public void | | a(ceh arg0, brx arg1, fx arg2, bfw arg3) | | attack(BlockState arg0, Level arg1, BlockPos arg2, Player arg3) | | method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3) | | onBlockBreakStart(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | func_196270_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | attack(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3) |
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public void | | a(brx arg0, fx arg1, aqa arg2) | | stepOn(Level arg0, BlockPos arg1, Entity arg2) | | method_9591(class_1937 arg0, class_2338 arg1, class_1297 arg2) | | onSteppedOn(World arg0, BlockPos arg1, Entity arg2) | | func_176199_a(World arg0, BlockPos arg1, Entity arg2) | | stepOn(World arg0, BlockPosition arg1, Entity arg2) |
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public InteractionResult | | a(ceh arg0, brx arg1, fx arg2, bfw arg3, aot arg4, dcj arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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private static void | | d(ceh arg0, brx arg1, fx arg2) | | interact(BlockState arg0, Level arg1, BlockPos arg2) | | method_10441(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | light(BlockState state, World world, BlockPos pos) | | func_196500_d(BlockState arg0, World arg1, BlockPos arg2) | | interact(IBlockData arg0, World arg1, BlockPosition arg2) |
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public boolean | |
public void | | b(ceh arg0, aag arg1, fx arg2, Random arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | func_225542_b_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3) |
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public void | | a(ceh arg0, aag arg1, fx arg2, bmb arg3) | | spawnAfterBreak(BlockState arg0, ServerLevel arg1, BlockPos arg2, ItemStack arg3) | | method_9565(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1799 arg3) | | onStacksDropped(BlockState arg0, ServerWorld arg1, BlockPos arg2, ItemStack arg3) | | func_220062_a(BlockState arg0, ServerWorld arg1, BlockPos arg2, ItemStack arg3) | | dropNaturally(IBlockData arg0, WorldServer arg1, BlockPosition arg2, ItemStack arg3) |
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private static void | |
protected void | |
public void | | a(ceh arg0, brx arg1, fx arg2, Random arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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