net.minecraft.world.level.block

public class SaplingBlock

extends BushBlock implements BonemealableBlock

All mapped superinterfaces:

ItemLike, BonemealableBlock

bzo
net.minecraft.world.level.block.SaplingBlock
net.minecraft.class_2473
net.minecraft.block.SaplingBlock
net.minecraft.block.SaplingBlock
net.minecraft.server.v1_16_R3.BlockSapling

Field summary

Modifier and TypeField
public static final IntegerProperty
a
STAGE
field_11476
STAGE
field_176479_b
STAGE
protected static final VoxelShape
b
SHAPE
field_11478
SHAPE
field_196386_b
private final AbstractTreeGrower
c
treeGrower
field_11477
generator
field_196387_c

Constructor summary

ModifierConstructor
protected (AbstractTreeGrower generator, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public VoxelShape
b(ceh arg0, brc arg1, fx arg2, dcs arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public void
b(ceh arg0, aag arg1, fx arg2, Random arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
func_225542_b_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3)
public void
a(aag arg0, fx arg1, ceh arg2, Random arg3)
advanceTree(ServerLevel arg0, BlockPos arg1, BlockState arg2, Random arg3)
method_10507(class_3218 arg0, class_2338 arg1, class_2680 arg2, Random arg3)
generate(ServerWorld world, BlockPos pos, BlockState state, Random random)
func_226942_a_(ServerWorld arg0, BlockPos arg1, BlockState arg2, Random arg3)
grow(WorldServer arg0, BlockPosition arg1, IBlockData arg2, Random arg3)
public boolean
a(brc arg0, fx arg1, ceh arg2, boolean arg3)
isValidBonemealTarget(BlockGetter arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_9651(class_1922 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
isFertilizable(BlockView arg0, BlockPos arg1, BlockState arg2, boolean arg3)
func_176473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
public boolean
a(brx arg0, Random arg1, fx arg2, ceh arg3)
isBonemealSuccess(Level arg0, Random arg1, BlockPos arg2, BlockState arg3)
method_9650(class_1937 arg0, Random arg1, class_2338 arg2, class_2680 arg3)
canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
func_180670_a(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
public void
a(aag arg0, Random arg1, fx arg2, ceh arg3)
performBonemeal(ServerLevel arg0, Random arg1, BlockPos arg2, BlockState arg3)
method_9652(class_3218 arg0, Random arg1, class_2338 arg2, class_2680 arg3)
grow(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3)
func_225535_a_(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3)
protected void
a(cei$a<buo, ceh> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)