public static RenderChunkRegion | | a(bwq arg0, gg arg1, gg arg2, int arg3) | | createIfNotEmpty(Level arg0, BlockPos arg1, BlockPos arg2, int arg3) | | method_3689(class_1937 arg0, class_2338 arg1, class_2338 arg2, int arg3) | | create(World world, BlockPos startPos, BlockPos endPos, int chunkRadius) | | m_112920_(C_1596_ p_112921_, C_4675_ p_112922_, C_4675_ p_112923_, int p_112924_) |
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public static boolean | | a(gg arg0, gg arg1, int arg2, int arg3, cmx[][] arg4) | | isAllEmpty(BlockPos arg0, BlockPos arg1, int arg2, int arg3, LevelChunk[][] arg4) | | method_30000(class_2338 arg0, class_2338 arg1, int arg2, int arg3, class_2818[][] arg4) | | isEmptyBetween(BlockPos from, BlockPos to, int arg2, int arg3, WorldChunk[][] chunks) | | m_112930_(C_4675_ p_112931_, C_4675_ p_112932_, int p_112933_, int p_112934_, C_2137_[][] p_112935_) |
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protected final int | |
protected int | | a(int arg0, int arg1, int arg2) | | index(int arg0, int arg1, int arg2) | | method_3690(int arg0, int arg1, int arg2) | | getIndex(int x, int y, int z) | | m_112916_(int p_112918_, int p_112919_, int arg2) |
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public BlockState | |
public FluidState | |
public float | | a(gl arg0, boolean arg1) | | getShade(Direction arg0, boolean arg1) | | method_24852(class_2350 arg0, boolean arg1) | | getBrightness(Direction arg0, boolean arg1) | | m_7717_(C_4687_ p_112941_, boolean arg1) |
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public LevelLightEngine | | k_() | | getLightEngine() | | method_22336() | | getLightingProvider() | | m_5518_() |
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public BlockEntity | |
public BlockEntity | |
public int | |
public int | | s_() | | getMinBuildHeight() | | method_31607() | | getBottomY() | | m_141937_() | | getMinBuildHeight() |
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public int | | t_() | | getHeight() | | method_31605() | | getHeight() | | m_141928_() | | getHeight() |
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