public void | | a(Random arg0, cfw arg1, bsv arg2, int arg3, int arg4, int arg5, double arg6, ceh arg7, ceh arg8, int arg9, long arg10) | | apply(Random arg0, ChunkAccess arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10) | | method_15198(Random arg0, class_2791 arg1, class_1959 arg2, int arg3, int arg4, int arg5, double arg6, class_2680 arg7, class_2680 arg8, int arg9, long arg10) | | generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState defaultFluid, int seaLevel, long seed) | | func_215450_a(Random arg0, IChunk arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10) |
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