net.minecraft.client.renderer.entity

public class EntityRenderDispatcher

eet
net.minecraft.client.renderer.entity.EntityRenderDispatcher
net.minecraft.class_898
net.minecraft.client.render.entity.EntityRenderDispatcher
net.minecraft.client.renderer.entity.EntityRendererManager

Field summary

Modifier and TypeField
private static final RenderType
e
SHADOW_RENDER_TYPE
field_21009
SHADOW_LAYER
field_229082_e_
private final Map<EntityType<?>, EntityRenderer<?>>
f
renderers
field_4696
renderers
field_78729_o
private final Map<String, PlayerRenderer>
g
playerRenderers
field_4687
modelRenderers
field_178636_l
private final PlayerRenderer
h
defaultPlayerRenderer
field_4683
playerRenderer
field_178637_m
private final Font
i
font
field_4689
textRenderer
field_78736_p
public final TextureManager
a
textureManager
field_4685
textureManager
field_78724_e
private Level
j
level
field_4684
world
field_78722_g
public Camera
b
camera
field_4686
camera
field_217783_c
private Quaternion
k
cameraOrientation
field_21794
rotation
field_229083_k_
public Entity
c
crosshairPickEntity
field_4678
targetedEntity
field_147941_i
public final Options
d
options
field_4692
gameOptions
field_78733_k
private boolean
l
shouldRenderShadow
field_4681
renderShadows
field_178638_s
private boolean
m
renderHitBoxes
field_4680
renderHitboxes
field_85095_o

Constructor summary

ModifierConstructor
public (TextureManager textureManager, ItemRenderer arg1, ReloadableResourceManager arg2, Font arg3, Options arg4)

Method summary

Modifier and TypeMethod
public <E extends Entity> int
a(E arg0, float arg1)
getPackedLightCoords(E arg0, float arg1)
method_23839(E arg0, float arg1)
getLight(E entity, float tickDelta)
func_229085_a_(E arg0, float arg1)
private <T extends Entity> void
a(aqe<T> arg0, eeu<? super T> arg1)
register(EntityType<T> arg0, EntityRenderer<? super T> arg1)
method_17145(class_1299<T> arg0, class_897<? super T> arg1)
register(EntityType<T> arg0, EntityRenderer<? super T> arg1)
func_229087_a_(EntityType<T> arg0, EntityRenderer<? super T> arg1)
private void
a(efo arg0, acf arg1)
registerRenderers(ItemRenderer arg0, ReloadableResourceManager arg1)
method_23167(class_918 arg0, class_3296 arg1)
registerRenderers(ItemRenderer arg0, ReloadableResourceManager arg1)
func_229097_a_(ItemRenderer arg0, IReloadableResourceManager arg1)
public <T extends Entity> EntityRenderer<? super T>
a(T arg0)
getRenderer(T arg0)
method_3953(T arg0)
getRenderer(T entity)
func_78713_a(T arg0)
public void
a(brx arg0, djk arg1, aqa arg2)
prepare(Level arg0, Camera arg1, Entity arg2)
method_3941(class_1937 arg0, class_4184 arg1, class_1297 arg2)
configure(World world, Camera camera, Entity target)
func_229088_a_(World arg0, ActiveRenderInfo arg1, Entity arg2)
public void
a(d arg0)
overrideCameraOrientation(Quaternion arg0)
method_24196(class_1158 arg0)
setRotation(Quaternion rotation)
func_229089_a_(Quaternion arg0)
public void
a(boolean arg0)
setRenderShadow(boolean arg0)
method_3948(boolean arg0)
setRenderShadows(boolean value)
func_178633_a(boolean arg0)
public void
b(boolean arg0)
setRenderHitBoxes(boolean arg0)
method_3955(boolean arg0)
setRenderHitboxes(boolean value)
func_178629_b(boolean arg0)
public boolean
a()
shouldRenderHitBoxes()
method_3958()
shouldRenderHitboxes()
func_178634_b()
public <E extends Entity> boolean
a(E arg0, ecz arg1, double arg2, double arg3, double arg4)
shouldRender(E arg0, Frustum arg1, double arg2, double arg3, double arg4)
method_3950(E arg0, class_4604 arg1, double arg2, double arg3, double arg4)
shouldRender(E entity, Frustum frustum, double x, double y, double z)
func_229086_a_(E arg0, ClippingHelper arg1, double arg2, double arg3, double arg4)
public <E extends Entity> void
a(E arg0, double arg1, double arg2, double arg3, float arg4, float arg5, dfm arg6, eag arg7, int arg8)
render(E arg0, double arg1, double arg2, double arg3, float arg4, float arg5, PoseStack arg6, MultiBufferSource arg7, int arg8)
method_3954(E arg0, double arg1, double arg2, double arg3, float arg4, float arg5, class_4587 arg6, class_4597 arg7, int arg8)
render(E entity, double x, double y, double z, float yaw, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light)
func_229084_a_(E arg0, double arg1, double arg2, double arg3, float arg4, float arg5, MatrixStack arg6, IRenderTypeBuffer arg7, int arg8)
private void
a(dfm arg0, dfq arg1, aqa arg2, float arg3)
renderHitbox(PoseStack arg0, VertexConsumer arg1, Entity arg2, float arg3)
method_3956(class_4587 arg0, class_4588 arg1, class_1297 arg2, float arg3)
renderHitbox(MatrixStack matrices, VertexConsumer vertices, Entity entity, float tickDelta)
func_229093_a_(MatrixStack arg0, IVertexBuilder arg1, Entity arg2, float arg3)
private void
a(dfm arg0, dfq arg1, aqa arg2, float arg3, float arg4, float arg5)
renderBox(PoseStack arg0, VertexConsumer arg1, Entity arg2, float arg3, float arg4, float arg5)
method_23164(class_4587 arg0, class_4588 arg1, class_1297 arg2, float arg3, float arg4, float arg5)
drawBox(MatrixStack matrix, VertexConsumer vertices, Entity entity, float red, float green, float blue)
func_229094_a_(MatrixStack arg0, IVertexBuilder arg1, Entity arg2, float arg3, float arg4, float arg5)
private void
a(dfm arg0, eag arg1, aqa arg2)
renderFlame(PoseStack arg0, MultiBufferSource arg1, Entity arg2)
method_23165(class_4587 arg0, class_4597 arg1, class_1297 arg2)
renderFire(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Entity entity)
func_229095_a_(MatrixStack arg0, IRenderTypeBuffer arg1, Entity arg2)
private static void
a(dfm$a arg0, dfq arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
fireVertex(PoseStack$Pose arg0, VertexConsumer arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_23161(class_4587$class_4665 arg0, class_4588 arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
drawFireVertex(MatrixStack$Entry entry, VertexConsumer vertices, float x, float y, float z, float u, float v)
func_229090_a_(MatrixStack$Entry arg0, IVertexBuilder arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
private static void
a(dfm arg0, eag arg1, aqa arg2, float arg3, float arg4, brz arg5, float arg6)
renderShadow(PoseStack arg0, MultiBufferSource arg1, Entity arg2, float arg3, float arg4, LevelReader arg5, float arg6)
method_23166(class_4587 arg0, class_4597 arg1, class_1297 arg2, float arg3, float arg4, class_4538 arg5, float arg6)
renderShadow(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Entity entity, float opacity, float tickDelta, WorldView world, float radius)
func_229096_a_(MatrixStack arg0, IRenderTypeBuffer arg1, Entity arg2, float arg3, float arg4, IWorldReader arg5, float arg6)
private static void
a(dfm$a arg0, dfq arg1, brz arg2, fx arg3, double arg4, double arg5, double arg6, float arg7, float arg8)
renderBlockShadow(PoseStack$Pose arg0, VertexConsumer arg1, LevelReader arg2, BlockPos arg3, double arg4, double arg5, double arg6, float arg7, float arg8)
method_23163(class_4587$class_4665 arg0, class_4588 arg1, class_4538 arg2, class_2338 arg3, double arg4, double arg5, double arg6, float arg7, float arg8)
renderShadowPart(MatrixStack$Entry entry, VertexConsumer vertices, WorldView world, BlockPos pos, double x, double y, double z, float radius, float opacity)
func_229092_a_(MatrixStack$Entry arg0, IVertexBuilder arg1, IWorldReader arg2, BlockPos arg3, double arg4, double arg5, double arg6, float arg7, float arg8)
private static void
a(dfm$a arg0, dfq arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
shadowVertex(PoseStack$Pose arg0, VertexConsumer arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_23162(class_4587$class_4665 arg0, class_4588 arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
drawShadowVertex(MatrixStack$Entry entry, VertexConsumer vertices, float alpha, float x, float y, float z, float u, float v)
func_229091_a_(MatrixStack$Entry arg0, IVertexBuilder arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public void
a(brx arg0)
setLevel(Level arg0)
method_3944(class_1937 arg0)
setWorld(World world)
func_78717_a(World arg0)
public double
b(aqa arg0)
distanceToSqr(Entity arg0)
method_23168(class_1297 arg0)
getSquaredDistanceToCamera(Entity entity)
func_229099_b_(Entity arg0)
public double
a(double arg0, double arg1, double arg2)
distanceToSqr(double arg0, double arg1, double arg2)
method_3959(double arg0, double arg1, double arg2)
getSquaredDistanceToCamera(double x, double y, double z)
func_78714_a(double arg0, double arg1, double arg2)
public Quaternion
b()
cameraOrientation()
method_24197()
getRotation()
func_229098_b_()
public Font
c()
getFont()
method_3949()
getTextRenderer()
func_78716_a()