net.minecraft.world.level.biome

public class MobSpawnSettings$Builder

bya$a
net.minecraft.world.level.biome.MobSpawnSettings$Builder
net.minecraft.class_5483$class_5496
net.minecraft.world.biome.SpawnSettings$Builder
net.minecraft.src.C_1660_$C_1662_
net.minecraft.world.level.biome.BiomeSettingsMobs$a

Field summary

Modifier and TypeField
private final Map<MobCategory, List<MobSpawnSettings$SpawnerData>>
a
spawners
field_26647
spawners
f_48362_
private final Map<EntityType<?>, MobSpawnSettings$MobSpawnCost>
b
mobSpawnCosts
field_26648
spawnCosts
f_48363_
private float
c
creatureGenerationProbability
field_26649
creatureSpawnProbability
f_48364_
private boolean
d
playerCanSpawn
field_26693
playerSpawnFriendly
f_48365_

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public MobSpawnSettings$Builder
a(atx arg0, bya$c arg1)
addSpawn(MobCategory arg0, MobSpawnSettings$SpawnerData arg1)
method_31011(class_1311 arg0, class_5483$class_1964 arg1)
spawn(SpawnGroup spawnGroup, SpawnSettings$SpawnEntry spawnEntry)
m_48376_(C_528_ p_48378_, C_1660_$C_1664_ arg1)
public MobSpawnSettings$Builder
a(atk<?> arg0, double arg1, double arg2)
addMobCharge(EntityType<?> arg0, double arg1, double arg2)
method_31009(class_1299<?> arg0, double arg1, double arg2)
spawnCost(EntityType<?> entityType, double mass, double gravityLimit)
m_48370_(C_513_<?> p_48372_, double p_48373_, double arg2)
public MobSpawnSettings$Builder
a(float arg0)
creatureGenerationProbability(float arg0)
method_31008(float arg0)
creatureSpawnProbability(float probability)
m_48368_(float arg0)
public MobSpawnSettings$Builder
a()
setPlayerCanSpawn()
method_31083()
playerSpawnFriendly()
m_48367_()
public MobSpawnSettings
b()
build()
method_31007()
build()
m_48381_()