History - net.minecraft.world.level.block.RedStoneOreBlock

1.21.3

Names

dma

dqq

Fields

BooleanProperty: b, LIT, field_11392, LIT, f_55450_

BooleanProperty: b, LIT, field_11392, LIT

com.mojang.serialization.MapCodec<RedStoneOreBlock>: a, CODEC, field_46421, CODEC, f_303052_

com.mojang.serialization.MapCodec<RedStoneOreBlock>: a, CODEC, field_46421, CODEC

Constructors

Methods

void (Level, BlockPos): a, spawnParticles, method_10440, spawnParticles, m_55454_

void (Level, BlockPos): a, spawnParticles, method_10440, spawnParticles

void (BlockState, Level, BlockPos, Player): a_, attack, method_9606, onBlockBreakStart, m_6256_

void (BlockState, Level, BlockPos, Player): a_, attack, method_9606, onBlockBreakStart

void (BlockState, Level, BlockPos): d, interact, method_10441, light, m_55492_

void (BlockState, Level, BlockPos): e, interact, method_10441, light

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

boolean (BlockState): f, isRandomlyTicking, method_9542, hasRandomTicks

void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_

void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick

void (BlockState, ServerLevel, BlockPos, ItemStack, boolean): a, spawnAfterBreak, method_9565, onStacksDropped, m_213646_

void (BlockState, ServerLevel, BlockPos, ItemStack, boolean): a, spawnAfterBreak, method_9565, onStacksDropped

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick

com.mojang.serialization.MapCodec<RedStoneOreBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<RedStoneOreBlock> (): a, codec, method_53969, getCodec

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dlc

dma

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, m_6256_

void (BlockState, Level, BlockPos, Player): a_, attack, method_9606, onBlockBreakStart, m_6256_

1.20.6

Names

dcq

dlc

Fields

Constructors

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

1.20.4

Names

cyv

dcq

Fields

BooleanProperty: a, LIT, field_11392, LIT, f_55450_

BooleanProperty: b, LIT, field_11392, LIT, f_55450_

com.mojang.serialization.MapCodec<RedStoneOreBlock>: a, CODEC, field_46421, CODEC, f_303052_

Constructors

Methods

com.mojang.serialization.MapCodec<RedStoneOreBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cvn

cyv

Fields

Constructors

Methods

1.20.1

Names

cve

cvn

Fields

Constructors

Methods

1.19.4

Names

csn

cve

Fields

Constructors

Methods

1.19.3

Names

cpk

csn

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

com

cpk

Fields

Constructors

Methods

1.19

Names

cja

com

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (BlockState, ServerLevel, BlockPos, ItemStack): a, spawnAfterBreak, method_9565, onStacksDropped, m_8101_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, ItemStack, boolean): a, spawnAfterBreak, method_9565, onStacksDropped, m_213646_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

Names

cii

cja

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cez

cii

Fields

Constructors

Methods

void (Level, BlockPos): a, spawnParticles, method_10440, spawnParticles, m_55454_, playEffect

void (Level, BlockPos): a, spawnParticles, method_10440, spawnParticles, m_55454_

void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, m_6256_, attack

void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, m_6256_

void (BlockState, Level, BlockPos): d, interact, method_10441, light, m_55492_, interact

void (BlockState, Level, BlockPos): d, interact, method_10441, light, m_55492_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

void (BlockState, ServerLevel, BlockPos, ItemStack): a, spawnAfterBreak, method_9565, onStacksDropped, m_8101_, dropNaturally

void (BlockState, ServerLevel, BlockPos, ItemStack): a, spawnAfterBreak, method_9565, onStacksDropped, m_8101_

void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_, stepOn

void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_

1.17.1

Names

cey

cez

Fields

Constructors

Methods

1.17

Names

bzc

cey

net.minecraft.block.RedstoneOreBlock

net.minecraft.src.C_1872_

net.minecraft.server.v1_16_R3.BlockRedstoneOre

net.minecraft.world.level.block.BlockRedstoneOre

Fields

BooleanProperty: a, LIT, field_11392, LIT, field_196501_a

BooleanProperty: a, LIT, field_11392, LIT, f_55450_

Constructors

Methods

void (Level, BlockPos, Entity): a, stepOn, method_9591, onSteppedOn, func_176199_a, stepOn

void (Level, BlockPos): a, spawnParticles, method_10440, spawnParticles, func_180691_e, playEffect

void (Level, BlockPos): a, spawnParticles, method_10440, spawnParticles, m_55454_, playEffect

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, func_196270_a, attack

void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, m_6256_, attack

void (BlockState, Level, BlockPos): d, interact, method_10441, light, func_196500_d, interact

void (BlockState, Level, BlockPos): d, interact, method_10441, light, m_55492_, interact

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking

void (BlockState, ServerLevel, BlockPos, ItemStack): a, spawnAfterBreak, method_9565, onStacksDropped, func_220062_a, dropNaturally

void (BlockState, ServerLevel, BlockPos, ItemStack): a, spawnAfterBreak, method_9565, onStacksDropped, m_8101_, dropNaturally

void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_, stepOn

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

byz

bzc

net.minecraft.server.v1_16_R2.BlockRedstoneOre

net.minecraft.server.v1_16_R3.BlockRedstoneOre

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

caf

byz

net.minecraft.server.v1_16_R1.BlockRedstoneOre

net.minecraft.server.v1_16_R2.BlockRedstoneOre

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, ItemStack): a, spawnAfterBreak, method_9565, onStacksDropped, func_220062_a, dropNaturally

void (BlockState, ServerLevel, BlockPos, ItemStack): a, spawnAfterBreak, method_9565, onStacksDropped, func_220062_a, dropNaturally

1.16.1

Names

btm

caf

net.minecraft.server.v1_15_R1.BlockRedstoneOre

net.minecraft.server.v1_16_R1.BlockRedstoneOre

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

1.15.2

Names

btj

btm

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bqy

btj

net.minecraft.server.v1_14_R1.BlockRedstoneOre

net.minecraft.server.v1_15_R1.BlockRedstoneOre

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

1.14.4

Names

bqt

bqy

net.minecraft.world.level.block.RedStoneOreBlock

Fields

BlockStateBoolean: a, field_11392, LIT, field_196501_a

BooleanProperty: a, LIT, field_11392, LIT, field_196501_a

Constructors

Methods

void (World, BlockPosition, Entity): a, method_9591, onSteppedOn, func_176199_a, stepOn

void (Level, BlockPos, Entity): a, stepOn, method_9591, onSteppedOn, func_176199_a, stepOn

void (World, BlockPosition): a, method_10440, spawnParticles, func_180691_e, playEffect

void (Level, BlockPos): a, spawnParticles, method_10440, spawnParticles, func_180691_e, playEffect

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

int (IBlockData): a, method_9593, getLuminance, func_149750_m

int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m

void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, onBlockBreakStart, func_196270_a, attack

void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, func_196270_a, attack

void (IBlockData, World, BlockPosition): d, method_10441, light, func_196500_d, interact

void (BlockState, Level, BlockPos): d, interact, method_10441, light, func_196500_d, interact

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

void (IBlockData, World, BlockPosition, ItemStack): a, method_9565, onStacksDropped, func_220062_a, dropNaturally

void (BlockState, Level, BlockPos, ItemStack): a, spawnAfterBreak, method_9565, onStacksDropped, func_220062_a, dropNaturally

1.14.3

Names

bqp

bqt

net.minecraft.block.RedstoneOreBlock

Fields

BlockStateBoolean: a, field_11392, field_196501_a

BlockStateBoolean: a, field_11392, LIT, field_196501_a

Constructors

Methods

void (World, BlockPosition, Entity): a, method_9591, func_176199_a, stepOn

void (World, BlockPosition, Entity): a, method_9591, onSteppedOn, func_176199_a, stepOn

void (World, BlockPosition): a, method_10440, func_180691_e, playEffect

void (World, BlockPosition): a, method_10440, spawnParticles, func_180691_e, playEffect

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

int (IBlockData): a, method_9593, func_149750_m

int (IBlockData): a, method_9593, getLuminance, func_149750_m

void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, func_196270_a, attack

void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, onBlockBreakStart, func_196270_a, attack

void (IBlockData, World, BlockPosition): d, method_10441, func_196500_d, interact

void (IBlockData, World, BlockPosition): d, method_10441, light, func_196500_d, interact

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

void (IBlockData, World, BlockPosition, ItemStack): a, method_9565, func_220062_a, dropNaturally

void (IBlockData, World, BlockPosition, ItemStack): a, method_9565, onStacksDropped, func_220062_a, dropNaturally

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bqo

bqp

Fields

Constructors

Methods

1.14

Names

bgt

bqo

net.minecraft.class_2449

net.minecraft.block.BlockRedstoneOre

net.minecraft.block.RedstoneOreBlock

net.minecraft.server.v1_13_R2.BlockRedstoneOre

net.minecraft.server.v1_14_R1.BlockRedstoneOre

Fields

BlockStateBoolean: a, field_196501_a

BlockStateBoolean: a, field_11392, field_196501_a

Constructors

Methods

void (World, BlockPosition, Entity): a, func_176199_a, stepOn

void (World, BlockPosition, Entity): a, method_9591, func_176199_a, stepOn

void (World, BlockPosition): a, func_180691_e, playEffect

void (World, BlockPosition): a, method_10440, func_180691_e, playEffect

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

int (IBlockData): m, func_149750_m

int (IBlockData): a, method_9593, func_149750_m

void (IBlockData, World, BlockPosition, EntityHuman): a, func_196270_a, attack

void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, func_196270_a, attack

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

void (IBlockData, World, BlockPosition): b, func_196500_d, interact

void (IBlockData, World, BlockPosition): d, method_10441, func_196500_d, interact

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

int (IBlockData, int, World, BlockPosition, Random): a, func_196251_a, getDropCount

int (IBlockData, Random): a, func_196264_a

void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

void (IBlockData, World, BlockPosition, ItemStack): a, method_9565, func_220062_a, dropNaturally

1.13.2

Names

bgs

bgt

Fields

Constructors

Methods

1.13.1

Names

bgk

bgs

net.minecraft.server.v1_13_R1.BlockRedstoneOre

net.minecraft.server.v1_13_R2.BlockRedstoneOre

Fields

Constructors

Methods

1.13

Names

ate

bgk

net.minecraft.server.v1_12_R1.BlockRedstoneOre

net.minecraft.server.v1_13_R1.BlockRedstoneOre

Fields

boolean: a, field_150187_a

BlockStateBoolean: a, field_196501_a

Constructors

(boolean)

(Block$Info)

Methods

int (World): a, func_149738_a

void (World, BlockPosition, EntityHuman): a, func_180649_a, attack

void (World, BlockPosition): b, func_176352_d, interact

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

Item (IBlockData, Random, int): a, func_180660_a, getDropType

int (int, Random): a, func_149679_a, getDropCount

int (Random): a, func_149745_a

void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally

void (World, BlockPosition): c, func_180691_e, playEffect

void (World, BlockPosition): a, func_180691_e, playEffect

ItemStack (IBlockData): u, func_180643_i

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

int (IBlockData): m, func_149750_m

void (IBlockData, World, BlockPosition, EntityHuman): a, func_196270_a, attack

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

void (IBlockData, World, BlockPosition): b, func_196500_d, interact

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

int (IBlockData, int, World, BlockPosition, Random): a, func_196251_a, getDropCount

int (IBlockData, Random): a, func_196264_a

void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

atc

ate

Fields

Constructors

Methods

1.12

Names

aqa

atc

net.minecraft.server.v1_11_R1.BlockRedstoneOre

net.minecraft.server.v1_12_R1.BlockRedstoneOre

Fields

Constructors

Methods

ItemStack (IBlockData): w, func_180643_i

ItemStack (IBlockData): u, func_180643_i

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

apy

aqa

Fields

Constructors

Methods

1.11

Names

aok

apy

net.minecraft.server.v1_10_R1.BlockRedstoneOre

net.minecraft.server.v1_11_R1.BlockRedstoneOre

Fields

Constructors

Methods

ItemStack (IBlockData): u, func_180643_i

ItemStack (IBlockData): w, func_180643_i

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

anw

aok

net.minecraft.server.v1_9_R2.BlockRedstoneOre

net.minecraft.server.v1_10_R1.BlockRedstoneOre

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockRedstoneOre

net.minecraft.server.v1_9_R2.BlockRedstoneOre

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

aja

anw

net.minecraft.server.v1_8_R3.BlockRedstoneOre

net.minecraft.server.v1_9_R1.BlockRedstoneOre

Fields

Constructors

Methods

void (World, BlockPosition, Entity): a, func_176199_a

void (World, BlockPosition, Entity): a, func_176199_a, stepOn

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

void (World, BlockPosition): e, func_176352_d

void (World, BlockPosition): b, func_176352_d, interact

void (World, BlockPosition): f, func_180691_e

void (World, BlockPosition): c, func_180691_e, playEffect

ItemStack (IBlockData): i, func_180643_i

ItemStack (IBlockData): u, func_180643_i

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

1.8.8

Names

aja

net.minecraft.block.BlockRedstoneOre

net.minecraft.server.v1_8_R3.BlockRedstoneOre

Fields

boolean: a, field_150187_a

Constructors

(boolean)

Methods

int (World): a, func_149738_a

void (World, BlockPosition, EntityHuman): a, func_180649_a, attack

void (World, BlockPosition, Entity): a, func_176199_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

void (World, BlockPosition): e, func_176352_d

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

Item (IBlockData, Random, int): a, func_180660_a, getDropType

int (int, Random): a, func_149679_a, getDropCount

int (Random): a, func_149745_a

void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally

void (World, BlockPosition): f, func_180691_e

ItemStack (IBlockData): i, func_180643_i

void (World, BlockPosition, IBlockData, Random): c, func_180655_c