public void | | a(gn arg0, cfv arg1, cst arg2, int arg3, int arg4, bss arg5, cme arg6) | | generatePieces(RegistryAccess arg0, ChunkGenerator arg1, StructureManager arg2, int arg3, int arg4, Biome arg5, NoneFeatureConfiguration arg6) | | method_28672(class_5455 arg0, class_2794 arg1, class_3485 arg2, int arg3, int arg4, class_1959 arg5, class_3111 arg6) | | init(DynamicRegistryManager arg0, ChunkGenerator arg1, StructureManager arg2, int arg3, int arg4, Biome arg5, DefaultFeatureConfig arg6) | | func_230364_a_(DynamicRegistries arg0, ChunkGenerator arg1, TemplateManager arg2, int arg3, int arg4, Biome arg5, NoFeatureConfig arg6) |
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public void | | a(bso arg0, bsk arg1, cfv arg2, Random arg3, cqx arg4, bra arg5) | | placeInChunk(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BoundingBox arg4, ChunkPos arg5) | | method_14974(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_3341 arg4, class_1923 arg5) | | generateStructure(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5) | | func_230366_a_(ISeedReader arg0, StructureManager arg1, ChunkGenerator arg2, Random arg3, MutableBoundingBox arg4, ChunkPos arg5) |
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