public MobSpawnSettings$Builder | |
public MobSpawnSettings$Builder | | a(aqe<?> arg0, double arg1, double arg2) | | addMobCharge(EntityType<?> arg0, double arg1, double arg2) | | method_31009(class_1299<?> arg0, double arg1, double arg2) | | spawnCost(EntityType<?> entityType, double mass, double gravityLimit) | | func_242573_a(EntityType<?> arg0, double arg1, double arg2) |
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public MobSpawnSettings$Builder | | a(float arg0) | | creatureGenerationProbability(float arg0) | | method_31008(float arg0) | | creatureSpawnProbability(float probability) | | func_242572_a(float arg0) |
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public MobSpawnSettings$Builder | | a() | | setPlayerCanSpawn() | | method_31083() | | playerSpawnFriendly() | | func_242571_a() |
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public MobSpawnSettings | | b() | | build() | | method_31007() | | build() | | func_242577_b() |
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