net.minecraft.world.level.biome

public class MobSpawnSettings$Builder

btg$a
net.minecraft.world.level.biome.MobSpawnSettings$Builder
net.minecraft.class_5483$class_5496
net.minecraft.world.biome.SpawnSettings$Builder
net.minecraft.world.biome.MobSpawnInfo$Builder
net.minecraft.server.v1_16_R3.BiomeSettingsMobs$a

Field summary

Modifier and TypeField
private final Map<MobCategory, List<MobSpawnSettings$SpawnerData>>
a
spawners
field_26647
spawners
field_242567_a
private final Map<EntityType<?>, MobSpawnSettings$MobSpawnCost>
b
mobSpawnCosts
field_26648
spawnCosts
field_242568_b
private float
c
creatureGenerationProbability
field_26649
creatureSpawnProbability
field_242569_c
private boolean
d
playerCanSpawn
field_26693
playerSpawnFriendly
field_242570_d

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public MobSpawnSettings$Builder
a(aqo arg0, btg$c arg1)
addSpawn(MobCategory arg0, MobSpawnSettings$SpawnerData arg1)
method_31011(class_1311 arg0, class_5483$class_1964 arg1)
spawn(SpawnGroup spawnGroup, SpawnSettings$SpawnEntry spawnEntry)
func_242575_a(EntityClassification arg0, MobSpawnInfo$Spawners arg1)
public MobSpawnSettings$Builder
a(aqe<?> arg0, double arg1, double arg2)
addMobCharge(EntityType<?> arg0, double arg1, double arg2)
method_31009(class_1299<?> arg0, double arg1, double arg2)
spawnCost(EntityType<?> entityType, double mass, double gravityLimit)
func_242573_a(EntityType<?> arg0, double arg1, double arg2)
public MobSpawnSettings$Builder
a(float arg0)
creatureGenerationProbability(float arg0)
method_31008(float arg0)
creatureSpawnProbability(float probability)
func_242572_a(float arg0)
public MobSpawnSettings$Builder
a()
setPlayerCanSpawn()
method_31083()
playerSpawnFriendly()
func_242571_a()
public MobSpawnSettings
b()
build()
method_31007()
build()
func_242577_b()