public static void | | initRenderThread() | | initRenderThread() | | initRenderThread() | | initRenderThread() | | initRenderThread() |
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public static boolean | | isOnRenderThread() | | isOnRenderThread() | | isOnRenderThread() | | isOnRenderThread() | | isOnRenderThread() |
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public static boolean | | isOnRenderThreadOrInit() | | isOnRenderThreadOrInit() | | isOnRenderThreadOrInit() | | isOnRenderThreadOrInit() | | isOnRenderThreadOrInit() |
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public static void | | initGameThread(boolean arg0) | | initGameThread(boolean arg0) | | initGameThread(boolean arg0) | | initGameThread(boolean assertNotRenderThread) | | initGameThread(boolean arg0) |
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public static boolean | | isOnGameThread() | | isOnGameThread() | | isOnGameThread() | | isOnGameThread() | | isOnGameThread() |
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public static boolean | | isOnGameThreadOrInit() | | isOnGameThreadOrInit() | | isOnGameThreadOrInit() | | isOnGameThreadOrInit() | | isOnGameThreadOrInit() |
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public static void | |
public static boolean | | isInInitPhase() | | isInInitPhase() | | isInInitPhase() | | isInInitPhase() | | isInInitPhase() |
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public static void | |
public static void | | flipFrame(long arg0) | | flipFrame(long arg0) | | flipFrame(long arg0) | | flipFrame(long window) | | flipFrame(long arg0) |
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public static void | | replayQueue() | | replayQueue() | | replayQueue() | | replayQueue() | | replayQueue() |
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public static void | | limitDisplayFPS(int arg0) | | limitDisplayFPS(int arg0) | | limitDisplayFPS(int arg0) | | limitDisplayFPS(int fps) | | limitDisplayFPS(int arg0) |
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public static void | | pushLightingAttributes() | | pushLightingAttributes() | | pushLightingAttributes() | | pushLightingAttributes() | | pushLightingAttributes() |
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public static void | | pushTextureAttributes() | | pushTextureAttributes() | | pushTextureAttributes() | | pushTextureAttributes() | | pushTextureAttributes() |
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public static void | | popAttributes() | | popAttributes() | | popAttributes() | | popAttributes() | | popAttributes() |
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public static void | | disableAlphaTest() | | disableAlphaTest() | | disableAlphaTest() | | disableAlphaTest() | | disableAlphaTest() |
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public static void | | enableAlphaTest() | | enableAlphaTest() | | enableAlphaTest() | | enableAlphaTest() | | enableAlphaTest() |
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public static void | | alphaFunc(int arg0, float arg1) | | alphaFunc(int arg0, float arg1) | | alphaFunc(int arg0, float arg1) | | alphaFunc(int func, float ref) | | alphaFunc(int arg0, float arg1) |
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public static void | | enableLighting() | | enableLighting() | | enableLighting() | | enableLighting() | | enableLighting() |
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public static void | | disableLighting() | | disableLighting() | | disableLighting() | | disableLighting() | | disableLighting() |
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public static void | | enableColorMaterial() | | enableColorMaterial() | | enableColorMaterial() | | enableColorMaterial() | | enableColorMaterial() |
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public static void | | disableColorMaterial() | | disableColorMaterial() | | disableColorMaterial() | | disableColorMaterial() | | disableColorMaterial() |
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public static void | | colorMaterial(int arg0, int arg1) | | colorMaterial(int arg0, int arg1) | | colorMaterial(int arg0, int arg1) | | colorMaterial(int face, int mode) | | colorMaterial(int arg0, int arg1) |
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public static void | | normal3f(float arg0, float arg1, float arg2) | | normal3f(float arg0, float arg1, float arg2) | | normal3f(float arg0, float arg1, float arg2) | | normal3f(float nx, float ny, float nz) | | normal3f(float arg0, float arg1, float arg2) |
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public static void | | disableDepthTest() | | disableDepthTest() | | disableDepthTest() | | disableDepthTest() | | disableDepthTest() |
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public static void | | enableDepthTest() | | enableDepthTest() | | enableDepthTest() | | enableDepthTest() | | enableDepthTest() |
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public static void | | enableScissor(int arg0, int arg1, int arg2, int arg3) | | enableScissor(int arg0, int arg1, int arg2, int arg3) | | enableScissor(int arg0, int arg1, int arg2, int arg3) | | enableScissor(int arg0, int arg1, int arg2, int arg3) | | enableScissor(int arg0, int arg1, int arg2, int arg3) |
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public static void | | disableScissor() | | disableScissor() | | disableScissor() | | disableScissor() | | disableScissor() |
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public static void | | depthFunc(int arg0) | | depthFunc(int arg0) | | depthFunc(int arg0) | | depthFunc(int func) | | depthFunc(int arg0) |
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public static void | | depthMask(boolean arg0) | | depthMask(boolean arg0) | | depthMask(boolean arg0) | | depthMask(boolean mask) | | depthMask(boolean arg0) |
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public static void | | enableBlend() | | enableBlend() | | enableBlend() | | enableBlend() | | enableBlend() |
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public static void | | disableBlend() | | disableBlend() | | disableBlend() | | disableBlend() | | disableBlend() |
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public static void | |
public static void | | blendFunc(int arg0, int arg1) | | blendFunc(int arg0, int arg1) | | blendFunc(int arg0, int arg1) | | blendFunc(int srcFactor, int dstFactor) | | blendFunc(int arg0, int arg1) |
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public static void | | blendFuncSeparate(dem$r arg0, dem$j arg1, dem$r arg2, dem$j arg3) | | blendFuncSeparate(GlStateManager$SourceFactor arg0, GlStateManager$DestFactor arg1, GlStateManager$SourceFactor arg2, GlStateManager$DestFactor arg3) | | blendFuncSeparate(class_4493$class_4535 arg0, class_4493$class_4534 arg1, class_4493$class_4535 arg2, class_4493$class_4534 arg3) | | blendFuncSeparate(GlStateManager$SrcFactor srcFactor, GlStateManager$DstFactor dstFactor, GlStateManager$SrcFactor srcAlpha, GlStateManager$DstFactor dstAlpha) | | blendFuncSeparate(GlStateManager$SourceFactor arg0, GlStateManager$DestFactor arg1, GlStateManager$SourceFactor arg2, GlStateManager$DestFactor arg3) |
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public static void | | blendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | blendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | blendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | blendFuncSeparate(int srcFactorRGB, int dstFactorRGB, int srcFactorAlpha, int dstFactorAlpha) | | blendFuncSeparate(int arg0, int arg1, int arg2, int arg3) |
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public static void | | blendEquation(int arg0) | | blendEquation(int arg0) | | blendEquation(int arg0) | | blendEquation(int mode) | | blendEquation(int arg0) |
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public static void | | blendColor(float arg0, float arg1, float arg2, float arg3) | | blendColor(float arg0, float arg1, float arg2, float arg3) | | blendColor(float arg0, float arg1, float arg2, float arg3) | | blendColor(float red, float green, float blue, float alpha) | | blendColor(float arg0, float arg1, float arg2, float arg3) |
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public static void | | enableFog() | | enableFog() | | enableFog() | | enableFog() | | enableFog() |
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public static void | | disableFog() | | disableFog() | | disableFog() | | disableFog() | | disableFog() |
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public static void | |
public static void | | fogMode(int arg0) | | fogMode(int arg0) | | fogMode(int arg0) | | fogMode(int arg0) | | fogMode(int arg0) |
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public static void | | fogDensity(float arg0) | | fogDensity(float arg0) | | fogDensity(float arg0) | | fogDensity(float density) | | fogDensity(float arg0) |
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public static void | | fogStart(float arg0) | | fogStart(float arg0) | | fogStart(float arg0) | | fogStart(float start) | | fogStart(float arg0) |
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public static void | | fogEnd(float arg0) | | fogEnd(float arg0) | | fogEnd(float arg0) | | fogEnd(float end) | | fogEnd(float arg0) |
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public static void | | fog(int arg0, float arg1, float arg2, float arg3, float arg4) | | fog(int arg0, float arg1, float arg2, float arg3, float arg4) | | fog(int arg0, float arg1, float arg2, float arg3, float arg4) | | fog(int pname, float red, float green, float blue, float alpha) | | fog(int arg0, float arg1, float arg2, float arg3, float arg4) |
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public static void | | fogi(int arg0, int arg1) | | fogi(int arg0, int arg1) | | fogi(int arg0, int arg1) | | fogi(int arg0, int arg1) | | fogi(int arg0, int arg1) |
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public static void | | enableCull() | | enableCull() | | enableCull() | | enableCull() | | enableCull() |
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public static void | | disableCull() | | disableCull() | | disableCull() | | disableCull() | | disableCull() |
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public static void | | polygonMode(int arg0, int arg1) | | polygonMode(int arg0, int arg1) | | polygonMode(int arg0, int arg1) | | polygonMode(int arg0, int arg1) | | polygonMode(int arg0, int arg1) |
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public static void | | enablePolygonOffset() | | enablePolygonOffset() | | enablePolygonOffset() | | enablePolygonOffset() | | enablePolygonOffset() |
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public static void | | disablePolygonOffset() | | disablePolygonOffset() | | disablePolygonOffset() | | disablePolygonOffset() | | disablePolygonOffset() |
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public static void | | enableLineOffset() | | enableLineOffset() | | enableLineOffset() | | enableLineOffset() | | enableLineOffset() |
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public static void | | disableLineOffset() | | disableLineOffset() | | disableLineOffset() | | disableLineOffset() | | disableLineOffset() |
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public static void | | polygonOffset(float arg0, float arg1) | | polygonOffset(float arg0, float arg1) | | polygonOffset(float arg0, float arg1) | | polygonOffset(float factor, float units) | | polygonOffset(float arg0, float arg1) |
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public static void | | enableColorLogicOp() | | enableColorLogicOp() | | enableColorLogicOp() | | enableColorLogicOp() | | enableColorLogicOp() |
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public static void | | disableColorLogicOp() | | disableColorLogicOp() | | disableColorLogicOp() | | disableColorLogicOp() | | disableColorLogicOp() |
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public static void | |
public static void | | activeTexture(int arg0) | | activeTexture(int arg0) | | activeTexture(int arg0) | | activeTexture(int texture) | | activeTexture(int arg0) |
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public static void | | enableTexture() | | enableTexture() | | enableTexture() | | enableTexture() | | enableTexture() |
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public static void | | disableTexture() | | disableTexture() | | disableTexture() | | disableTexture() | | disableTexture() |
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public static void | | texParameter(int arg0, int arg1, int arg2) | | texParameter(int arg0, int arg1, int arg2) | | texParameter(int arg0, int arg1, int arg2) | | texParameter(int target, int pname, int param) | | texParameter(int arg0, int arg1, int arg2) |
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public static void | | deleteTexture(int arg0) | | deleteTexture(int arg0) | | deleteTexture(int arg0) | | deleteTexture(int texture) | | deleteTexture(int arg0) |
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public static void | | bindTexture(int arg0) | | bindTexture(int arg0) | | bindTexture(int arg0) | | bindTexture(int texture) | | bindTexture(int arg0) |
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public static void | | shadeModel(int arg0) | | shadeModel(int arg0) | | shadeModel(int arg0) | | shadeModel(int mode) | | shadeModel(int arg0) |
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public static void | | enableRescaleNormal() | | enableRescaleNormal() | | enableRescaleNormal() | | enableRescaleNormal() | | enableRescaleNormal() |
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public static void | | disableRescaleNormal() | | disableRescaleNormal() | | disableRescaleNormal() | | disableRescaleNormal() | | disableRescaleNormal() |
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public static void | | viewport(int arg0, int arg1, int arg2, int arg3) | | viewport(int arg0, int arg1, int arg2, int arg3) | | viewport(int arg0, int arg1, int arg2, int arg3) | | viewport(int x, int y, int width, int height) | | viewport(int arg0, int arg1, int arg2, int arg3) |
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public static void | | colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) | | colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) | | colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) | | colorMask(boolean red, boolean green, boolean blue, boolean alpha) | | colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) |
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public static void | | stencilFunc(int arg0, int arg1, int arg2) | | stencilFunc(int arg0, int arg1, int arg2) | | stencilFunc(int arg0, int arg1, int arg2) | | stencilFunc(int func, int ref, int mask) | | stencilFunc(int arg0, int arg1, int arg2) |
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public static void | | stencilMask(int arg0) | | stencilMask(int arg0) | | stencilMask(int arg0) | | stencilMask(int arg0) | | stencilMask(int arg0) |
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public static void | | stencilOp(int arg0, int arg1, int arg2) | | stencilOp(int arg0, int arg1, int arg2) | | stencilOp(int arg0, int arg1, int arg2) | | stencilOp(int sfail, int dpfail, int dppass) | | stencilOp(int arg0, int arg1, int arg2) |
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public static void | | clearDepth(double arg0) | | clearDepth(double arg0) | | clearDepth(double arg0) | | clearDepth(double depth) | | clearDepth(double arg0) |
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public static void | | clearColor(float arg0, float arg1, float arg2, float arg3) | | clearColor(float arg0, float arg1, float arg2, float arg3) | | clearColor(float arg0, float arg1, float arg2, float arg3) | | clearColor(float red, float green, float blue, float alpha) | | clearColor(float arg0, float arg1, float arg2, float arg3) |
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public static void | | clearStencil(int arg0) | | clearStencil(int arg0) | | clearStencil(int arg0) | | clearStencil(int arg0) | | clearStencil(int arg0) |
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public static void | | clear(int arg0, boolean arg1) | | clear(int arg0, boolean arg1) | | clear(int arg0, boolean arg1) | | clear(int mask, boolean getError) | | clear(int arg0, boolean arg1) |
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public static void | | matrixMode(int arg0) | | matrixMode(int arg0) | | matrixMode(int arg0) | | matrixMode(int mode) | | matrixMode(int arg0) |
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public static void | | loadIdentity() | | loadIdentity() | | loadIdentity() | | loadIdentity() | | loadIdentity() |
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public static void | | pushMatrix() | | pushMatrix() | | pushMatrix() | | pushMatrix() | | pushMatrix() |
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public static void | | popMatrix() | | popMatrix() | | popMatrix() | | popMatrix() | | popMatrix() |
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public static void | | ortho(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | ortho(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | ortho(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | ortho(double l, double r, double b, double t, double n, double f) | | ortho(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) |
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public static void | | rotatef(float arg0, float arg1, float arg2, float arg3) | | rotatef(float arg0, float arg1, float arg2, float arg3) | | rotatef(float arg0, float arg1, float arg2, float arg3) | | rotatef(float angle, float x, float y, float z) | | rotatef(float arg0, float arg1, float arg2, float arg3) |
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public static void | | scalef(float arg0, float arg1, float arg2) | | scalef(float arg0, float arg1, float arg2) | | scalef(float arg0, float arg1, float arg2) | | scalef(float x, float y, float z) | | scalef(float arg0, float arg1, float arg2) |
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public static void | | scaled(double arg0, double arg1, double arg2) | | scaled(double arg0, double arg1, double arg2) | | scaled(double arg0, double arg1, double arg2) | | scaled(double x, double y, double z) | | scaled(double arg0, double arg1, double arg2) |
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public static void | | translatef(float arg0, float arg1, float arg2) | | translatef(float arg0, float arg1, float arg2) | | translatef(float arg0, float arg1, float arg2) | | translatef(float x, float y, float z) | | translatef(float arg0, float arg1, float arg2) |
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public static void | | translated(double arg0, double arg1, double arg2) | | translated(double arg0, double arg1, double arg2) | | translated(double arg0, double arg1, double arg2) | | translated(double x, double y, double z) | | translated(double arg0, double arg1, double arg2) |
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public static void | |
public static void | | color4f(float arg0, float arg1, float arg2, float arg3) | | color4f(float arg0, float arg1, float arg2, float arg3) | | color4f(float arg0, float arg1, float arg2, float arg3) | | color4f(float red, float green, float blue, float alpha) | | color4f(float arg0, float arg1, float arg2, float arg3) |
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public static void | | color3f(float arg0, float arg1, float arg2) | | color3f(float arg0, float arg1, float arg2) | | color3f(float arg0, float arg1, float arg2) | | color3f(float red, float green, float blue) | | color3f(float arg0, float arg1, float arg2) |
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public static void | | clearCurrentColor() | | clearCurrentColor() | | clearCurrentColor() | | clearCurrentColor() | | clearCurrentColor() |
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public static void | | drawArrays(int arg0, int arg1, int arg2) | | drawArrays(int arg0, int arg1, int arg2) | | drawArrays(int arg0, int arg1, int arg2) | | drawArrays(int mode, int first, int count) | | drawArrays(int arg0, int arg1, int arg2) |
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public static void | | lineWidth(float arg0) | | lineWidth(float arg0) | | lineWidth(float arg0) | | lineWidth(float width) | | lineWidth(float arg0) |
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public static void | | pixelStore(int arg0, int arg1) | | pixelStore(int arg0, int arg1) | | pixelStore(int arg0, int arg1) | | pixelStore(int pname, int param) | | pixelStore(int arg0, int arg1) |
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public static void | | pixelTransfer(int arg0, float arg1) | | pixelTransfer(int arg0, float arg1) | | pixelTransfer(int arg0, float arg1) | | pixelTransfer(int arg0, float arg1) | | pixelTransfer(int arg0, float arg1) |
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public static void | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6) | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6) | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6) | | readPixels(int x, int y, int width, int height, int format, int type, ByteBuffer pixels) | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6) |
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public static void | |
public static String | | getBackendDescription() | | getBackendDescription() | | getBackendDescription() | | getBackendDescription() | | getBackendDescription() |
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public static String | | getApiDescription() | | getApiDescription() | | getApiDescription() | | getApiDescription() | | getApiDescription() |
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public static LongSupplier | | initBackendSystem() | | initBackendSystem() | | initBackendSystem() | | initBackendSystem() | | initBackendSystem() |
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public static void | | initRenderer(int arg0, boolean arg1) | | initRenderer(int arg0, boolean arg1) | | initRenderer(int arg0, boolean arg1) | | initRenderer(int debugVerbosity, boolean debugSync) | | initRenderer(int arg0, boolean arg1) |
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public static void | | setErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) | | setErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) | | setErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) | | setErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI callback) | | setErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) |
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public static void | | renderCrosshair(int arg0) | | renderCrosshair(int arg0) | | renderCrosshair(int arg0) | | renderCrosshair(int size) | | renderCrosshair(int arg0) |
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public static void | | setupNvFogDistance() | | setupNvFogDistance() | | setupNvFogDistance() | | setupNvFogDistance() | | setupNvFogDistance() |
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public static void | | glMultiTexCoord2f(int arg0, float arg1, float arg2) | | glMultiTexCoord2f(int arg0, float arg1, float arg2) | | glMultiTexCoord2f(int arg0, float arg1, float arg2) | | glMultiTexCoord2f(int texture, float s, float t) | | glMultiTexCoord2f(int arg0, float arg1, float arg2) |
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public static String | | getCapsString() | | getCapsString() | | getCapsString() | | getCapsString() | | getCapsString() |
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public static void | | setupDefaultState(int arg0, int arg1, int arg2, int arg3) | | setupDefaultState(int arg0, int arg1, int arg2, int arg3) | | setupDefaultState(int arg0, int arg1, int arg2, int arg3) | | setupDefaultState(int x, int y, int width, int height) | | setupDefaultState(int arg0, int arg1, int arg2, int arg3) |
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public static int | | maxSupportedTextureSize() | | maxSupportedTextureSize() | | maxSupportedTextureSize() | | maxSupportedTextureSize() | | maxSupportedTextureSize() |
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public static void | |
public static void | | glBufferData(int arg0, ByteBuffer arg1, int arg2) | | glBufferData(int arg0, ByteBuffer arg1, int arg2) | | glBufferData(int arg0, ByteBuffer arg1, int arg2) | | glBufferData(int target, ByteBuffer data, int usage) | | glBufferData(int arg0, ByteBuffer arg1, int arg2) |
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public static void | | glDeleteBuffers(int arg0) | | glDeleteBuffers(int arg0) | | glDeleteBuffers(int arg0) | | glDeleteBuffers(int buffer) | | glDeleteBuffers(int arg0) |
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public static void | | glUniform1i(int arg0, int arg1) | | glUniform1i(int arg0, int arg1) | | glUniform1i(int arg0, int arg1) | | glUniform1i(int location, int value) | | glUniform1i(int arg0, int arg1) |
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public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | | glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix2(int location, boolean transpose, FloatBuffer value) | | glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) |
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public static void | | glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix3(int location, boolean transpose, FloatBuffer value) | | glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) |
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public static void | | glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix4(int location, boolean transpose, FloatBuffer value) | | glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) |
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public static void | | setupOutline() | | setupOutline() | | setupOutline() | | setupOutline() | | setupOutline() |
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public static void | | teardownOutline() | | teardownOutline() | | teardownOutline() | | teardownOutline() | | teardownOutline() |
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public static void | |
public static void | | teardownOverlayColor() | | teardownOverlayColor() | | teardownOverlayColor() | | teardownOverlayColor() | | teardownOverlayColor() |
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public static void | | setupLevelDiffuseLighting(g arg0, g arg1, b arg2) | | setupLevelDiffuseLighting(Vector3f arg0, Vector3f arg1, Matrix4f arg2) | | setupLevelDiffuseLighting(class_1160 arg0, class_1160 arg1, class_1159 arg2) | | setupLevelDiffuseLighting(Vector3f arg0, Vector3f arg1, Matrix4f arg2) | | setupLevelDiffuseLighting(Vector3f arg0, Vector3f arg1, Matrix4f arg2) |
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public static void | |
public static void | |
public static void | | mulTextureByProjModelView() | | mulTextureByProjModelView() | | mulTextureByProjModelView() | | mulTextureByProjModelView() | | mulTextureByProjModelView() |
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public static void | | setupEndPortalTexGen() | | setupEndPortalTexGen() | | setupEndPortalTexGen() | | setupEndPortalTexGen() | | setupEndPortalTexGen() |
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public static void | | clearTexGen() | | clearTexGen() | | clearTexGen() | | clearTexGen() | | clearTexGen() |
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public static void | | beginInitialization() | | beginInitialization() | | beginInitialization() | | beginInitialization() | | beginInitialization() |
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public static void | | finishInitialization() | | finishInitialization() | | finishInitialization() | | finishInitialization() | | finishInitialization() |
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public static void | |
public static Tesselator | | renderThreadTesselator() | | renderThreadTesselator() | | renderThreadTesselator() | | renderThreadTesselator() | | renderThreadTesselator() |
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public static void | | defaultBlendFunc() | | defaultBlendFunc() | | defaultBlendFunc() | | defaultBlendFunc() | | defaultBlendFunc() |
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public static void | | defaultAlphaFunc() | | defaultAlphaFunc() | | defaultAlphaFunc() | | defaultAlphaFunc() | | defaultAlphaFunc() |
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public static void | |