public void | | g() | | resetMaxVisitedNodesMultiplier() | | method_23965() | | resetRangeMultiplier() | | func_226336_g_() |
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public void | | a(float arg0) | | setMaxVisitedNodesMultiplier(float arg0) | | method_23964(float arg0) | | setRangeMultiplier(float rangeMultiplier) | | func_226335_a_(float arg0) |
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public BlockPos | | h() | | getTargetPos() | | method_6355() | | getTargetPos() | | func_208485_j() |
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protected abstract PathFinder | | a(int arg0) | | createPathFinder(int arg0) | | method_6336(int arg0) | | createPathNodeNavigator(int range) | | func_179679_a(int arg0) |
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public void | | a(double arg0) | | setSpeedModifier(double arg0) | | method_6344(double arg0) | | setSpeed(double speed) | | func_75489_a(double arg0) |
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public boolean | | i() | | hasDelayedRecomputation() | | method_6343() | | shouldRecalculatePath() | | func_188553_i() |
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public void | | j() | | recomputePath() | | method_6356() | | recalculatePath() | | func_188554_j() |
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public final Path | | a(double arg0, double arg1, double arg2, int arg3) | | createPath(double arg0, double arg1, double arg2, int arg3) | | method_6352(double arg0, double arg1, double arg2, int arg3) | | findPathTo(double x, double y, double z, int distance) | | func_225466_a(double arg0, double arg1, double arg2, int arg3) |
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public Path | |
public Path | |
public Path | |
public Path | | a(apx arg0, int arg1) | | createPath(Entity arg0, int arg1) | | method_6349(class_1297 arg0, int arg1) | | findPathTo(Entity entity, int distance) | | func_75494_a(Entity arg0, int arg1) |
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protected Path | | a(Set<fx> arg0, int arg1, boolean arg2, int arg3) | | createPath(Set<BlockPos> arg0, int arg1, boolean arg2, int arg3) | | method_18416(Set<class_2338> arg0, int arg1, boolean arg2, int arg3) | | findPathToAny(Set<BlockPos> positions, int range, boolean arg2, int distance) | | func_225464_a(Set<BlockPos> arg0, int arg1, boolean arg2, int arg3) |
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public boolean | | a(double arg0, double arg1, double arg2, double arg3) | | moveTo(double arg0, double arg1, double arg2, double arg3) | | method_6337(double arg0, double arg1, double arg2, double arg3) | | startMovingTo(double x, double y, double z, double speed) | | func_75492_a(double arg0, double arg1, double arg2, double arg3) |
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public boolean | | a(apx arg0, double arg1) | | moveTo(Entity arg0, double arg1) | | method_6335(class_1297 arg0, double arg1) | | startMovingTo(Entity entity, double speed) | | func_75497_a(Entity arg0, double arg1) |
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public boolean | | a(cxa arg0, double arg1) | | moveTo(Path arg0, double arg1) | | method_6334(class_11 arg0, double arg1) | | startMovingAlong(Path path, double speed) | | func_75484_a(Path arg0, double arg1) |
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public Path | | k() | | getPath() | | method_6345() | | getCurrentPath() | | func_75505_d() |
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public void | | c() | | tick() | | method_6360() | | tick() | | func_75501_e() |
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protected void | | l() | | followThePath() | | method_6339() | | continueFollowingPath() | | func_75508_h() |
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private boolean | |
protected void | |
private void | | e() | | timeoutPath() | | method_31266() | | resetNodeAndStop() | | func_244427_e() |
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private void | | f() | | resetStuckTimeout() | | method_26085() | | resetNode() | | func_234113_e_() |
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public boolean | | m() | | isDone() | | method_6357() | | isIdle() | | func_75500_f() |
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public boolean | | n() | | isInProgress() | | method_23966() | | isFollowingPath() | | func_226337_n_() |
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public void | | o() | | stop() | | method_6340() | | stop() | | func_75499_g() |
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protected abstract Vec3 | | b() | | getTempMobPos() | | method_6347() | | getPos() | | func_75502_i() |
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protected abstract boolean | | a() | | canUpdatePath() | | method_6358() | | isAtValidPosition() | | func_75485_k() |
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protected boolean | | p() | | isInLiquid() | | method_6351() | | isInLiquid() | | func_75506_l() |
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protected void | | D_() | | trimPath() | | method_6359() | | adjustPath() | | func_75487_m() |
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protected abstract boolean | | a(dck arg0, dck arg1, int arg2, int arg3, int arg4) | | canMoveDirectly(Vec3 arg0, Vec3 arg1, int arg2, int arg3, int arg4) | | method_6341(class_243 arg0, class_243 arg1, int arg2, int arg3, int arg4) | | canPathDirectlyThrough(Vec3d origin, Vec3d target, int sizeX, int sizeY, int sizeZ) | | func_75493_a(Vector3d arg0, Vector3d arg1, int arg2, int arg3, int arg4) |
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public boolean | |
public NodeEvaluator | | q() | | getNodeEvaluator() | | method_6342() | | getNodeMaker() | | func_189566_q() |
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public void | | d(boolean arg0) | | setCanFloat(boolean arg0) | | method_6354(boolean arg0) | | setCanSwim(boolean canSwim) | | func_212239_d(boolean arg0) |
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public boolean | | r() | | canFloat() | | method_6350() | | canSwim() | | func_212238_t() |
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public void | |
public boolean | | t() | | isStuck() | | method_31267() | | isNearPathStartPos() | | func_244428_t() |
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