0)
method_31166(float tickDelta)
func_241842_k(float arg0)
public final Vec3
l(float arg0)
getPosition(float arg0)
method_30950(float arg0)
method_30950(float arg0)
func_242282_l(float arg0)
public boolean
j(double arg0, double arg1, double arg2)
shouldRender(double arg0, double arg1, double arg2)
method_5727(double arg0, double arg1, double arg2)
shouldRender(double cameraX, double cameraY, double cameraZ)
func_145770_h(double arg0, double arg1, double arg2)
public boolean
a(double arg0)
shouldRenderAtSqrDistance(double arg0)
method_5640(double arg0)
shouldRender(double distance)
func_70112_a(double arg0)
public void
l(apx arg0)
onPassengerTurned(Entity arg0)
method_5644(class_1297 arg0)
onPassengerLookAround(Entity passenger)
func_184190_l(Entity arg0)
public boolean
bc()
showVehicleHealth()
method_5709()
isLiving()
func_203003_aK()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
lerpTo(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
method_5759(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
updateTrackedPositionAndAngles(double x, double y, double z, float yaw, float pitch, int interpolationSteps, boolean interpolate)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
public void
a(float arg0, int arg1)
lerpHeadTo(float arg0, int arg1)
method_5683(float arg0, int arg1)
updateTrackedHeadRotation(float yaw, int interpolationSteps)
func_208000_a(float arg0, int arg1)
public Vec3
bi()
getForward()
method_5663()
getRotationVecClient()
func_189651_aD()
public void
k(double arg0, double arg1, double arg2)
lerpMotion(double arg0, double arg1, double arg2)
method_5750(double arg0, double arg1, double arg2)
setVelocityClient(double x, double y, double z)
func_70016_h(double arg0, double arg1, double arg2)
public void
a(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte status)
func_70103_a(byte arg0)
public void
bl()
animateHurt()
method_5879()
animateDamage()
func_70057_ab()
public boolean
bC()
isVisuallyCrawling()
method_20448()
shouldLeaveSwimmingPose()
func_213300_bk()
public boolean
c(bft arg0)
isInvisibleTo(Player arg0)
method_5756(class_1657 arg0)
isInvisibleTo(PlayerEntity player)
func_98034_c(PlayerEntity arg0)
public boolean
bQ()
displayFireAnimation()
method_5862()
doesRenderOnFire()
func_90999_ad()
public static double
bV()
getViewScale()
method_5824()
getRenderDistanceMultiplier()
func_184183_bd()
public static void
b(double arg0)
setViewScale(double arg0)
method_5840(double arg0)
setRenderDistanceMultiplier(double value)
func_184227_b(double arg0)
public boolean
bX()
shouldShowName()
method_5733()
shouldRenderName()
func_94059_bO()
public AABB
cc()
getBoundingBoxForCulling()
method_5830()
getVisibilityBoundingBox()
func_184177_bl()
public float
e(aqu arg0)
getEyeHeight(Pose arg0)
method_18381(class_4050 arg0)
getEyeHeight(EntityPose pose)
func_213307_e(Pose arg0)
public Vec3
ce()
getLeashOffset()
method_29919()
method_29919()
func_241205_ce_()
public boolean
y(apx arg0)
hasIndirectPassenger(Entity arg0)
method_5821(class_1297 arg0)
hasPassengerDeep(Entity passenger)
func_184215_y(Entity arg0)
public Vec3
o(float arg0)
getRopeHoldPosition(float arg0)
method_30951(float arg0)
method_30951(float arg0)
func_241843_o(float arg0)