net.minecraft.data.worldgen.biome

public class VanillaBiomes

ln
net.minecraft.data.worldgen.biome.VanillaBiomes
net.minecraft.class_5478
net.minecraft.world.biome.DefaultBiomeCreator
net.minecraft.src.C_4880_
net.minecraft.data.worldgen.biome.BiomesSettingsDefault

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
private static int
a(float arg0)
calculateSkyColor(float arg0)
method_30932(float arg0)
getSkyColor(float temperature)
m_127332_(float p_127333_)
public static Biome
a(float arg0, float arg1, float arg2, boolean arg3)
giantTreeTaiga(float arg0, float arg1, float arg2, boolean arg3)
method_30687(float arg0, float arg1, float arg2, boolean arg3)
createGiantTreeTaiga(float depth, float scale, float temperature, boolean spruce)
m_127351_(float p_127352_, float p_127353_, float p_127354_, boolean p_127355_)
public static Biome
a(float arg0, float arg1, boolean arg2)
birchForestBiome(float arg0, float arg1, boolean arg2)
method_30691(float arg0, float arg1, boolean arg2)
createBirchForest(float depth, float scale, boolean tallTrees)
m_127393_(float p_127394_, float p_127395_, boolean p_127396_)
public static Biome
a()
jungleBiome()
method_30683()
createJungle()
m_127331_()
public static Biome
b()
jungleEdgeBiome()
method_30703()
createJungleEdge()
m_127441_()
public static Biome
c()
modifiedJungleEdgeBiome()
method_30707()
createModifiedJungleEdge()
m_127451_()
public static Biome
d()
modifiedJungleBiome()
method_30710()
createModifiedJungle()
m_127461_()
public static Biome
e()
jungleHillsBiome()
method_30713()
createJungleHills()
m_127468_()
public static Biome
f()
bambooJungleBiome()
method_30714()
createNormalBambooJungle()
m_127471_()
public static Biome
g()
bambooJungleHillsBiome()
method_30715()
createBambooJungleHills()
m_127472_()
private static Biome
a(float arg0, float arg1, int arg2, int arg3, int arg4)
jungleBiome(float arg0, float arg1, int arg2, int arg3, int arg4)
method_30689(float arg0, float arg1, int arg2, int arg3, int arg4)
createJungle(float depth, float scale, int parrotWeight, int parrotMaxGroupSize, int ocelotMaxGroupSize)
m_127382_(float p_127383_, float p_127384_, int p_127385_, int p_127386_, int p_127387_)
private static Biome
a(float arg0, float arg1, int arg2, int arg3)
bambooJungleBiome(float arg0, float arg1, int arg2, int arg3)
method_30688(float arg0, float arg1, int arg2, int arg3)
createBambooJungle(float depth, float scale, int parrotWeight, int parrotMaxGroupSize)
m_127377_(float p_127378_, float p_127379_, int p_127380_, int p_127381_)
private static Biome
a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, bya$a arg6)
baseJungleBiome(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, MobSpawnSettings$Builder arg6)
method_30695(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, class_5483$class_5496 arg6)
createJungleFeatures(float depth, float scale, float downfall, boolean bamboo, boolean edge, boolean modified, SpawnSettings$Builder arg6)
m_127369_(float p_127370_, float p_127371_, float p_127372_, boolean p_127373_, boolean p_127374_, boolean p_127375_, C_1660_$C_1662_ p_127376_)
public static Biome
a(float arg0, float arg1, dda<ddo> arg2, boolean arg3)
mountainBiome(float arg0, float arg1, ConfiguredSurfaceBuilder<SurfaceBuilderBaseConfiguration> arg2, boolean arg3)
method_30690(float arg0, float arg1, class_3504<class_3527> arg2, boolean arg3)
createMountains(float depth, float scale, ConfiguredSurfaceBuilder<TernarySurfaceConfig> surfaceBuilder, boolean extraTrees)
m_127388_(float p_127389_, float p_127390_, C_2643_<C_2657_> p_127391_, boolean p_127392_)
public static Biome
a(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4)
desertBiome(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4)
method_30698(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4)
createDesert(float depth, float scale, boolean villages, boolean pyramids, boolean fossils)
m_127407_(float p_127408_, float p_127409_, boolean p_127410_, boolean p_127411_, boolean p_127412_)
public static Biome
a(boolean arg0)
plainsBiome(boolean arg0)
method_30701(boolean arg0)
createPlains(boolean sunflower)
m_127439_(boolean p_127440_)
private static Biome
a(bxq$a arg0)
baseEndBiome(BiomeGenerationSettings$Builder arg0)
method_31065(class_5485$class_5495 arg0)
composeEndSpawnSettings(GenerationSettings$Builder builder)
m_127420_(C_1639_$C_1641_ p_127421_)
public static Biome
h()
endBarrensBiome()
method_30716()
createEndBarrens()
m_127473_()
public static Biome
i()
theEndBiome()
method_30717()
createTheEnd()
m_127474_()
public static Biome
j()
endMidlandsBiome()
method_30718()
createEndMidlands()
m_127475_()
public static Biome
k()
endHighlandsBiome()
method_30719()
createEndHighlands()
m_127476_()
public static Biome
l()
smallEndIslandsBiome()
method_30720()
createSmallEndIslands()
m_127477_()
public static Biome
a(float arg0, float arg1)
mushroomFieldsBiome(float arg0, float arg1)
method_30684(float arg0, float arg1)
createMushroomFields(float depth, float scale)
m_127334_(float p_127335_, float p_127336_)
private static Biome
a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, bya$a arg5)
baseSavannaBiome(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, MobSpawnSettings$Builder arg5)
method_31067(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, class_5483$class_5496 arg5)
composeSavannaGenerationSettings(float depth, float scale, float temperature, boolean plateau, boolean shattered, SpawnSettings$Builder spawnSettings)
m_127362_(float p_127363_, float p_127364_, float p_127365_, boolean p_127366_, boolean p_127367_, C_1660_$C_1662_ p_127368_)
public static Biome
a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4)
savannaBiome(float arg0, float arg1, float arg2, boolean arg3, boolean arg4)
method_30694(float arg0, float arg1, float arg2, boolean arg3, boolean arg4)
createSavanna(float depth, float scale, float temperature, boolean mountain, boolean shattered)
m_127356_(float p_127357_, float p_127358_, float p_127359_, boolean p_127360_, boolean p_127361_)
private static MobSpawnSettings$Builder
z()
savannaMobs()
method_31068()
createSavannaSpawnSettings()
m_127489_()
public static Biome
m()
savanaPlateauBiome()
method_30721()
createSavannaPlateau()
m_127478_()
private static Biome
a(dda<ddo> arg0, float arg1, float arg2, boolean arg3, boolean arg4)
baseBadlandsBiome(ConfiguredSurfaceBuilder<SurfaceBuilderBaseConfiguration> arg0, float arg1, float arg2, boolean arg3, boolean arg4)
method_30700(class_3504<class_3527> arg0, float arg1, float arg2, boolean arg3, boolean arg4)
createBadlands(ConfiguredSurfaceBuilder<TernarySurfaceConfig> arg0, float depth, float scale, boolean plateau, boolean wooded)
m_127428_(C_2643_<C_2657_> p_127429_, float p_127430_, float p_127431_, boolean p_127432_, boolean p_127433_)
public static Biome
b(float arg0, float arg1, boolean arg2)
badlandsBiome(float arg0, float arg1, boolean arg2)
method_30696(float arg0, float arg1, boolean arg2)
createNormalBadlands(float depth, float scale, boolean plateau)
m_127445_(float p_127446_, float p_127447_, boolean p_127448_)
public static Biome
b(float arg0, float arg1)
woodedBadlandsPlateauBiome(float arg0, float arg1)
method_30693(float arg0, float arg1)
createWoodedBadlandsPlateau(float depth, float scale)
m_127442_(float p_127443_, float p_127444_)
public static Biome
n()
erodedBadlandsBiome()
method_30722()
createErodedBadlands()
m_127479_()
private static Biome
a(bya$a arg0, int arg1, int arg2, boolean arg3, bxq$a arg4)
baseOceanBiome(MobSpawnSettings$Builder arg0, int arg1, int arg2, boolean arg3, BiomeGenerationSettings$Builder arg4)
method_30692(class_5483$class_5496 arg0, int arg1, int arg2, boolean arg3, class_5485$class_5495 arg4)
createOcean(SpawnSettings$Builder spawnSettings, int waterColor, int waterFogColor, boolean deep, GenerationSettings$Builder arg4)
m_127422_(C_1660_$C_1662_ p_127423_, int p_127424_, int p_127425_, boolean p_127426_, C_1639_$C_1641_ p_127427_)
private static BiomeGenerationSettings$Builder
a(dda<ddo> arg0, boolean arg1, boolean arg2, boolean arg3)
baseOceanGeneration(ConfiguredSurfaceBuilder<SurfaceBuilderBaseConfiguration> arg0, boolean arg1, boolean arg2, boolean arg3)
method_31066(class_3504<class_3527> arg0, boolean arg1, boolean arg2, boolean arg3)
createOceanGenerationSettings(ConfiguredSurfaceBuilder<TernarySurfaceConfig> arg0, boolean deep, boolean warm, boolean arg3)
m_127434_(C_2643_<C_2657_> p_127435_, boolean p_127436_, boolean p_127437_, boolean p_127438_)
public static Biome
b(boolean arg0)
coldOceanBiome(boolean arg0)
method_30702(boolean arg0)
createColdOcean(boolean deep)
m_127449_(boolean p_127450_)
public static Biome
c(boolean arg0)
oceanBiome(boolean arg0)
method_30706(boolean arg0)
createNormalOcean(boolean deep)
m_127459_(boolean p_127460_)
public static Biome
d(boolean arg0)
lukeWarmOceanBiome(boolean arg0)
method_30709(boolean arg0)
createLukewarmOcean(boolean deep)
m_127466_(boolean p_127467_)
public static Biome
o()
warmOceanBiome()
method_30723()
createWarmOcean()
m_127480_()
public static Biome
p()
deepWarmOceanBiome()
method_30724()
createDeepWarmOcean()
m_127481_()
public static Biome
e(boolean arg0)
frozenOceanBiome(boolean arg0)
method_30712(boolean arg0)
createFrozenOcean(boolean monument)
m_127469_(boolean p_127470_)
private static Biome
a(float arg0, float arg1, boolean arg2, bya$a arg3)
baseForestBiome(float arg0, float arg1, boolean arg2, MobSpawnSettings$Builder arg3)
method_30711(float arg0, float arg1, boolean arg2, class_5483$class_5496 arg3)
createForest(float depth, float scale, boolean flower, SpawnSettings$Builder spawnSettings)
m_127397_(float p_127398_, float p_127399_, boolean p_127400_, C_1660_$C_1662_ p_127401_)
private static MobSpawnSettings$Builder
A()
defaultSpawns()
method_31069()
createForestSpawnSettings()
m_127490_()
public static Biome
c(float arg0, float arg1)
forestBiome(float arg0, float arg1)
method_30704(float arg0, float arg1)
createNormalForest(float depth, float scale)
m_127452_(float p_127453_, float p_127454_)
public static Biome
q()
flowerForestBiome()
method_30725()
createFlowerForest()
m_127482_()
public static Biome
a(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5)
taigaBiome(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5)
method_30699(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5)
createTaiga(float depth, float scale, boolean snowy, boolean mountains, boolean villages, boolean igloos)
m_127413_(float p_127414_, float p_127415_, boolean p_127416_, boolean p_127417_, boolean p_127418_, boolean p_127419_)
public static Biome
c(float arg0, float arg1, boolean arg2)
darkForestBiome(float arg0, float arg1, boolean arg2)
method_30705(float arg0, float arg1, boolean arg2)
createDarkForest(float depth, float scale, boolean hills)
m_127455_(float p_127456_, float p_127457_, boolean p_127458_)
public static Biome
d(float arg0, float arg1, boolean arg2)
swampBiome(float arg0, float arg1, boolean arg2)
method_30708(float arg0, float arg1, boolean arg2)
createSwamp(float depth, float scale, boolean hills)
m_127462_(float p_127463_, float p_127464_, boolean p_127465_)
public static Biome
a(float arg0, float arg1, boolean arg2, boolean arg3)
tundraBiome(float arg0, float arg1, boolean arg2, boolean arg3)
method_30697(float arg0, float arg1, boolean arg2, boolean arg3)
createSnowyTundra(float depth, float scale, boolean iceSpikes, boolean mountains)
m_127402_(float p_127403_, float p_127404_, boolean p_127405_, boolean p_127406_)
public static Biome
a(float arg0, float arg1, float arg2, int arg3, boolean arg4)
riverBiome(float arg0, float arg1, float arg2, int arg3, boolean arg4)
method_30686(float arg0, float arg1, float arg2, int arg3, boolean arg4)
createRiver(float depth, float scale, float temperature, int waterColor, boolean frozen)
m_127345_(float p_127346_, float p_127347_, float p_127348_, int p_127349_, boolean p_127350_)
public static Biome
a(float arg0, float arg1, float arg2, float arg3, int arg4, boolean arg5, boolean arg6)
beachBiome(float arg0, float arg1, float arg2, float arg3, int arg4, boolean arg5, boolean arg6)
method_30685(float arg0, float arg1, float arg2, float arg3, int arg4, boolean arg5, boolean arg6)
createBeach(float depth, float scale, float temperature, float downfall, int waterColor, boolean snowy, boolean stony)
m_127337_(float p_127338_, float p_127339_, float p_127340_, float p_127341_, int p_127342_, boolean p_127343_, boolean p_127344_)
public static Biome
r()
theVoidBiome()
method_30726()
createTheVoid()
m_127483_()
public static Biome
s()
netherWastesBiome()
method_30727()
createNetherWastes()
m_127484_()
public static Biome
t()
soulSandValleyBiome()
method_30728()
createSoulSandValley()
m_127485_()
public static Biome
u()
basaltDeltasBiome()
method_30729()
createBasaltDeltas()
m_127486_()
public static Biome
v()
crimsonForestBiome()
method_30730()
createCrimsonForest()
m_127487_()
public static Biome
w()
warpedForestBiome()
method_30731()
createWarpedForest()
m_127488_()
public static Biome
x()
lushCaves()
method_34674()
createLushCaves()
m_177034_()
public static Biome
y()
dripstoneCaves()
method_33132()
createDripstoneCaves()
m_177035_()