net.minecraft.client.resources.sounds

public class BiomeAmbientSoundsHandler

implements AmbientSoundHandler

emi
net.minecraft.client.resources.sounds.BiomeAmbientSoundsHandler
net.minecraft.class_4897
net.minecraft.client.sound.BiomeEffectSoundPlayer
net.minecraft.client.audio.BiomeSoundHandler

Field summary

Modifier and TypeField
private final LocalPlayer
a
player
field_22796
player
field_239510_a_
private final SoundManager
b
soundManager
field_22797
soundManager
field_239511_b_
private final BiomeManager
c
biomeManager
field_22798
biomeAccess
field_239512_c_
private final Random
d
random
field_22799
random
field_239513_d_
private it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<Biome, BiomeAmbientSoundsHandler$LoopSoundInstance>
e
loopSounds
field_22800
soundLoops
field_239514_e_
private Optional<AmbientMoodSettings>
f
moodSettings
field_22801
moodSound
field_239515_f_
private Optional<AmbientAdditionsSettings>
g
additionsSettings
field_22802
additionsSound
field_239516_g_
private float
h
moodiness
field_23189
moodPercentage
field_239517_h_
private Biome
i
previousBiome
field_22804
activeBiome
field_239518_i_

Constructor summary

ModifierConstructor
public (LocalPlayer player, SoundManager soundManager, BiomeManager biomeAccess)

Method summary

Modifier and TypeMethod
public float
b()
getMoodiness()
method_26272()
getMoodPercentage()
func_239523_b_()
public void
a()
tick()
method_4756()
tick()
func_204253_a()