public static StrongholdPieces$RightTurn | | a(List<crr> arg0, Random arg1, int arg2, int arg3, int arg4, gc arg5, int arg6) | | createPiece(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6) | | method_16652(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5, int arg6) | | create(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction orientation, int chainLength) | | func_214824_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6) |
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public boolean | | a(bso arg0, bsk arg1, cfv arg2, Random arg3, cqx arg4, bra arg5, fx arg6) | | postProcess(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6) | | method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6) | | generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6) | | func_230383_a_(ISeedReader arg0, StructureManager arg1, ChunkGenerator arg2, Random arg3, MutableBoundingBox arg4, ChunkPos arg5, BlockPos arg6) |
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