net.minecraft.world.level.levelgen.surfacebuilders

public class ConfiguredSurfaceBuilder<SC extends SurfaceBuilderConfiguration>

ctg
net.minecraft.world.level.levelgen.surfacebuilders.ConfiguredSurfaceBuilder
net.minecraft.class_3504
net.minecraft.world.gen.surfacebuilder.ConfiguredSurfaceBuilder
net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder
net.minecraft.server.v1_16_R3.WorldGenSurfaceComposite

Field summary

Modifier and TypeField
public static final com.mojang.serialization.Codec<ConfiguredSurfaceBuilder<?>>
a
DIRECT_CODEC
field_25878
CODEC
field_237168_a_
public static final com.mojang.serialization.Codec<Supplier<ConfiguredSurfaceBuilder<?>>>
b
CODEC
field_25015
REGISTRY_CODEC
field_244393_b_
public final SurfaceBuilder<SC>
c
surfaceBuilder
field_15610
surfaceBuilder
field_215453_a
public final SC
d
config
field_15611
config
field_215454_b

Constructor summary

ModifierConstructor
public (SurfaceBuilder<SC> surfaceBuilder, SC config)

Method summary

Modifier and TypeMethod
public void
a(Random arg0, cfw arg1, bsv arg2, int arg3, int arg4, int arg5, double arg6, ceh arg7, ceh arg8, int arg9, long arg10)
apply(Random arg0, ChunkAccess arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10)
method_15198(Random arg0, class_2791 arg1, class_1959 arg2, int arg3, int arg4, int arg5, double arg6, class_2680 arg7, class_2680 arg8, int arg9, long arg10)
generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState defaultFluid, int seaLevel, long seed)
func_215450_a(Random arg0, IChunk arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10)
public void
a(long arg0)
initNoise(long arg0)
method_15199(long arg0)
initSeed(long seed)
func_215451_a(long arg0)
public SC
a()
config()
method_15197()
getConfig()
func_215452_a()