public void | | a(bgd arg0, float arg1, float arg2, dfm arg3, eag arg4, int arg5) | | render(DragonFireball arg0, float arg1, float arg2, PoseStack arg3, MultiBufferSource arg4, int arg5) | | method_3906(class_1670 arg0, float arg1, float arg2, class_4587 arg3, class_4597 arg4, int arg5) | | render(DragonFireballEntity arg0, float arg1, float arg2, MatrixStack arg3, VertexConsumerProvider arg4, int arg5) | | func_225623_a_(DragonFireballEntity arg0, float arg1, float arg2, MatrixStack arg3, IRenderTypeBuffer arg4, int arg5) |
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private static void | | a(dfq arg0, b arg1, a arg2, int arg3, float arg4, int arg5, int arg6, int arg7) | | vertex(VertexConsumer arg0, Matrix4f arg1, Matrix3f arg2, int arg3, float arg4, int arg5, int arg6, int arg7) | | method_23837(class_4588 arg0, class_1159 arg1, class_4581 arg2, int arg3, float arg4, int arg5, int arg6, int arg7) | | produceVertex(VertexConsumer vertexConsumer, Matrix4f modelMatrix, Matrix3f normalMatrix, int light, float x, int y, int textureU, int textureV) | | func_229045_a_(IVertexBuilder arg0, Matrix4f arg1, Matrix3f arg2, int arg3, float arg4, int arg5, int arg6, int arg7) |
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