net.minecraft.world.level.levelgen.structure

public class StrongholdPieces$Straight

extends StrongholdPieces$StrongholdPiece

crp$n
net.minecraft.world.level.levelgen.structure.StrongholdPieces$Straight
net.minecraft.class_3421$class_3435
net.minecraft.structure.StrongholdGenerator$Corridor
net.minecraft.world.gen.feature.structure.StrongholdPieces$Straight
net.minecraft.server.v1_16_R2.WorldGenStrongholdPieces$WorldGenStrongholdStairs

Field summary

Modifier and TypeField
private final boolean
a
leftChild
field_15286
leftExitExists
field_75019_b
private final boolean
b
rightChild
field_15285
rightExitExists
field_75020_c

Constructor summary

ModifierConstructor
public (int chainLength, Random random, BoundingBox boundingBox, Direction orientation)
public (StructureManager arg0, CompoundTag arg1)

Method summary

Modifier and TypeMethod
protected void
a(md arg0)
addAdditionalSaveData(CompoundTag arg0)
method_14943(class_2487 arg0)
toNbt(CompoundTag arg0)
func_143011_b(CompoundNBT arg0)
public void
a(crr arg0, List<crr> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2)
fillOpenings(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static StrongholdPieces$Straight
a(List<crr> arg0, Random arg1, int arg2, int arg3, int arg4, gc arg5, int arg6)
createPiece(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
method_14867(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5, int arg6)
create(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction orientation, int chainLength)
func_175862_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
public boolean
a(bso arg0, bsk arg1, cfv arg2, Random arg3, cqx arg4, bra arg5, fx arg6)
postProcess(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
func_230383_a_(ISeedReader arg0, StructureManager arg1, ChunkGenerator arg2, Random arg3, MutableBoundingBox arg4, ChunkPos arg5, BlockPos arg6)