public void | | close() | | close() | | close() | | close() | | close() |
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public void | | a() | | shutdownEffect() | | method_3207() | | disableShader() | | func_181022_b() |
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public void | | b() | | togglePostEffect() | | method_3184() | | toggleShadersEnabled() | | func_175071_c() |
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public void | |
private void | |
public void | |
public void | | e() | | tick() | | method_3182() | | tick() | | func_78464_a() |
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public PostChain | | f() | | currentEffect() | | method_3183() | | getShader() | | func_147706_e() |
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public void | | a(int arg0, int arg1) | | resize(int arg0, int arg1) | | method_3169(int arg0, int arg1) | | onResized(int width, int height) | | func_147704_a(int arg0, int arg1) |
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public void | | a(float arg0) | | pick(float arg0) | | method_3190(float arg0) | | updateTargetedEntity(float tickDelta) | | func_78473_a(float arg0) |
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private void | | n() | | tickFov() | | method_3199() | | updateMovementFovMultiplier() | | func_78477_e() |
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private double | | b(djk arg0, float arg1, boolean arg2) | | getFov(Camera arg0, float arg1, boolean arg2) | | method_3196(class_4184 arg0, float arg1, boolean arg2) | | getFov(Camera camera, float tickDelta, boolean changingFov) | | func_215311_a(ActiveRenderInfo arg0, float arg1, boolean arg2) |
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private void | |
private void | |
private void | | a(dfm arg0, djk arg1, float arg2) | | renderItemInHand(PoseStack arg0, Camera arg1, float arg2) | | method_3172(class_4587 arg0, class_4184 arg1, float arg2) | | renderHand(MatrixStack matrices, Camera camera, float tickDelta) | | func_228381_a_(MatrixStack arg0, ActiveRenderInfo arg1, float arg2) |
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public void | |
public Matrix4f | | a(djk arg0, float arg1, boolean arg2) | | getProjectionMatrix(Camera arg0, float arg1, boolean arg2) | | method_22973(class_4184 arg0, float arg1, boolean arg2) | | getBasicProjectionMatrix(Camera arg0, float arg1, boolean arg2) | | func_228382_a_(ActiveRenderInfo arg0, float arg1, boolean arg2) |
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public static float | |
public void | | a(float arg0, long arg1, boolean arg2) | | render(float arg0, long arg1, boolean arg2) | | method_3192(float arg0, long arg1, boolean arg2) | | render(float tickDelta, long startTime, boolean tick) | | func_195458_a(float arg0, long arg1, boolean arg2) |
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private void | | o() | | takeAutoScreenshot() | | method_3176() | | updateWorldIcon() | | func_184373_n() |
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private boolean | | p() | | shouldRenderBlockOutline() | | method_3202() | | shouldRenderBlockOutline() | | func_175070_n() |
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public void | | a(float arg0, long arg1, dfm arg2) | | renderLevel(float arg0, long arg1, PoseStack arg2) | | method_3188(float arg0, long arg1, class_4587 arg2) | | renderWorld(float tickDelta, long limitTime, MatrixStack matrix) | | func_228378_a_(float arg0, long arg1, MatrixStack arg2) |
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public void | | g() | | resetData() | | method_3203() | | reset() | | func_190564_k() |
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public MapRenderer | | h() | | getMapRenderer() | | method_3194() | | getMapRenderer() | | func_147701_i() |
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public void | |
private void | | a(int arg0, int arg1, float arg2) | | renderItemActivationAnimation(int arg0, int arg1, float arg2) | | method_3171(int arg0, int arg1, float arg2) | | renderFloatingItem(int scaledWidth, int scaledHeight, float tickDelta) | | func_190563_a(int arg0, int arg1, float arg2) |
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private void | | c(float arg0) | | renderConfusionOverlay(float arg0) | | method_31136(float arg0) | | method_31136(float arg0) | | func_243497_c(float arg0) |
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public float | | b(float arg0) | | getDarkenWorldAmount(float arg0) | | method_3195(float arg0) | | getSkyDarkness(float tickDelta) | | func_205002_d(float arg0) |
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public float | | j() | | getRenderDistance() | | method_3193() | | getViewDistance() | | func_205001_m() |
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public Camera | | k() | | getMainCamera() | | method_19418() | | getCamera() | | func_215316_n() |
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public LightTexture | | l() | | lightTexture() | | method_22974() | | getLightmapTextureManager() | | func_228384_l_() |
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public OverlayTexture | | m() | | overlayTexture() | | method_22975() | | getOverlayTexture() | | func_228385_m_() |
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