public static SetWalkTargetAwayFrom<BlockPos> | | a(ayd<fx> arg0, float arg1, int arg2, boolean arg3) | | pos(MemoryModuleType<BlockPos> arg0, float arg1, int arg2, boolean arg3) | | method_24601(class_4140<class_2338> arg0, float arg1, int arg2, boolean arg3) | | toBlock(MemoryModuleType<BlockPos> memoryType, float speed, int range, boolean requiresWalkTarget) | | func_233963_a_(MemoryModuleType<BlockPos> arg0, float arg1, int arg2, boolean arg3) |
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public static SetWalkTargetAwayFrom<? extends Entity> | | b(ayd<? extends aqa> arg0, float arg1, int arg2, boolean arg3) | | entity(MemoryModuleType<? extends Entity> arg0, float arg1, int arg2, boolean arg3) | | method_24603(class_4140<? extends class_1297> arg0, float arg1, int arg2, boolean arg3) | | toEntity(MemoryModuleType<? extends Entity> memoryType, float speed, int range, boolean requiresWalkTarget) | | func_233965_b_(MemoryModuleType<? extends Entity> arg0, float arg1, int arg2, boolean arg3) |
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protected boolean | |
private Vec3 | |
private boolean | |
protected void | | a(aag arg0, aqu arg1, long arg2) | | start(ServerLevel arg0, PathfinderMob arg1, long arg2) | | method_19003(class_3218 arg0, class_1314 arg1, long arg2) | | run(ServerWorld arg0, PathAwareEntity arg1, long arg2) | | func_212831_a_(ServerWorld arg0, CreatureEntity arg1, long arg2) |
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private static void | | a(aqu arg0, dcn arg1, float arg2) | | moveAwayFrom(PathfinderMob arg0, Vec3 arg1, float arg2) | | method_19596(class_1314 arg0, class_243 arg1, float arg2) | | setWalkTarget(PathAwareEntity entity, Vec3d pos, float speed) | | func_233962_a_(CreatureEntity arg0, Vector3d arg1, float arg2) |
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