public InteractionResult | | a(ceh arg0, brx arg1, fx arg2, bfw arg3, aot arg4, dcj arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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private static boolean | |
private static boolean | |
private static boolean | |
private void | | d(ceh arg0, brx arg1, fx arg2) | | explode(BlockState arg0, Level arg1, BlockPos arg2) | | method_29561(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | explode(BlockState state, World world, BlockPos explodedPos) | | func_235567_d_(BlockState arg0, World arg1, BlockPos arg2) |
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public static boolean | |
public static void | | a(brx arg0, fx arg1, ceh arg2) | | charge(Level arg0, BlockPos arg1, BlockState arg2) | | method_26382(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | charge(World world, BlockPos pos, BlockState state) | | func_235564_a_(World arg0, BlockPos arg1, BlockState arg2) |
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protected void | |
public boolean | |
public static int | |
public int | | a(ceh arg0, brx arg1, fx arg2) | | getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2) | | method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2) | | func_180641_l(BlockState arg0, World arg1, BlockPos arg2) |
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public static Optional<Vec3> | | a(aqe<?> arg0, brg arg1, fx arg2) | | findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2) | | method_26156(class_1299<?> arg0, class_1941 arg1, class_2338 arg2) | | findRespawnPosition(EntityType<?> entity, CollisionView world, BlockPos pos) | | func_235560_a_(EntityType<?> arg0, ICollisionReader arg1, BlockPos arg2) |
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private static Optional<Vec3> | | a(aqe<?> arg0, brg arg1, fx arg2, boolean arg3) | | findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, boolean arg3) | | method_30842(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, boolean arg3) | | method_30842(EntityType<?> arg0, CollisionView arg1, BlockPos arg2, boolean arg3) | | func_242678_a(EntityType<?> arg0, ICollisionReader arg1, BlockPos arg2, boolean arg3) |
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public boolean | | a(ceh arg0, brc arg1, fx arg2, cxe arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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public void | | a(ceh arg0, brx arg1, fx arg2, Random arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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