History - net.minecraft.world.level.block.SaplingBlock

1.21.3

Names

dmn

drd

Fields

IntegerProperty: f, STAGE, field_11476, STAGE, f_55973_

IntegerProperty: f, STAGE, field_11476, STAGE

VoxelShape: h, SHAPE, field_11478, SHAPE, f_55974_

VoxelShape: h, SHAPE, field_11478, SHAPE

TreeGrower: i, treeGrower, field_11477, generator, f_55975_

TreeGrower: i, treeGrower, field_11477, generator

float: g, AABB_OFFSET, field_31236, field_31236, f_154380_

float: g, AABB_OFFSET, field_31236, field_31236

com.mojang.serialization.MapCodec<SaplingBlock>: e, CODEC, field_46431, CODEC, f_303102_

com.mojang.serialization.MapCodec<SaplingBlock>: e, CODEC, field_46431, CODEC

Constructors

Methods

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick

void (ServerLevel, BlockPos, BlockState, RandomSource): a, advanceTree, method_10507, generate, m_222000_

void (ServerLevel, BlockPos, BlockState, RandomSource): a, advanceTree, method_10507, generate

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable

com.mojang.serialization.MapCodec<? extends SaplingBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends SaplingBlock> (): a, codec, method_53969, getCodec

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dlp

dmn

Fields

Constructors

Methods

1.20.6

Names

ddd

dlp

Fields

Constructors

Methods

1.20.4

Names

czj

ddd

Fields

IntegerProperty: d, STAGE, field_11476, STAGE, f_55973_

IntegerProperty: f, STAGE, field_11476, STAGE, f_55973_

VoxelShape: f, SHAPE, field_11478, SHAPE, f_55974_

VoxelShape: h, SHAPE, field_11478, SHAPE, f_55974_

AbstractTreeGrower: a, treeGrower, field_11477, generator, f_55975_

TreeGrower: i, treeGrower, field_11477, generator, f_55975_

float: e, AABB_OFFSET, field_31236, field_31236, f_154380_

float: g, AABB_OFFSET, field_31236, field_31236, f_154380_

com.mojang.serialization.MapCodec<SaplingBlock>: e, CODEC, field_46431, CODEC, f_303102_

Constructors

Methods

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

com.mojang.serialization.MapCodec<? extends SaplingBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cwb

czj

Fields

Constructors

Methods

boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

1.20.1

Names

cvs

cwb

Fields

Constructors

Methods

1.19.4

Names

ctb

cvs

Fields

Constructors

Methods

1.19.3

Names

cpy

ctb

Fields

Constructors

Methods

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cpb

cpy

Fields

Constructors

Methods

1.19

Names

cjo

cpb

Fields

IntegerProperty: a, STAGE, field_11476, STAGE, f_55973_

IntegerProperty: d, STAGE, field_11476, STAGE, f_55973_

VoxelShape: c, SHAPE, field_11478, SHAPE, f_55974_

VoxelShape: f, SHAPE, field_11478, SHAPE, f_55974_

AbstractTreeGrower: d, treeGrower, field_11477, generator, f_55975_

AbstractTreeGrower: a, treeGrower, field_11477, generator, f_55975_

float: b, AABB_OFFSET, field_31236, field_31236, f_154380_

float: e, AABB_OFFSET, field_31236, field_31236, f_154380_

Constructors

Methods

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (ServerLevel, BlockPos, BlockState, Random): a, advanceTree, method_10507, generate, m_55980_

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (ServerLevel, BlockPos, BlockState, RandomSource): a, advanceTree, method_10507, generate, m_222000_

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_

1.18.2

Names

ciw

cjo

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cfn

ciw

Fields

Constructors

Methods

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (ServerLevel, BlockPos, BlockState, Random): a, advanceTree, method_10507, generate, m_55980_, grow

void (ServerLevel, BlockPos, BlockState, Random): a, advanceTree, method_10507, generate, m_55980_

1.17.1

Names

cfm

cfn

Fields

Constructors

Methods

1.17

Names

bzo

cfm

net.minecraft.block.SaplingBlock

net.minecraft.src.C_1889_

net.minecraft.server.v1_16_R3.BlockSapling

net.minecraft.world.level.block.BlockSapling

Fields

IntegerProperty: a, STAGE, field_11476, STAGE, field_176479_b, STAGE

IntegerProperty: a, STAGE, field_11476, STAGE, f_55973_

VoxelShape: b, SHAPE, field_11478, SHAPE, field_196386_b

VoxelShape: c, SHAPE, field_11478, SHAPE, f_55974_

AbstractTreeGrower: c, treeGrower, field_11477, generator, field_196387_c

AbstractTreeGrower: d, treeGrower, field_11477, generator, f_55975_

float: b, AABB_OFFSET, field_31236, field_31236, f_154380_

Constructors

Methods

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (ServerLevel, BlockPos, BlockState, Random): a, advanceTree, method_10507, generate, func_226942_a_, grow

void (ServerLevel, BlockPos, BlockState, Random): a, advanceTree, method_10507, generate, m_55980_, grow

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bzl

bzo

net.minecraft.server.v1_16_R2.BlockSapling

net.minecraft.server.v1_16_R3.BlockSapling

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

car

bzl

net.minecraft.server.v1_16_R1.BlockSapling

net.minecraft.server.v1_16_R2.BlockSapling

Fields

Constructors

Methods

1.16.1

Names

btw

car

net.minecraft.server.v1_15_R1.BlockSapling

net.minecraft.server.v1_16_R1.BlockSapling

Fields

Constructors

(AbstractTreeGrower, Block$Properties)

(AbstractTreeGrower, BlockBehaviour$Properties)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

1.15.2

Names

btt

btw

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bri

btt

net.minecraft.server.v1_14_R1.BlockSapling

net.minecraft.server.v1_15_R1.BlockSapling

Fields

Constructors

Methods

void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (LevelAccessor, BlockPos, BlockState, Random): a, advanceTree, method_10507, generate, func_176478_d, grow

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (ServerLevel, BlockPos, BlockState, Random): a, advanceTree, method_10507, generate, func_226942_a_, grow

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_

1.14.4

Names

brd

bri

net.minecraft.world.level.block.SaplingBlock

Fields

BlockStateInteger: a, field_11476, STAGE, field_176479_b, STAGE

IntegerProperty: a, STAGE, field_11476, STAGE, field_176479_b, STAGE

VoxelShape: b, field_11478, SHAPE, field_196386_b

VoxelShape: b, SHAPE, field_11478, SHAPE, field_196386_b

WorldGenTreeProvider: c, field_11477, generator, field_196387_c

AbstractTreeGrower: c, treeGrower, field_11477, generator, field_196387_c

Constructors

Methods

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, canGrow, func_180670_a

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, method_9652, grow, func_176474_b

void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (GeneratorAccess, BlockPosition, IBlockData, Random): a, method_10507, generate, func_176478_d, grow

void (LevelAccessor, BlockPos, BlockState, Random): a, advanceTree, method_10507, generate, func_176478_d, grow

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, isFertilizable, func_176473_a

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

1.14.3

Names

bqz

brd

net.minecraft.block.SaplingBlock

Fields

BlockStateInteger: a, field_11476, field_176479_b, STAGE

BlockStateInteger: a, field_11476, STAGE, field_176479_b, STAGE

VoxelShape: b, field_11478, field_196386_b

VoxelShape: b, field_11478, SHAPE, field_196386_b

WorldGenTreeProvider: c, field_11477, field_196387_c

WorldGenTreeProvider: c, field_11477, generator, field_196387_c

Constructors

Methods

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, func_180670_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, canGrow, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, method_9652, func_176474_b

void (World, Random, BlockPosition, IBlockData): b, method_9652, grow, func_176474_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (GeneratorAccess, BlockPosition, IBlockData, Random): a, method_10507, func_176478_d, grow

void (GeneratorAccess, BlockPosition, IBlockData, Random): a, method_10507, generate, func_176478_d, grow

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, func_176473_a

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, isFertilizable, func_176473_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bqy

bqz

Fields

Constructors

Methods

1.14

Names

bhd

bqy

net.minecraft.class_2473

net.minecraft.block.BlockSapling

net.minecraft.block.SaplingBlock

net.minecraft.server.v1_13_R2.BlockSapling

net.minecraft.server.v1_14_R1.BlockSapling

Fields

BlockStateInteger: a, field_176479_b, STAGE

BlockStateInteger: a, field_11476, field_176479_b, STAGE

VoxelShape: b, field_196386_b

VoxelShape: b, field_11478, field_196386_b

WorldGenTreeProvider: c, field_196387_c

WorldGenTreeProvider: c, field_11477, field_196387_c

Constructors

Methods

boolean (World, Random, BlockPosition, IBlockData): a, func_180670_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, func_176474_b

void (World, Random, BlockPosition, IBlockData): b, method_9652, func_176474_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (GeneratorAccess, BlockPosition, IBlockData, Random): a, func_176478_d, grow

void (GeneratorAccess, BlockPosition, IBlockData, Random): a, method_10507, func_176478_d, grow

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, func_176473_a

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, func_176473_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

1.13.2

Names

bhc

bhd

Fields

Constructors

Methods

1.13.1

Names

bgu

bhc

net.minecraft.server.v1_13_R1.BlockSapling

net.minecraft.server.v1_13_R2.BlockSapling

Fields

Constructors

Methods

1.13

Names

atp

bgu

net.minecraft.server.v1_12_R1.BlockSapling

net.minecraft.server.v1_13_R1.BlockSapling

Fields

BlockStateEnum<BlockWood$EnumLogVariant>: a, field_176480_a, TYPE

BlockStateInteger: c, field_176479_b, STAGE

BlockStateInteger: a, field_176479_b, STAGE

AxisAlignedBB: d, field_185520_d

VoxelShape: b, field_196386_b

WorldGenTreeProvider: c, field_196387_c

Constructors

()

(WorldGenTreeProvider, Block$Info)

Methods

String (): c, func_149732_F, getName

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, IBlockData, Random): c, func_176478_d, grow

void (World, BlockPosition, IBlockData, Random): d, func_176476_e

boolean (World, BlockPosition, int, int, BlockWood$EnumLogVariant): a, func_181624_a

boolean (World, BlockPosition, BlockWood$EnumLogVariant): a, func_176477_a

int (IBlockData): d, func_180651_a, getDropData

boolean (World, BlockPosition, IBlockData, boolean): a, func_176473_a

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (GeneratorAccess, BlockPosition, IBlockData, Random): a, func_176478_d, grow

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, func_176473_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

atn

atp

Fields

Constructors

Methods

1.12

Names

aql

atn

net.minecraft.server.v1_11_R1.BlockSapling

net.minecraft.server.v1_12_R1.BlockSapling

Fields

Constructors

Methods

void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aqj

aql

Fields

Constructors

Methods

1.11

Names

aov

aqj

net.minecraft.server.v1_10_R1.BlockSapling

net.minecraft.server.v1_11_R1.BlockSapling

Fields

Constructors

Methods

void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

aoh

aov

net.minecraft.server.v1_9_R2.BlockSapling

net.minecraft.server.v1_10_R1.BlockSapling

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockSapling

net.minecraft.server.v1_9_R2.BlockSapling

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

ajj

aoh

net.minecraft.server.v1_8_R3.BlockSapling

net.minecraft.server.v1_9_R1.BlockSapling

Fields

BlockStateInteger: b, field_176479_b, STAGE

BlockStateInteger: c, field_176479_b, STAGE

AxisAlignedBB: d, field_185520_d

Constructors

Methods

String (): f, func_149732_F, getName

String (): c, func_149732_F, getName

void (World, BlockPosition, IBlockData, Random): d, func_176478_d, grow

void (World, BlockPosition, IBlockData, Random): c, func_176478_d, grow

void (World, BlockPosition, IBlockData, Random): e, func_176476_e

void (World, BlockPosition, IBlockData, Random): d, func_176476_e

int (IBlockData): a, func_180651_a, getDropData

int (IBlockData): d, func_180651_a, getDropData

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

1.8.8

Names

ajj

net.minecraft.block.BlockSapling

net.minecraft.server.v1_8_R3.BlockSapling

Fields

BlockStateEnum<BlockWood$EnumLogVariant>: a, field_176480_a, TYPE

BlockStateInteger: b, field_176479_b, STAGE

Constructors

()

Methods

String (): f, func_149732_F, getName

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, IBlockData, Random): d, func_176478_d, grow

void (World, BlockPosition, IBlockData, Random): e, func_176476_e

boolean (World, BlockPosition, int, int, BlockWood$EnumLogVariant): a, func_181624_a

boolean (World, BlockPosition, BlockWood$EnumLogVariant): a, func_176477_a

int (IBlockData): a, func_180651_a, getDropData

boolean (World, BlockPosition, IBlockData, boolean): a, func_176473_a

boolean (World, Random, BlockPosition, IBlockData): a, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, func_176474_b

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a